SPSTEAMPULSELIVE ANALYTICS
Feudums

Feudums Steam metadata

Kalamona Studios | 2026 | game

Coming Soon

GameSteam Store content

Massively MultiplayerRPGSimulationStrategyFree To PlaySteam Store

  • Steam app typegame
  • Steam App ID473750
  • PriceFree to play
  • Release date2026
  • DeveloperKalamona Studios

Feudums metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID473750
  • PriceFree to play
  • Release date2026
  • DeveloperKalamona Studios
  • PublisherKalamona Studios
  • Parent gameNot available

Genres: Massively Multiplayer, RPG, Simulation, Strategy, Free To Play

Company pages: Developer: Kalamona StudiosPublisher: Kalamona Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Feudums Steam metadata

Feudums metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/473750/metadata
Steam Storehttps://store.steampowered.com/app/473750/
Steam Communityhttps://steamcommunity.com/app/473750
PCGamingWiki search
IGDB searchSearch IGDB for Feudums

Reviews, pricing, and metadata

Review summary

No user reviews

Review score unavailable, 0 positive, 0 negative

Price and discount

Free to play

Platforms

Windows

Categories

Single-player, Multi-player, MMO, PvP, Online PvP, Co-op

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Next Pretender Wars Begin Sunday (Sept 13)! - 12 September 2026

    Dear Ladies and Lords,The next Pretender Wars round kicks off on thisSunday (Sept 13)Pretender Wars is a recurring community event that runs on the latest demo update with a few rulebook tweaks -- full details will be shared on our Discord alongside the usual game session announcement.In Pretender Wars, the throne is never secure. The reigning Pretender must gather allies and tempt Houses to join their cause as Usurpers, while others band together as Defenders of the Crown to bring them down.But power is fickle - the alliance that topples the Pretender rarely stays united for long. In the end, one faction rises above the rest and their leader becomes the new Pretender House, claiming the throne for themselves.New to the game? This event is recommended for players already familiar with the basics, but there’s always at least another, more relaxed game running for newcomers. Whether you w…

  • Open Alpha (Demo) Updated! - 5 May 2026

    If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, we have a newsletter for milestone community polls and major game updates.And if you’d like to support the project and help me spend more time working on Feudums, you can also consider supporting it on Patreon.Dear Ladies and Lords,There has been an unscheduled maintenance and hotfix. The update is now live and games will be running again in a few minutes. Steam should also auto-update the game any moment now.Thanks to everyone who contributed feedback and suggestions!The changelog can be found at the end of this post.Happy skirmishes!- MatChangelogGameplay & VibeI’m currently experimenting with tweaks based on community feedback. One of these is early and late soft-specialization for Settlements and Castles…

  • Open Alpha (Demo) Updated! - 16 April 2026

    If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, we have a newsletter for milestone community polls and major game updates.Dear Ladies and Lords,The update is now live and games will be running again in a few minutes. Steam should also auto-update the game any moment now.This update introduces one important new feature, alongside a collection of quality-of-life improvements and bug fixes. I know many of you were expecting the siege update — unfortunately, for several reasons, it wasn’t ready to be finalized yet. From here on, though, the next update (aside from patches if needed) should be that one.Thanks to everyone who contributed feedback and suggestions!The changelog can be found at the end of this post.Happy skirmishes!- MatChangelogGameplay & VibeDom…

  • Scheduled Downtime (Apr 16) & Game Update - 15 April 2026

    If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, I have a newsletter for milestone community polls and major game updates.Dear Ladies and Lords,Once the currently running public game ends, most likely in the next 6-12 hours (but it depends on the contenders), there will be a downtime while an update gets deployed. Games will be available again later the same day.Note: I’ll continue to give notifications about updates on the community Discord, but there is now also a dedicated Steam forum thread for maintenance announcements. You can subscribe to it directly on Steam. Unlike Discord, it won’t notify you about upcoming game worlds, per-game rulebook changes, or in-game events, so for active participation, Discord is still a better choice, but this will provi…

  • Open Alpha (Demo) patched! - 27 March 2026

    If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, we have a newsletter for milestone community polls and major game updates.Dear Ladies and Lords,I've just rolled out a small update to make your open alpha experience smoother and more intuitive, one step at a time. This patch brings Quality of Life tweaks and bugfixes. It will be auto-applied on your Steam version in any minute now.You can find below what's changed.Patch ChangelogQuality of LifeUsing Manage Units and then Transfer, you can now form a new company directly into adjacent impassable terrain (but the command can still fail on submit if no unit can traverse it!)Company Card, and the Tactical Settings command: improved and clarified tooltips (encounter strategies, stances, tactics), unified visual…

  • Next Pretender Wars Begin Tuesday (March 24)! - 23 March 2026

    Dear Ladies and Lords,The next Pretender Wars round kicks off on Tuesday (March 24)Pretender Wars is a recurring community event that runs on the latest demo update with a few rulebook tweaks — full details will be shared on our Discord alongside the usual game session announcement.In Pretender Wars, the throne is never secure. The reigning Pretender must gather allies and tempt Houses to join their cause as Usurpers, while others band together as Defenders of the Crown to bring them down.But power is fickle — the alliance that topples the Pretender rarely stays united for long. In the end, one faction rises above the rest and their leader becomes the new Pretender House, claiming the throne for themselves.New to the game? This event is recommended for players already familiar with the basics — but there’s always at least another, more relaxed game running for newcomers. Whether you wan…

  • Open Alpha (Demo) updated! - 8 March 2026

    If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, we have a newsletter for milestone community polls and major game updates.Dear Ladies and Lords,The update is now live and games are running again. This update brings a mix of systemic improvements and community-driven refinements.The larger gameplay changes — such as Battle Fatigue and the uniformized, Safety-based passive protection model — integrate naturally with the existing systems while opening up new strategic possibilities around warfare, attrition, and territorial pressure.The Administrative Reserves rework serves a different goal: reducing player load and giving more control over when reserves are spent. This should make it easier to react to emergencies, catch up when needed, and generally manage…

  • Scheduled Downtime (Mar 7) & Game Update! - 7 March 2026

    If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, I have a newsletter for milestone community polls and major game updates.Dear Ladies and Lords,Once the currently running public game ends today (likely within an hour or two, depending on the contenders), the servers will go into downtime while the next update is deployed.The downtime — which will also include some maintenance tasks — may last around 3–4 hours, and this update will require a client update (but it'll be auto-updated on Steam).Note: I’ll continue to give early warnings about updates on the community Discord, but there is now also a dedicated Steam forum thread for maintenance announcements. You can subscribe to it directly on Steam — though unlike Discord, it won’t notify you about upcoming g…

  • Open Alpha (Demo) patched! - 28 February 2026

    If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, we have a newsletter for milestone community polls and major game updates.Dear Ladies and Lords,As mentioned on Discord and the relevant Steam forum (you can now also subscribe to a maintenance thread directly on Steam — though unlike Discord, it won’t notify you about upcoming games or their settings!), a small, but hopefully meaningful patch has been deployed after the active game ended. The game is now fully available again. No client update is required at this time.Please keep in mind that several core systems changed under the hood, and some settings are still being fine-tuned. If you notice anything unusual, don’t hesitate to report it. You can do so directly in-game: click the small yellow cloud icon…

  • Open Alpha (Demo) patched! - 14 February 2026

    If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, we have a newsletter for milestone community polls and major game updates.Dear Ladies and Lords,Sorry for the unscheduled update. A patch has been deployed. The game is now fully available again, and the Steam client should update in any minute. Thank you for your patience.Please don't forget that since quite a few core systems changed under the hood, bugs are very much possible. Please don’t hesitate to report anything odd you run into. You can do this directly in-game: click the small yellow cloud icon in the bottom right, then hit the Bug Report button in the panel that pops up.Thanks again, and happy skirmishes!Patch ChangelogGameplay & VibeVarious changes to the default Rulebook settings based on commun…

  • Community Demo updated! - 7 February 2026

    If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, we have a newsletter for milestone community polls and major game updates.Dear Ladies and Lords,This update follows the schedule outlined in the 2025 recap, and finally delivers exciting parts of the Major Milestone you voted for.Its main focus is the long-awaited Claim System overhaul and the foundations of Occupation mechanics, alongside several war-related improvements (focusing on Companies, "swarming" and pathfinding), plus a wide range of fixes and tweaks across other systems.Please don't forget that since quite a few core systems changed under the hood, bugs are very much possible. Please don’t hesitate to report anything odd you run into. You can do this directly in-game: click the small yellow cloud…

  • Scheduled Downtime (Feb 6) & Game Update! - 5 February 2026

    If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, I have a newsletter for milestone community polls and major game updates.Dear Ladies and Lords,Once the currently running public game ends on Friday (likely within ~12 hours, depending on the contenders), there’ll be some downtime while the next update gets deployed, following the schedule from the previous post.The downtime (which also includes maintenance tasks) may last 8-10 hours, and if the current game happens to end at a very unlucky time (read: I’m asleep), it could be a bit longer. Thanks a lot for your patience!📢 Downtime and Game Update this Friday, after current game ends!A couple things you can expect:a mandatory client update (but it'll happen automatically on Steam)the core occupation mechani…

  • Feudums - 2025 Recap & Early 2026 Direction - 18 January 2026

    If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, I have a newsletter for milestone community polls and major game updates.Hoi everyone,First of all: happy 2026! I hope this year brings all of us plenty of pleasant, innovative indie strategy (or other) games.A few of you suggested (and you were right) that it’s time for a short recap of the last year, plus a look at what’s coming next. While plans rarely survive first contact with reality, but at least this gives us something solid to adapt from.Recap: 2025Unfortunately, indie game development didn’t get any easier last year — quite the opposite. A non-trivial part of my time went into making sure neither my kids nor I starve... but development never stopped. We’ve survived worse.Over the year, 6 larger upd…

  • Community Demo updated! - 7 December 2025

    If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, we have a newsletter for milestone community polls and major game updates.Dear Ladies and Lords,Hey everyone! While the season usually brings snow, hats, candy canes – and plenty of "limited deals" trying to drain your wallet – there’s no festive skin pack here. Instead, I’ve just uploaded a small "living map" update for Feudums.The Current UpdateThis is another incremental step toward the long-term goal of making the map look more alive and better represent how your serfs are actually assigned to their daily work.The changes are compatible with the running game sessions.Quality of Life / VibeSo here comes another batch of handcrafted animations to breathe more life into your realms, including (but not limit…

  • Next Pretender Wars Begin Friday (Nov 14)! - 12 November 2025

    The next Pretender Wars round kicks off on Friday (November 14). The round runs on the latest demo update and a few rulebook tweaks — full details will be shared on our discord alongside with the usual game session announcement!New to the game? This event is recommended for players already familiar with the basics — but there’s always at least another, more relaxed game running for newcomers. Whether you want to explore the systems, meet other Houses, or prepare for future battles, it’s a great place to start.Feeling brave or looking for battles? Then you'll enjoy Pretender Wars — just know it’s a high-stakes world. How to join?Just look for the game called Pretender Wars once it opens on Friday (tip: you can set an alert for upcoming game sessions on 💬 discord!). The exact start time was chosen by the current Pretender - but the game won’t actually begin until at least five players ha…

  • Community Demo updated! - 1 November 2025

    If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, we have a newsletter for milestone community polls and major game updates.I've just uploaded a small patch to address a few issues related to private messaging.And since that’s how my Saturday went anyway, I also added a short note to the main menu explaining how the demo works and what its goals are. ChangelogQuality of Life ChangesAdded a quick status summary to the main menu to help newcomers understand how our Open Alpha demo differs from traditional marketing demos. It also includes short answers to some frequently asked questions about the demo’s goals.Bugfixes & MiscFixed some reliability and visual clues issues with Chat related to the new Private Messaging functionality. The currently active private…

  • Community Demo updated! - 31 October 2025

    If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, we have a newsletter for milestone community polls and major game updates.Ladies and Lords of the Realm,We've updated both our servers and the client for our open alpha demo today — everything should now be back online and running smoothly! The updated client will be rolling out on Steam any minute now. Thank you for your patience!The Current UpdateYou’ll find a summary of key changes and improvements below. As always, I'm deeply grateful to have you with me on this - at times, pretty difficult - journey. Please remember that your feedback drives everything.Of the two possible outcomes I mentioned in the previous update, the latter came true — I had to split my time between the project and, well, financial s…

  • Community Demo Update Today! - 30 October 2025

    If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, we have a newsletter for milestone community polls and major game updates.Ladies and Lords of the Realm,Once the current game wraps up (expected today around 18:00 CET), we'll take a short technical break to update both the server and game client.No new games will launch during this downtime — but we’ll be back within a few hours, and new sessions will follow right after!This update will include bug fixes (thanks to community reports!), new features, and gameplay tweaks. I’ll post the changelog once we’re live. :)Thanks for shaping this world with us — your feedback drives everything.Previous Updates:Join the Noble Houses! ➻ ✉️ Newsletter | 💬 Community Discord | 💗Patreon

  • Community Polls & Notice of Server Update - 8 September 2025

    If you'd like more consistent, bite-size updates, or don't want to miss the updates on the single-player version, consider joining our Discord, where I’m more active. Alternatively, we have a newsletter for milestone community polls and major game updates.Ladies and Lords of the Realm,Two things are worth your attention:Community Consultations!I’m running a new round of community polls on potential Quality of Life / User Experience updates — especially around automation and idler mechanics (part of the “less grind, more strategy!” goal). These suggestions come from observing actual player behavior and community requests, but it’s crucial I understand your intentions correctly. Once this round wraps up, more questions will likely follow, as I'd like to consult on a few additional topics.Your feedback matters whether you like these ideas or not. In fact, if you don’t, letting me know earl…

  • Age of Pretenders, New Round! - 1 August 2025

    The next Pretender Wars round kicks off today, based on the latest demo update!New to the game? This event is recommended for players already familiar with the basics — but there’s always at least another, more relaxed game running for newcomers. Whether you want to explore the systems, meet other Houses, or prepare for future battles, it’s a great place to start.Feeling bold? You’re absolutely welcome to join the Pretender Wars too — if you’re up for the high stakes!How to join?Just look for the game called Pretender Wars to join the fray (remember, you can set an alert for upcoming games on our 💬 discord!). The exact start time was chosen by the current Pretender.Know Thy Enemy!House Elliott still holds the throne after last round’s contenders let victory slip through their fingers.Remember the Coat of Arms of the current Pretender. Burn it into memory — so you’ll recognize it the mo…

Patch notes and updates

S.noRelease datePatch nameGID number
127 March 2026Open Alpha (Demo) patched!1828441623103318
228 February 2026Open Alpha (Demo) patched!1825727806713969
314 February 2026Open Alpha (Demo) patched!1824644522841931
41 November 2025Community Demo updated!1815034432951192
54 October 2023In-Development Demo - Patch5220292521177098104
61 September 2023In-Development Demo Hotfix!5141476355661420145
715 December 2022Pre-EA Demo Updated5623338145750952785

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID473750
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release date2026
DeveloperKalamona Studios
PublisherKalamona Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeNo user reviews
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/473750/

Short description

Lead multiple branches of your noble house in a living, persistent online 4X grand strategy. Expand fiefdoms, command vassals, master warfare, and outwit rivals through diplomacy, espionage, and schemes. With NO pay-to-win, only strategy will determine the legacy you carve in history.

About this game

About the current state Feudums is in open alpha. The playable demo is the latest public version . This is not a traditional demo - but a continuously updated multiplayer experience with multiple game worlds running in parallel, where features, systems and balance evolve in real time. Play a few games, and you'll see it. Your opinion directly matters . Feedback shapes the development and the community collectively sets major feature priorities. The roadmap is available on the website. Dedicated single-player content is also planned, but it isn't part of the demo. Not into early development? No problem - follow and wishlist Feudums to get notified when it's more complete. About the Game YOUR NOBLE HOUSE MUST PREVAIL Every vassal, rival and liege is a real player - and diplomacy isn't binding. Allegiances shift constantly in the living medieval world. Power is fragile. Forge your legacy across campaigns as different figureheads of your dynasty, shaped by unlocked traits, agendas and legacy options that influence how your next chapter begins. Nothing in your domain is ever secure. The world moves in its own rhythm: seasonal and political storms, economic strain, wars, betrayals, feudal obligations and shifting opportunities constantly reshape your position. Wounds fade. Scars endure. But the houses persist - and they remember. Feudums is a blend of grand strategy, turn-based 4X and social strategy, built around emergent player-driven stories, not scripted outcomes. Every campaign runs on a shared tick-based simulation where all player actions resolve in synchronized intervals. Designed for asynchronous multiplayer, strategic decisions can be planned and executed over time, with optional semi-autonomous behaviour through high-level instructions when players are absent. The world continues to evolve whether players are present or not. Outcomes persist across campaigns as part of a continuous house legacy, shaped by long-term consequences. Inspired by the systemic design of cult classics like Lords of the Realm, Genesia, Knights of Honor or Crusader Kings, and the social depth of early CRPG MUSHes and classic board games, Feudums is presented throu…

Supported languages

English, French, German, Spanish - Spain, Czech, Hungarian, Russian, Simplified Chinese

Steam categories

Category IDCategory
2Single-player
1Multi-player
20MMO
49PvP
36Online PvP
9Co-op
38Online Co-op
27Cross-Platform Multiplayer
22Steam Achievements
67Camera Comfort
66Color Alternatives
68Custom Volume Controls
76Mouse Only Option
74Playable without Timed Input
69Stereo Sound
77Touch Only Option
15Stats
17Includes level editor
61HDR available
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany12Schimpfwörte Fantasy-Gewalt
igrs18Interaksi Daring Penggunaan bahasa Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Feudums's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Feudums's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Feudums at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.