SPSTEAMPULSELIVE ANALYTICS
Island 359™

Island 359™ Steam metadata

CloudGate Studio, Inc. | Feb 26, 2018 | game

Released

0players observed · 23 September 2026 - 10:22:31 UTC

ActionAdventureIndieDinosaursVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)17,862
  • Revenue (VGI)$278,000
  • Review score76% positive

Island 359™ metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)17,862
  • Revenue (VGI)$278,000
  • Review score76% positive
  • Total reviews441
  • Release dateFeb 26, 2018
  • DeveloperCloudGate Studio, Inc.
  • PublisherCloudGate Studio, Inc.

Genres: Action, Adventure, Indie

Company pages: Developer: CloudGate Studio, Inc.Publisher: CloudGate Studio, Inc.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Island 359™ Steam metadata

Island 359™ metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/476700/metadata
Steam Storehttps://store.steampowered.com/app/476700/
Steam Communityhttps://steamcommunity.com/app/476700
PCGamingWiki search
IGDB searchSearch IGDB for Island 359™

Reviews, pricing, and metadata

Review summary

Mostly Positive

76% positive, 334 positive, 107 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, SteamVR Collectibles, Family Sharing

Achievements

Not available

Platform releases
  • Steam 26 February 2018

Latest Steam announcements

  • Island 359 Status Update - 16 July 2024

    Hi all, long time no see. I want to apologize to the community for falling off the face of the earth with supporting this game. Over the past several months I’ve been attempting to update the game to Unreal version 4.27 to properly support Quest Link (not native quest). The game was previously built with Unreal 4.17, so this was an undertaking, but it’s getting there. I’ve read the discussions, requests, and comments about the game, but let me tell you what is and is not possible for an update in order to set expectations. Not in scope: Co-op - The game was never built for networked play, and the time investment to rebuild the game’s infrastructure is just not worth it for that kind of an upgrade. Manual reloading - I understand this is standard nowadays, 8 years ago when we started developing the game it was not and we were trying to figure out streamlined gameplay. I want to change th…

  • Update 1.09 - 14 July 2018

    UPDATES Version 1.09 Updates Added Hand Orientation setting to change the angle of your hands **HOTFIX** fixed a recoil issue with hand orientation (7/14) Fixed Stegosaur’s stiff neck on death Additional Notes Just a quick update to add back in a much requested feature.

  • Update 1.08 - 11 July 2018

    UPDATES Version 1.08 Updates Added Left Handed Movement Mode (in the Controls Settings) Added a button to increase amount of ammo when purchasing at the store (Vive) Added an indicator when holding menu button to let users know holding will pause the game Fixed pain fx not activating when loading arcade save Fixed disappearing backpack bug (a band-aid fix but it’s solving the issue for now) Made hunger less aggressive in Survival Fixed a number of Arcade mode bugs Fixed a ton of Bow/Arrow interaction bugs that mostly occurred in Survival Mode Fixed final 3 missions in Survival Mode that had no rewards spawning Fixed Virtual Self footsteps not working Fixed Virtual Self not playing crouched walking anims in seated mode Made Tutorial map’s graphics settings transfer to any newly loaded map Added some AMD GPU’s to the list for auto-calibrating graphics settings Additional Notes Sorry for t…

  • Update 1.06 - 4 March 2018

    Fixed survival storage lockers not saving content when leaving/re-entering streaming volume EDIT: Nevermind this is apparently STILL messed up somehow. Really sorry, working on it now. Added a feature that should help prevent items from falling through the ground. It's not perfect, but it helps prevent it most of the time. Messed up hand orientations should now be properly reset to default Please let us know if you experience anything else that appears to be obviously broken. It's a big game and we can't always thoroughly test every aspect of it before pushing an update. We rely on you to let us know where the game still has issues left to address. Thanks again for all the bug reports and feedback so far! I think we're almost out of the woods with the really bad/annoying bugs.

  • Update 1.06 - 4 March 2018

    Fixed survival storage lockers not saving content when leaving/re-entering streaming volume EDIT: Nevermind this is apparently STILL messed up somehow. Really sorry, working on it now. Added a feature that should help prevent items from falling through the ground. It's not perfect, but it helps prevent it most of the time. Messed up hand orientations should now be properly reset to default Please let us know if you experience anything else that appears to be obviously broken. It's a big game and we can't always thoroughly test every aspect of it before pushing an update. We rely on you to let us know where the game still has issues left to address. Thanks again for all the bug reports and feedback so far! I think we're almost out of the woods with the really bad/annoying bugs.

  • Update 1.04 - 2 March 2018

    And latest 1.05 Fixed inventory bug where your gear wouldn't load in Main Menu when returning from Survival or Arcade missions Fixed incorrect dino kill amounts when transitioning between Arcade locations Mostly fixed that dead hang at the end of some of the Arcade mode waves Fixed Valley Arcade Trex wave Some melee item tweaks Got Raptors crouching when stalking again Changed what Arcade Mode rackup screen displays (and how/where amounts are calculated). Final "Total" line is now what you've earned on that particular run, not your total banked XP... seems to make more sense. (1.05) - In making the change listed above, I managed to wipe out your score on Merc Missions... fixed that (1.05) - Fixed the tutorial where your backpack would already be on your back during the intro (1.05) - Fixed a reach assist detection issue that wasn't letting you pick up the knife and backpack in the tutor…

  • Update 1.04 - 2 March 2018

    And latest 1.05 Fixed inventory bug where your gear wouldn't load in Main Menu when returning from Survival or Arcade missions Fixed incorrect dino kill amounts when transitioning between Arcade locations Mostly fixed that dead hang at the end of some of the Arcade mode waves Fixed Valley Arcade Trex wave Some melee item tweaks Got Raptors crouching when stalking again Changed what Arcade Mode rackup screen displays (and how/where amounts are calculated). Final "Total" line is now what you've earned on that particular run, not your total banked XP... seems to make more sense. (1.05) - In making the change listed above, I managed to wipe out your score on Merc Missions... fixed that (1.05) - Fixed the tutorial where your backpack would already be on your back during the intro (1.05) - Fixed a reach assist detection issue that wasn't letting you pick up the knife and backpack in the tutor…

  • Update 1.03 - 2 March 2018

    Sorry for the severity of some of the bugs in the previous builds, everyone. I hope most of the major ones are fixed in this build. UPDATES Tutorial progression blocker where compies wouldn't show up is fixed Fixed issue with inventory items disappearing from backpack on loading saves or transitioning levels Fixed Triceratops weird behaviors (for the most part) Reduced raptor's visual acuity a bit Gave Allosaurs a little more health Fixed some inventory bag interact bugs Storage lockers should save properly There may have been more fixes, but regardless please keep the bug reports coming! We'll continue polishing the game based on your bug reports, but this build is feeling a lot more stable. Thanks again for your patience. We'll be addressing the various issues with Arcade Mode next.

  • Update 1.03 - 2 March 2018

    Sorry for the severity of some of the bugs in the previous builds, everyone. I hope most of the major ones are fixed in this build. UPDATES Tutorial progression blocker where compies wouldn't show up is fixed Fixed issue with inventory items disappearing from backpack on loading saves or transitioning levels Fixed Triceratops weird behaviors (for the most part) Reduced raptor's visual acuity a bit Gave Allosaurs a little more health Fixed some inventory bag interact bugs Storage lockers should save properly There may have been more fixes, but regardless please keep the bug reports coming! We'll continue polishing the game based on your bug reports, but this build is feeling a lot more stable. Thanks again for your patience. We'll be addressing the various issues with Arcade Mode next.

  • FULL RELEASE + LATEST PATCH NOTES - 28 February 2018

    UPDATES Version 1.02 Updates (Feb 28th) ACTUALLY fixed dinos bodies not despawning after dying Fixed LOD distances on Magnus Fixed collision on Jungle Loot Drops first crate Hopefully fixed footstep sounds without VS body Fixed "best weapon" at rackup screen always showing Version 1.01 Updates Fixed dinos bodies not despawning after dying Fixed unreliable dino spawning in loot drops missions Fixed a storage locker bug Made smaller dinos run away from bigger dinos And since we forgot to do patch notes for the big release update, here are those too! Version 1.0 Updates Survival Mode The biggest addition to the game for 1.0 release is Survival Mode. A new six square mile island to explore and discover stories left behind. Big additions to survival mode include: Cooking compies Craft useful items and weapon upgrades from found items throughout the island Over 30 unique item blueprints to di…

  • FULL RELEASE + LATEST PATCH NOTES - 28 February 2018

    UPDATES Version 1.02 Updates (Feb 28th) ACTUALLY fixed dinos bodies not despawning after dying Fixed LOD distances on Magnus Fixed collision on Jungle Loot Drops first crate Hopefully fixed footstep sounds without VS body Fixed "best weapon" at rackup screen always showing Version 1.01 Updates Fixed dinos bodies not despawning after dying Fixed unreliable dino spawning in loot drops missions Fixed a storage locker bug Made smaller dinos run away from bigger dinos And since we forgot to do patch notes for the big release update, here are those too! Version 1.0 Updates Survival Mode The biggest addition to the game for 1.0 release is Survival Mode. A new six square mile island to explore and discover stories left behind. Big additions to survival mode include: Cooking compies Craft useful items and weapon upgrades from found items throughout the island Over 30 unique item blueprints to di…

  • Version 1.0 Released! - 27 February 2018

    After 18 months in Early Access, we finally felt the game was feature complete with the addition of Survial Mode, and ready to graduate to Full Release status. IMPORTANT!!! It’s launch week and just like any launch - expect a few bugs. PLEASE tell us if you experience any issues and we’ll try to get them fixed up as soon as humanly possible. KNOWN ISSUES: -Bad dino spawning in Jungle Loot Drops for Rift at least, working to get that patched ASAP. We want to thank all the players and testers who gave us feedback, suggestions, and helped us fix bugs along the way. The community really did help shape this game and we couldn't have done it without you all, so thank you! And a very special thank you to the private beta group that has been helping us smooth out Survival mode for the past month! ------------------------------------------------ Patch notes coming soon.

  • Version 1.0 Released! - 27 February 2018

    After 18 months in Early Access, we finally felt the game was feature complete with the addition of Survial Mode, and ready to graduate to Full Release status. IMPORTANT!!! It’s launch week and just like any launch - expect a few bugs. PLEASE tell us if you experience any issues and we’ll try to get them fixed up as soon as humanly possible. KNOWN ISSUES: -Bad dino spawning in Jungle Loot Drops for Rift at least, working to get that patched ASAP. We want to thank all the players and testers who gave us feedback, suggestions, and helped us fix bugs along the way. The community really did help shape this game and we couldn't have done it without you all, so thank you! And a very special thank you to the private beta group that has been helping us smooth out Survival mode for the past month! ------------------------------------------------ Patch notes coming soon.

  • 0.6.3 Patch - 8 December 2017

    Just a couple more minor fixes in a couple updates today. Prevented lockers from saving your empty inventory if you were redoing the tutorial mission and ran up to them and opened/closed them. ACTUALLY fixed the issue with your Arcade Progression upgrades not loading properly. It was like 25% fixed at the last update, and should perform as expected everywhere now. Fixed an issue in the tutorial where you could exit the chopper without the movement tutorial attached to you and would mess up the flow of the tutorial Fixed some random arcade mode bugs I think that's about it.

  • 0.6.3 Patch - 8 December 2017

    Just a couple more minor fixes in a couple updates today. Prevented lockers from saving your empty inventory if you were redoing the tutorial mission and ran up to them and opened/closed them. ACTUALLY fixed the issue with your Arcade Progression upgrades not loading properly. It was like 25% fixed at the last update, and should perform as expected everywhere now. Fixed an issue in the tutorial where you could exit the chopper without the movement tutorial attached to you and would mess up the flow of the tutorial Fixed some random arcade mode bugs I think that's about it.

  • 0.6.2 Patch - 6 December 2017

    Hi Folks, We've been polishing for a couple days, hopefully things feel smoother after this patch, but as always let us know if you experience anything unusual. UPDATED Fixed an issue that was preventing your Arcade mode updates from being applied UPDATED Fixed explosions blowing away your weapon attachments UPDATED Fixed an issue with the BuyBack system where it wouldn't reliably recognize attachments on weapons Increased trackpad walk/run speed Fixed some issues with Stealth Rating scoring Fixed dinos not look randomly looking around Fixed spawners not respawning item after leaving/returning Cleaned up some of the collectible spawner code to be more reliable Reduced frequency of collectible nags Replaced some trees and foliage in Jungle Loot drops for perf Replaced most of the houses in Beach with new Structures (have doors and use detail shadows) and added a couple new houses Fixed J…

  • 0.6.2 Patch - 6 December 2017

    Hi Folks, We've been polishing for a couple days, hopefully things feel smoother after this patch, but as always let us know if you experience anything unusual. UPDATED Fixed an issue that was preventing your Arcade mode updates from being applied UPDATED Fixed explosions blowing away your weapon attachments UPDATED Fixed an issue with the BuyBack system where it wouldn't reliably recognize attachments on weapons Increased trackpad walk/run speed Fixed some issues with Stealth Rating scoring Fixed dinos not look randomly looking around Fixed spawners not respawning item after leaving/returning Cleaned up some of the collectible spawner code to be more reliable Reduced frequency of collectible nags Replaced some trees and foliage in Jungle Loot drops for perf Replaced most of the houses in Beach with new Structures (have doors and use detail shadows) and added a couple new houses Fixed J…

  • 0.6.1 Patch - 3 December 2017

    Quick patch, mostly for Oculus users Added Oculus Guardian Support (sorry that took so long) Updated Oculus resolution settings Adjusted Brock rotation in hand (let us know if it feels better now) Please let us know how the new update is working for you, or if you have any concerns, bugs to report, or suggestions to improve it. Thanks again!

  • 0.6.1 Patch - 3 December 2017

    Quick patch, mostly for Oculus users Added Oculus Guardian Support (sorry that took so long) Updated Oculus resolution settings Adjusted Brock rotation in hand (let us know if it feels better now) Please let us know how the new update is working for you, or if you have any concerns, bugs to report, or suggestions to improve it. Thanks again!

  • Update 0.6 - Virtual Self, Spectator Camera, Snap Turns, Merc Store BuyBack, more probably - 1 December 2017

    IMPORTANT - Windows may give you a firewall pop-up when you launch this new build for the first time. This is because we have updated the game to a newer version of the Unreal Engine. Thank you for your patience on this update! We’re excited to have you all try out our full-body avatar system “Virtual Self!” If you have the new Vive Trackers and a way to attach them to your body, you will be able to control your legs and hips in VR. We’re still actively developing the VIrtual Self system, so it’s likely that you’ll encounter some bugs. Please be awesome and share them with us so we can try to get them resolved as soon as we can! Virtual Self Virtual Self Announce Video The game will now begin with a VS setup screen. If you choose not to use the VS system or would simply prefer to play the game as it’s always been, select “Skip Setup” at the bottom of the calibration screen. For everyone…

Patch notes and updates

S.noRelease datePatch nameGID number
14 March 2018Update 1.064249665521684537351
22 March 2018Update 1.044249665521684537466
32 March 2018Update 1.034249665521684537574
428 February 2018FULL RELEASE + LATEST PATCH NOTES4249665521684537696
528 February 2018FULL RELEASE + LATEST PATCH NOTES2363699280653668294
68 December 20170.6.3 Patch4249665521684537923
76 December 20170.6.2 Patch4249665521684538037
83 December 20170.6.1 Patch4249665521684538138
91 December 2017Update 0.6 - Virtual Self, Spectator Camera, Snap Turns, Merc Store BuyBack, more probably4249665521684538234
1025 September 20170.5.3 - Big Hunt Bug Fixes4249665521684538339
1121 September 20170.5.2 - Minor Bug Fixes4249665521684538442
1218 September 20170.5.1b - Re-Balance, Mercenary Leaderboard Reset, Tons of Bug Fixes4249665521684538555
1329 August 2017Update 0.5 - Tutorial Mission, Searchable Vehicles, Storage Lockers, Mercenary Credits Store, and Much More!4249665521684538777
1411 August 2017Beta Updated! NEED TESTERS! - New Tutorial, New Main Menu, lots more!4249665521684539098
156 July 2017Update 0.4.2 is Live - Stegosaurus and Mercenary Credits4249665521684539209
1630 June 2017[BETA UPDATE] 0.4.2b Update is Live in Beta Branch!4249665521684539307
1727 May 20170.4.1 Update is Live - New Interact Mechanic and Movement Option, Ammo Switching, Dino Punching, Progression System Updates, and more!4249665521684539425
1826 April 2017OCULUS TOUCH UPDATE IS LIVE! (Lots of other good stuff too!)4249665521684539951
1925 January 2017Quick Fix: Freezing on Red Death Screen4249665521684540149
2017 January 2017Patch: Swappable Upgrades!, Minor Perf Improvements, and Bug Fixes4249665521684540368

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID476700
Live current players0
SteamPulse tracked peak3
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateFeb 26, 2018
DeveloperCloudGate Studio, Inc.
PublisherCloudGate Studio, Inc.
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMostly Positive
Positive review percent76%
Positive reviews334
Negative reviews107
Total reviews441
Steam recommendations421
AchievementsNot available
Average playtime forever384 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/476700/

Short description

Island 359 is a Virtual Reality survival game for the HTC Vive and Oculus Touch. Players will scrounge for weapons, upgrades, food, and other items they can find to survive for as long as they can against hordes of dinosaurs, as they explore the increasingly dangerous, beautiful, and expansive island.

About this game

FULL RELEASE FEATURING SURVIVAL MODE Explore six square miles of a dinosaur infested island in our new Survival Mode! Celebrating the Full Release of Island 359, we've worked really hard to bring you our most insanely ambitious update yet: Survival Mode. Craft useful items and weapon upgrades from found items throughout the island Over 30 unique item blueprints to discover via experimentation at Crafting Tables Find forty-five unique Survivor Stories and attempt to uncover just what happened on Island 359 Classic Survival Tropes (Health, Hunger, Stamina, Energy). Fight, Eat, Run, and Sleep Forage for food, weapons, scrap metal, duct tape, and whatever you can find to craft into more useful items. Smart Holographic Watch featuring a map, vital statistics, and your missions/active stories Radio Towers (enable them to see a better world map) Cook compies you've hunted for the first time ever! About the Game You step off the chopper and into the sweltering heat of the jungle, grab your gear, and head off in search of fame, fortune, and prehistoric beasts. Nobody knows exactly why dinosaurs have shown up on this remote jungle island, but you know you can take them out. You've been hired as a mercenary to kill as many of these things as possible, and the good news is the checks have all cleared. Island 359 is a Virtual Reality survival game for the HTC Vive and Oculus Touch. Players will scrounge for weapons, upgrades, food, and other items they can find to survive for as long as they can against hordes of dinosaurs, as they explore the increasingly dangerous, beautiful, and expansive island. You're a mercenary, the money's no good to you if you're dead, so you're going to need to survive long enough to get out if you want bragging rights and a fat bank account. Accessibility Modes (Reach Assist, Bump Turns, Seated Mode) All New Survival Mode Virtual Reality Shooter Mercenary and Arcade Modes Global Leaderboards See Your Entire Body in VR with Virtual Self Multiple Player Movement Systems (Sprint, Teleport, Trackpad) Mercenary Store Realistic Weapons Throwable Melee Items and Explosives Upgradable Weapons and Character Stats Intelligent Dinosaurs…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
40SteamVR Collectibles
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Linguagem imprópria Violência
steam germany16Drastische Gewalt Derbe Sprache
igrs18Kekerasan Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Island 359™'s USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Island 359™'s tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Island 359™ at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$14.99$14.99No discountSteam Store

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Dota 2534,52723 September 2026 - 11:07:59 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS354,94723 September 2026 - 11:07:59 UTC3,236,0272,744,193PUBG Corporation
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Apex Legends™114,19923 September 2026 - 08:59:38 UTC624,4731,047,228Respawn
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Delta Force59,06723 September 2026 - 08:59:39 UTC246,418192,933Team Jade
Rust52,57223 September 2026 - 08:59:39 UTC259,6461,359,516Facepunch Studios
Team Fortress 250,37923 September 2026 - 08:59:40 UTC253,2251,230,475Valve
Palworld46,82623 September 2026 - 10:49:23 UTC2,101,535451,088Pocketpair
The Binding of Isaac: Rebirth40,70523 September 2026 - 08:59:40 UTC156,156391,633Nicalis, Inc., Edmund McMillen

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS354,94723 September 2026 - 11:07:59 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™114,19923 September 2026 - 08:59:38 UTC624,4731,047,228Respawn
Aniimo86,70023 September 2026 - 08:59:39 UTC111,475Not availablePawprint Studio
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Delta Force59,06723 September 2026 - 08:59:39 UTC246,418192,933Team Jade
Rust52,57223 September 2026 - 08:59:39 UTC259,6461,359,516Facepunch Studios
Palworld46,82623 September 2026 - 10:49:23 UTC2,101,535451,088Pocketpair
Grand Theft Auto V Enhanced38,09323 September 2026 - 08:59:40 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy35,24423 September 2026 - 08:59:40 UTC360,7612,058,145Rockstar North
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Graveyard Keeper 232,55923 September 2026 - 08:59:41 UTC32,559Not availableLazy Bear Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat154,67623 September 2026 - 08:59:38 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
TBH: Task Bar Hero82,47823 September 2026 - 10:58:55 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine75,81823 September 2026 - 10:26:52 UTC150,2711,008,495Wallpaper Engine Team
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Rust52,57223 September 2026 - 08:59:39 UTC259,6461,359,516Facepunch Studios
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Palworld46,82623 September 2026 - 10:49:23 UTC2,101,535451,088Pocketpair
Stardew Valley37,37523 September 2026 - 08:59:40 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid29,95023 September 2026 - 10:12:12 UTC122,811467,999The Indie Stone
Terraria24,21823 September 2026 - 10:20:23 UTC486,9181,521,492Re-Logic

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS131,51923 September 2026 - 08:59:38 UTC399,748Not availableBULKHEAD
Valheim73,65723 September 2026 - 08:59:38 UTC498,478533,888Iron Gate AB
Slay the Spire 249,41823 September 2026 - 09:44:36 UTC574,638199,438Mega Crit
Palworld46,82623 September 2026 - 10:49:23 UTC2,101,535451,088Pocketpair
VRChat33,54523 September 2026 - 08:59:40 UTC74,217261,953VRChat Inc.
Project Zomboid29,95023 September 2026 - 10:12:12 UTC122,811467,999The Indie Stone
Path of Exile 229,15123 September 2026 - 08:59:41 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle13,15023 September 2026 - 05:54:22 UTC27,916111,695Afterthought LLC
BeamNG.drive11,33523 September 2026 - 10:12:17 UTC44,232392,944BeamNG
RuneScape: Dragonwilds10,61623 September 2026 - 10:13:24 UTC39,10324,686Jagex Ltd
R.E.P.O.7,42023 September 2026 - 08:30:16 UTC266,908420,693semiwork

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