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Rome: Total War™ - Alexander

Rome: Total War™ - Alexander Steam news

The Creative Assembly | Aug 28, 2007 | game

Released

11players observed · 7 October 2026 - 04:00:29 UTC

StrategyRTSHistoricalGrand StrategyTurn-Based Strategy

  • Latest observed players11 · 7 October 2026 - 04:00:29 UTC
  • SteamPulse tracked peak31
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive

Rome: Total War™ - Alexander news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed players11 · 7 October 2026 - 04:00:29 UTC
  • SteamPulse tracked peak31
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score76% positive
  • Total reviews916
  • Release dateAug 28, 2007
  • DeveloperThe Creative Assembly
  • PublisherSEGA

Genres: Strategy

Company pages: Developer: The Creative AssemblyPublisher: SEGA

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Rome: Total War™ - Alexander Steam news

Rome: Total War™ - Alexander news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Dusting off an old favourite in Total War: Rome - Remastered - 29 April 2021

    In my day it was called Rome: Total War, and I poured hours into it. My favourite moment was the time I hid a tiny Celt army in the woods and baited a much larger Romano-British army there, then sprung a trap to break their morale so I could chop them up. For a moment, it was very Braveheart, until their reinforcements arrived and trampled me, but we don't talk about that. It was the height of my war-mongering hubris, the sort of outrageous odds one attempts after spending many a happy weekend waging war across Europe in pleated Roman skirts. I really loved that game. And now it's back! Back as Total War: Rome - Remastered, and smartened up for 2021 , with some new graphical effects, higher definition this and that, bigger resolutions, gameplay improvements, and (probably most importantly) more factions than ever to try and win as. But it's still unmistakably what it once was, that game…

  • Weekend Deal - Total War Historic Titles - 10% to 90% Off! - 27 September 2018

    In celebration of the upcoming Total War: Three Kingdoms , save 10% to 90% off on the rest of the Total War Historic Titles as part of this week's Weekend Deal*! *Offer ends Monday at 10AM Pacific Time

  • Rome 2 lead designer talks ancient warfare, modding, DLC, and the importance of working with the community - 13 July 2012

    While at The Creative Assembly to see Rome 2 for the first time, I sat down with Total War lead designer James Russell to talk about the studio’s reasons for returning to the ancient world, what new features players should expect from their second expedition to Rome, and whether the game will receive the same mod support that has just been rolled out for Total War: Shogun 2. Read our first preview of Rome 2 here, and also check out our video interviews with James Russell and lead battle designer Jamie Ferguson. PC Gamer: So why return to Rome? James Russell: Well, I think there are two reasons. Rome is the most popular era in terms of where the fans want us to return to. It's the most asked-for sequel on the forums, from our community, and I'm really excited to be announcing Rome 2. I think there's something uniquely evocative about the Roman era, which is why is has such traction in th…

  • Total War Rome 2 video interviews: Creative Assembly on battles and the campaign game - 2 July 2012

    While seeing Rome 2 for the first time at Creative Assembly, I spoke to lead designer James Russell and lead battle designer Jamie Ferguson about the new direction that Total War is taking, their ambitions for the game, and why they're returning to Rome after all this time. James Russell, lead designer Jamie Ferguson, lead battle designer Be sure to check out our Rome 2 preview for our first impressions of the game. More on Rome 2 is available in PC Gamer UK issue 242, out July 4th, and PC Gamer US issue 230, out July 17th.

  • Total War Rome 2 preview: every detail about the new engine, naval combat, multiplayer and mods - 2 July 2012

    The original Rome is one of the most enduringly popular games in the Total War series. It did away with sprites, rendering warfare in full 3D. It added depth and flexibility to the campaign game, coupled with one of the most varied and evocative eras in the history of human conflict. It even formed the basis of a historical TV show. A sequel to Rome is, according to Total War lead designer James Russell, the most frequent request that Creative Assembly receive - and a few weeks ago, I visited the developer to see that sequel for myself. I was shown a ten minute battle demonstration, running live and in-engine but with pre-scripted troop movements and a planned outcome. What I saw was really exciting, but it’s worth being clear about the fact that this was a first look at a game that is early in development, with a lot that the developers aren’t willing to show. The impression I got was…

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