SPSTEAMPULSELIVE ANALYTICS
Chamber 19

Chamber 19 Steam news

Deepak M., Grant B. | Oct 21, 2016 | game

Released

0players observed · 6 October 2026 - 04:31:54 UTC

ActionCasualIndieSimulationStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score61% positive

Chamber 19 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score61% positive
  • Total reviews49
  • Release dateOct 21, 2016
  • DeveloperDeepak M., Grant B.
  • PublisherDeepak M., Grant B.

Genres: Action, Casual, Indie, Simulation, Strategy

Company pages: Developer: Deepak M., Grant B.Publisher: Deepak M., Grant B.

Top Steam chartsTop 100 gamesGame directorySteam Store page

Chamber 19 Steam news

Chamber 19 news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update: Official OSVR support, bug fixes, small performance boost! - 12 December 2016

    Hi everyone, We have partnered with OSVR to officially support the headset! This update also includes a few minor bug fixes. Notably, we also upgraded from 32bit to 64bit, so performance should be slightly better. Thanks!

  • Update: Official OSVR support, bug fixes, small performance boost! - 12 December 2016

    Hi everyone, We have partnered with OSVR to officially support the headset! This update also includes a few minor bug fixes. Notably, we also upgraded from 32bit to 64bit, so performance should be slightly better. Thanks!

  • AI, Bug Fixes, better visuals! - 16 November 2016

    Hi all, This update includes a small hive based AI for the enemies, which makes them feel more like actual ships and not just objects that follow your hand around! In addition, as many of you know Unreal Engine 4.14 came out which enables the Forward Renderer for VR. This allowed us to super-sample a little and use better Anti-Aliasing, so everything should be much clearer now! Finally, some minor tweaks were made that should help both CPU and GPU performance, along with a few bug fixes. The most notable of which is that the third map was unusable in the last update, but it is fixed now, and exiting via steam's overlay is a little bit faster and correct now. Some of the smaller bug fixes are listed below: Fixed menu pointer not showing up Fixed drone vibration in hand when moving not working Fixed some menu buttons being hard to press Fixed random music stopping Fixed a crash that would…

  • AI, Bug Fixes, better visuals! - 16 November 2016

    Hi all, This update includes a small hive based AI for the enemies, which makes them feel more like actual ships and not just objects that follow your hand around! In addition, as many of you know Unreal Engine 4.14 came out which enables the Forward Renderer for VR. This allowed us to super-sample a little and use better Anti-Aliasing, so everything should be much clearer now! Finally, some minor tweaks were made that should help both CPU and GPU performance, along with a few bug fixes. The most notable of which is that the third map was unusable in the last update, but it is fixed now, and exiting via steam's overlay is a little bit faster and correct now. Some of the smaller bug fixes are listed below: Fixed menu pointer not showing up Fixed drone vibration in hand when moving not working Fixed some menu buttons being hard to press Fixed random music stopping Fixed a crash that would…

  • Update! Halloween over! Performance improvements again! Brand new music! - 4 November 2016

    Hey, everyone! We have a pretty small update for everyone today that mainly removed the Halloween theme since it's November now, but I also included a few other quick things. There's about a 10% performance increase across the board and new music that we hope you all will love! Finally, we fixed the antivirus issue, and no longer will there be any false positives! Thanks!

  • Update! Halloween over! Performance improvements again! Brand new music! - 4 November 2016

    Hey, everyone! We have a pretty small update for everyone today that mainly removed the Halloween theme since it's November now, but I also included a few other quick things. There's about a 10% performance increase across the board and new music that we hope you all will love! Finally, we fixed the antivirus issue, and no longer will there be any false positives! Thanks!

  • HOTFIX - Way better performance on second map, fixed pumpkins blocking scores! - 26 October 2016

    Hi, all! We noticed some performance issues in the second map caused by bad lighting, and fixed it up. Also, some pumpkins were blocking the score, and we moved those right out of the way.

  • HOTFIX - Way better performance on second map, fixed pumpkins blocking scores! - 26 October 2016

    Hi, all! We noticed some performance issues in the second map caused by bad lighting, and fixed it up. Also, some pumpkins were blocking the score, and we moved those right out of the way.

  • Full Launch & Halloween theme! - 21 October 2016

    Hello everyone! The official release is out! We have added yet another map, made many bug fixes, replaced the menu with a point and click menu, added high quality models to all the enemies, made better music, and finally spookified everything in the spirit of halloween! We hope you all enjoy the updates! pics: http://imgur.com/a/aRa3U Thanks!

  • Full Launch & Halloween theme! - 21 October 2016

    Hello everyone! The official release is out! We have added yet another map, made many bug fixes, replaced the menu with a point and click menu, added high quality models to all the enemies, made better music, and finally spookified everything in the spirit of halloween! We hope you all enjoy the updates! pics: http://imgur.com/a/aRa3U Thanks!

  • Almost Done! - 27 September 2016

    Hello! We would like to extend our gratitude for supporting Chamber 19 through the early access phase. For the past several months, we have been taking in your feedback, especially those who were concerned about our similarity to Xortex. We have been planning and designing a full overhaul of this game. We have added professional models, excellent descriptions, and new weapons for you to deal with, along with a few other undisclosed features we know you guys will love. In the following days, we will release some pictures and descriptions of our new overhaul. We can’t wait to finally exit early access! In closing, I want to thank you to all those who have backed us so far. You can expect this update sometime within 2-4 weeks! Who Knows? A revolutionary RPG might be coming in the next year! :) -The Chamber 19 Team

  • Almost Done! - 27 September 2016

    Hello! We would like to extend our gratitude for supporting Chamber 19 through the early access phase. For the past several months, we have been taking in your feedback, especially those who were concerned about our similarity to Xortex. We have been planning and designing a full overhaul of this game. We have added professional models, excellent descriptions, and new weapons for you to deal with, along with a few other undisclosed features we know you guys will love. In the following days, we will release some pictures and descriptions of our new overhaul. We can’t wait to finally exit early access! In closing, I want to thank you to all those who have backed us so far. You can expect this update sometime within 2-4 weeks! Who Knows? A revolutionary RPG might be coming in the next year! :) -The Chamber 19 Team

  • Small update with a new environment - 10 August 2016

    This update includes a few bug fixes, small tweaks, and most notably a new environment that can be used with the switch map button on the menu! New enemies, powerups, and gamemodes coming soon!

  • Small update with a new environment - 10 August 2016

    This update includes a few bug fixes, small tweaks, and most notably a new environment that can be used with the switch map button on the menu! New enemies, powerups, and gamemodes coming soon!

  • HOTFIX 6/30/16 - 30 June 2016

    Fixed the shield powerup not working Fixed lighting incorrectly propagating Fixed level 30 boss being impossible to defeat Fixed enemies spawning after they all got destroyed on your death Fixed some resolution bugs

  • HOTFIX 6/30/16 - 30 June 2016

    Fixed the shield powerup not working Fixed lighting incorrectly propagating Fixed level 30 boss being impossible to defeat Fixed enemies spawning after they all got destroyed on your death Fixed some resolution bugs

  • Bug fixes and a few extra things in prep for a large update! - 30 June 2016

    Waves 31-40 have now been added A few new enemies and bosses! Rockets explosions are now smaller Increased the resolution of the textures, making everything less blurry! Replaced the dark theme with a brighter white sci-fi lab theme The controller/control info now disapears on game start Fixed bugs affecting bosses 15 and 20 making them shoot incorrectly Fixed bugs affecting the core game mode Fixed a bug that would cause powerup flashing to loop Fixed a bug that caused the autotower to spawn abnormally huge Fixed the center being un-aligned with the environment Enemies now all get destroyed when you die to stop any extra point gains Rockets are now way slower and more accurate + they do more damage! Changed the "shotgun enemy" to be more like a passive bullet spawner Fixed many more bugs not listed here, notably including score glitches Made "Easy" a bit easier as some people still fou…

  • Bug fixes and a few extra things in prep for a large update! - 30 June 2016

    Waves 31-40 have now been added A few new enemies and bosses! Rockets explosions are now smaller Increased the resolution of the textures, making everything less blurry! Replaced the dark theme with a brighter white sci-fi lab theme The controller/control info now disapears on game start Fixed bugs affecting bosses 15 and 20 making them shoot incorrectly Fixed bugs affecting the core game mode Fixed a bug that would cause powerup flashing to loop Fixed a bug that caused the autotower to spawn abnormally huge Fixed the center being un-aligned with the environment Enemies now all get destroyed when you die to stop any extra point gains Rockets are now way slower and more accurate + they do more damage! Changed the "shotgun enemy" to be more like a passive bullet spawner Fixed many more bugs not listed here, notably including score glitches Made "Easy" a bit easier as some people still fou…

  • Chamber 19: Demo now officially available! - 15 June 2016

    There is now a 5 wave demo for people to try. It includes some options like 360/180 mode, but is limited to 5 waves. There is also a boss fight and powerups to give people a taste of the full game! Hope you all like it!

  • Chamber 19: Demo now officially available! - 15 June 2016

    There is now a 5 wave demo for people to try. It includes some options like 360/180 mode, but is limited to 5 waves. There is also a boss fight and powerups to give people a taste of the full game! Hope you all like it!

Patch notes and updates

S.noRelease datePatch nameGID number
112 December 2016Update: Official OSVR support, bug fixes, small performance boost!4249665521684539890
216 November 2016AI, Bug Fixes, better visuals!4249665521684539990
34 November 2016Update! Halloween over! Performance improvements again! Brand new music!4249665521684540088
426 October 2016HOTFIX - Way better performance on second map, fixed pumpkins blocking scores!4249665521684540186
526 October 2016HOTFIX - Way better performance on second map, fixed pumpkins blocking scores!212060165289107645
621 October 2016Full Launch & Halloween theme!4249665521684540289
710 August 2016Small update with a new environment4249665521684540503
830 June 2016HOTFIX 6/30/164249665521684540607
930 June 2016HOTFIX 6/30/16250329347091409251
1030 June 2016Bug fixes and a few extra things in prep for a large update!4249665521684540708
1110 June 2016Chamber 19 update: Multiplayer Co-Op, Entire map and graphics overhaul!4249665521684540917
1229 May 2016Performance Update - Live 5/30/20164249665521684541028
1327 May 2016Leaderboards fixed in update - 5/27/16 4:45pm EST4249665521684541141

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.