SPSTEAMPULSELIVE ANALYTICS
The Membrane Playtest

The Membrane Playtest Steam news

Jul 22, 2026 | game

Released

0players observed · 24 September 2026 - 23:07:53 UTC

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

The Membrane Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJul 22, 2026
  • DeveloperNot available
  • PublisherNot available

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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The Membrane Playtest Steam news

The Membrane Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 11:11 PM July 27th - 28 July 2026

    Minor UI improvements, particularly stackable items that had their quantities misaligning. Meet Julio and Euscario. Their portraits will now appear on dialogue. Enemies start leaping out of The Membrane at higher distances (this is mor noticeable after wave 10+ Torch Boon radius was increased. Other minor bug fixes were applied.

  • 1:01 AM, July 27h 2026 - 27 July 2026

    Patch Notes Bug Fixes Fixed chest inventory saving empty and losing items Fixed poison tint getting stuck green on armor after death Fixed War Table upgrades/unlocks not consuming gold Fixed monkey trap following the player after placement Blocked trap/spear use outside a run Fixed trap unable to be stored in chest Fixed Worm/Small Worm double sprite on spawn Gameplay Changes Spear now pierces enemies along its path Archer tower arrows are now infinite; upgrades increase radius instead Flipped movement direction is now default (old default available via invert toggle) Enemy spawn bounce-out distance now scales with wave number UI/UX BoonBox now shows all stacked boons with tier numerals Fixed store tooltip overlapping inventory numbers Renamed War Table "Remove" to "Relocate" Fixed War Table focus getting lost after placing/canceling a piece Enlarged pause menu tab icons Added unspent s…

  • 3 AM Update I need to Sleep - 25 July 2026

    -Armor set animations for female character completed -Several UI improvements

  • Update July 24th - 24 July 2026

    Boon Updates New Torch Boon Other Minor Bugs and Fixes

  • June 14 Update - 14 June 2026

    Improved Steamdeck inputs for inventory open. Added arrow and bolas counter to UI. Other minor bugs and fixes.

  • June 10th Update - 10 June 2026

    UPDATED BOON SYSTEM -New boon: Bolas. Julio guards the outer rings, hurling bolas at incoming enemies. -Boons appear starting at wave 2 and will appear more often than before. UPDATED WAR TABLE PRICES -War table upgrades are now discounted, allowing players to unlock sooner. ---- Other minor bugs and fixes + new character introduction (more about him will be revealed soon.)

  • Update June 6 - 6 June 2026

    -Players will now see a window with the controllers on their first run. -Julio will now give players a steel sword as starting weapon. -Other minor bugs and fixes.

  • Minor bugs and fixes - 5 June 2026

    Minor bugs and fixes

  • Minor updates - 5 June 2026

    Further improvements to UI.

  • Patch updates June 4th 2026 - 5 June 2026

    Here's everything changed since the last upload: --- ** Bug Fixes** - Fixed sword/equipment shader not applying in the lobby (iron sword showed wrong color) - Fixed Stats tab showing "—" for HP, Damage Reduction, Attack Damage, Special Damage, and Cooldown Reduction — all now display correct values - Fixed pause menu buttons shrinking on hover ** Mouse & UI Controls** - Inventory grid now fully clickable — left click to pick/place items, right click to equip/use - Equipment slots now clickable — left click to select and activate a slot - Tab icons (Inventory / Equipment / Stats / Skills) now clickable with mouse — clicking opens the menu directly to that tab - Clicking outside the open inventory/equipment overlay now closes it ** Pause Menu — Controls Tab** - Replaced default Godot font with m5x7 pixel art font for improved readability - Removed drop shadow and outline effects that clas…

Patch notes and updates

S.noRelease datePatch nameGID number
128 July 202611:11 PM July 27th1839041357037501
227 July 20261:01 AM, July 27h 20261839041357035052
325 July 20263 AM Update I need to Sleep1839041357031614
424 July 2026Update July 24th1839041357028929
514 June 2026June 14 Update1835236783567308
610 June 2026June 10th Update1835236783556764
76 June 2026Update June 61834602721194857
85 June 2026Minor bugs and fixes1834602721189747
95 June 2026Minor updates1834602721189596
105 June 2026Patch updates June 4th 20261834602721189433

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