SPSTEAMPULSELIVE ANALYTICS
Frogrammer Playtest

Frogrammer Playtest Steam news

Jun 13, 2026 | game

Released

0players observed ยท observation time unavailable

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Frogrammer Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJun 13, 2026
  • DeveloperNot available
  • PublisherNot available

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Frogrammer Playtest Steam news

Frogrammer Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Version 0.23 - 8 July 2026

    Some small bugfixes Small UI tweaks

  • Update v0.22 - 3 July 2026

    Added much requested permanently visible healthbars to the HUD, both for you and for the enemy. Money Grub now has an AoE attack like the Egg Money Grub money generation increased to compensate for it attacking Overall, Money Grub fights should be a bit smoother and more consistent Added HUD buttons to focus the view on different areas of the map: your base, map overview, enemy base and special enemy.

  • v0.21 - 29 June 2026

    Fixed "Tutorial" button not taking you to the tutorial A few small bugfixes Money Grub money awarded per pop scales slower Senior/Locust jump deals considerably more damage (they felt pretty weak) In general, made the AI scale more gradually as the game progresses (fewer power spikes)

  • v0.20 - 25 June 2026

    Slight visual/VFX tweaks Fixed not being able to edge pan when over the sprint counter/timer. Fixed being able to place a unit immediately after selecting it (now you have to really drag it out of the UI). Changed how savegames are generated and stored - you shouldn't see any difference, but if you do, please report! (Settings reset, any weird behaviour, etc)

Patch notes and updates

S.noRelease datePatch nameGID number
18 July 2026Version 0.231836506165581869
23 July 2026Update v0.221836506165569342
329 June 2026v0.211836506165559019
425 June 2026v0.201836506165552122

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