SPSTEAMPULSELIVE ANALYTICS
Above: Colonies of the Mist Playtest

Above: Colonies of the Mist Playtest Steam news

Docklight Games, Forklift Interactive | Jun 30, 2026 | game

Released

0players observed ยท 22 September 2026 - 23:33:49 UTC

Strategy

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Above: Colonies of the Mist Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJun 30, 2026
  • DeveloperDocklight Games, Forklift Interactive
  • PublisherForklift Interactive

Genres: Strategy

Company pages: Developer: Docklight Games, Forklift InteractivePublisher: Forklift Interactive

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Above: Colonies of the Mist Playtest Steam news

Above: Colonies of the Mist Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Notes v0.4.4 (2026-08-22) - 22 August 2026

    Thanks for continuing to test and share feedback. This update focuses on info readability, stockpile control, and logistics reliability. Changes: - Added a new warning for buildings that are not connected to a depot/stockpile network. - Improved how building-state warnings are surfaced in the alert/telegraph UI. - Added per-item stockpile target rules (enable/min/max) with dedicated stockpile panel support. - Improved inter-depot stock movement behavior when stockpiles are under minimum targets. - Updated delivery quantity handling to clamp by receiver-side policies.

  • Alpha_Playtest_0.3.150 - 3 July 2026

    change log: fixed colonists' death / dead state fixed some instances of colonists stuck and not moving fixed colonist stale work state on load fixed tutorial re-triggering on load fixed reappearing monuments/interactable objects fixed ambient audio not reacting to volume controls fixed construction progress loss after suspend/resume on construction site fixed repair tasks not always working correctly fixed click on a building not showing Building Panel on re-load added pause on load added cancel construction button to construction site panel

  • Alpha_Playtest_0.3.149 - 2 July 2026

    Fixed audio sliders for Music and SFX (some Ambience still doesn't react to sound slider settings) Added a button to cancel demolish actions (in the build panel next to Demolish) Fixed starting resources duplication on save reload Fixed item production bugs blocking production of some of the recipes Added Frosthearth Bar and Beam icons Colonists will now hide in the shelter during the mist rise if set to default policy Expedition now can't be sent to interact with the monument if requirements aren't met (size of the expedition, assigned items, etc.) Updated Kitchen icon "Show Recipes" button shows recipes list even if only one is available Demolish immediately removes construction sites if they haven't started construction work

Patch notes and updates

S.noRelease datePatch nameGID number
122 August 2026Patch Notes v0.4.4 (2026-08-22)1841579228671657
23 July 2026Alpha_Playtest_0.3.1501836506165571257
32 July 2026Alpha_Playtest_0.3.1491836506165568780

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