SPSTEAMPULSELIVE ANALYTICS
Four Realms

Four Realms Steam metadata

Hugebot! | Oct 24, 2016 | game

Released

0players observed · 26 September 2026 - 05:46:01 UTC

ActionAdventureIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)180
  • Revenue (VGI)$1,584
  • Review score67% positive

Four Realms metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)180
  • Revenue (VGI)$1,584
  • Review score67% positive
  • Total reviews3
  • Release dateOct 24, 2016
  • DeveloperHugebot!
  • PublisherHugebot!

Genres: Action, Adventure, Indie, RPG, Strategy

Company pages: Developer: Hugebot!Publisher: Hugebot!

Top Steam chartsTop 100 gamesGame directorySteam Store page

Four Realms Steam metadata

Four Realms metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/483820/metadata
Steam Storehttps://store.steampowered.com/app/483820/
Steam Communityhttps://steamcommunity.com/app/483820
PCGamingWiki search
IGDB searchSearch IGDB for Four Realms

Reviews, pricing, and metadata

Review summary

3 user reviews

67% positive, 2 positive, 1 negative

Price and discount

$4.00

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Trading Cards, Partial Controller Support, Steam Leaderboards, Family Sharing

Achievements

28

Platform releases
  • Steam 24 October 2016

Latest Steam announcements

  • The New Wardens Have Arrived! - 22 June 2017

    The New Wardens The big update is finally here, four new Wardens to choose from. Even more reason to return to the Realms and stop the Wild Magic! http://media.indiedb.com/images/games/1/36/35349/NewWardensBnner.png The Chicken Air Magic. Fire Magic. Water Magic. Cursed. Double Jump. (For Intermediate Players.) http://www.hugebot.com/images/gifs/characters/air/ChickenRunEnlarged.gif For the new Air Warden I wanted a very vertical character. Flying would be obviously overpowered, but double jump? Turns out it's pretty strong, too. That's why this Warden starts out Cursed! The Meerkat Earth Magic. Fire Magic. Water Magic. Can't Attack. Earth Summons cost one less gem to cast. (For Beginning Players.) http://media.indiedb.com/images/games/1/36/35349/Meerkat.gif OK, let's just get it out of the way, this Warden is cute. Not necessarily intentional, but hey, it's a game filled with animal cr…

  • The New Wardens Have Arrived! - 22 June 2017

    The New Wardens The big update is finally here, four new Wardens to choose from. Even more reason to return to the Realms and stop the Wild Magic! http://media.indiedb.com/images/games/1/36/35349/NewWardensBnner.png The Chicken Air Magic. Fire Magic. Water Magic. Cursed. Double Jump. (For Intermediate Players.) http://www.hugebot.com/images/gifs/characters/air/ChickenRunEnlarged.gif For the new Air Warden I wanted a very vertical character. Flying would be obviously overpowered, but double jump? Turns out it's pretty strong, too. That's why this Warden starts out Cursed! The Meerkat Earth Magic. Fire Magic. Water Magic. Can't Attack. Earth Summons cost one less gem to cast. (For Beginning Players.) http://media.indiedb.com/images/games/1/36/35349/Meerkat.gif OK, let's just get it out of the way, this Warden is cute. Not necessarily intentional, but hey, it's a game filled with animal cr…

  • New Wardens Approaching! - 31 May 2017

    Did you miss thew giveaway? No worries, just hold on until the end of June because ... New Wardens are Coming! I teased it a few weeks ago, but here's a bigger tease. Coming at the end of June there will be four new Wardens! I don't want to give it all away, but see if you can figure out the new animals based on their silhouettes! Even if you can, can you guess their unique abilities? They come with a variety of skills to challenge new and old players alike. And with new Wardens comes new tents! So hold on steady and new adventures will be coming soon! -Del

  • New Wardens Approaching! - 31 May 2017

    Did you miss thew giveaway? No worries, just hold on until the end of June because ... New Wardens are Coming! I teased it a few weeks ago, but here's a bigger tease. Coming at the end of June there will be four new Wardens! I don't want to give it all away, but see if you can figure out the new animals based on their silhouettes! Even if you can, can you guess their unique abilities? They come with a variety of skills to challenge new and old players alike. And with new Wardens comes new tents! So hold on steady and new adventures will be coming soon! -Del

  • The Great Four Realms Giveaway! - 19 May 2017

    Giveaways Hey, do you not have Four Realms yet? Well, now is your chance! There are three ways to win! The Facebook and Twitter giveaways are running until Memorial Day and the IndieDB giveaway is happening on Memorial Day! There are 25 keys to each giveaway, or 75 total keys! IndieDB Facebook Twitter

  • The Great Four Realms Giveaway! - 19 May 2017

    Giveaways Hey, do you not have Four Realms yet? Well, now is your chance! There are three ways to win! The Facebook and Twitter giveaways are running until Memorial Day and the IndieDB giveaway is happening on Memorial Day! There are 25 keys to each giveaway, or 75 total keys! IndieDB Facebook Twitter

  • Small Update v1.41 - 22 December 2016

    Small Update v1.41 A few small tweaks to even out the game for the holidays. The Level 1 difficulty has just been made a touch harder. With a better tutorial, people understand the game better and I felt the Level 1 was much easier than intended. So, I've removed the starting key and one starting Gem. It may be too easy still, but it should be closer. Ranged characters get a bit more nerfing. There range has been cut down by about 25%. But should make them more balanced compared to others. Most of this fix those is focused on the tutorial. It's long. So I cut it down by about 30%. Two sections were merged to make it more streamlined. Plus two of the later sections were completely removed. I believe the tutorial is now shorter, but still very effective. And will hopefully be less off putting to new players. Let's Play & Review Let's Play nekobun: https://www.youtube.com/playlist?list=PLM…

  • Small Update v1.41 - 22 December 2016

    Small Update v1.41 A few small tweaks to even out the game for the holidays. The Level 1 difficulty has just been made a touch harder. With a better tutorial, people understand the game better and I felt the Level 1 was much easier than intended. So, I've removed the starting key and one starting Gem. It may be too easy still, but it should be closer. Ranged characters get a bit more nerfing. There range has been cut down by about 25%. But should make them more balanced compared to others. Most of this fix those is focused on the tutorial. It's long. So I cut it down by about 30%. Two sections were merged to make it more streamlined. Plus two of the later sections were completely removed. I believe the tutorial is now shorter, but still very effective. And will hopefully be less off putting to new players. Let's Play & Review Let's Play nekobun: https://www.youtube.com/playlist?list=PLM…

  • Small Update v1.40 - 2 November 2016

    Small Update v1.40 This update focused on two things AI fixes and ranged character fixes. The origin for characters have been moved so they have a better chance of finding targets. I also widened their active range, so if you see them they will likely give chase. Ranged characters can no longer damage Barracks, don't cause hit animations, and now stop on hitting any other object. This should bring the power level of ranged characters down quite a bit. Modified range for Blue Bird, Fox Tracker, and Gila Monster. Ranged attacks not effective vs Barracks. Ranged attacks stop on hit. Ranged attacks don't cause a hit animation. A few tutorial tweaks. Fixed Fencing Woodpecker. Opened up AI range check. Enemies don't slow so much when nearing for combat.

  • Small Update v1.40 - 2 November 2016

    Small Update v1.40 This update focused on two things AI fixes and ranged character fixes. The origin for characters have been moved so they have a better chance of finding targets. I also widened their active range, so if you see them they will likely give chase. Ranged characters can no longer damage Barracks, don't cause hit animations, and now stop on hitting any other object. This should bring the power level of ranged characters down quite a bit. Modified range for Blue Bird, Fox Tracker, and Gila Monster. Ranged attacks not effective vs Barracks. Ranged attacks stop on hit. Ranged attacks don't cause a hit animation. A few tutorial tweaks. Fixed Fencing Woodpecker. Opened up AI range check. Enemies don't slow so much when nearing for combat.

  • All About Four Realms - 29 October 2016

    Who doesn't like a recap show? (OK most people.) But here are some classic Four Realms devlogs plus more info for those new the the depth of Four Realms. These post have some great insights into the game for those that want look into heart of he Realms. The Making Of Get a glimpse of the start of Four Realms, it's inspirations, and some of it's biggest changes. http://www.indiedb.com/games/four-realms/news/the-making-of-four-realms-part-1 http://www.indiedb.com/games/four-realms/news/the-making-of-four-realms-part-2 http://media.indiedb.com/images/articles/1/192/191927/auto/KingCard1.png The Nature of Four Realms Nature plays a big role in the game. The animals are obvious, but here's a look at how it's affected the mechanics. http://www.indiedb.com/games/four-realms/news/nature-in-the-four-realms-part-1 http://www.indiedb.com/games/four-realms/news/nature-in-the-four-realms-part-2 http…

  • All About Four Realms - 29 October 2016

    Who doesn't like a recap show? (OK most people.) But here are some classic Four Realms devlogs plus more info for those new the the depth of Four Realms. These post have some great insights into the game for those that want look into heart of he Realms. The Making Of Get a glimpse of the start of Four Realms, it's inspirations, and some of it's biggest changes. http://www.indiedb.com/games/four-realms/news/the-making-of-four-realms-part-1 http://www.indiedb.com/games/four-realms/news/the-making-of-four-realms-part-2 http://media.indiedb.com/images/articles/1/192/191927/auto/KingCard1.png The Nature of Four Realms Nature plays a big role in the game. The animals are obvious, but here's a look at how it's affected the mechanics. http://www.indiedb.com/games/four-realms/news/nature-in-the-four-realms-part-1 http://www.indiedb.com/games/four-realms/news/nature-in-the-four-realms-part-2 http…

  • Four Realms - Full Release! - 24 October 2016

    https://youtu.be/01pQV5ZyRJo Full Release Yay! After four years it's finally done! Check it out! It's Awesome! I want to give a big thanks to all those that provided feedback and helped make this game possible. So What's New? That's right this isn't just a ceremonial moment. There are new things in the game since the last update. I focused primarily on bugs, specifically I rounded out some of the rougher edges of AI. Here's list of the random bugs that were fixed. http://media.indiedb.com/images/games/1/36/35349/EnlargeThumb.3.gif AI Changed LOS to whole target. Enemy damage doesn't damage neutral objects. Removed unneccessary floor state AI checks. Slowed characters near enemies. Miscellaneous Enlarging and shrinking moves health numbers. Help Box stays off in later tutorials. Removed Beta labeling. Blue Bird attack has less range. Fixed missing text #TutorialPart1d_Sign_ThreeSolutions…

  • Four Realms - Full Release! - 24 October 2016

    https://youtu.be/01pQV5ZyRJo Full Release Yay! After four years it's finally done! Check it out! It's Awesome! I want to give a big thanks to all those that provided feedback and helped make this game possible. So What's New? That's right this isn't just a ceremonial moment. There are new things in the game since the last update. I focused primarily on bugs, specifically I rounded out some of the rougher edges of AI. Here's list of the random bugs that were fixed. http://media.indiedb.com/images/games/1/36/35349/EnlargeThumb.3.gif AI Changed LOS to whole target. Enemy damage doesn't damage neutral objects. Removed unneccessary floor state AI checks. Slowed characters near enemies. Miscellaneous Enlarging and shrinking moves health numbers. Help Box stays off in later tutorials. Removed Beta labeling. Blue Bird attack has less range. Fixed missing text #TutorialPart1d_Sign_ThreeSolutions…

  • The Adventure Begins! - 6 October 2016

    The Adventure Begins! Four Realms is leaving Steam Early Access and entering full release on October 24! After roughly four years of development and the help of some awesome players, the game is nearing completion. Of course what's a release with out a trailer. Here is the fourth Warden trailer, the Little Spotted Kiwi! https://youtu.be/2hYqKHJ8Ucc Warden Trailer #4 The Little Spotted Kiwi - Indie DB What's Left? There are a few remaining minor bugs and handful of AI issues I want to work out. If you know of anything I've missed, please feel free to leave a note and I'll take a look at it. http://media.indiedb.com/cache/images/games/1/36/35349/thumb_620x2000/Combat.gif What's Missing? I look back at what is in the game and what was on the initial content list, and I've got to say, wow! About 75% of the planned content made it in. While some stuff didn't make it, many new features got ad…

  • The Adventure Begins! - 6 October 2016

    The Adventure Begins! Four Realms is leaving Steam Early Access and entering full release on October 24! After roughly four years of development and the help of some awesome players, the game is nearing completion. Of course what's a release with out a trailer. Here is the fourth Warden trailer, the Little Spotted Kiwi! https://youtu.be/2hYqKHJ8Ucc Warden Trailer #4 The Little Spotted Kiwi - Indie DB What's Left? There are a few remaining minor bugs and handful of AI issues I want to work out. If you know of anything I've missed, please feel free to leave a note and I'll take a look at it. http://media.indiedb.com/cache/images/games/1/36/35349/thumb_620x2000/Combat.gif What's Missing? I look back at what is in the game and what was on the initial content list, and I've got to say, wow! About 75% of the planned content made it in. While some stuff didn't make it, many new features got ad…

  • Update 0.2.38 Polish Pass 2 - 3 October 2016

    Polish, Polish, Polish Another round of polish has been added to Four Realms. While there are a lot of small tweaks and fixes in this build, there is one thing in particular I want to point out. Mid Mission saving! Stuck in that long mission. Well, now you can save when you want and continue the journey at your leasure! http://media.indiedb.com/images/games/1/36/35349/MissionSaving.gif Miscellaneous Removed "Solulable" mechanic. Characters and Spells can no longer be cast into walls. Particle effect from landing. Fade in Attack text on switch, no more effects. Updated Call visuals. Removed lagging crate arrow in the tutorial. Round Armor on Info Board. Menu Highlights straightened. Equipment no longer shrinks when closing menu. New hat for Metal Heads (Bucket Heads). Medium Air Barracks placed higher in Generated Levels. Adjusted moving platforms to be better timed. Reload spell info on…

  • Update 0.2.38 Polish Pass 2 - 3 October 2016

    Polish, Polish, Polish Another round of polish has been added to Four Realms. While there are a lot of small tweaks and fixes in this build, there is one thing in particular I want to point out. Mid Mission saving! Stuck in that long mission. Well, now you can save when you want and continue the journey at your leasure! http://media.indiedb.com/images/games/1/36/35349/MissionSaving.gif Miscellaneous Removed "Solulable" mechanic. Characters and Spells can no longer be cast into walls. Particle effect from landing. Fade in Attack text on switch, no more effects. Updated Call visuals. Removed lagging crate arrow in the tutorial. Round Armor on Info Board. Menu Highlights straightened. Equipment no longer shrinks when closing menu. New hat for Metal Heads (Bucket Heads). Medium Air Barracks placed higher in Generated Levels. Adjusted moving platforms to be better timed. Reload spell info on…

  • Update 0.2.37 Polish Pass 1 - 21 September 2016

    Polish This build features a lot of fixes and goodies to tune up and make the game feel and look better. Level Generator Generated levels get a spruce up to be more consistent looking and elemental barriers are now consistent. Generic generated level editing. (platforming fixes, etc.) Generated Levels Door, Stones, Environment Platforms now have proper sway and Armor. Background Tint Generated Levels not matches Night/Day. Walls on Water Generated Levels. http://media.indiedb.com/images/games/1/36/35349/GeneratedWall.png Combat Combat gets a few annoying features trimmed and a few fixes for consistent damage. No more Fire/Water damage ailments. Knockback can damage after animation, but no knockback for a period. Thrown attacks can now reach their target. Neutral Characters can now be damaged by enemies. Fire Salamander maintains distance in combat. Miscellaneous http://media.indiedb.com…

  • Update 0.2.37 Polish Pass 1 - 21 September 2016

    Polish This build features a lot of fixes and goodies to tune up and make the game feel and look better. Level Generator Generated levels get a spruce up to be more consistent looking and elemental barriers are now consistent. Generic generated level editing. (platforming fixes, etc.) Generated Levels Door, Stones, Environment Platforms now have proper sway and Armor. Background Tint Generated Levels not matches Night/Day. Walls on Water Generated Levels. http://media.indiedb.com/images/games/1/36/35349/GeneratedWall.png Combat Combat gets a few annoying features trimmed and a few fixes for consistent damage. No more Fire/Water damage ailments. Knockback can damage after animation, but no knockback for a period. Thrown attacks can now reach their target. Neutral Characters can now be damaged by enemies. Fire Salamander maintains distance in combat. Miscellaneous http://media.indiedb.com…

Patch notes and updates

S.noRelease datePatch nameGID number
122 December 2016Small Update v1.414249665521684551102
22 November 2016Small Update v1.404249665521684551208
321 September 2016Update 0.2.37 Polish Pass 14249665521684551719
41 September 2016Small Update 0.2.354249665521684551937
511 August 2016Update 0.2.33 New Unlockable, New Achievements, Tutorial Updates4249665521684552150

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID483820
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.00
Free to playNo
Discount0%
Original price USD$4.00
Current price USD$4.00
Release dateOct 24, 2016
DeveloperHugebot!
PublisherHugebot!
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type3 user reviews
Positive review percent67%
Positive reviews2
Negative reviews1
Total reviews3
Steam recommendationsNot available
Achievements28
Average playtime forever124 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/483820/

Short description

Join the menagerie in Four Realms, an action-strategy RPG in an animal filled fantasy world. Customize your Spell Book, then construct contraptions, transform targets, sling spells, and summon creatures on a quest of grand adventure.

About this game

Remember to try the Demo first. Join the menagerie in Four Realms, an action-strategy RPG in an animal filled fantasy world. Customize your Spell Book, then construct contraptions, transform targets, sling spells, and summon creatures on a quest of grand adventure. An unnatural force commands the Wild Magic to creep across the land, causing beast to turn on beast. Only a Warden can unite the animal kingdoms and put an end to this menace. Features Customization: Personal spell lists in the spirit of collectible card games. Action: A grand adventure with combat, puzzles, and platforming. Variety: A large selection of playable characters and spells. Replayablility: Randomly generated world with rogue-lite qualities. Personalization: Equipment to tailor-make unique Wardens.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
18Partial Controller Support
25Steam Leaderboards
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 26, 2026 to Sep 26, 2026
  • Lowest observed: $4.00
  • Highest observed: $4.00

Four Realms's USD price history spans from Sep 26, 2026 to Sep 26, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.00, the highest is $4.00, and the first visible tracked price is $4.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Four Realms's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.00, from Sep 26, 2026 through Sep 26, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.00. The latest run records $4.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.00
  • Current list price: $4.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Four Realms at $4.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.00$4.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.00$4.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-26$4.00$4.00No discountSteam Store

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Valheim111,51726 September 2026 - 05:59:11 UTC498,478533,888Iron Gate AB
Aniimo91,40426 September 2026 - 05:10:18 UTC140,219Not availablePawprint Studio
Delta Force77,43926 September 2026 - 05:11:31 UTC246,418192,933Team Jade
Warframe66,04826 September 2026 - 06:11:31 UTC181,509676,031Digital Extremes
Marvel Rivals65,74126 September 2026 - 06:19:06 UTC642,333409,518NetEase Games
Tom Clancy's Rainbow Six Siege65,74126 September 2026 - 05:12:07 UTC200,4761,547,383Ubisoft Montreal
Overwatch®65,05526 September 2026 - 05:21:55 UTC164,636420,984Blizzard Entertainment, Inc.

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2491,32026 September 2026 - 06:27:49 UTC1,291,3282,758,031Valve
Slay the Spire 267,23326 September 2026 - 05:42:35 UTC574,638199,438Mega Crit
Total War: WARHAMMER III56,06726 September 2026 - 05:10:28 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
Baldur's Gate 337,91226 September 2026 - 06:18:45 UTC875,343836,282Larian Studios
Hearts of Iron IV32,06426 September 2026 - 05:24:24 UTC93,196377,014Paradox Development Studio
Sid Meier’s Civilization® VI30,01526 September 2026 - 05:29:45 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld26,60726 September 2026 - 05:38:07 UTC95,851239,107Ludeon Studios
Don't Starve Together24,53426 September 2026 - 04:36:15 UTC122,662531,182Klei Entertainment
7 Days to Die21,55326 September 2026 - 05:27:13 UTC124,449398,822The Fun Pimps
Mount & Blade II: Bannerlord21,52126 September 2026 - 05:01:30 UTC248,034297,199TaleWorlds Entertainment
Once Human18,64626 September 2026 - 05:25:28 UTC231,343179,110Starry Studio
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS217,57826 September 2026 - 05:10:15 UTC399,748Not availableBULKHEAD
Bongo Cat155,62026 September 2026 - 05:10:15 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim111,51726 September 2026 - 05:59:11 UTC498,478533,888Iron Gate AB
Wallpaper Engine83,15526 September 2026 - 06:09:53 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero74,44826 September 2026 - 06:16:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 267,23326 September 2026 - 05:42:35 UTC574,638199,438Mega Crit
Rust62,83826 September 2026 - 06:04:17 UTC259,6461,359,516Facepunch Studios
Palworld56,75326 September 2026 - 06:10:55 UTC2,101,535451,088Pocketpair
Stardew Valley47,97126 September 2026 - 05:19:47 UTC236,6141,016,067ConcernedApe
Project Zomboid42,93626 September 2026 - 06:11:43 UTC122,811467,999The Indie Stone
Terraria35,35726 September 2026 - 06:20:55 UTC486,9181,521,492Re-Logic
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS353,71626 September 2026 - 06:27:50 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™137,68026 September 2026 - 06:13:32 UTC624,4731,047,228Respawn
Valheim111,51726 September 2026 - 05:59:11 UTC498,478533,888Iron Gate AB
Aniimo91,40426 September 2026 - 05:10:18 UTC140,219Not availablePawprint Studio
Delta Force77,43926 September 2026 - 05:11:31 UTC246,418192,933Team Jade
Rust62,83826 September 2026 - 06:04:17 UTC259,6461,359,516Facepunch Studios
Palworld56,75326 September 2026 - 06:10:55 UTC2,101,535451,088Pocketpair
VRChat55,39226 September 2026 - 05:51:26 UTC74,217261,953VRChat Inc.
Grand Theft Auto V Enhanced46,65626 September 2026 - 05:18:36 UTC161,805217,159Rockstar North
NARAKA: BLADEPOINT38,03426 September 2026 - 06:06:24 UTC385,770302,33024 Entertainment
Baldur's Gate 337,91226 September 2026 - 06:18:45 UTC875,343836,282Larian Studios
Monster Hunter Wilds35,92726 September 2026 - 05:10:40 UTC1,179,869317,835CAPCOM Co., Ltd.

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim111,51726 September 2026 - 05:59:11 UTC498,478533,888Iron Gate AB
Aniimo91,40426 September 2026 - 05:10:18 UTC140,219Not availablePawprint Studio
TBH: Task Bar Hero74,44826 September 2026 - 06:16:32 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe66,04826 September 2026 - 06:11:31 UTC181,509676,031Digital Extremes
Rust62,83826 September 2026 - 06:04:17 UTC259,6461,359,516Facepunch Studios
Palworld56,75326 September 2026 - 06:10:55 UTC2,101,535451,088Pocketpair
Stardew Valley47,97126 September 2026 - 05:19:47 UTC236,6141,016,067ConcernedApe
Project Zomboid42,93626 September 2026 - 06:11:43 UTC122,811467,999The Indie Stone
Baldur's Gate 337,91226 September 2026 - 06:18:45 UTC875,343836,282Larian Studios
Monster Hunter Wilds35,92726 September 2026 - 05:10:40 UTC1,179,869317,835CAPCOM Co., Ltd.
Terraria35,35726 September 2026 - 06:20:55 UTC486,9181,521,492Re-Logic
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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