Life Altered Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
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- Release dateJul 17, 2026
- DeveloperNot available
- PublisherNot available
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
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Life Altered Playtest Steam news
Life Altered Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Life Altered playtest version 0.3.20 - release notes - 23 September 2026
Party members now have a stunned animation Added several UX improvements to the team select screen Fixed moose sometimes not showing who it is attacking Nerfed boar enemy Removed instances of 'block' infection that were deprecated
- Life Altered 0.3.19 Patch 2 - 20 September 2026
Fixed spider copying error
- Life Altered playtest versiojn 0.3.19 - Patch 1 - 19 September 2026
- Fixed Moose enemy falsely triggering enragement multiple times per played card - Fixed some cards not correctly displaying damage adjusted by strength stat - Fixed HP upgrade not carrying over to the next stage
- Life Altered playtest version 0.3.19 - Release notes - 18 September 2026
Fixed a bug that crashed the game when certain status icons appeared (most notably crashing during boss fight of stage 1) Fixed game crashing at two specific story events Switched Siberia map to new format Moved the summoner boss from stage 1 to stage 3 - It was giving players too many difficulties too soon in the run.
- Life Altered playtest version 0.3.18 - Patch 2 - 17 September 2026
Fixed broken evolution system
- Life Altered playtest version 0.3.18 - Patch 1 - 16 September 2026
Quick patch to clarify on team selection screen that some characters are not available in this version of the game.
- Life Altered Playtest version 0.3.18 - Release notes - 14 September 2026
Content: New Team Select Screen when starting a new run. You will be able to choose one of three random boons to help you on your run. New music - I completely exchanged all music in the game. While I liked the old music, it did get ony my nerves after a while and didn't quite fit the roguelike nature of the game. New enemy (Siberia): Moose New enemy (Siberia): Wild Boar New ability: Innovation Improved Game Over sequence when all party members have 0 HP. Other: Optimization, primarily in the battle scenes. The game should run smoother on lower spec machines now. I remvoed the ability of the spider enemy to copy itself. I couldn't make it work and they will just be 'normal' enemies now. The battle with the toad, the mosquito and the dung beetle will now be three toads with different skins (the battle logic stays the same, it's just the visuals). This is a blatant cost cutting measure as…
- Life Altered Hotfix - 1 September 2026
Hotfix for violent regeneration ability
- Life Altered playtest version 0.3.17 - release notes - 1 September 2026
Added prompts for targeting cursor (and a toggle in settings) Fixed a bug where the rain forest repeats after beating the boss Fixed a bug where violent regeneration would not always trigger
- Life Altered Playtest version 0.3.16 - Release notes - 28 August 2026
Content changes: Made the map smaller and boiled down the options to two routes with intersections Question mark places will no longer randomly contain battles or ability rewards Healing after a battle is now automatic. There is no more rest option Instead there is an option to sacrifice dice after the battle in exchange for exogenic energy Nerfed a lot of enemies in the rain forest stage Added borderless window toggle in options Visual changes Added some visual cues to the shielding of the summoner alien boss Bugfixes Summoner alien will no longer grant exogenic energy when being attacked with a high amount of damage while shielded Attacks on summoner alien will now correctly show 0 damage when it is being shielded Defeating a boss will yield a reward of extinct cards again (the bug caused regular cards to appear) The game will now remember your prefrence of fullscreen vs. windowed scr…
- Life Altered playtest version 0.3.15 - Release notes - 18 August 2026
Switched to a more detailed options menu Added screenshake toggle Added fullscreen toggle Added master volume slider Shortened some texts Slightly adjusted the UI around character portraits Removed some of the enemy encounters that were reusing enemies from other encounters Bugfixes: The mysterious cave event will no longer crash the game when a dice has been ruined by the talking tree event During team selection mosuing over the characters ability will again provide a correct descrition of the ability On the evolution screen the little green marker on the dice will disappear if you switch to another character after selecting a card Moved one of the eagle enemies a little to the left so that its health bar is no longer blocked by the sed spots
- Life Altered Playtest version 0.3.13 - Release notes - 15 August 2026
- Bugfix: Tutorial will no longer freeze you out of further gameplay when choosing new cards to add - Bugfix: Evolution sreen will now show the correct creatures in the card preview - Bugfix: Shield will no longer be applicable to unconscious team members - Bugfix: Clicking a dice at the end of the battle will no longer result in a remaining targeting arrow during new card selection - Bugfix: Tutorial arrows will no longer mirror themselves weirdly - Bugfix: Using the gall wasp on the snow leopard enemy will no longer crash the game - Bugfix: Arthropod eggs will deal damage correctly again - Balance: Nerfed the Summoner boss battle (slightly reduced health for the boss and it's minions)
- Life Altered Playtest version 0.3.13 - Release notes - 8 August 2026
New UI visuals for dice and dice containers Slightly adjusted card art Bugfix: Music will now load the saved volume settings upon game start Bugfix: Purple outline for infected cards is now correct size in dice overview Adjusted tooltip text for cost-increasing infection Dice will no longer get rolled if a character has 0 HP Curses that trigger upon dice roll will no longer trigger for characters with 0 HP Monkey Bite and Monkey Curse abilities will now ignore the dice of characters with 0 HP Nerfed elite enemy chimps (reduced their health from 60 to 45 HP)
- Life Altered Playtest version 0.3.12 - Release notes - 5 August 2026
Added better visual signifiers to card for evolutions Added priomary and secondary category plaques to cards Changed the way infections work: They will now disappear from cards once they have triggered Changed the way protection works: Protection will now also negate any debuffs received in addition to canceling infection effects Changed the way disease works: Disease will increase each turn, but will disappear after 3 turns (unless refreshed) Adjusted tick values for new disease mechanic and added "chronic disease" as a plant evolution (chronic disease will not vanish) New ability "Kleptocnidy" - Gain 2 posionous each time a party members receives poison damage. Slightly increased exogenic energy gained for killing enemies Added visual aids to arthropod egg effects Switched to a new frame for the borders of the screen
- Life Altered Playtest version 0.3.11 - Release notes - 3 August 2026
Cards will shrink if they block enemy health bars Fixed displaying negative damag numbers in cards (mostly) New card look for events New evolution screen layout Fixed bug for ability self pollination where only bristlecone pine seeds were placed Fixed bug that crashed the evolution screen when clicking on an evolution option without clicking on a card first Fixed bug where alien parasite was still visible when opening the options menu
- Life Altered Playtest version 0.3.10 - Release notes - 1 August 2026
Content: Changed the evolution system, so that it no longer requires sacrificing a card to evolve another. Characters will now fully heal after completing a map and traveling to the enxt map Visual change: New card frame Bugfixes: Prevent enemies from having negative health (a few enemies still had this bug) Prevent certain battle abilities from triggering in non-battle situations Fix game crashing bug for the stage 2 boss when it throws the alien parasite Prevent damage from becoming negative (essentially giving the enemy health/shield) when characters have negative strength values.
- Life Altered Playtest version 0.3.8 - Patch #4 - 27 July 2026
This patch should fix two issues: 1. You can no longer spam the confirm button for the evolution/sacrifice screen, which should stop the game from crashing in certain cases. 2. This is internal, but the way I tracked progress between stages was wonky and buggy (it was one of the early things I implemented when my coding knowledge was just beginning) and I refactored the code to become more solid.
- Life Altered - Playtest version 0.3.8. - Patch #3 - 26 July 2026
Bufgixes: Ambiance Volume will now be saved as entered by players Flip function of cards will now be explained correctly in tool tips Opening the dice overview and clicking on the screen there will no longer crash the game Enemy shields will decrease when being hit by an attack (was not working for all situations) Fixed a bug that crashed the game on loading if certain abilities where present Clicking the right mouse button after resting will no longer open the evolution screen Game will no longer crash for people who had previously installed versions of the game Visual improvements: New Cards after battle now move into the screen Shield will now be displayed as part of the health bar New Content: New card: Braconid wasp
- Hotfix 1 for Playtest version 0.3.8 - 18 July 2026
Fixes an issue with not being able to start the game if you have save files from an older version on your system.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 1 September 2026 | Life Altered Hotfix | 1842212951312697 |
| 2 | 1 September 2026 | Life Altered playtest version 0.3.17 - release notes | 1842212951312467 |
| 3 | 28 August 2026 | Life Altered Playtest version 0.3.16 - Release notes | 1842212951303266 |
| 4 | 18 August 2026 | Life Altered playtest version 0.3.15 - Release notes | 1840944183789437 |
| 5 | 15 August 2026 | Life Altered Playtest version 0.3.13 - Release notes | 1840944183781378 |
| 6 | 8 August 2026 | Life Altered Playtest version 0.3.13 - Release notes | 1840310314347237 |
| 7 | 5 August 2026 | Life Altered Playtest version 0.3.12 - Release notes | 1840310314340017 |
| 8 | 3 August 2026 | Life Altered Playtest version 0.3.11 - Release notes | 1839676055894187 |
| 9 | 1 August 2026 | Life Altered Playtest version 0.3.10 - Release notes | 1839676055890795 |
| 10 | 27 July 2026 | Life Altered Playtest version 0.3.8 - Patch #4 | 1839041357036520 |
| 11 | 26 July 2026 | Life Altered - Playtest version 0.3.8. - Patch #3 | 1839041357033753 |
| 12 | 18 July 2026 | Hotfix 1 for Playtest version 0.3.8 | 1838407329262474 |
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