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Isaac Cohen | Jun 20, 2016 | game

Released

0players observed ยท 25 September 2026 - 11:07:51 UTC

CasualIndieSimulationVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

L U N E news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews52
  • Release dateJun 20, 2016
  • DeveloperIsaac Cohen
  • PublisherIsaac Cohen

Genres: Casual, Indie, Simulation

Company pages: Developer: Isaac CohenPublisher: Isaac Cohen

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L U N E Steam news

L U N E news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • State of the Art: How Isaac Cohen uses shimmering virtual cloth to explore emotions - 25 September 2017

    Over the last few months I’ve had a slow back-and-forth with Isaac Cohen a game creator whose work caught my eye at GDC because it’s got this wonderful experimental attitude to spaces and play. He also has these gorgeous textures and iridescent effects I haven’t seen elsewhere. I wrote about my own experience of specific games Cohen made like Blarp and Warka Flarka Flim Flam , but with this I wanted to explore what he was creating from the designer’s point of view. Our emails ended up being quite long so I’m going to pluck out pieces which were of particular interest as we chatted we started with the shimmering fabric effect that recurs across many of the games! (more…)

  • The shimmering worlds of Isaac Cohen - 8 March 2017

    One of the best experiences – possibly the best experience – I had at GDC this year was a half hour appointment playing through/with an anthology of Isaac Cohen’s VR work. Experiments, oddities, toolsets and experiences are where VR really sings for me and Cohen’s output is this brilliant combination of iridescent objects, digital playground and enticement to move around. Interactive picture book Delila’s Gift is what I was officially there to see but I’m so glad we had time to run through far more. …

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