SPSTEAMPULSELIVE ANALYTICS
Best Buds vs Bad Guys

Best Buds vs Bad Guys Steam news

Reset Games Ltd | Dec 7, 2016 | game

Released

0players observed · 25 September 2026 - 14:11:08 UTC

ActionAdventureIndiePlatformer2DSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score53% positive

Best Buds vs Bad Guys news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score53% positive
  • Total reviews32
  • Release dateDec 7, 2016
  • DeveloperReset Games Ltd
  • PublisherReset Games Ltd

Genres: Action, Adventure, Indie

Company pages: Developer: Reset Games LtdPublisher: Reset Games Ltd

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Best Buds vs Bad Guys Steam news

Best Buds vs Bad Guys news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Permanent Price Reduction - 18 July 2022

    Hi all, It has been a few years now since we released Best Buds vs Bad Guys. Since then, some of the team have moved on, and the game itself didn't sell many copies. As such, given that we can no longer support or make additions to the game, we have decided to make a permanent price reduction. From today, the new price is $1.99, less than the cost of a cup of coffee! We believe the game is worth that and will provide plenty of enjoyment, particularly if you are a retro run and gun game fan. We hope you enjoy Best Buds vs Bad Guys at its new price point. Rich & Claire, Reset Games Ltd It is provided 'as-is', the programmer no longer works with us, so it is unlikely we can make any future fixes or enhancements.

  • Support Platform Maker on Greenlight - 30 March 2017

    Hey all Platform Maker is a continuation of our platform game journey, which began with Life of Pixel. EVERYONE CAN PLAY & ANYONE CAN CREATE Add enemies, blocks, power-ups, gravity pads, traps and much more. http://steamcommunity.com/sharedfiles/filedetails/?id=885390692 Choose between RETRO and MODERN themes. Classic computer/console, horror, sci-fi, minimal, and so many more. Designed with the creativity and accessibility of Minecraft in mind; the base tileset, backgrounds, animations and enemies are swapped out when you select a new theme. We will supply a range of themes at launch, or you can create your own - you can change everything - even the sounds! Create & Share Your Own Platformer Levels... https://youtu.be/DV3ks-n5E-o Platform Maker is a game about building your own levels and challenges. Play and share amazing courses, from the simplest speedrun to the trickiest of levels.…

  • Support Platform Maker on Greenlight - 30 March 2017

    Hey all Platform Maker is a continuation of our platform game journey, which began with Life of Pixel. EVERYONE CAN PLAY & ANYONE CAN CREATE Add enemies, blocks, power-ups, gravity pads, traps and much more. http://steamcommunity.com/sharedfiles/filedetails/?id=885390692 Choose between RETRO and MODERN themes. Classic computer/console, horror, sci-fi, minimal, and so many more. Designed with the creativity and accessibility of Minecraft in mind; the base tileset, backgrounds, animations and enemies are swapped out when you select a new theme. We will supply a range of themes at launch, or you can create your own - you can change everything - even the sounds! Create & Share Your Own Platformer Levels... https://youtu.be/DV3ks-n5E-o Platform Maker is a game about building your own levels and challenges. Play and share amazing courses, from the simplest speedrun to the trickiest of levels.…

  • Build 0.8N - 29 January 2017

    Fixed : platforms not respawing when they go offscreen.

  • Build 0.8N - 29 January 2017

    Fixed : platforms not respawing when they go offscreen.

  • Build 0.8M - 28 January 2017

    Stability update FIXES: - End of Level Lockup - Down Shooting Enemy lasers Lockup was due to an incorrectly setup enemy weapon which messed up end of level cleanup. Weapon has been fixed and safeguards implemented so that a similar error wont cause this issue.

  • Build 0.8M - 28 January 2017

    Stability update FIXES: - End of Level Lockup - Down Shooting Enemy lasers Lockup was due to an incorrectly setup enemy weapon which messed up end of level cleanup. Weapon has been fixed and safeguards implemented so that a similar error wont cause this issue.

  • Mac OS and Linux - 26 December 2016

    The Mac and Linux builds are now live. Please let us know if all is good - we have tested them via a PC rig, but we don't own an actual Mac system at the moment - so if you spot anything odd at all, please let us know.

  • Mac OS and Linux - 26 December 2016

    The Mac and Linux builds are now live. Please let us know if all is good - we have tested them via a PC rig, but we don't own an actual Mac system at the moment - so if you spot anything odd at all, please let us know.

  • Build 0.8L - 24 December 2016

    A small new build update - This will be the final update of 2016 as we are off now until the New Year. FIXES: - Platform Jumping fix so that your not dragged along with the platform when you jump - Level 1 thrown barrels are shootable - Stationary diagonal shooting can now be achieved by pressing up before left or right... we can review controls in the new year if you have any feedback - Also added the suggested pause messages :)

  • Build 0.8L - 24 December 2016

    A small new build update - This will be the final update of 2016 as we are off now until the New Year. FIXES: - Platform Jumping fix so that your not dragged along with the platform when you jump - Level 1 thrown barrels are shootable - Stationary diagonal shooting can now be achieved by pressing up before left or right... we can review controls in the new year if you have any feedback - Also added the suggested pause messages :)

  • Build Notes - Version 0.8G - 12 Dec 2016 - 13 December 2016

    1) Intro sequence and all teletype messages When you skip, it now shows the whole dialog BEFORE skipping to next screen 2) ESC quitting the game when in main menu - ESC now moves the cursor to "EXIT GAME", instead of just quitting 3) Fixed some control mapping issues 4) WSAD controls - "S" key was also hard coded to switch weapons, now fixed so S just moves 5) Added load screen to level restarts 6) All TNT pickups now re-spawn after 30 seconds 7) Increased range and speed of player shots, and slowed down some of the enemy shots – particularly level 1 soldiers

  • Build Notes - Version 0.8G - 12 Dec 2016 - 13 December 2016

    1) Intro sequence and all teletype messages When you skip, it now shows the whole dialog BEFORE skipping to next screen 2) ESC quitting the game when in main menu - ESC now moves the cursor to "EXIT GAME", instead of just quitting 3) Fixed some control mapping issues 4) WSAD controls - "S" key was also hard coded to switch weapons, now fixed so S just moves 5) Added load screen to level restarts 6) All TNT pickups now re-spawn after 30 seconds 7) Increased range and speed of player shots, and slowed down some of the enemy shots – particularly level 1 soldiers

Patch notes and updates

S.noRelease datePatch nameGID number
124 December 2016Build 0.8L4249665521684562377
213 December 2016Build Notes - Version 0.8G - 12 Dec 20164249665521684562481

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