- German and Russian localization - 12 December 2016
During the first months after launch, we analized the demographic data, and noticed that Trials of Azra is pretty popular among gamers from Germany and Russia (aside from US and ours, Argentina), so we decided to translate the game to those languages. Tell your non-english speaking friends from Germany and Russia that it's time to get ToA and help Sam in his adventures! In other news, Trials of Azra won its first award! We presented it on the expo Meet the Game 2016, and got first place, Game of Year award. We're very proud of that and wanted to share the news with you, our ever supporting community.
- German and Russian localization - 12 December 2016
During the first months after launch, we analized the demographic data, and noticed that Trials of Azra is pretty popular among gamers from Germany and Russia (aside from US and ours, Argentina), so we decided to translate the game to those languages. Tell your non-english speaking friends from Germany and Russia that it's time to get ToA and help Sam in his adventures! In other news, Trials of Azra won its first award! We presented it on the expo Meet the Game 2016, and got first place, Game of Year award. We're very proud of that and wanted to share the news with you, our ever supporting community.
- Trials of Azra is out! - 15 September 2016
Finally, after roughly a year and a half of working on this project, that today is named Trials of Azra, we can happily announce that our game is fully released for you to enjoy it! A big thanks to all of you that support our game and give it a chance. We will keep supporting it, of course, to polish and solve any issue that may appear, and maybe even add some extra details. We have a lot of fresh ideas to implement, and even some cool concepts for DLCs, but we will first see how the sales go, and what is best for the game and our studio in the near future. For now, we hope you have fun with Trials of Azra, and please do share your thoughts with us on the community hub!
- Trials of Azra is out! - 15 September 2016
Finally, after roughly a year and a half of working on this project, that today is named Trials of Azra, we can happily announce that our game is fully released for you to enjoy it! A big thanks to all of you that support our game and give it a chance. We will keep supporting it, of course, to polish and solve any issue that may appear, and maybe even add some extra details. We have a lot of fresh ideas to implement, and even some cool concepts for DLCs, but we will first see how the sales go, and what is best for the game and our studio in the near future. For now, we hope you have fun with Trials of Azra, and please do share your thoughts with us on the community hub!
- Release date announced, and new update to celebrate! - 7 September 2016
Hey there! We'd like to announce the Official release date of Trials of Azra, that is September 15th. Yes! Only a week and a half away! We are really excited to finally announce a definitive date for the launch after so much work. Of course, we wouldn't do a full release if it wasn't that all the spotted bugs were fixed, and the final product is the closest possible to the experience we intended to deliver, so you can count on us in that the game is as polished as it can be, given our possibilities. But for now, if you already own the game, you can check the patch notes for the new version (and hopefuly, the last one) to see what changed: Additions: A new Key Binding feature has been added to the keyboard type control. Added a special border to the screen when an enemy is being controlled. Added a familiar sound notification when the Player 2 joins the game. Fixes: Fixed a bug where the…
- Release date announced, and new update to celebrate! - 7 September 2016
Hey there! We'd like to announce the Official release date of Trials of Azra, that is September 15th. Yes! Only a week and a half away! We are really excited to finally announce a definitive date for the launch after so much work. Of course, we wouldn't do a full release if it wasn't that all the spotted bugs were fixed, and the final product is the closest possible to the experience we intended to deliver, so you can count on us in that the game is as polished as it can be, given our possibilities. But for now, if you already own the game, you can check the patch notes for the new version (and hopefuly, the last one) to see what changed: Additions: A new Key Binding feature has been added to the keyboard type control. Added a special border to the screen when an enemy is being controlled. Added a familiar sound notification when the Player 2 joins the game. Fixes: Fixed a bug where the…
- Trading Cards added! - 29 August 2016
Trading cards have been added to the game! Play now and start obtaining them. You can craft a cute Pug badge, or even unlock Emoticons and some cool Trials of Azra backgrounds. New update coming soon with new additions requested by the players, and some other enhancements. Stay tuned!
- Trading Cards added! - 29 August 2016
Trading cards have been added to the game! Play now and start obtaining them. You can craft a cute Pug badge, or even unlock Emoticons and some cool Trials of Azra backgrounds. New update coming soon with new additions requested by the players, and some other enhancements. Stay tuned!
- New update! - Cloud Saves, Leaderboards and some extra stuff - 18 August 2016
We keep working hard on the development of Trials of Azra. We are getting closer and closer to fixing and implementing all what we believe necessary for the launch. Today we updated the game with some cool features such as Steam Cloud support to let you backup your save files, and a brand new leaderboard for game completion records, so prepare some coffee and try to be the Number One! As follows, the patch notes: Additions: A Leaderboard for game completion records has been created. The game will upload your played time the first time you beat the final boss on each save file. Cloud Saves added! Now your save files will be backed up on the Steam Cloud for you to continue your game on different computers. Now you can find a new option on the Pause menu that lets you return to the Entrance of the castle, from any area, in the post-game. Keep in mind that you will lose all the gems gathere…
- New update! - Cloud Saves, Leaderboards and some extra stuff - 18 August 2016
We keep working hard on the development of Trials of Azra. We are getting closer and closer to fixing and implementing all what we believe necessary for the launch. Today we updated the game with some cool features such as Steam Cloud support to let you backup your save files, and a brand new leaderboard for game completion records, so prepare some coffee and try to be the Number One! As follows, the patch notes: Additions: A Leaderboard for game completion records has been created. The game will upload your played time the first time you beat the final boss on each save file. Cloud Saves added! Now your save files will be backed up on the Steam Cloud for you to continue your game on different computers. Now you can find a new option on the Pause menu that lets you return to the Entrance of the castle, from any area, in the post-game. Keep in mind that you will lose all the gems gathere…
- Small update with some new features - 10 August 2016
We've made a small update for the game in order to fix a recent issue and add some little features we've been working on. You can check the changes on the following patch notes: Additions: Now, if you completed the game, an indicator will appear on the corresponding Save Slot in the Main Menu. An option to drop the Player 2 while playing on co-op has been added to the Pause Menu. Fixes: Fixed a bug that made the Frisbee unpickable on the Ending. Tweaks: The sprites for the HP and MP upgrades have been changed. The sprite for the plume on the shop window has been changed. Thank you for playing Trials of Azra!
- Small update with some new features - 10 August 2016
We've made a small update for the game in order to fix a recent issue and add some little features we've been working on. You can check the changes on the following patch notes: Additions: Now, if you completed the game, an indicator will appear on the corresponding Save Slot in the Main Menu. An option to drop the Player 2 while playing on co-op has been added to the Pause Menu. Fixes: Fixed a bug that made the Frisbee unpickable on the Ending. Tweaks: The sprites for the HP and MP upgrades have been changed. The sprite for the plume on the shop window has been changed. Thank you for playing Trials of Azra!
- Achievements added! - New version uploaded - 9 August 2016
It's been an intense week now that Trials of Azra is out in the open and most of the time we were making efforts to reach a wider audience. But we made some time to add 30 achievements, along with some minor tweaks and bug fixes. For those who already started playing Trials of Azra, just start the game and you'll obtain the achievements (as long as you've met the requirements). And for the new players, we expect achievements to be a good incentive! Many of them are hidden, can you find them all? As for the bugs and tweaks, here's the patch notes: Additions: 30 new achievements added. Fixes: Fixed an issue that made the frisbee in the Intro to get stuck into the house. Fixed a bug that made Sam collide with the Bomb enemy under specific circumstances. Fixed a bug where some doors could be interacted with from afar. A platform of the final boss has been modified to prevent an issue. Some…
- Achievements added! - New version uploaded - 9 August 2016
It's been an intense week now that Trials of Azra is out in the open and most of the time we were making efforts to reach a wider audience. But we made some time to add 30 achievements, along with some minor tweaks and bug fixes. For those who already started playing Trials of Azra, just start the game and you'll obtain the achievements (as long as you've met the requirements). And for the new players, we expect achievements to be a good incentive! Many of them are hidden, can you find them all? As for the bugs and tweaks, here's the patch notes: Additions: 30 new achievements added. Fixes: Fixed an issue that made the frisbee in the Intro to get stuck into the house. Fixed a bug that made Sam collide with the Bomb enemy under specific circumstances. Fixed a bug where some doors could be interacted with from afar. A platform of the final boss has been modified to prevent an issue. Some…
- Demo launch and other news - 6 August 2016
Hello fellow players, We'd like to inform you that we decided to put together a free demo with a mix of levels from different areas, so the players can try Trials of Azra and see what it has to offer, along with a price update to make it more accesible to everyone during the Early Access period, being that the objective of this moment in the development is to gather feedback, suggestions and build an engaged community. In other news, we are really close to finish implementing ToA's Steam Achievements! Along with some minor bug fixes. More info on this once the update is up and running. Also, we don't want to be unfair with the people that supported us from the start, so, for those that already bought the game, you can contact us to [email protected] and we'll compensate you accordingly. As always, big thanks to the users that play ToA and help us day to day to build a great game.
- Demo launch and other news - 6 August 2016
Hello fellow players, We'd like to inform you that we decided to put together a free demo with a mix of levels from different areas, so the players can try Trials of Azra and see what it has to offer, along with a price update to make it more accesible to everyone during the Early Access period, being that the objective of this moment in the development is to gather feedback, suggestions and build an engaged community. In other news, we are really close to finish implementing ToA's Steam Achievements! Along with some minor bug fixes. More info on this once the update is up and running. Also, we don't want to be unfair with the people that supported us from the start, so, for those that already bought the game, you can contact us to [email protected] and we'll compensate you accordingly. As always, big thanks to the users that play ToA and help us day to day to build a great game.
- Quick HOTFIX - 2 August 2016
We've made a little update to the game in order to fix a bug that prevented further progress on room 2-5. In case you were locked on that level please update the game and try again. Sorry for any inconvenience and thank you for playing Trials of Azra!
- Quick HOTFIX - 2 August 2016
We've made a little update to the game in order to fix a bug that prevented further progress on room 2-5. In case you were locked on that level please update the game and try again. Sorry for any inconvenience and thank you for playing Trials of Azra!
- Trials of Azra launched on Early Access! - 2 August 2016
We at Onion Core are happy to have met the planned date for the release of Trials of Azra, and hope the steam community enjoys it. Don't hesitate to report any bugs you encounter or suggestions you have for making the game experience the best possible. Also, feel free to contact us. Play away!
- Trials of Azra launched on Early Access! - 2 August 2016
We at Onion Core are happy to have met the planned date for the release of Trials of Azra, and hope the steam community enjoys it. Don't hesitate to report any bugs you encounter or suggestions you have for making the game experience the best possible. Also, feel free to contact us. Play away!