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Sling Ming

Sling Ming Steam news

Good Night Brave Warrior | Apr 5, 2018 | game

Released

0players observed · 25 September 2026 - 04:18:07 UTC

ActionAdventureIndieFemale Protagonist2DSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive

Sling Ming news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score86% positive
  • Total reviews21
  • Release dateApr 5, 2018
  • DeveloperGood Night Brave Warrior
  • PublisherGood Night Brave Warrior

Genres: Action, Adventure, Indie

Company pages: Developer: Good Night Brave WarriorPublisher: Good Night Brave Warrior

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Sling Ming Steam news

Sling Ming news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Untitled - 2 December 2022

    Sling Ming is now available on the App Store here. Give it a Swing!

  • The Oxylane has been upgraded with a new function! (version 1.2) - 23 May 2018

    Now you can stop your swing by pressing the node you're hanging from. This makes it easier for you to stay away from danger. Remember: safety first! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F30887735%2F9e7051c88cba4a966584bc6eba35be7d93909a5f.gif We hope the swing brake will make your Oxylane ride even more pleasant. *Not available in hard difficulty mode.

  • Introducing difficulty levels (version 1.1) - 19 April 2018

    We've been getting feedback that the game is too difficult. It was always our intention to make a family friendly game, but it seems we missed the mark. To remedy this we are adding difficulty levels to the game! When starting a new game you get to choose between Normal and Hard difficulty. Choosing Hard will give you the same game as before, while choosing Normal will remove some of the difficulties and barriers which frustrate people. Here are a few examples of how Normal difficulty differs from Hard: Some enemies and hazards are removed or simplified, allowing you to focus on the puzzles. Less itoms are required to open the boss doors. The bosses have less health. This is the first update, which we wanted to publish as fast as possible. Balancing the difficulty for a wide range of people is challenging and we intend to continue working until we get it right. We're currently discussin…

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