Inn Over Your Head Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review scoreNot available
- Total reviewsNot available
- Release dateJul 2, 2026
- DeveloperTanner Maxwell
- PublisherTanner Maxwell
Genres: Simulation, Strategy
Company pages: Developer: Tanner MaxwellPublisher: Tanner Maxwell
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Inn Over Your Head Playtest Steam news
Inn Over Your Head Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Bug Fixes & Improvements - 14 July 2026
Display & Window - The game now starts maximized instead of in a small window - Added a Display tab in Options: resolution, window mode - Fixed switching from borderless fullscreen back to windowed mode not applying - Alt+Enter now toggles fullscreen everywhere, including the main menu - Fixed visual tearing on tooltips and panels in borderless fullscreen Tavern & Adventurers - Fixed a bug where adventurers could permanently stop entering the tavern - Fixed parties getting lost on the way to the dungeon, leaving the floor stuck - Fixed quest portraits not clearing after an adventurer died - Adventurers arrive faster when the tavern has many empty seats - While a party is in the dungeon, replacement adventurers now wait at tables to take the quest when it reopens - New table capacity upgrade: up to 5 adventurers per table
- Patch Notes - experience, talent tree juice, new ale price upgrades - 12 July 2026
Patch Notes Talents - Renamed talent trees: The Golden Pour, Dark Menagerie, The Killing Floor - Each tree now gives a passive bonus per point spent (+1% ale income / monster health / trap damage) - Points spent now shown under each tree name, with tooltip - New talents: Pack Tactics, Trap Apprentices, Maddening Presence - Infernal Power now affects all Demons, 10% per rank - Soul Harvest moved to tier 1, now 5 ranks - Generous Tips now 5 ranks - Removed: Brewmaster, One Day Blinding Stew, Eager Merchant, Dark Ritual, Undead Vitality (points refunded) - Talent XP costs scale slower at higher levels - Locked talent tiers are hidden until unlocked - Visual polish on talent buttons Tavern - Added new late game ale price upgrades Fixes - Sewer Grate now uses trap DC bonuses - Monster stats update correctly when spending soul talent points Other - New text translated into all supported langu…
- Fixing Localization for various languages - 11 July 2026
Some strings from the new content didn't have localization completed for them. Fixed localization issues!
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 14 July 2026 | Bug Fixes & Improvements | 1837955055366986 |
| 2 | 12 July 2026 | Patch Notes - experience, talent tree juice, new ale price upgrades | 1837955055360673 |
| 3 | 11 July 2026 | Fixing Localization for various languages | 1837955055358353 |
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