SPSTEAMPULSELIVE ANALYTICS
Wolfpack

Wolfpack Steam metadata

Usurpator AB | Mar 15, 2019 | game

Released

27players observed · 22 September 2026 - 19:07:06 UTC

SimulationEarly AccessNaval CombatWorld War IISubmarineSteam Store

  • Latest observed players27 · 22 September 2026 - 19:07:06 UTC
  • SteamPulse tracked peak376
  • Units sold (VGI)32,807
  • Revenue (VGI)$909,000
  • Review score88% positive

Wolfpack metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players27 · 22 September 2026 - 19:07:06 UTC
  • SteamPulse tracked peak376
  • Units sold (VGI)32,807
  • Revenue (VGI)$909,000
  • Review score88% positive
  • Total reviews2,060
  • Release dateMar 15, 2019
  • DeveloperUsurpator AB
  • PublisherSUBSIM

Genres: Simulation, Early Access

Company pages: Developer: Usurpator ABPublisher: SUBSIM

Top Steam chartsTop 100 gamesGame directorySteam Store page

Wolfpack Steam metadata

Wolfpack metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/490920/metadata
Steam Storehttps://store.steampowered.com/app/490920/
Steam Communityhttps://steamcommunity.com/app/490920
PCGamingWiki search
IGDB searchSearch IGDB for Wolfpack

Reviews, pricing, and metadata

Review summary

Very Positive

88% positive, 1,818 positive, 242 negative

Price and discount

$34.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Online Co-op, Family Sharing

Achievements

Not available

Platform releases
  • Steam 15 March 2019

Latest Steam announcements

  • Update to the default branch - 28 August 2026

    Hello everyone! We are proud to present a new stable version of Wolfpack with additional roles added to the game. You can now play as Chief engineer, or machinist with fully functional diesel engines and electric motors. The game now simulates the boat’s electric systems and air intake and exhaust systems. We have also updated the Enigma machine and done major overhauls for a number of game systems. This patch has been on the beta branch for a really long time, but now it is more than stable enough to be moved to the default branch. This does not mean that it will stop receiving updates - if any bug is found we will fix it. However, our main priority now will be developing the new open world version of Wolfpack, which will be the next major update. Good hunting!

  • Development Update June 2026 - 3 July 2026

    Hello everyone! This month we have released two bug fix patches for the beta, and worked on the playable corvette.Updating the beta versionEarly this month, we released a patch for the beta that fixes the level editor and Steam workshop. Today we have released a patch for the beta that fixes issues with the player management tools. This version is available in the test branch, and will be moved to the beta branch in 1 week, barring any major issues.These are the changes:In the crew menu, instead of a kick and a ban button next to the player, there is a demote and a manage button. The demote button instantly demotes the player to passenger. This will kick the player off any station that they are on, and make them unable to interact with things in the u-boat. The manage button will display a dialogue box, with the options to ignore, kick or ban the player. This way it is possible to quick…

  • Development Update May 2026 - 29 May 2026

    Hello everyone! This month we have worked on fixing bugs in the current beta, as well as developing core features for the new version of the game. As we explained a while back, the current beta-version will be moved to the main branch as soon as we deem it stable enough. Updating the beta versionThe beta version of the game has received a number of bug fix patches. It still has problems that need addressing before we commit it to the main branch. Most notably, the mission editor is not working at the moment, and there are some issues with the menus for kicking and banning players. This will be addressed in the next patch, which will be out shortly. We will also add some diagnostic tools for the network, such as ping disconnection warnings.As soon as it is stable, the beta version will be moved to the main branch, and we will put all of our effort into completing the new open world versi…

  • Development Update April 2026 - 29 April 2026

    Hello everyone! This month we have updated the beta version of the game, and we have added the Kriegsmarine grid to the map.Updating the beta versionAs many of you know, the main version of Wolfpack has not been updated in a very long time. We created many upgrades, such as the playable engine room, and Enigma machine, and released them on the beta branch. This version of the game had many critical issues, among them a network bug that made the game very unstable. To fix this, we decided to start from scratch and create a new network protocol. Since Wolfpack is a multiplayer game, the netcode touches pretty much the entire game, so this led to us pretty much reworking the game from scratch. During this time, the beta version remained broken, and the main branch never received any updates. This has led to people believing that the game is not being worked on, and has created a lot of fru…

  • Development Update March 2026 - 27 March 2026

    Hello everyone! This month we have focused on integrating the navigation system, and finished the first version of the u-boat bunker.Manual navigationIn the new version of Wolfpack, the position of the u-boat will not be visible on the map. To find their position, the players will have to navigate, using either terrestrial or celestial navigation.Celestial navigationWe have implemented a sextant, that is part of the new hand held equipment system. A sextant is an instrument that measures the angle between the horizon and a celestial body, such as the sun, moon or stars. To measure the height of the sun with the sextant in game, the player first equips the sextant, then sets the ND filters using the Q and E buttons, and then rotates the right hand image of the sextant using the scroll key, until the sun touches the horizon. Now that we know the sun’s angle, we can go to the map, and enab…

  • Development update February 2026 - 3 March 2026

    Hello everyone! During February we have made a lot of progress, and we are rapidly approaching a testable version of the game. We are still working with system integration. This means that we have finished building all of the systems that are required for the open world mode to work, but some of the systems are not talking to each other correctly just yet. This is the last necessary step before we can release a test version for our internal testers. After the game reaches a relatively bug free state, it will replace the current beta version, and once that is completely bug free, it will replace the main version of the game. The new release will contain the following: An open world campaign mode, where players are free to travel anywhere on earth.Saved progression - The game is saved when the host quits.Manual navigation using celestial and terrestrial navigation techniques.A u-boat bunk…

  • Steam update January 2026 - 30 January 2026

    Hello everyone! 2026 has begun, and development has resumed! This month we have been doing integration work and bug fixes. We have also been working on improving the u-boat bunker.System integration and bug fixesThis month we have worked with various systems to integrate them with the new version of Wolfpack. We have upgraded all of the materials inside the u-boat to work with the high definition pipeline. We have updated the world map, so that it more closely maps to the 3D world. We have made it possible for the u-boat to dock in all harbours, and we have fixed a multitude of bugs.The u-boat bunkerIn the new open world version of Wolfpack, the u-boat needs to refuel and restock between missions. This is done by docking in harbours. It is possible to dock in any friendly harbour to refuel, while the harbours that have u-boat bunkers in them work like home bases. In the bunker, the play…

  • End of year review 2025 - 19 December 2025

    2025 is coming to an end, and we’d like to give an overview of development during this year, and our plans for 2026.Our development goal is to make Wolfpack into an open world game, where players can travel anywhere on earth. The game should have a career mode, where the players play through a campaign spanning the whole war. We want to implement fast travel and manual navigation. We also want to add a versus mode to Wolfpack. To achieve these goals we have to add the following to the game:Server side systems that support a global open world game with a spherical earth model.A world editor, which allows us to place units, buildings and ports in the world.New enemy units: Aircraft, Aircraft Carriers, Coastal artillery, Mine fields, u-boat nets and detector loops.A mission editor to create missions and chapters for a campaign.Dedicated server support, both for the open world mode and vers…

  • Development update November 2025 - 28 November 2025

    Hello everyone! This month we have completed the terrain and water systems. We have also been working on modeling the radio room equipment for the corvette.Terrain and waterThe global terrain and water system is now working correctly! We can stream the terrain and water anywhere on earth with no loading screens, except for when fast traveling.The corvetteThis month we have modelled the radio direction finder and the Typex (British Enigma equivalent).What’s next?Over the next months we will work on tying all of the new systems together into a whole. This work will consist of integrating all of the systems, fixing bugs, and updating the UI to match all of the changes that have been made to the game.

  • Development Update October 2025 - 31 October 2025

    Hello everyone! This month we have continued working on terrain mesh generation and water simulation for the client side. Work on the corvette continues.Terrain and waterWe have spent the better part of this month working on terrain mesh generation. The terrain is generated from real world data using a spherical earth model. The spherical earth means that we sadly can’t use Unity’s built in terrain system, which is based on flat heightmaps, so we have created our own terrain system. The water system has similar requirements, where the water function has to be deterministic and continuous across a spherical surface.The corvetteThe functional parts of the wheelhouse are now completed, and we are now making equipment for the radio room.What’s next?The terrain generation system is more or less complete, so now we are working on the ocean function. When this is completed, we should be able t…

  • Development update September 2025 - 26 September 2025

    Hello everyone! This month we have upgraded to the latest version of Unity, and switched rendering pipelines from the old deferred rendered to Unity’s new HDRP renderer. We have started working on the client side systems while continuing to work on the corvette.New render pipelineThe new render pipeline will allow us to use more realistic lighting and volumetric fog effects, as well as dedicated shaders for hair, eyes and cloth. This will improve visual fidelity significantly, and handle light in a much more realistic way.Client side systemsWe have added the ability to launch into any playable vessel in the game directly from the editor. This will make it very quick to test out the missions that we create. We have added the ability to walk around in first person inside the u-boat bunker, and other similar locations. The corvette is now playable, but has very limited functionality.The co…

  • Development Update August 2025 - 29 August 2025

    Hello everyone! This month we have added the ability to build custom built ports in the level editor. We have also started texturing the corvette.The harbour editorWe have built a custom editor for the world map that allows us to build custom harbours on the world map. This tool allows us to dig out canals and basins. We have also added a tool to add reference images that can be overlayed over the map. These tools will be made available to the players, as part of the level editor.Texturing the corvetteEinar has begun texturing the interior of the corvette.What’s next?Despite our intention to start working on the client side, we have decided that the server and world still need a bit more work before we move on. We made this decision because we want to be able to start creating custom missions and hand built things in the world as soon as possible, and in order to do that all of the worl…

  • Development Update June 2025 - 30 June 2025

    Hello everyone! This month we have focused on wrapping up the server side systems and the level editor. Next month we will be taking our summer vacations, and when we get back we will start working on the client side systems.We are very excited to get started on the client side, as this will tie all of the work we have done together, so we can finally release the patch you’ve all been waiting for! We hope you all have a great summer! :)

  • Development Update May 2025 - 28 May 2025

    Hello everyone! Development is continuing according to plan. This month we have worked on the back end implementation of the new world system. Celestial Navigation Navigation will be a key component of the new open world gameplay. The game will no longer update your position on the map automatically, so we need to add different methods for the players to find their locations in the world. We have added a new star field based on real life data that is accurate enough to do celestial navigation. The sun and moon also move correctly, and by measuring these, the players can find their location. We will also add light houses and landmarks to aid in terrestrial navigation. New units We have added mine fields, u-boat nets, detector loops, observation posts and destructible buildings. Improved AI We have improved the Sonar/asdic model used by the AI, as well as the ability of ships and planes t…

  • Development Update April 2025 - 28 April 2025

    Hello everyone! This month we have focused on implementing missions and new game modes. New game modes In the current version of Wolfpack, two game modes are supported: Skirmish mode, and User generated missions. The new version of Wolfpack will support two (other) game modes: Scenario mode and Career mode. Career mode is a long form game mode, where players are free to roam the open world using fast travel, completing missions and returning to port to stock up for the next mission. A career is subdivided into chapters. Scenario mode is a more focused, short form game mode, where the players are tasked with a single, smaller mission that can be completed in one play session. Both modes are made with the same editor tools, and these will be made available to the players, so that they can create their own scenarios and careers. In both game modes, the game can be saved and continued later…

  • March Development Update 2025 - 28 March 2025

    Hello everyone! This month we have continued to work on the game world. We have implemented Aircraft, Coastal artillery, Aircraft Carriers, Harbours and Airports. New AI system and unit types In the current version of Wolfpack, the AI only exists as a single British convoy. The convoy consists of merchants and escorts, and they travel in a straight line until attacked. The new AI system that we are developing consists of multiple AI unit types that can work in a global context and work with each other to achieve goals. The new AI system supports multiple nations, and AI from different factions can fight against each other. The new AI system also supports neutral units that do not participate in fights. Strategic, global AI We have added harbours and airports to the new system. Harbours and airports hold ships and aircraft respectively. The AI system has an AI director that decides which…

  • February Development Update 2025 - 28 February 2025

    Hello everyone! This month we have been working on the mission editor and fast travel system. The editor is coming along nicely - We can spawn units, and save and load the world state. The fast travel system has been completed. Fast Travel In the new version of Wolfpack, the game will not automatically update the player’s position on the map. The navigator will have to use real navigation tools to figure out where the u-boat is. The fast travel system is built around this concept. When the u-boat is on the surface, and not in combat, the captain can open the fast travel menu in the map view, and enter a course and a distance to fast travel. The fast travel executes instantly, and the u-boat is now at the new location. If we try to fast travel through land or enemy units, the fast travel will be interrupted at the obstacle. The fast travel action will be automatically recorded in a log.…

  • January Development Update - 30 January 2025

    Hello everyone! This month we have started to integrate the new AI system into the game, and we have started work on saving and loading the world state and units. We have also continued work on the client side handling of the water, and continued work on the corvette model. AI System We have started to integrate the tactical AI system into the game. The tactical AI is responsible for steering individual units, as well as groups of units. When a convoy is attacked, it is the job of the tactical AI to decide how many of the escorts it can spare to hunt down the u-boat. The new AI system can handle ships, aircraft, coastal artillery, anti aircraft guns and hazards like mine fields. It is built to navigate in the global world map. Saving, Loading and the Mission Editor We have introduced save and load functionality for missions. Missions will in the future be able to be saved and resumed wh…

  • End of year update 2024 - 20 December 2024

    Hello everyone! Christmas and New Year’s are getting close, and we’d like to give you an in depth update before the holidays! Our vision Our goal is for Wolfpack to become a server based, truly open world game, with permanent progression and optional pvp. Players will be able to travel anywhere in the world, docking at friendly ports, and resupplying between missions. To read more about this, check our previous post on the subject. This requires a lot of changes, since the game is currently built around a session based peer to peer mode, with no save states or progression. Work this past year To achieve our vision, we have spent the last year rewriting most of the game’s core systems. The biggest change is that the game is no longer played in a single area, but rather in a continuous open world space with longitude/latitude coordinates. This means that all systems that use positions had…

  • Roadmap Update - 30 August 2024

    Hello everyone! We are still working on the net code update, but we have some big news. Going forward we are going to focus on building a new way of playing the game, called Career Mode. This means changing the development roadmap. Career Mode is a free roaming, campaign-style game mode, with permanent progression. In this game mode, you start in 1939 and can play through the entire war. When you quit, progress is saved, so you can continue your game where you left off at a later date. U-boats are free to travel throughout the entire world map, and can use fast travel to quickly traverse great distances. Career Mode is designed to be the seminal Wolfpack experience—we will keep and continue to maintain the old way of playing wolfpack, now called Scenario Mode, where you play a game on a limited map with predefined objectives, without fast travel. Our next release (0.27) will include eve…

Patch notes and updates

S.noRelease datePatch nameGID number
18 March 2024Open Beta Update5679673637656126515
226 November 2021Update 0.25L, new torpedo type!4224935490640217079
310 April 2020Patch 0.22e3112492477889336128
419 October 2019Version 0.20 - Trim tanks2404285581868074038
520 September 2019Weekly update2406534841131859385
613 September 2019Dev update September 133658535001295082182
72 July 2019Version 0.182436926440585385415
84 June 2019Version 0.162400895196222957392
913 April 2019Version 0.15 beta3763229740650444912

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID490920
Live current players27
SteamPulse tracked peak376
Live count (today's peak floor)27
Price$34.99
Free to playNo
Discount0%
Original price USD$34.99
Current price USD$34.99
Release dateMar 15, 2019
DeveloperUsurpator AB
PublisherSUBSIM
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeVery Positive
Positive review percent88%
Positive reviews1,818
Negative reviews242
Total reviews2,060
Steam recommendations1,864
AchievementsNot available
Average playtime forever6,516 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/490920/

Short description

A crew of players experience the tense atmosphere of a WW2 U-boat, manning the stations in this realistic co-op simulation game. Several crews may play together in a wolfpack, completing missions based on iconic events during the different stages of German U-boat warfare. Solo play included.

About this game

In Wolfpack a crew of players man the stations of a German type VII U-boat. Their objective is to intercept and sink enemy ships and escape undetected. The game is played in an unbroken first person perspective. Players interact directly with valves, levers and instruments to control the U-boat. The U-boat in Wolfpack is fully operational and interactive. All stations and instruments have been carefully modeled after original pictures and sources, and kept as realistic as possible without compromising usability. The game allows players to: Play as one or several U-boats. Play multiplayer, or solo with bots. Use advanced plotting tools to plan attacks and to navigate. Manually operate the diesel engines and electric motors. Use dive the planes and rudders. Operate the ballast tanks, trim tanks, and air vents. Use periscopes, and the torpedo data computer. Use the hydrophone to find targets and avoid the enemy. Use the deck gun and anti aircraft gun. Use voice tubes and intercoms to communicate throughout the boat. Communicate with other u-boats over radio using real time, enigma encrypted morse code. We are currently working on the most significant update that the game has ever received. We have completely rewritten the game’s systems to enable new game modes, dedicated servers, PVP and open world gameplay. Current state of the game Today, Wolfpack is played in a single battle mode, called Skirmish. In this game mode, the players are tasked with attacking and destroying an escorted convoy of ships in an open sea battle. The game is played peer to peer, with one player hosting the game. The next big update Our next big update to the game will be a new game mode called Career mode. Career mode is an open world game mode where players can travel to any location on earth. Unlike skirmish mode, progress in career mode will be saved between sessions. The career will be divided into chapters, with each chapter covering a small portion of the war from 1939 to 1945. The first update will contain the first chapter, with more chapters added over the course of development. This update also contains manual navigation, more enemy unit types, and a versus mode.…

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
38Online Co-op
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt Alkohol / Tabak
igrs18Kekerasan Horor Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $34.99
  • Highest observed: $34.99

Wolfpack's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $34.99, the highest is $34.99, and the first visible tracked price is $34.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Wolfpack's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $34.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $34.99. The latest run records $34.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $34.99
  • Current list price: $34.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Wolfpack at $34.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$34.99$34.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $34.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$34.99$34.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $34.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$34.99$34.99No discountSteam Store

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Football Manager 2632,31522 September 2026 - 13:05:09 UTC82,75035,608Sports Interactive
Escape from Tarkov32,01222 September 2026 - 14:13:46 UTC46,24962,122Battlestate Games
Mount & Blade II: Bannerlord28,76122 September 2026 - 16:15:05 UTC248,034297,199TaleWorlds Entertainment

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS259,20822 September 2026 - 16:14:29 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Project Zomboid53,78522 September 2026 - 20:05:07 UTC122,811467,999The Indie Stone
Slay the Spire 250,28122 September 2026 - 18:09:08 UTC574,638199,438Mega Crit
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Palworld46,67922 September 2026 - 22:32:24 UTC2,101,535451,088Pocketpair
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds24,14722 September 2026 - 22:10:33 UTC39,10324,686Jagex Ltd
ARK: Survival Ascended21,58122 September 2026 - 12:46:09 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
The Isle15,55522 September 2026 - 21:55:48 UTC27,916111,695Afterthought LLC
Schedule I12,21322 September 2026 - 20:57:55 UTC455,652297,022TVGS
R.E.P.O.11,08322 September 2026 - 23:21:53 UTC266,908420,693semiwork

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