- Ant Queen 3D Available on Steam - 27 May 2019
Hi Ant Queen fans!!! Over the last year I have been, working, studying and programming a new Ant Queen game. The game is now ready for try outs! AntQueen 3D It’s an early access and the main reason is because I want to have an open dialogue with players to add feature you would be interested in. So I invite everyone to come, have fun and be part of the team. Cheers
- New GamePlay - 8 September 2017
Hi everyone Have a look at this video! https://www.youtube.com/watch?v=tJq83vvWB60&feature=youtu.be All units now have a Health bar and a Food bar. If a unit is missing health, they get get food from a unit an part of the food becomes health. if a unit is missing food, they go take it from a replete ant or the queen. A unit cannot work if it has 0 food. The game can be speed up 3 times. Saving/loading is 100% done Tutorial has 7 parts so far I bought the sounds and i'm working on the Music Manager next build should have the sounds The game still has a bug here or there, but it's playable! Most of the bugs a specific situations like, the player jumps over the fence if he climbs rocks and trees. Alpha testers are killing, by the way!!! They are really helpful Cheers
- New GamePlay - 8 September 2017
Hi everyone Have a look at this video! https://www.youtube.com/watch?v=tJq83vvWB60&feature=youtu.be All units now have a Health bar and a Food bar. If a unit is missing health, they get get food from a unit an part of the food becomes health. if a unit is missing food, they go take it from a replete ant or the queen. A unit cannot work if it has 0 food. The game can be speed up 3 times. Saving/loading is 100% done Tutorial has 7 parts so far I bought the sounds and i'm working on the Music Manager next build should have the sounds The game still has a bug here or there, but it's playable! Most of the bugs a specific situations like, the player jumps over the fence if he climbs rocks and trees. Alpha testers are killing, by the way!!! They are really helpful Cheers
- Alpha has Started - 16 August 2017
Alpha has launched and the feedback is very positive! I'm having a really good time exchanging and communicating with testers. So far, I got people I know trying out the game. At Some moment I will switch to beta and invite more players. Players who are helping me out are going to have their names in the credits. The game keeps growing! I'm implementing a lot of new ideas and past suggestions in the game. THINGS LIKE: - Units now have a health bar AND a food bar. In nature ants store food in their abdomen that they can after share with other ants that are in need. When a worker brings back food to the colony, he finds a replete or the queen and gives the food in the storing ant. This food is later use to get health back or use to feed the eggs and larva. - The player can only see his colony when underground. I added a very nice fog that matches the underground that prevents form seeing…
- Alpha has Started - 16 August 2017
Alpha has launched and the feedback is very positive! I'm having a really good time exchanging and communicating with testers. So far, I got people I know trying out the game. At Some moment I will switch to beta and invite more players. Players who are helping me out are going to have their names in the credits. The game keeps growing! I'm implementing a lot of new ideas and past suggestions in the game. THINGS LIKE: - Units now have a health bar AND a food bar. In nature ants store food in their abdomen that they can after share with other ants that are in need. When a worker brings back food to the colony, he finds a replete or the queen and gives the food in the storing ant. This food is later use to get health back or use to feed the eggs and larva. - The player can only see his colony when underground. I added a very nice fog that matches the underground that prevents form seeing…
- NEW GAME PLAY VIDEO - 18 June 2017
This last month of work! Game is now playable and it looks really good! I'm surprising myself Special thanks to ThatZenoGuy https://fernandodudka.wixsite.com/antqueen3d/underground/2017/06/18/Networking-and-More Enjoy!
- NEW GAME PLAY VIDEO - 18 June 2017
This last month of work! Game is now playable and it looks really good! I'm surprising myself Special thanks to ThatZenoGuy https://fernandodudka.wixsite.com/antqueen3d/underground/2017/06/18/Networking-and-More Enjoy!
- This last two weeks of work! - 1 May 2017
https://fernandodudka.wixsite.com/antqueen3d/underground/2017/05/01/Night-Map-Ant-classes---colours-UI-panels-and-so-much-more Alot of work in the past two weeks! Thank you again for the support, it's realy nice ps: I did a quick research on youtube about Ant Queen and I found a youtuber who is posting his gameplay and he has reach over 600 000 views in some videos, I would never have imagine!! ːsteamhappyː
- This last two weeks of work! - 1 May 2017
https://fernandodudka.wixsite.com/antqueen3d/underground/2017/05/01/Night-Map-Ant-classes---colours-UI-panels-and-so-much-more Alot of work in the past two weeks! Thank you again for the support, it's realy nice ps: I did a quick research on youtube about Ant Queen and I found a youtuber who is posting his gameplay and he has reach over 600 000 views in some videos, I would never have imagine!! ːsteamhappyː
- DIGGING SYSTEM - 14 April 2017
SUSCRIBE!!! as always, your ideas are much welcome https://fernandodudka.wixsite.com/antqueen3d Have a good weekend ːsteamhappyː
- DIGGING SYSTEM - 14 April 2017
SUSCRIBE!!! as always, your ideas are much welcome https://fernandodudka.wixsite.com/antqueen3d Have a good weekend ːsteamhappyː
- Second Month of Work - 1 April 2017
https://fernandodudka.wixsite.com/antqueen3d This Month, I did a lot of work this Month... on stop of being tremendously good looking!! The game is now network ready, two players can build their colony and each ant created is not controllable by the opposing player. I made sure to make it secure. Basically preventing any weird person from trying to control non-authorited game object. Digging is also replicated on both sides. When a Dig action has been commanded, some ground "blocks" are created and the players needs to clean his colony if he wants to dig further in the direction. The player needs to first set a zone where he would like ants to drop dirt blocks and the "Cleaning " will start. (Player needs to in FPS view to dig his colony.). At the moment ants don't dig alone, player needs to expand his colony and workers will come "Clean". I programmed the ground blocks to be controllab…
- Second Month of Work - 1 April 2017
https://fernandodudka.wixsite.com/antqueen3d This Month, I did a lot of work this Month... on stop of being tremendously good looking!! The game is now network ready, two players can build their colony and each ant created is not controllable by the opposing player. I made sure to make it secure. Basically preventing any weird person from trying to control non-authorited game object. Digging is also replicated on both sides. When a Dig action has been commanded, some ground "blocks" are created and the players needs to clean his colony if he wants to dig further in the direction. The player needs to first set a zone where he would like ants to drop dirt blocks and the "Cleaning " will start. (Player needs to in FPS view to dig his colony.). At the moment ants don't dig alone, player needs to expand his colony and workers will come "Clean". I programmed the ground blocks to be controllab…
- Dev Blog - 19 March 2017
I created a blog to show the progress of the game https://fernandodudka.wixsite.com/antqueen3d so far... Player starts with a queen in First person view, than you decide where you want your colony and you dig a first tunnel. Once you decided what will be the first room, you can start creating workers Worked automatically start to create a pheromone map. If pheromones are near each other and nothing is between them ( "wall" ), they become linked. This is done recursively, unlinked pheromone can become linked at any time a new pheromone is being linked near by. Workers follow a path or if they reach the end, they start adding pheromones on the map. If a line of linked pheromone touch a food source, the linked pheromone line become green. If a line of pheromone is green, ants will follow that line until they reach a good source Worked after bring back food parts to the queen to feed her On…
- Dev Blog - 19 March 2017
I created a blog to show the progress of the game https://fernandodudka.wixsite.com/antqueen3d so far... Player starts with a queen in First person view, than you decide where you want your colony and you dig a first tunnel. Once you decided what will be the first room, you can start creating workers Worked automatically start to create a pheromone map. If pheromones are near each other and nothing is between them ( "wall" ), they become linked. This is done recursively, unlinked pheromone can become linked at any time a new pheromone is being linked near by. Workers follow a path or if they reach the end, they start adding pheromones on the map. If a line of linked pheromone touch a food source, the linked pheromone line become green. If a line of pheromone is green, ants will follow that line until they reach a good source Worked after bring back food parts to the queen to feed her On…
- Ant Queen 3D is on the move 🙀 - 1 March 2017
I'm happy to let you all know that I'm working on the new version of ant queen!!! So far, -It's going to be in full 3D! I might have found a 3D artist that will make 3D ants. I'm thinking of having 3 different type of ants. ( not certain what ants it's going to be) -I'm working on a 3D voxel terrain where the players can actually dig their colony. Like mine craft but not blocks, it's really terrain morphing. Pathfinding is hard but I'm getting there. -It's a network multiplayer game 1vs1, but it could be maybe be 2vs2. First 1vs1! -The game style will be a mix between RTS top view and a FPS. You will actually take control of an ant and walk in the map or control many units from top view. -There will be a pheromone system. Exemple, after having kill a spider, you will take control of an ant and place a pheromone trail for the colony to the food. Once a link is created, ants will start to…
- Ant Queen 3D is on the move 🙀 - 1 March 2017
I'm happy to let you all know that I'm working on the new version of ant queen!!! So far, -It's going to be in full 3D! I might have found a 3D artist that will make 3D ants. I'm thinking of having 3 different type of ants. ( not certain what ants it's going to be) -I'm working on a 3D voxel terrain where the players can actually dig their colony. Like mine craft but not blocks, it's really terrain morphing. Pathfinding is hard but I'm getting there. -It's a network multiplayer game 1vs1, but it could be maybe be 2vs2. First 1vs1! -The game style will be a mix between RTS top view and a FPS. You will actually take control of an ant and walk in the map or control many units from top view. -There will be a pheromone system. Exemple, after having kill a spider, you will take control of an ant and place a pheromone trail for the colony to the food. Once a link is created, ants will start to…
- Ant Queen Futur - Multiplayer - 22 December 2016
Dear players, I would like to let you all know that i'm presently learning the magic of Multiplayer video gaming. A big demand from players was to have a multiplayer mode where you can play agains other players! This last 3 months i have been working, learning the multiplayer platform and making a new game. The reason for the update break of Ant Queen. I really had to take a break from working on this projet. Making an RTS game is THE most difficult game to programme and making an Online Multiplayer RTS is just programming set to God Mode. I'm planning on finishing the game i'm working on - Aetherios - and after that Restart from scratch Ant Queen ( 3D ) and having it be a solid multiplayer game. For now, I invite you all to come have a peek at my new project. http://aetherios.live/ I'm also looking for a pool of players who would like to take part in the Alpha and Beta phase of the Aet…
- Ant Queen Futur - Multiplayer - 22 December 2016
Dear players, I would like to let you all know that i'm presently learning the magic of Multiplayer video gaming. A big demand from players was to have a multiplayer mode where you can play agains other players! This last 3 months i have been working, learning the multiplayer platform and making a new game. The reason for the update break of Ant Queen. I really had to take a break from working on this projet. Making an RTS game is THE most difficult game to programme and making an Online Multiplayer RTS is just programming set to God Mode. I'm planning on finishing the game i'm working on - Aetherios - and after that Restart from scratch Ant Queen ( 3D ) and having it be a solid multiplayer game. For now, I invite you all to come have a peek at my new project. http://aetherios.live/ I'm also looking for a pool of players who would like to take part in the Alpha and Beta phase of the Aet…
- Pathc 3.6 Achivements - 1 October 2016
Fixed the Steam Achivements bug Npc's killed by other npc and not form the player where sending information to the Steam Achivement Manager.... It's fixed and works well now! Queen- -If the player has more green ants than other types, the queen's skin will match. -Green Queen Achivement works above a value of green ants. - When the sandbox start and the players is faster than one second to lay an egg, the spawnpoint has not changing fast enough. Now it does! Thanks and have fun