Overview
Human, we have a problem comes from Enrick Lambert and is published by Enrick Lambert. It arrived on Steam on Jul 5, 2016, and it sits naturally among Single-player, Steam Achievements, Tracked Controller Support, VR Only, Stats, Steam Leaderboards, and Family Sharing. SteamPulse tracks it across Windows and Steam so readers get a quick useful snapshot, not just a wall of numbers.
Players and reviews
Human, we have a problem's latest SteamPulse observation recorded 0 players at 22 September 2026 - 10:54:04 UTC, with a tracked peak near 1. This peak is the highest value in the available SteamPulse record and may not include activity before tracking began. Player reaction is 73% positive across 11 reviews.
Language and system requirements
Human, we have a problem is available in 4 languages including:
regional rating details listed by Steam when available
| Platform | Type | OS | Processor | Memory | Graphics | Storage |
|---|---|---|---|---|---|---|
| Windows | Minimum | Not listed | Intel i5-4590 / AMD FX 8350 equivalent or greater | 4 MB RAM | NVIDIA GeForce® GTX 970 / AMD Radeon™ R9 290 equivalent or greater | 300 MB available space VR Support: SteamVR. Room Scale 2m by 1.5m area required |
Sales, recommendations, and streams
Human, we have a problem has sold up to 639 units and has recommendation data pending. The estimated VGI revenue is $3,617. On Twitch, 0 streamers are live with around 0 total watchers.
