- Major update coming in December....! - 16 November 2020
At long last a major update for Discrepant is coming. I got tied up with Sue's Story and neglected fixing the issues, and now with Sue's Story finished and stable, time has been spent on cleaning up bugs and making sure all players can actually get to the end of the game! Sorry for the wait, but I hope it will be worth it. Coming soon....!!
- Coming soon...! - 29 January 2020
- More DLC screenshots in the making.. - 10 January 2020
Some more screenshots. This DLC includes navigating between cargo decks in a space shuttle.... more pics to follow.
- SUE'S STORY DLC SCREENSHOTS - 24 December 2019
- Sue's Story - Free DLC coming in the New Year - 16 December 2019
We are working on release a significant new story line to the game, called "Sue's Story". It will provide an alternate quest line which explores Sue's adventures on the spaceship (spoiler - and other locations in space, which includes flying a small shuttle around between locations). Feedback has been that the Tutorial has provided a good base for exploring the story further, and so we will be extending this section massively, and providing it as a free upgrade to the game which will come through in the New Year.
- RJDriver Update 1.1.0 released! - 13 December 2019
Input key remapping! Includes all key actions, but not WASD and Mouse - presume those are not needed?
- v1.02 Hot patch coming this week! - 9 December 2019
A patch fixing several small issues that prevent progression through to the Sewers will be released this weekend! If you have gotten that far, and have gotten to the lifts that drop you under the graveyard, hang tight... ! Hope you're enjoying it.. having heaps of fun watching all the Youtube uploads! Anyone with frame rate issues let me know. I see 70fps on some and 40 on others.... anyone below 30, let me know!? Thanks
- Update v1.00 released! - 7 December 2019
Finally got to v1.00. This is the final official release. Only hot patches will follow for V1. V2 will include the remaining game levels. In this release: DEA-200 - Melee attacking distance issues. DEA-271 - Rottweiler gets stuck in landscape. DEA-272 - Improvements to Glitch AI hunt and attack. Enjoy!
- 0.99.4 Hot Patch released - 18 November 2019
Fixes a small bug relating to Sue equipping a space suit in the first level.
- Update 0.99.3 released - 15 November 2019
New update adds highly requested feature, so give player 3 lives.. before dying. Looking to add manual save at any point, not just checkpoints. Bugs - Some inaccuracies with the inventory when continuing after death. - Sue's car hood gets stuck to car engine. Requests - Change "QuickOpen" door to not push the player through - Give player 3 lives (restarts) before death. - When using an item from inventory, close the popup menu afterwards. - Upgraded laser scanner disable terminal. Details: http://14.1.70.45:8080/projects/DEA/versions/10900
- 0.99.2 Hot Patch released - 6 November 2019
BugDEA-264] - Correct issue with game menu start screen.
- 0.99.1 Hot Patch released - 5 November 2019
To address some issues with the help system and end game sequence not showing the menu again. Feature RequestsDEA-262] - Delete unused assets in contents folderDEA-263] - Provide some low level lighting in the air duct crawlspace in spaceship DefectsDEA-260] - Help menu returns to blank menu if dyingDEA-261] - Help menu doesn't close when exiting game.
- 0.99 Update released - 2 November 2019
Release Notes - Discrepant Early Access - Version 0.99 BugDEA-251] - Wordsmith the Objectives tutorial popup wording,DEA-252] - Correct door alignment in chamber next to Cryo startup,DEA-253] - Update wording of Disable Scanner objective wording.DEA-254] - Help button on Backpack tutorial not workingDEA-255] - Readable items tutorial has backpack underneath & help also doesn't work. RequestDEA-250] - Popup Laser effect on floor maps.DEA-256] - Add Chamber markers to maps in Emergency Checklist book and Sci-FiDEA-257] - Add Terminals TutorialDEA-258] - Add lift doors to SciFi levelsDEA-259] - Add air duct tunnels to avoid scanner on scifi level 1
- 0.98.2 Update released - 29 October 2019
A number of small issues and requests are provided in 0.98.2, as per below. BugsDEA-169] - zippo in water does weird reclick repeatDEA-199] - Zippo noise comes on and won't stop after leaving the neighbor's pool.DEA-212] - Hand switches from right to left for a split second RequestDEA-248] - Upgrade Tutorial and Objectives in PrologueDEA-249] - Add Help Screens off Menu System The Prologue has been changed to accommodate clearer tutorial objectives,and will hopefully improve the player experience when starting out. Also, every Tutorial now references a comprehensive Help system that explains game mechanics. Enjoy!
- 0.98.1 Hot Patch released - 18 October 2019
Release Notes - Discrepant Early Access - Version 0.98.1 DEA-195] - Died from exiting the shedDEA-247] - Sewer floor lift doesn't go down all the way to the bottom More information on current backlog and issues status in Jira. Another update planned for Sunday, 20th October.
- 0.98 Update Released - 16 October 2019
Hi, after a few weeks off, another update has been applied to Steam. A number of issues have been addressed and several feature requests included, with a major update to follow on the 20th. DEA-246 Discrepant Novel Secret not findable DEA-245 Instant kill hit damage happens randomly DEA-235 Transition between New Haven and Transition Room 1 still bugged DEA-213 Remove recharge timer on goggles. DEA-211 Metric Units DEA-207 Weird blue wall in house garage. DEA-197 Fences look like they glow in the dark DEA-192 Bathroom mirror is more like tv screen DEA-188 Add more obvious low health warnings DEA-184 Backing out from Transition One leaves me with black screen DEA-171 Note upside down in TR1 DEA-102 New Haven - When crouching, the Player cannot be detected by enemies. Summary of issues here: http://14.1.70.45:8080/secure/Dashboard.jspa Due to changes in certain quest/inventory objects, EA…
- 0.97.1 Hot patch released - 27 September 2019
This patch applies a fix to the problem some players experience entering the underground transition room under the shed. Please comment and let me know if this is now fixed! DEA-184 Backing out from Transition One leaves me with black screen DEA-235 Transition between New Haven and Transition Room 1 still bugged This will be the last update for 3 weeks as I am away. Expect 20 Oct. The first major update which will start to open up levels in Chapter 2 will be before the end of October.
- New Haven (different timezone!) - 26 September 2019
A different time period in New Haven which some of you would not have encountered yet. Noticeable due to the blood red sky!
- 0.97 Update released - 26 September 2019
A number of minor fixes and enhancements completed. Unfortunately this update does not fix the problem some players are having accessing the underground below the shed to the Transition Room to meet Sue. However, good news is I can finally reproduce the problem, so now I can find a fix! DEA-223 Body pitch not restored after ranged weapon dropped. DEA-227 Auto Equip Watch from pickup DEA-241 Truck door easier to access with "rapid open feature" DEA-242 Increase lighting levels near crawl space on spaceship. DEA-243 Cosmetic changes to Prologue level DEA-244 Failed objectives not completing displaying in menu correctly
- 0.96 Update released. - 22 September 2019
A number of small fixes applied. Big updates coming through the week, keep watching. DEA-231 Goggles and/or face clipping through camera on sharp turns DEA-232 Goggles not equipped / unequipped with "E"in inventory. DEA-233 More natural pose when walking/running with 2-handed melee items DEA-234 2 handed items need to unequip flashlight/lighter to hip, not to floor DEA-236 Extend Objective popup from 5 to 10 seconds. DEA-237 Airlock button disconnects from airlock DEA-238 Heavy tool should be 2 handed. DEA-239 Ship map upgraded to overhead view. DEA-240 Inactivating an objective doesnt suppress objective wording