SPSTEAMPULSELIVE ANALYTICS
Battle Knights

Battle Knights Steam metadata

Mire Studios | Aug 31, 2016 | game

Released

0players observed · 22 September 2026 - 21:12:28 UTC

ActionAdventureIndiePlatformer2DSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)870
  • Revenue (VGI)$1,710
  • Review score78% positive

Battle Knights metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)870
  • Revenue (VGI)$1,710
  • Review score78% positive
  • Total reviews18
  • Release dateAug 31, 2016
  • DeveloperMire Studios
  • PublisherMire Studios

Genres: Action, Adventure, Indie

Company pages: Developer: Mire StudiosPublisher: Mire Studios

Top Steam chartsTop 100 gamesGame directorySteam Store page

Battle Knights Steam metadata

Battle Knights metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/493000/metadata
Steam Storehttps://store.steampowered.com/app/493000/
Steam Communityhttps://steamcommunity.com/app/493000
PCGamingWiki search
IGDB searchSearch IGDB for Battle Knights

Reviews, pricing, and metadata

Review summary

Mostly Positive

78% positive, 14 positive, 4 negative

Price and discount

$2.99

Platforms

Windows, Linux

Categories

Single-player, Multi-player, PvP, Shared/Split Screen PvP, Co-op, Shared/Split Screen Co-op

Achievements

20

Platform releases
  • Steam 31 August 2016
  • Xbox 22 June 2018

Latest Steam announcements

  • Controller Tweaks - 3 August 2020

    Hey everyone, We've had people comment recently that their controller(s) haven't been working with Battle Knights for whatever reason(s). This has been a difficult thing for us to solve because we haven't had issues on our end so you can imagine our frustration trying to see what could be going wrong. We have enabled a generic platformer controller template through steam in an effort to see if that will solve the issues that people have had but we won't know how effective it is without feedback. If you're someone who has a controller that wasn't working, please give the game a try and let us know in the forums if this change helped or not and which controller(s) you use(d). Thanks very much guys and we apologize for the inconvenience and we hope that this small tweak fixes things.

  • New Game and Bundle - 22 July 2019

    Hey everyone, We recently released a small game, Neon Slashers, about two weeks ago. It's a quick versus style game that you can play online with your friends for $1 (or the equivalent in your region). We've also bundled Battle Knights and Neon Slashers together for $2.99 which basically means you get Neon Slashers for free as Battle Knights normally sells for $2.99. Anyway, we hope you enjoy the game and thanks to everyone who's purchased either or both games so far as we're always very appreciative of the support.

  • Screen Resolution Scaling Fixed - 19 December 2018

    Hello everyone, There has been an issue for the past few months where some users would have the game in a very small window (instead of their native screen resolution). This was pointed out by in our forums and we were able to fix it a day or two ago. The issue was missed for so long because it did not appear on our test machine after we upgraded the version of Unity we were using for the game (the upgrade was to match the Xbox version). There seems to be a regression in the version we used which caused this issue. Since the test machine didn't have any issues, we pushed the update thinking everything was fine. We apologize for letting this issue persist for so long as fixing it ended up being simple but it took a bit of time to figure out a good way to do so (and we were simply unaware of it for so long). Please let us know if anyone else still experiences any issues with the screen sc…

  • Battle Knights Update (Xbox parity) - 10 July 2018

    Hey everyone, About a week ago, we updated Battle Knights to match the Xbox One version. Below are the most important parts of the update. - Changed character movement (should feel more responsive) - Performance improvements(only noticeable on much lower end hardware) - Controller improvement (mostly just how controllers are managed by the game) - Only certain enemies knock back (bosses, minotaur, and goblins). Knock back occurs regardless of if a player is blocking or not (damage still doesn't get dealt). There were other things done but they were mostly small things in relation to what's written above. Hopefully you guys enjoy the update.

  • Battle Knights Version 1.1.0 Plus Edition - 23 December 2016

    Today we're excited to announce that Battle Knights has received a large update. As such, this moves the version number to 1.1.0 and we're calling it the the plus edition. The main thing that was added in this update is the new upgrade shop that is available in story mode. In return for gold coins, players can now upgrade Wonder, the player character, to increase his fighting power. The upgrade shop can be found in the realm select screen. The following things can be upgraded. - Damage ( 1 upgrade level) - Health ( 3 upgrade levels) - Shield Duration ( 2 upgrade levels) - Lives ( 3 upgrade levels) The intent of the upgrades is to allow players that become stuck in the game to have a way to make Wonder more powerful so that they may continue progressing through story mode. These upgrades are in no way a requirement to get through the content within story mode but they will greatly assist…

  • Battle Knights Version 1.1.0 Plus Edition - 23 December 2016

    Today we're excited to announce that Battle Knights has received a large update. As such, this moves the version number to 1.1.0 and we're calling it the the plus edition. The main thing that was added in this update is the new upgrade shop that is available in story mode. In return for gold coins, players can now upgrade Wonder, the player character, to increase his fighting power. The upgrade shop can be found in the realm select screen. The following things can be upgraded. - Damage ( 1 upgrade level) - Health ( 3 upgrade levels) - Shield Duration ( 2 upgrade levels) - Lives ( 3 upgrade levels) The intent of the upgrades is to allow players that become stuck in the game to have a way to make Wonder more powerful so that they may continue progressing through story mode. These upgrades are in no way a requirement to get through the content within story mode but they will greatly assist…

  • Version 1.0.6 - 2 November 2016

    Hey everyone, we've just made some changes to Battle Knights. Read about them below. - Fixed an issue in which lives weren't resetting when replaying Rainbow Realm - Changed Blue Realm level balance - Made a change with controllers that should resolve some issues that users have experienced - Fixed a small memory leak (this was only noticeable in systems with lower specs) - Improved performance (this will only be noticeable in systems with lower specs)

  • Version 1.0.6 - 2 November 2016

    Hey everyone, we've just made some changes to Battle Knights. Read about them below. - Fixed an issue in which lives weren't resetting when replaying Rainbow Realm - Changed Blue Realm level balance - Made a change with controllers that should resolve some issues that users have experienced - Fixed a small memory leak (this was only noticeable in systems with lower specs) - Improved performance (this will only be noticeable in systems with lower specs)

  • Version 1.0.5 (Infinite Lives Option) - 13 September 2016

    We've just updated Battle Knights to include infinite lives. This was decided because Battle Knights has a steep difficulty curve which requires practice to master. However, enabling infinite lives comes at the cost of being unable to earn achievements (other than in challenge levels) as we want to reward skilled players for investing their time into the game. As there is the choice to replay any level in the game, players may decide to go back and replay them with a finite amount lives in order to earn achievements. Battle Knights Version - 1.0.5 (09/12/2016) - Infinite lives have been added in the options menu. However, playing with infinite lives will prevent the ability to earn achievements. Challenge levels are the exception to this as they have always had infinite lives by default. - Fixed an issue with spawning clouds on Green Challenge. - Fixed an issue when setting lives and go…

  • Version 1.0.5 (Infinite Lives Option) - 13 September 2016

    We've just updated Battle Knights to include infinite lives. This was decided because Battle Knights has a steep difficulty curve which requires practice to master. However, enabling infinite lives comes at the cost of being unable to earn achievements (other than in challenge levels) as we want to reward skilled players for investing their time into the game. As there is the choice to replay any level in the game, players may decide to go back and replay them with a finite amount lives in order to earn achievements. Battle Knights Version - 1.0.5 (09/12/2016) - Infinite lives have been added in the options menu. However, playing with infinite lives will prevent the ability to earn achievements. Challenge levels are the exception to this as they have always had infinite lives by default. - Fixed an issue with spawning clouds on Green Challenge. - Fixed an issue when setting lives and go…

  • Version 1.0.4 - 7 September 2016

    We've just released another patch for Battle Knights. This one addresses a major issue which was discovered in the Dungeon Run game mode. - Fixed an issue which caused the game to crash when fighting the Werewolf boss in Dungeon Run - Dungeon Run Minotaur now properly goes into it's death animation when defeated We apologize to anyone who may have been affected by this.

  • Version 1.0.4 - 7 September 2016

    We've just released another patch for Battle Knights. This one addresses a major issue which was discovered in the Dungeon Run game mode. - Fixed an issue which caused the game to crash when fighting the Werewolf boss in Dungeon Run - Dungeon Run Minotaur now properly goes into it's death animation when defeated We apologize to anyone who may have been affected by this.

  • Version 1.0.3 - 5 September 2016

    Today we've released another patch. This patch addresses the following: - Changed cosmetics in Red Realm - Changed cosmetics in Rainbow Realm - Completing Black Challenge now properly unlocks the achievement - Boss Rush Valor background music now properly speeds up when his hp falls below 50% - Boss Rush Honor background music now properly speeds up when his hp falls below 50% We hope that you've all been enjoying the game so far.

  • Version 1.0.3 - 5 September 2016

    Today we've released another patch. This patch addresses the following: - Changed cosmetics in Red Realm - Changed cosmetics in Rainbow Realm - Completing Black Challenge now properly unlocks the achievement - Boss Rush Valor background music now properly speeds up when his hp falls below 50% - Boss Rush Honor background music now properly speeds up when his hp falls below 50% We hope that you've all been enjoying the game so far.

  • Version 1.0.2 - 2 September 2016

    We've just updated Battle Knights to version 1.0.2 but "what of version 1.0.1?", you may be asking. Well, we just forgot to announce it so here are the patch notes for both versions. Battle Knights Version - 1.0.2 (09/02/2016) - White Challenge is aptly named (from White Realm) - Death trap collision bound (left side) has been added - Changed cosmetics in Yellow Realm - Minotaur is now invulnerable for 1 second after taking damage. Health has been reduced to 8, from 10, compensate - Defeating White Boss now properly unlocks the achievement for defeating him Battle Knights Version - 1.0.1 (08/31/2016) - Fixed cosmetic bug in Sand Grinder - Fixed level bug in Dead Deeps (Blue Challenge) - Camera Filter preference is now taken into consideration on Dead Deeps (Blue Challenge) - Story Mode Unlocked achievement now functions as intended - Wonder's name is now the proper color in ending cinem…

  • Version 1.0.2 - 2 September 2016

    We've just updated Battle Knights to version 1.0.2 but "what of version 1.0.1?", you may be asking. Well, we just forgot to announce it so here are the patch notes for both versions. Battle Knights Version - 1.0.2 (09/02/2016) - White Challenge is aptly named (from White Realm) - Death trap collision bound (left side) has been added - Changed cosmetics in Yellow Realm - Minotaur is now invulnerable for 1 second after taking damage. Health has been reduced to 8, from 10, compensate - Defeating White Boss now properly unlocks the achievement for defeating him Battle Knights Version - 1.0.1 (08/31/2016) - Fixed cosmetic bug in Sand Grinder - Fixed level bug in Dead Deeps (Blue Challenge) - Camera Filter preference is now taken into consideration on Dead Deeps (Blue Challenge) - Story Mode Unlocked achievement now functions as intended - Wonder's name is now the proper color in ending cinem…

  • Battle Knights is now Live - 31 August 2016

    Hey everyone, we just wanted to let you know that Battle Knights is now available for sale. We hope that those who end up playing the game enjoy it. If anyone runs into any sort of issues, please post about it in our community forums with as much detail as possible so we can get it sorted and fixed asap.

  • Battle Knights is now Live - 31 August 2016

    Hey everyone, we just wanted to let you know that Battle Knights is now available for sale. We hope that those who end up playing the game enjoy it. If anyone runs into any sort of issues, please post about it in our community forums with as much detail as possible so we can get it sorted and fixed asap.

Patch notes and updates

S.noRelease datePatch nameGID number
13 August 2020Controller Tweaks3664193578973013114
223 December 2016Battle Knights Version 1.1.0 Plus Edition4249665521684598945

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID493000
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateAug 31, 2016
DeveloperMire Studios
PublisherMire Studios
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent78%
Positive reviews14
Negative reviews4
Total reviews18
Steam recommendationsNot available
Achievements20
Average playtime forever112 minutes
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/493000/

Short description

Play as the blue knight, Wonder, who is on a quest to unite the colored realms. Battle Knights is the kind of game you remember playing back in the days of the NES and SNES. It's an easy to play yet challenging platformer.

About this game

Play as the blue knight, Wonder, who is on a quest to unite the colored realms. Battle Knights is the kind of game you remember playing back in the days of the NES and SNES. It's an easy to play yet challenging platformer. The game may seem trivial with Wonder only being able to attack, block, and jump but, rest assured, that Battle Knights is not for the faint of heart. Featuring 4 game modes (Story, Versus, Dungeon Run, and Survival) and unlockable content, you're sure to find something that suits you. Story Mode: Battle Knights contains a story mode that consists of six realms that the player must clear in order to beat the game. The realms area playable in any order the player wishes, with a boss being unlocked after the completion of each realm. Story mode can also be played cooperatively. All realms feature a challenge level that will unlock a bonus mode once all are beaten. Six Realms to clear Coop (Up to 2 players) Challenge levels Bosses Unlockable content Versus Mode: Battle Knights also contains a versus component containing 14 stages that can be played with up to six players locally. Versus Mode can be played in any team combination (2v2, 3v3, 2v2v2, 1v3, etc) or free for all. Knights of the same color are automatically placed on the same team. This means that to play a free for all match, all players must select differing knight colors. Unlike Story Mode, Versus Mode has items that drop and, upon pickup, give the player a temporary ability. The frequency at which the items drop can be changed or removed completely if the players are wanting a more skill-based match. 2-6 player competitive mode Teams in any combination (3v3, 2v2, 1v2, 1v3, etc) or free for all Same colored knights are automatically grouped into the same team Last man/team standing wins Item spawns (frequency can be changed or disabled entirely) Bonus Modes: Some available at the start Others must be unlocked through story mode Includes 1-6 player coop modes

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
37Shared/Split Screen PvP
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
28Full controller support
23Steam Cloud
43Remote Play on TV
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbeMild Cartoon Violence
dejus6Violência fantasiosa
steam germany12Fantasy-Gewalt
igrs13Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Battle Knights's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Battle Knights's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Battle Knights at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$2.99$2.99No discountSteam Store

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