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D.I.P. Playtest

D.I.P. Playtest Steam news

Silicon Coyote | Aug 21, 2026 | game

Released

0players observed · 14 October 2026 - 12:18:27 UTC

ActionCasualIndie

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

D.I.P. Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateAug 21, 2026
  • DeveloperSilicon Coyote
  • PublisherNot available

Genres: Action, Casual, Indie

Company pages: Developer: Silicon Coyote

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

D.I.P. Playtest Steam news

D.I.P. Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • small changes - no more infinite paint - 24 September 2026

    - center the clock - paint have to be refill on a painting time basis - empty bucket removed from levels -> will be added as trap later

  • quick patch - 16 September 2026

    avoid menu button to quit pause mode inside in-game menu

  • 2026-09-15 bug fix - 15 September 2026

    List of bug fixes Fixed screen alignment on non-16:9 devices - black bars may appear around the game Fixed menu navigation on the multiplayer selection screen Fixed right-stick aiming not working while the tail is stuck in an object Changed the tail drawing mode (test) Changed tail collision detection around objects (not perfect yet) -still WIP Fixed the end-of-round menu disappearing without changing the level New clock design (no new sound yet) added a power button - not yet implemented soon to come

  • patch 2026 08 25 - 25 August 2026

    Add a deadzone to the climb up/down control + make the control progressive instead of 0/1 → already implemented, increased to 0.3 Changed left/right move mode while hanging to be more reactive with a long push Player select → Ready: indicate that players need to choose their color first Disable character controls during Ready/Go at the start Back button after a game: return to the in-game menu instead of the start menu Borderless and resolution options should only appear in windowed mode

  • Small bug fix 2026 08 24 - 24 August 2026

    Todays bug hunting : Tutorial localization No more tutorial soft locks Global: labels can no longer be focused by mistake Option menu: language selection is now operational Option menu: paint selector is now operational

  • update 20260823 - 23 August 2026

    small fix in rpt status

  • UPDATE 2026_08_23 - 23 August 2026

    integrated remote play together

Patch notes and updates

S.noRelease datePatch nameGID number
124 September 2026small changes - no more infinite paint1844751498222066
216 September 2026quick patch1844115010488179
315 September 20262026-09-15 bug fix1843481262705041
425 August 2026patch 2026 08 251841579228679529
524 August 2026Small bug fix 2026 08 241841579228676591
623 August 2026update 202608231841579228673688
723 August 2026UPDATE 2026_08_231841579228673650

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