SPSTEAMPULSELIVE ANALYTICS
MageWorks

MageWorks Steam metadata

Earthborn Interactive, LLC | Mar 28, 2019 | game

Released

0players observed · 25 September 2026 - 22:24:20 UTC

CasualVRActionAdventureMagicSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)640
  • Revenue (VGI)$2,718
  • Review score56% positive

MageWorks metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)640
  • Revenue (VGI)$2,718
  • Review score56% positive
  • Total reviews16
  • Release dateMar 28, 2019
  • DeveloperEarthborn Interactive, LLC
  • PublisherEarthborn Interactive, LLC

Genres: Casual

Company pages: Developer: Earthborn Interactive, LLCPublisher: Earthborn Interactive, LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

MageWorks Steam metadata

MageWorks metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/494780/metadata
Steam Storehttps://store.steampowered.com/app/494780/
Steam Communityhttps://steamcommunity.com/app/494780
PCGamingWiki search
IGDB searchSearch IGDB for MageWorks

Reviews, pricing, and metadata

Review summary

Mixed

56% positive, 9 positive, 7 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Family Sharing

Achievements

Not available

Platform releases
  • Steam 28 March 2019

Latest Steam announcements

  • 2.1.8 UX Improvements - 19 May 2024

    Smoothed out spellbook control and stats toggling

  • 2.1.7 MageWorks Now With 25 Spells to Unlock - 19 May 2024

    All 25 spells have been integrated, ux improvements, new menus, snap turning controls, bug fixes

  • Patch 2.0.148.1 October 2023 - 22 October 2023

    *Fixed a respawn bug when the mana fountain is broken at the graveyard shift *Fixed a collision bug with the Thorn Wall spell

  • MageWorks 2.0 Fall Update - 13 October 2023

    What we accomplished this past summer This past summer was a productive month for MageWorks. New art, level design, ux design, and sound effects have all been integrated. The game has been redesigned to be able to run on standalone VR headsets with a new style and optimizations to keep things running fast and smooth. The characters have been re-painted and in some cases resculpted to have a more unique look where possible. The environments are now being designed with a unique environment per spell in mind. Collecting resources to craft a custom staff is part of making your way through a map to discover a new spell. Spells can now be empowered! When you craft a staff, if the ink type you use matches the spell type you cast, your spell will be more powerful! And staff crafting has been simplified and expedited so staffs can be created with fewer steps and easier mechanics. What's the road…

  • 2.0.147 MageWorks Update - 11 October 2023

    Spell empowering is now functional Bug Fixes

  • Update Notes 2.0.145 - 7 October 2023

    Fixed a bug in the tutorial that could break progression Performance improvements Testing some gameplay layout changes in the exploration maps

  • Update 2.0.144 - 4 October 2023

    Improved tutorial flow Performance improvements Bug fixes

  • October Update 2.0.143 - 4 October 2023

    Improved performance Bug Fixes Some environments have been slightly redesigned to improve gameplay

  • 2.0.135.1 New UX Implementation - 27 September 2023

    Now in the process of pushing the new UX design to the live channels for play. New Tutorial New Hub 5 of 25 unlockable spells available to discover New crafting guidance in workshop at shaping station

  • They Make Great Pets - 5 September 2023

    Players can cast six different types of magic in MageWorks. Beyond the different schools of magic, there are also five different types of magic to cast. A 'Bolt' spell is a single ranged shot. A 'Snare' spell will root an enemy. A melee spell is a short ranged high mana - high damage spell. A shield spell protects players from incoming aggressors and projectiles. Last but not least, players can summon pets! Each spell class has their own pet to summon and reflects the type of environment they came from. So, why should I summon a pet in MageWorks? Pets are designed to allow players to take on more than they can usually handle in spell combat. Pets can tank a distant enemy that a player might not be able to get to. They can add that extra firepower when enemies don't seem to drop. And they can keep you company either at home in their summoning throne over at the spell library, or while ou…

  • New UX Coming to MageWorks - 1 August 2023

    What is the MageWorks? MageWorks is a virtual reality game developed originally in 2016 for PCVR. It is an exploration in game design built around players having a spellbook in one hand and a staff in the other, both of which are motion tracked. The player could craft their own staff and use it in combat while exploring different maps. Many lessons were learned while building this project. With a light background story for the game pitched as a comical statement on education-related socio-economics, this project was both about school and itself a school. The exploration process during development led to a lot of ideas and prototyping, after which a lot of synergy started to form between parts of the game. New User Experience Design in MageWorks The open world environment design has changed. Each spell now has it’s own map. This design change opened up the opportunity to create unique pu…

  • MageWorks Updated! - 27 November 2020

    MageWorks Update v1.1.2 What’s New Tutorial Sequence Removed: The tutorial sequence was buggy and causing issues with entry into the game world, so I have removed it. In lieu of the tutorial sequence, there are large spellbooks floating around the mage quarters and workshop as a guide for spellbooks, staff crafting, and map travel systems. Ink is now used to draw the top of your staff design: The old use for ink was spell empowering. However, I feel that feature was too ambitious given the resources available to me, so, requiring ink to draw a new staff design created a sense of equilibrium for crafting resources and assembly methods: Collect lumber to carve the base of your staff, collect flowers to draw the top of your staff, and collect crystals to shape your staff gem. The mage quarters have been redesigned. The entry into the game was too complicated, so players now launch directly…

  • MageWorks 1.0.4 is Now Available! - 11 July 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25595420%2F372909cac88ea614a39dc4e0e565ef54fd0a2f82.jpg So this project probably should have stayed in Early Access, because i still enjoy working on it, but it's hard to find time to do so. That being said, I was able to integrate a few of the community's requests in this last update. The tutorial is now optional, and players can choose to run through the crafting workshop on their own, or the combat tutorial also on their own. If they don't feel like crafting, players can skip to explore the different worlds and mini-games in MageWorks like the "Mine to Five" roller coaster, the "Graveyard Shift" defending a mana fountain from zombies, or casually romping around the various magic themed worlds access through the observatory. In order to achieve this, the Mage Quarters had to be rearranged a little, but should make it eas…

  • MageWorks 1.0.0 - 28 March 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25595420%2Fe3e8f5af4ff2bd5358b4ac21f52ba08ae19ef784.jpg MageWorks is an experimental project that explored different ways to interact with spell casting systems using books, crafting systems using virtual workshops, and the various ways these two features could interact. The narrative involves the player playing the role of a mage that is graduating wizard school, and needs to pay off their wizard student loans, while learning a trade skill in the process. Pokes fun at a topical issue these days. Over time, the project scope expanded, but in the interest of wrapping up the study, i've focused the game primarily on the crafting system, and the spell casting system. We were able to present this project at a variety of festivals, libraries, and meetups, and enjoyed how people played the game, and 3d-printed their staff creati…

  • MageWorks: An Update to say we're Updating! - 27 February 2018

    It's been awhile since we've last posted an update, so today we're saying hello and that we're still working! The community has provided a lot of great feedback on forums, at festivals, and other events and we're working hard to include this feedback. The direction of MageWorks has been sort of split in two throughout development. Our crafting system perked the interest of the educational community, so we're currently building a stand-alone application with that content. This means we can focus on creating a clear direction forward with MageWorks and how everything comes together which includes a story driven walk through staff crafting, stone shaping and ink making, and with a clear transition into the MageWorks system of combat and world exploration. We've got a great narrative consultant on board as well as additional programming and artist support, and we're looking to release this…

  • MageWorks: An Update to say we're Updating! - 27 February 2018

    It's been awhile since we've last posted an update, so today we're saying hello and that we're still working! The community has provided a lot of great feedback on forums, at festivals, and other events and we're working hard to include this feedback. The direction of MageWorks has been sort of split in two throughout development. Our crafting system perked the interest of the educational community, so we're currently building a stand-alone application with that content. This means we can focus on creating a clear direction forward with MageWorks and how everything comes together which includes a story driven walk through staff crafting, stone shaping and ink making, and with a clear transition into the MageWorks system of combat and world exploration. We've got a great narrative consultant on board as well as additional programming and artist support, and we're looking to release this…

  • MageWorks v0.9.1 Now Available! - 29 November 2017

    What's new: Workshop tweaks - MageWorks needed an intro that was good for people new to VR. So, the workshop has become that welcome zone. After players learn to craft a staff, they export a 3d-printable file in the process of progressing to the next training level which is combat training. Fixed a bug that allowed players to teleport during the mining ride Added AI to the mining ride mini-game with a scoreboard at end of ride. Gold collected is increased based on kill count. Fixed a bug where zombies would not attack the fountain at the Graveyard mini-game New spell selection system. Spells can be selected quickly with only one hand. Fixed a bug where player's could not teleport/navigate through boss fight New travel method! when players find a constellation in the observatory, they can use their level warp skill to travel to the destination. Known Issues: Attack distance on skeleton w…

  • MageWorks v0.9.1 Now Available! - 29 November 2017

    What's new: Workshop tweaks - MageWorks needed an intro that was good for people new to VR. So, the workshop has become that welcome zone. After players learn to craft a staff, they export a 3d-printable file in the process of progressing to the next training level which is combat training. Fixed a bug that allowed players to teleport during the mining ride Added AI to the mining ride mini-game with a scoreboard at end of ride. Gold collected is increased based on kill count. Fixed a bug where zombies would not attack the fountain at the Graveyard mini-game New spell selection system. Spells can be selected quickly with only one hand. Fixed a bug where player's could not teleport/navigate through boss fight New travel method! when players find a constellation in the observatory, they can use their level warp skill to travel to the destination. Known Issues: Attack distance on skeleton w…

  • MageWorks v0.8.0 Now Available! - 6 October 2017

    What's new: Crystal caves have been updated to improve gameplay. Props have been added to scale down the environment and certain parts of the assault points have been reduced in size to better meet the scale of teleporting. Hover drone instructions are now included in the hover drone spell (book of drones) Lock & Key progression now implemented. Players will need to find spells that are the key to unlocking gates & vaults Known Issues: not all spells can be empowered yet (working on it!) still working on the quest text On The Horizon: bug fixes more crystal types and shapes will be available in a future build more staff shapes to purchase at the zombie shoppes considering a staff collection area where players can store their designs or purchased shapes

  • MageWorks v0.8.0 Now Available! - 6 October 2017

    What's new: Crystal caves have been updated to improve gameplay. Props have been added to scale down the environment and certain parts of the assault points have been reduced in size to better meet the scale of teleporting. Hover drone instructions are now included in the hover drone spell (book of drones) Lock & Key progression now implemented. Players will need to find spells that are the key to unlocking gates & vaults Known Issues: not all spells can be empowered yet (working on it!) still working on the quest text On The Horizon: bug fixes more crystal types and shapes will be available in a future build more staff shapes to purchase at the zombie shoppes considering a staff collection area where players can store their designs or purchased shapes

Patch notes and updates

S.noRelease datePatch nameGID number
119 May 20242.1.8 UX Improvements5747233970428185666
219 May 20242.1.7 MageWorks Now With 25 Spells to Unlock5747233970428078747
322 October 2023Patch 2.0.148.1 October 20235218041989052753186
411 October 20232.0.147 MageWorks Update5246188851833134910
57 October 2023Update Notes 2.0.1455220292521188239312
64 October 2023Update 2.0.1445220292521177849922
74 October 2023October Update 2.0.1435220292521175978700
827 September 20232.0.135.1 New UX Implementation5220291886481847026

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID494780
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateMar 28, 2019
DeveloperEarthborn Interactive, LLC
PublisherEarthborn Interactive, LLC
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent56%
Positive reviews9
Negative reviews7
Total reviews16
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/494780/

Short description

Get ready to embark on an epic journey into the mystical world of MageWorks! Armed with your trusty spellbook and powerful staff, you'll conquer every magical obstacle in your path. Are you ready for the adventure of a lifetime?

About this game

MageWorks is a VR fantasy combat and crafting game. With your crafted staff in one hand, and your personalized spell book in the other, travel to distant lands unlocking new spells and discovering new materials for your staff crafting. With six schools of magic to discover, mix and match your favorite spells to take on menacing foes. Collect wood, flowers and crystals in your adventures to craft your own staff and make your spells more powerful. Craft a Unique Staff Cast Powerful Spells & Summon Pets Explore and Discover

Supported languages

English

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 25, 2026 to Sep 25, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

MageWorks's USD price history spans from Sep 25, 2026 to Sep 25, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

MageWorks's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 25, 2026 through Sep 25, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records MageWorks at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-25$9.99$9.99No discountSteam Store

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