SPSTEAMPULSELIVE ANALYTICS
Divided We Fall: Play For Free

Divided We Fall: Play For Free Steam metadata

KAVA Game Studio | Oct 2, 2017 | game

Released

0players observed · 23 September 2026 - 07:19:53 UTC

ActionFree To PlayIndieStrategyRTSSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)10,068
  • Revenue (VGI)$60,510
  • Review score55% positive

Divided We Fall: Play For Free metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)10,068
  • Revenue (VGI)$60,510
  • Review score55% positive
  • Total reviews252
  • Release dateOct 2, 2017
  • DeveloperKAVA Game Studio
  • PublisherKAVA Game Studio

Genres: Action, Free To Play, Indie, Strategy

Company pages: Developer: KAVA Game StudioPublisher: KAVA Game Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Divided We Fall: Play For Free Steam metadata

Divided We Fall: Play For Free metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/495580/metadata
Steam Storehttps://store.steampowered.com/app/495580/
Steam Communityhttps://steamcommunity.com/app/495580
PCGamingWiki search
IGDB searchSearch IGDB for Divided We Fall: Play For Free

Reviews, pricing, and metadata

Review summary

Mixed

55% positive, 139 positive, 113 negative

Price and discount

Free to play

Platforms

Windows, Mac, Linux

Categories

Single-player, Multi-player, PvP, Online PvP, Steam Achievements, Steam Workshop

Achievements

11

Platform releases
  • Steam 2 October 2017

Latest Steam announcements

  • Lobby and Server Update - 17 June 2020

    https://i.imgur.com/IZDhfNP.png Hi All, Big update from us with regards to the update line up! Lets dive into what's changed recently! Update Notes: Server Core Upgrade! We have updated the server core to a much later version of the original core, allowing us to improve the current functionality moving into a more stable and featured version. New versions come with more features from previous versions and can also allow us to improve code reducing overhead and improving in game / lobby experience! Lobby Updates! We have performed a minor update to the lobby, reviewing the current setup and understanding that the lobby could be a bit too much, we decided to remove some elements to make it more clear and clean to remove confusion for new players. Removed Regiment List Removed Tournament List Modified how the server list shows Modified so it now shows if it's a bot or player based server M…

  • Reboot Games - 17 May 2020

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25865545%2F86db844e0a2a2eb84cbefc85935263b8f8760fa5.png Divided We Fall is back online with new developers! We'll kick off this re-launch by playing games with the community members. Your opinion matters, if you haven't joined our discord then come and join us at: https://discord.gg/0hADRmF7Pw1nWCRO.

  • Coming soon: Play Divided We Fall for Free! - 11 May 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F25865545%2Ff15deb50db2ef40083a4f22a455157f429ad8bc7.png This decision has been in our minds since the inception of this sequel to Call of Combat. Now it's happening and it's coming very soon. Bring your friends and get your nade fights going! The free version of the game will give access to pretty much everything the game has to offer including: - All weapons - Regiment competition system - Leaderboards - All official maps - Map editor and custom made maps - Access to the good old Call of Combat - Modding system - Steam achievements We are also adding a paid DLC which will be automatically given to all those who already own the game. On behalf of the KAVA team, thank you for your support. The paid edition will unlock the following: - Officer ranks - Special uniforms for your soldiers - A promotion points boost Divided We F…

  • Divided We Fall: time for change - 10 November 2017

    Situation assesement These three years were a blast, it was good fun, we worked with a lot of amazing people, it was really cool. The game is officially out of Early Access. There was a lot of very positive feedback about the progress since the game’s Steam debut. But it did not exactly go as expected. Florian and I will still be going after bugs and crashes, and we will gradually bring more modding tools to the game in order to empower all of you, in the community. We are looking for smart ways to bring the game to more people. More explanations about that in the second section below. But first, some context: The game was officially launched over a month ago. We expected it to be the moment of truth for Divided We Fall, the moment where we can grow the community with a very high peak of activity. The activity ended up being a lot smaller than expected. During the whole Early Access, we…

  • Divided We Fall: time for change - 10 November 2017

    Situation assesement These three years were a blast, it was good fun, we worked with a lot of amazing people, it was really cool. The game is officially out of Early Access. There was a lot of very positive feedback about the progress since the game’s Steam debut. But it did not exactly go as expected. Florian and I will still be going after bugs and crashes, and we will gradually bring more modding tools to the game in order to empower all of you, in the community. We are looking for smart ways to bring the game to more people. More explanations about that in the second section below. But first, some context: The game was officially launched over a month ago. We expected it to be the moment of truth for Divided We Fall, the moment where we can grow the community with a very high peak of activity. The activity ended up being a lot smaller than expected. During the whole Early Access, we…

  • Updates and fixes! - 4 October 2017

    This has been a pretty fun launch. We have been working day and night fixing a lot of issues that players could have been having. The game has reached a pretty stable state now, but don't hesitate to let us know if you run in any bug or crash here or on the Discord Tech support channel. v1.04 - October 4 2017 Fixes - Spectator and synchronisation issues vastly improved - Made AI spawn more balanced - Fixed some map changing crashes - Fixed host synchronisation issues that could cause crashes - Weapon pickup and body looting should be fixed v1.03 - October 3 2017 Fixes - Server crash reduced - Picking up weapons should be improved and fixed - Auto-nade bug behind trees is fixed - Synchronization issues should be reduced - Tutorial is improved and issues should be fixed There was also a v1.02 just after release where we fixed a bunch of immediate issues, but in the panic we didn't keep tr…

  • Updates and fixes! - 4 October 2017

    This has been a pretty fun launch. We have been working day and night fixing a lot of issues that players could have been having. The game has reached a pretty stable state now, but don't hesitate to let us know if you run in any bug or crash here or on the Discord Tech support channel. v1.04 - October 4 2017 Fixes - Spectator and synchronisation issues vastly improved - Made AI spawn more balanced - Fixed some map changing crashes - Fixed host synchronisation issues that could cause crashes - Weapon pickup and body looting should be fixed v1.03 - October 3 2017 Fixes - Server crash reduced - Picking up weapons should be improved and fixed - Auto-nade bug behind trees is fixed - Synchronization issues should be reduced - Tutorial is improved and issues should be fixed There was also a v1.02 just after release where we fixed a bunch of immediate issues, but in the panic we didn't keep tr…

  • World War Two RTS Divided We Fall launches on Steam, free to play until Thursday - 2 October 2017

    Divided We Fall is a Second World War RTS—"a strategic close-combat multiplayer game that emphasizes the importance of building an effective cohesive squad and executing well thought-out tactics on the battlefield," is how the developers describe it on Steam —that launched on Steam Early Access in September 2016. Today it went into full release, and to celebrate the big moment developer Kava Game Studio is making it free to play until Thursday.  It's a small-scale game, as you can see from the launch trailer, but it supports "massive conflicts" of up to 120 soldiers commanded up by to 15 players per side. "Working together is paramount! If you are the highest ranking officer, you will draw out your battle plan and distribute weapons to your subordinates through an in-game map board interface," the Steam listing states. "But as a lower ranking leader you still hav…

  • Release Day! - 2 October 2017

    Man are we excited! Thanks to our continued efforts, both from us and everyone who helped by playing and testing the game, we are leaving Early Access behind us and are releasing Divided We Fall today!!! For this special occasion we are kicking things off with both a Free Week and 25% discount. And.... in-game you can now spot the all new cooperative game mode, which allows you to play alone or with friends against AI bots! https://youtu.be/OJttqDYGL3Y Of course we’re not putting our feet up but will continue to work on improving and expanding Divided We Fall. We have a ton of cool stuff planned, such as destructible and elevated terrain, melee combat, a morale system, and additions to the AI and map editor. But more on that later. For now, thanks to all who helped us in realizing our dream! We hope you enjoy the game (and our brand new release trailer)!

  • Release Day! - 2 October 2017

    Man are we excited! Thanks to our continued efforts, both from us and everyone who helped by playing and testing the game, we are leaving Early Access behind us and are releasing Divided We Fall today!!! For this special occasion we are kicking things off with both a Free Week and 25% discount. And.... in-game you can now spot the all new cooperative game mode, which allows you to play alone or with friends against AI bots! https://youtu.be/OJttqDYGL3Y Of course we’re not putting our feet up but will continue to work on improving and expanding Divided We Fall. We have a ton of cool stuff planned, such as destructible and elevated terrain, melee combat, a morale system, and additions to the AI and map editor. But more on that later. For now, thanks to all who helped us in realizing our dream! We hope you enjoy the game (and our brand new release trailer)!

  • Time For Action! - 29 September 2017

    The Throwback Weekend is upon us! It’s time for the festivities to start, in anticipation of the Divided We Fall release coming up on Monday (October 2nd). You can now join us for some good ol’ Call of Combat action (accessed through Divided We Fall). Apart from a good time, you will also end up with a Steam Key to gift to friends, by simply playing for more than 2 hours. How’s that for a good deal? We hope to see you all online this weekend!

  • Time For Action! - 29 September 2017

    The Throwback Weekend is upon us! It’s time for the festivities to start, in anticipation of the Divided We Fall release coming up on Monday (October 2nd). You can now join us for some good ol’ Call of Combat action (accessed through Divided We Fall). Apart from a good time, you will also end up with a Steam Key to gift to friends, by simply playing for more than 2 hours. How’s that for a good deal? We hope to see you all online this weekend!

  • Mark your calendars for the official launch on October 2nd! - 13 September 2017

    These past weeks have seen some major updates in Divided We Fall to perfect the game, based on the constructive feedback given by all of you. Here is a short summary of what has been updated: https://youtu.be/_e8GhvbbSKw We would like to thank you all very much for your help, support and advice this past year. We’ve definitely learned a lot and the game has seen amazing progress. Now we have a few surprises up our sleeves – first, we would like to announce the official release of Divided We Fall on October 2, 2017! And then, to go with the release, we are hosting a ‘Throwback-weekend’ event just before the launch where you can win an extra key for the game and play the old beloved Call of Combat. At launch expect many more players online, and perhaps something else too... We hope you will join us in these festivities and help us support newcomers to the game. Also, it would be great if…

  • Mark your calendars for the official launch on October 2nd! - 13 September 2017

    These past weeks have seen some major updates in Divided We Fall to perfect the game, based on the constructive feedback given by all of you. Here is a short summary of what has been updated: https://youtu.be/_e8GhvbbSKw We would like to thank you all very much for your help, support and advice this past year. We’ve definitely learned a lot and the game has seen amazing progress. Now we have a few surprises up our sleeves – first, we would like to announce the official release of Divided We Fall on October 2, 2017! And then, to go with the release, we are hosting a ‘Throwback-weekend’ event just before the launch where you can win an extra key for the game and play the old beloved Call of Combat. At launch expect many more players online, and perhaps something else too... We hope you will join us in these festivities and help us support newcomers to the game. Also, it would be great if…

  • Brace yourselves! - 7 September 2017

    Announcement coming! Big things are around the corner! Low activity will soon be a thing of the past. We are preparing a major marketing campaign, and we aim at having the highest activity in Divided We Fall / Call of Combat history. Stay tuned for a big announcement next week. Early Access has provided us with a lot of feedback, here is how we are improving the game to prepare for the future of Divided We Fall. Gameplay improvements: We are improving the interface for more gameplay clarity, and for those who missed it we have massively revamped a lot of gameplay stuff: grenades, weapons, strategic interface, gunfight controls. Game modes improvements: We are readjusting game modes, especially respawn, to improve new players experience (open game modes were the best introduction for new players in Call of Combat) Preparing the release: With a marketing campaign we aim at bringing a lot…

  • Brace yourselves! - 7 September 2017

    Announcement coming! Big things are around the corner! Low activity will soon be a thing of the past. We are preparing a major marketing campaign, and we aim at having the highest activity in Divided We Fall / Call of Combat history. Stay tuned for a big announcement next week. Early Access has provided us with a lot of feedback, here is how we are improving the game to prepare for the future of Divided We Fall. Gameplay improvements: We are improving the interface for more gameplay clarity, and for those who missed it we have massively revamped a lot of gameplay stuff: grenades, weapons, strategic interface, gunfight controls. Game modes improvements: We are readjusting game modes, especially respawn, to improve new players experience (open game modes were the best introduction for new players in Call of Combat) Preparing the release: With a marketing campaign we aim at bringing a lot…

  • Major Update Inbound - 22 June 2017

    Biggest update since Early Access This will be our biggest update in the Early Access period. Listening to all player feedback (both Call of Combat veterans and new players), we have brought a series of improvements both to tactical fights and to strategic planning. Controlled gunfights In this new update, gunfights have been made a lot more dynamic. During this Early Access, you gave us a lot of feedback about the balance between guns and grenades. So we decided to make guns better and easier to use efficiently. Quick fire: We have added the possibility to quickly override how soldiers aim and make them fire instantly as soon as you double click on an enemy. This makes close quarter combat a lot more dynamic and adds options during intense grenade fights. Hold aim: Now, you can also hold your soldiers' aim by holding the left mouse button in order to time your shots perfectly. This is…

  • Major Update Inbound - 22 June 2017

    Biggest update since Early Access This will be our biggest update in the Early Access period. Listening to all player feedback (both Call of Combat veterans and new players), we have brought a series of improvements both to tactical fights and to strategic planning. Controlled gunfights In this new update, gunfights have been made a lot more dynamic. During this Early Access, you gave us a lot of feedback about the balance between guns and grenades. So we decided to make guns better and easier to use efficiently. Quick fire: We have added the possibility to quickly override how soldiers aim and make them fire instantly as soon as you double click on an enemy. This makes close quarter combat a lot more dynamic and adds options during intense grenade fights. Hold aim: Now, you can also hold your soldiers' aim by holding the left mouse button in order to time your shots perfectly. This is…

  • New strategic features - 15 June 2017

    Soldiers and commanders, rejoice as we've just pushed a beta update (0.86) with a lot of improvements on the strategic and briefing screens. Commanders can now draw multiple orders for each players, weapon distribution has been revamped for better accessibility, and everyone can now move their soldiers in the strategic view! More explanations below: Multiple orders Commander can now deliver multiple orders to each player. They can also select multiple players (by holding the ctrl key) and give orders to a group of players. We have also added a small label to indicate which player is associated with which order. Enemy orders Commander can also draw red arrows to indicate what might be the enemy's battle plan. Suggesting orders Subordinates can suggest one order themselves, that the commander can either accept with one click, or override with new orders. Requesting weapons Subordinates ca…

  • New strategic features - 15 June 2017

    Soldiers and commanders, rejoice as we've just pushed a beta update (0.86) with a lot of improvements on the strategic and briefing screens. Commanders can now draw multiple orders for each players, weapon distribution has been revamped for better accessibility, and everyone can now move their soldiers in the strategic view! More explanations below: Multiple orders Commander can now deliver multiple orders to each player. They can also select multiple players (by holding the ctrl key) and give orders to a group of players. We have also added a small label to indicate which player is associated with which order. Enemy orders Commander can also draw red arrows to indicate what might be the enemy's battle plan. Suggesting orders Subordinates can suggest one order themselves, that the commander can either accept with one click, or override with new orders. Requesting weapons Subordinates ca…

Patch notes and updates

S.noRelease datePatch nameGID number
115 June 2017New strategic features4249665521684614613
220 April 2017LMG and SMG update, now available in Beta!4249665521684614772
323 March 2017Gunfight improvements4249665521684614923
47 March 2017Gameplay Improvements (feedback needed)4249665521684615076
522 December 2016In 2017, let's stand united4249665521684615250
623 November 2016November wrap-up!4249665521684615415
79 November 2016Huge performance optimization and first version of the map editor4249665521684615551
828 October 2016Big Update: new gamemode and many additions4249665521684615681

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID495580
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
PriceFree to play
Free to playYes
Discount0%
Original price USD
Current price USDFree
Release dateOct 2, 2017
DeveloperKAVA Game Studio
PublisherKAVA Game Studio
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeMixed
Positive review percent55%
Positive reviews139
Negative reviews113
Total reviews252
Steam recommendations115
Achievements11
Average playtime forever1,630 minutes
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/495580/

Short description

Unite and fight your way to victory! Divided we Fall is a strategic close-combat multiplayer game that emphasizes the importance of building an effective cohesive squad and executing well thought-out tactics on the battlefield.

About this game

Divided We Fall is a close-combat multiplayer game with team-driven strategy at its core set in various battlefields of the Second World War. The four soldiers under your command rely on you to keep them alive, and your commander relies on you to achieve your objectives. Doing both will require effective use of terrain for cover, smart positioning, and taking advantage of the strengths and weaknesses of different weapons. And never forget that Divided We Fall … work together with your teammates and everyone’s chances of survival go up! Hone your skills in PvP or Cooperative battles in anything from quick 1 vs 1 skirmishes to massive conflicts with up to 120 soldiers commanded by up to 15 players per team. In team games, working together is paramount! If you are the highest ranking officer, you will draw out your battle plan and distribute weapons to your subordinates through an in-game map board interface. But as a lower ranking leader you still have the responsibility to lead your squad to achieve the objective set by your commander, and coordinate with friendly players to adapt the plan within the chaos of battle. Forge strong bonds of brotherhood in this intense multiplayer combat, for Divided we Fall… Key Features : Intense real-time World War II battles where teamwork is the key to victory Use the terrain to provide cover for your troops and create deadly kill zones and ambushes Squad-based action combined with team play that has a clear military chain of command Compete with your clan via ranking systems, leaderboards and competitions Command your fire team successfully in PvP or Coop, and strive to become a general The free version of the game will give access to the following: All weapons Regiment competition system Leaderboards All official maps Map editor and custom made maps Access to the good old Call of Combat Modding system Steam achievements Make sure to follow us on Twitter @Kava_GameStudio and talk with us via .

Supported languages

English

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
22Steam Achievements
30Steam Workshop
17Includes level editor
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: Free
  • Highest observed: Free

Divided We Fall: Play For Free's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is Free, the highest is Free, and the first visible tracked price is Free. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Divided We Fall: Play For Free's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at Free, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at Free. The latest run records Free for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: Free
  • Current list price: Free
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Divided We Fall: Play For Free at Free in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSDFreeFree0%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at Free.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1FreeFreeNo changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at Free.

DateCurrent priceOriginal priceDiscountSource
2026-09-23FreeFreeNo discountSteam Store

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Hearts of Iron IV20,45723 September 2026 - 01:48:41 UTC93,196366,107Paradox Development Studio
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Age of Empires II: Definitive Edition18,04923 September 2026 - 02:44:36 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
Black Desert17,73823 September 2026 - 01:35:52 UTC59,91792,632Pearl Abyss
7 Days to Die16,62023 September 2026 - 08:28:14 UTC124,449398,822The Fun Pimps
Total War: WARHAMMER III16,27223 September 2026 - 02:57:06 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2665,52523 September 2026 - 08:35:04 UTC1,818,3689,826,471Valve
Dota 2424,68123 September 2026 - 08:34:58 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS321,55523 September 2026 - 08:35:01 UTC3,236,0272,744,193PUBG Corporation
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Apex Legends™101,94523 September 2026 - 06:13:08 UTC624,4731,047,228Respawn
Aniimo86,58523 September 2026 - 05:23:31 UTC111,475Not availablePawprint Studio
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat149,83523 September 2026 - 06:06:43 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Wallpaper Engine63,51423 September 2026 - 06:11:57 UTC150,2711,008,495Wallpaper Engine Team
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Rust51,48623 September 2026 - 08:35:23 UTC259,6461,359,516Facepunch Studios
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Stardew Valley35,30223 September 2026 - 08:06:27 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

RTS

GameLatest observed playersTracked peakReviewsDeveloper
VRChat34,46523 September 2026 - 08:33:53 UTC74,217261,953VRChat Inc.
Rocket League®17,49023 September 2026 - 03:52:31 UTC146,902579,707Psyonix LLC
EA SPORTS FC™ 2617,18623 September 2026 - 07:28:22 UTC159,35063,186EA Canada, EA Romania
Football Manager 2615,07123 September 2026 - 02:19:18 UTC82,75035,608Sports Interactive
eFootball™10,02423 September 2026 - 05:06:27 UTC33,925108,764KONAMI
Russian Fishing 49,96623 September 2026 - 04:56:35 UTC27,90689,773FishSoft LLC
NBA 2K279,31922 September 2026 - 21:42:17 UTC31,139Not availableVisual Concepts
Football Manager 20248,63223 September 2026 - 05:59:48 UTC88,89428,373Sports Interactive
Forza Horizon 68,38023 September 2026 - 08:36:36 UTC302,64594,239Playground Games
NBA 2K266,58423 September 2026 - 06:28:07 UTC52,86321,330Visual Concepts
EA SPORTS™ College Football 275,56823 September 2026 - 01:48:56 UTC7,5221,846Tiburon
Umamusume: Pretty Derby5,26423 September 2026 - 04:33:21 UTC50,16755,753Cygames, Inc.

Free to Play

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 2665,52523 September 2026 - 08:35:04 UTC1,818,3689,826,471Valve
Dota 2424,68123 September 2026 - 08:34:58 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS321,55523 September 2026 - 08:35:01 UTC3,236,0272,744,193PUBG Corporation
Bongo Cat149,83523 September 2026 - 06:06:43 UTC193,859108,446Marcel Zurawka, Julius Krüger
Apex Legends™101,94523 September 2026 - 06:13:08 UTC624,4731,047,228Respawn
Aniimo86,58523 September 2026 - 05:23:31 UTC111,475Not availablePawprint Studio
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Delta Force49,03223 September 2026 - 06:22:39 UTC246,418192,933Team Jade
Overwatch®47,12023 September 2026 - 05:32:10 UTC164,636420,984Blizzard Entertainment, Inc.
Warframe36,84723 September 2026 - 07:40:58 UTC181,509676,031Digital Extremes

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