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Deios II // DEIDIA

Deios II // DEIDIA Steam news

BARCHboi | Dec 8, 2016 | game

Released

0players observed · 25 September 2026 - 14:27:25 UTC

AdventureIndieExperimentalExplorationIdlerSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive

Deios II // DEIDIA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score83% positive
  • Total reviews18
  • Release dateDec 8, 2016
  • DeveloperBARCHboi
  • PublisherBARCHboi

Genres: Adventure, Indie

Company pages: Developer: BARCHboiPublisher: BARCHboi

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Deios II // DEIDIA Steam news

Deios II // DEIDIA news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Deidia's gotten a Major Polish, - 16 October 2023

    Hello everyone, I've been busy with finishing up Deios 1 the directors cut version and finished that. So I thought I'd take some time off to polish up Deios 2 using my new "Skills". I've come along way with what I've learned with Deios 1, and the Unfolding engine so using what I've learned to add some quality of life features comes much easier now. Personally in my own life, therapy has helped with becoming more intune with believing in myself and believing how much people have enjoyed this game. Internalising the support and what people saw in it is becoming more ingrained. Updates Added a reset key ("R") that allows you to reset the players position Added a video of production of me making the game in the games folder. Added a command that reloads the server to its original form Added multiple save states Added autosaves. Added in intro launcher for options added in the making of deid…

  • Fixed Ice Platforming, Fullscreen support, + upcoming content, plus confessions - 17 April 2021

    Added features Added Fullscreen Support (Game now launches in fullscreen) Fixed script firing commands twice causing messages to only appear once, now is more stable Removed Deskpop / Braingale bumpers Platforming controls are more stable and not ice based. These updates are for the window build, I'm setting up a mac export setup in my home and I will update the mac build soon. * bugs - text on side of screens will stretch out of place when camera is zoomed in / zoomed out Why did it take so long? I had lost the source code of what the game was like at release. The reason I lost it was because that code got rewritten as I made the Unfolding Engine. Once I had found the release source code I lacked the project management tools to be able to manage a game like Deios 2 : II and work out methods of debugging it. Since adopting SCRUM / AGILE / KANBAN I project managements. These days, I have…

  • Console Guide, New Trailer, plus 70% off Discounts - 16 April 2019

    With the popularity of people wanting to learn more about the deeper working of the inner scripts for DEIDIA, I have released a console command guide down below in order to manipulate the game even further. Be warned that the console open key (F12) is bound by the Steam workshop screenshot too so they’ll be conflict. The console command can be found here; https://steamcommunity.com/sharedfiles/filedetails/?id=1713132472 As well as this to celebrate; the game is now 70% off so now is a good chance if you wanted a friend to play the game to gift it, and a new trailer has been placed up that helps explain the game much clearer. Later on, more content will come up that explains how to build your own levels in DEIDIA.

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