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The Challenge

The Challenge Steam news

Atum Software | Oct 7, 2016 | game

Released

0players observed · 6 October 2026 - 02:36:25 UTC

AdventureIndieEarly Access

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score37% positive

The Challenge news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score37% positive
  • Total reviews76
  • Release dateOct 7, 2016
  • DeveloperAtum Software
  • PublisherSometimes You

Genres: Adventure, Indie, Early Access

Company pages: Developer: Atum SoftwarePublisher: Sometimes You

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

The Challenge Steam news

The Challenge news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Failed Challenge... - 6 October 2025

    I think the fate of the Early Access for "The Challenge" had been clear to everyone for a long time (by around 2018, there was already almost no chance of survival), but now I finally want to "put a period on it." Why now? I don't know, it's just... the time has come?Exactly 9 years ago, on October 7th, 2016, the first public version of "The Challenge" was published on STEAM. We seemed to have everything necessary for success. A great team:A talented programmer and 3D modeler, who had released many small games on Unreal Engine and wanted to try something bigger.A musician and a professional writer of science fiction.A marketer with experience in released games.We had an interesting idea for a sci-fi plot, where relying on time and space travel made it easy to assemble various locations with completely different settings.We had faith in ourselves and a ton of enthusiasm!With the initial…

  • Update (v0.8.0.0) [BETA BRANCH] - 20 June 2017

    - Completely redesigned all levels of the game - Completely redesigned graphics - A new system of dialogues - New Inventory System - Introduced a system for controlling the development of the plot - Completely new enemies - The AI ​​of ancient people was rewritten - New weapons system - Many new models have been added - Modified characters to match the plot and characters - Lots of new animations - New sounds - New main menu - New settings menu Warning: This is an experimental build, which is the preparation for the release of the final version of the game. A lot of game features may not work or not work properly. Switch to the beta branch only if you want to see the changes in the game first.

  • Update (v0.8.0.0) [BETA BRANCH] - 20 June 2017

    - Completely redesigned all levels of the game - Completely redesigned graphics - A new system of dialogues - New Inventory System - Introduced a system for controlling the development of the plot - Completely new enemies - The AI ​​of ancient people was rewritten - New weapons system - Many new models have been added - Modified characters to match the plot and characters - Lots of new animations - New sounds - New main menu - New settings menu Warning: This is an experimental build, which is the preparation for the release of the final version of the game. A lot of game features may not work or not work properly. Switch to the beta branch only if you want to see the changes in the game first.

  • Update (v0.4.0.1) - 9 February 2017

    - Improved graphics at the "Stone Age" level - Fixed shaders and textures on the "Egypt" level - Fixed application settings after loading a saved game - Improved display of vegetation on "Egypt" level - Minor changes in the code - Handbook of runes in the "Stone Age" now comes correctly

  • Update (v0.4.0.1) - 9 February 2017

    - Improved graphics at the "Stone Age" level - Fixed shaders and textures on the "Egypt" level - Fixed application settings after loading a saved game - Improved display of vegetation on "Egypt" level - Minor changes in the code - Handbook of runes in the "Stone Age" now comes correctly

  • Update (v0.4.0.0) - 6 February 2017

    - Now powered by Unreal Engine version 4.15 p3 - Added level "Egypt" in the test mode. It can be accessed directly from the main menu - Fully updated "Stone Age" level - New models of trees at the "Stone Age" - A new system of vegetation at the "Stone Age" - Fully updated all the shaders and lighting at all levels - Completely redesigned post-processing at all levels - Fixed a bug with the Nick dialogues - Fixed miscalculations ways to ai - Changes in the speed of movement of the main character - Significantly accelerated loading of all levels - The lighting system is changed at all levels - Graphics Settings significantly altered and allow to achieve high performance in medium systems - A huge number of small changes

  • Update (v0.4.0.0) - 6 February 2017

    - Now powered by Unreal Engine version 4.15 p3 - Added level "Egypt" in the test mode. It can be accessed directly from the main menu - Fully updated "Stone Age" level - New models of trees at the "Stone Age" - A new system of vegetation at the "Stone Age" - Fully updated all the shaders and lighting at all levels - Completely redesigned post-processing at all levels - Fixed a bug with the Nick dialogues - Fixed miscalculations ways to ai - Changes in the speed of movement of the main character - Significantly accelerated loading of all levels - The lighting system is changed at all levels - Graphics Settings significantly altered and allow to achieve high performance in medium systems - A huge number of small changes

  • Update (v0.3.3.7) - 10 January 2017

    - Updated engine version - Eliminated a bug at the music management system that caused the simultaneous playback of all tracks - Added new screen resolutions - Significantly reduced the load time for all levels - Preparation for the big content update 0.4.0.0 - Changed the logic behavior of ancient people - Optimized textures at levels "Stone Age" and "Egypt" - Dialogue system updated - Improved algorithm for calculating the ambient temperature - A lot of small changes

  • Update (v0.3.3.7) - 10 January 2017

    - Updated engine version - Eliminated a bug at the music management system that caused the simultaneous playback of all tracks - Added new screen resolutions - Significantly reduced the load time for all levels - Preparation for the big content update 0.4.0.0 - Changed the logic behavior of ancient people - Optimized textures at levels "Stone Age" and "Egypt" - Dialogue system updated - Improved algorithm for calculating the ambient temperature - A lot of small changes

  • Update (v0.3.3.6) - 21 December 2016

    - Fixed time machine computer logic - Fixed a waypoint, which always points to the time machine

  • Update (v0.3.3.6) - 21 December 2016

    - Fixed time machine computer logic - Fixed a waypoint, which always points to the time machine

  • Update (v0.3.3.5) - 21 December 2016

    - Carry out manual optimization LOD. This gave a significant performance boost - The new system graphics settings. Now we'll be able to expand the game settings according to the user's wishes - New music management system. Now we can convey precisely the mood that we want to - Reworked all shaders for OpenGL 4.0, Open GL 5.0, Vulkan API, DirectX 11 - Significant improvement in graphics on the Base Station and Stone Age levels - Many minor improvements

  • Update (v0.3.3.5) - 21 December 2016

    - Carry out manual optimization LOD. This gave a significant performance boost - The new system graphics settings. Now we'll be able to expand the game settings according to the user's wishes - New music management system. Now we can convey precisely the mood that we want to - Reworked all shaders for OpenGL 4.0, Open GL 5.0, Vulkan API, DirectX 11 - Significant improvement in graphics on the Base Station and Stone Age levels - Many minor improvements

  • Update (v0.3.3.3) - 8 December 2016

    - A new puzzle in the Stone Age - Now a message with a guide to the Slavic runes comes correctly - Now the batteries are placed in a time machine correctly - Large improvements in rendering Vulkan Api - Now supports Open GL Shader Model 4

  • Update (v0.3.3.3) - 8 December 2016

    - A new puzzle in the Stone Age - Now a message with a guide to the Slavic runes comes correctly - Now the batteries are placed in a time machine correctly - Large improvements in rendering Vulkan Api - Now supports Open GL Shader Model 4

  • Update (v0.3.3.2) - 5 December 2016

    - Fixed an elevator that did not work after returning from the Stone Age to base - Added a chain of tasks after returning from the Stone Age - Several fixes in the Vulkan API - Corrections in displaying of equipment - Corrections of texts - Fixed "time bomb" in the Stone Age - Ancient people AI became a little more aggressive - Many different fixes - Content for the content update 0.4.0.0 is already in the game. Will be available soon - Corrected the description of some items

  • Update (v0.3.3.2) - 5 December 2016

    - Fixed an elevator that did not work after returning from the Stone Age to base - Added a chain of tasks after returning from the Stone Age - Several fixes in the Vulkan API - Corrections in displaying of equipment - Corrections of texts - Fixed "time bomb" in the Stone Age - Ancient people AI became a little more aggressive - Many different fixes - Content for the content update 0.4.0.0 is already in the game. Will be available soon - Corrected the description of some items

  • Update (v0.3.3.1) - 3 December 2016

    - Added option for running the game with Vilkan API - Fixed wrong sequences in dialogs - The progress of tasks at the "Stone Age" is storing now - Added sound for the buttons in the game - Fixed architecture problem at the "Base EON-1" - Several minor fixes

  • Update (v0.3.3.1) - 3 December 2016

    - Added option for running the game with Vilkan API - Fixed wrong sequences in dialogs - The progress of tasks at the "Stone Age" is storing now - Added sound for the buttons in the game - Fixed architecture problem at the "Base EON-1" - Several minor fixes

  • Update (v0.3.3.0) (Important update) - 3 December 2016

    With this release we're testing the completion of the mission in the Stone Age. Stone Age can now be fully complete with return to home base. As soon as the main bugs in the Stone Age, will be eliminated - we'll release Content Update 0.4.0.0 and begin to implement the mission in Egypt. List of changes: - Added task zones (waypoints at the entrance to which a certain task is considered complete) - Added tracking the player on the key stages of the action (progress is not saving yet, but in the next update this will be fixed) - Added all the tasks in the main chain of assignments in the Stone Age - Fixed some errors in the calculation of the collisions - Many fixes for many objects - Quest "Stone Age" could be completed now

Patch notes and updates

S.noRelease datePatch nameGID number
120 June 2017Update (v0.8.0.0) [BETA BRANCH]4249665521684618313
29 February 2017Update (v0.4.0.1)4249665521684618426
36 February 2017Update (v0.4.0.0)4249665521684618539
410 January 2017Update (v0.3.3.7)4249665521684618632
521 December 2016Update (v0.3.3.6)4249665521684618730
621 December 2016Update (v0.3.3.5)4249665521684618841
78 December 2016Update (v0.3.3.3)4249665521684618945
85 December 2016Update (v0.3.3.2)4249665521684619057
93 December 2016Update (v0.3.3.1)4249665521684619167
103 December 2016Update (v0.3.3.0) (Important update)4249665521684619286
112 December 2016Update (v0.3.2.10)4249665521684619412
121 December 2016Update (v0.3.2.9)4249665521684619514
1330 November 2016Update (v0.3.2.8)4249665521684619630
1430 November 2016Update (v0.3.2.7)4249665521684619733
1526 November 2016Update (v0.3.2.6)4249665521684619835
1619 November 2016Update (v0.3.2.5) (Graphical update 2)4249665521684620024
1718 November 2016Update (v0.3.2.4) (Graphical update)4249665521684620122
1813 November 2016Update (v0.3.2.3)4249665521684620226
1911 November 2016Update (v0.3.2.2)4249665521684620330
2024 October 2016Update (v0.3.2.1)4249665521684620420

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