SPSTEAMPULSELIVE ANALYTICS
Minotaur

Minotaur Steam metadata

Awesome Enterprises | Aug 11, 2017 | game

Released

0players observed · 5 October 2026 - 14:44:23 UTC

NudityViolentGoreActionAdventureSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,250
  • Revenue (VGI)$5,087
  • Review score48% positive

Minotaur metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,250
  • Revenue (VGI)$5,087
  • Review score48% positive
  • Total reviews33
  • Release dateAug 11, 2017
  • DeveloperAwesome Enterprises
  • PublisherAwesome Enterprises

Genres: Nudity, Violent, Gore, Action, Adventure

Company pages: Developer: Awesome EnterprisesPublisher: Awesome Enterprises

Top Steam chartsTop 100 gamesGame directorySteam Store page

Minotaur Steam metadata

Minotaur metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/496660/metadata
Steam Storehttps://store.steampowered.com/app/496660/
Steam Communityhttps://steamcommunity.com/app/496660
PCGamingWiki search
IGDB searchSearch IGDB for Minotaur

Reviews, pricing, and metadata

Review summary

Mixed

48% positive, 16 positive, 17 negative

Price and discount

$4.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Steam Trading Cards, Stats, Family Sharing

Achievements

18

Platform releases
  • Steam 11 August 2017

Latest Steam announcements

  • 4k Menus and Textures - 21 September 2025

    It's been so long, I have forgotten where everything is. I'm not even sure how I got to this update screen. :DI updated the menus and some of the textures to be 4k. The world and cameras have always supported 4k, but now if you walk right up to a wall it will look much better.

  • Bugfixes and Loot - 24 May 2021

    • Stopped showing the mouse cursor during cutscenes and on tutorial screens. • Fixed a text scaling bug where tutorial text wouldn’t wrap properly on resolutions different than 1920x1080. • Fixed a scaling bug where boss health HUDs showed up wrong on resolutions other than 1080p. • Fixed a problem in the tutorial where tutorial text and the store text would show up at the same time. • Fixed a GUI bug that sometimes prevented the "ESC / B" image overlay from showing up on tutorial screens. • Updated tutorial text for weapon/item pickups. (their buttons got changed after I added parrying) • Fixed a bug where the game tried to play enemy pain sounds, even for enemies who had no pain sounds. • Lowered the default brightness setting by 30%. • Updated the store text for intelligence. And added bonus treasure chests that are openable with your higher intelligence.

  • Cutscene Update - 16 May 2021

    WHAT'S NEW? • Fixed a display problem with money appearing on two lines if you had over a million gold. • Added the last cutscene, for the final boss.

  • Polished Last Level - 22 December 2019

    WHAT'S NEW - Added pain sounds for the last two levels. - Fixed the swords and halberds in the last level that float away from the knights hands. :O - Fixed the blood on the final level, a lot of it was just floating in the air instead of falling to the ground. - Fixed the Halberd Knight's death animation, there was a noticable delay, almost like he was a bad actor faking his own death. - Made the last level 20% brighter. - Polished the final level demons, giving them pain animations, pain sounds, and changing their AI to be more dangerous. - Fixed a bug in the last level preventing the music from changing after defeating a semiboss.

  • New Boss - 5 December 2019

    Parry, finish, then transform. Boss Nut Cracker move. Boss Demon Hug. - New underworld boss, instead of the giant golem battle, now it's a two stage fight against a humanoid. I made him to force you to parry, and threw in some fun attacks counter-attacks. Like if you just stand too close waiting to parry he has a kick stun move, and if it lands he'll follow up with a high damage finisher. Part two of the boss also punishes standing around, but instead of kicking it does a claw hug. - Gave pain sounds to everyone on the third level (The Road). - On the final level: got rid of a few invisible walls, and added lighting to make the teleporter shortcuts more visible. - Changed Minotaur's death. Now the screen will fade to black, and a death sound will play.

  • Dragon Boss - 20 October 2019

    - New optional boss in the Sky level, and an achievement: Dragon Slayer - Added some stairs to the Sky Level, to give you a way back up other than dying. - Added a few invisible walls to the sky level. - Moved a few floating props to the ground in the Sky Level. And added a ton of clouds, since it is the Sky Level. - Added hit sounds to all the characters in the Sky Level. - Removed the spawn checkpoints in the Sky Level, because the level's pretty small. You can run from start to finish in 40 seconds. - Fixed a Main Menu bug, that was allowing you to select levels to play that no longer exist. Now the only option is "Play". - Fixed a bug with Camera Locking, where if you died while locked onto an enemy the camera would stay in it's zoomed out position. - Fixed a bug where waves of enemies would respawn before Minotaur finished dying. Now there's a nine second delay. - Fixed a problem w…

  • New Bosses - 15 September 2019

    New Bosses + Achievements - Added a new bonus boss to level 3 (the road). Find her near the start of the path, behind a gate that you unlock with 5 INT. - Added a new bonus boss to level 4 (the temple). Right at the start, walk left, turn left, then unlock the gate with 10 INT or 10 STR. - Increased stamina recharge rate. - Increased the size of the lost money chest collider, to 7x7x100 meters. So now if you die falling off a cliff, you can still recover your money. - Decreased Parry time from 1 second to 0.5 seconds.

  • PARRYING + NEW LEVEL - 13 August 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26346052%2F857ef64f1f6018a940477941fec3e040724d4529.jpg PARRYING Gave Minotaur the ability to parry (counter-attack). If you press the parry button (LB on controller, Left CTRL on keyboard) he will play his parry animation, and any enemies that hit him in the next second will be stunned for five seconds and take three times as much damage as normal. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26346052%2F3e0904377c75ff284da547ca39b2c3dfa1625f8f.gif Also added a pair of new achievements: "Parry Time!" for parrying one attack, and "Parry King" for parrying 100 attacks. NEW LEVEL Made a new bonus level. To get there start from the level after the tutorial, upgrade your intelligence. Defeat the ogre, walk down the pathway, turn left, walk along the beach, then chat with the guy standing on a dock. Tell him…

  • Upgrade System - 26 June 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26346052%2F216e253a2f0191257fbb39b1cda68d632832bfba.jpg WHAT'S NEW? Gold and Upgrades - Added gold to the game, earnable from treasure chests and defeated enemies. - If you die though you drop your gold, and have to retrieve it before dying again or you'll lose it forever. - Gold can be spent at the stores, there's one in the tutorial level, and another in the next level right at the start to your right. - You can upgrade your health, stamina, strength, roll distance, and intelligence. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26346052%2F27e7f5fbf4b461de7f0ab0faa64722fe0852ca0e.jpg https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26346052%2F8b81889e30e44ee9d7527f347b8423f7d3dbbae3.jpg Fast Travel - I moved the level selection from the main menu, and put it in the levels near the start…

  • King Minos - 15 January 2019

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26346052%2F6a21c6285e6a7107a4e0425ca0766cf84c376cf1.jpg WHAT'S NEW? - Cutscenes with king Minos. - A new boss battle right after that. Since he's a later boss I gave him harder moves. He can dodge your powerful attack, then do a counter-attack. He has a knockdown move, then a finisher. And his attack options change depending on how much health he has left. Hope it's not too many mind games for you! Let me know if he's too hard. - Tutorial change, gave enemies their regular HP to make them more satisfying to kill. - Updated Theseus (and everyone else who uses the same animation controller) to show reactions to damage, even if they're in the middle of an attack. - Fixed Theseus's weird jittery feet animation. The animation was run every time he was attacking and walking to walk to follow Minotaur, but the transition when it…

  • Theseus - 19 November 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26346052%2F7365b3aa0d299ffb0e97d15b0e6e63a138af7845.jpg WHAT'S NEW? - Theseus, as a level 1 boss. - He has a few different attack patterns throughout the fight, depending on his health level. - And he hits hard, but not too hard since it's level 1. WHAT ELSE IS NEW? - Intro cutscene at the start of the game. - Quieter music in the first level. - Expanded level 1, to be larger and have more people to fight. - Fixed a blocking bug that would take more damage than you should have.

  • Online + New Boss Level - 24 August 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26346052%2F915fc8c715812ad0189d23e808fdb08250ff3550.jpg WHAT'S NEW? - New level of mostly bosses, with a brand new boss at the top of the tower. - It's also an online co-op level, if you walk through one of the three doorways. You can stay in singleplayer if you take the stairs to the right. - Sadly, I did not get NAT punchthrough / NAT traversal working. So to host an online game you'll probably have to put your computer on your router's DMZ, or forward port 7777 to it. WHAT ELSE IS NEW? - In the Tutorial level, made the first enemy more aggressive, and moved the Greeks at the end so you have to run through them. Also removed the loud choir music. - Added "Stats" translation to Russian, German, and Chinese.

  • Minotaur blends cyberpunk visual novels and Sierra adventures - 30 June 2018

    My favorite trend in gaming is finding ways to add new gameplay elements to visual novels, and today I’ve got a hybrid for y’all that looks craaaaaaazy great. Minotaur is a VN with a cyberpunk art style, beautiful animations, and a point-and-click adventure game interface. Striving to be a mix of Zero Escape/Danganronpa and Sierra/LucasArts clicky-cutes of yore, it looks like it nails the blend. There’s also a demo available to try today. Cyberpunk worlds with magic elements seem to be en vogue and I am HERE *clap* FOR *clap* IT *disappears from existence* (more…)

  • 6624 Hearts Eaten! - 13 May 2018

    Update 22 - Added a Stats screen, showing your total stats, and everyone's total for the last 60 days. - Reduced Minotaur's Scythe damage from chopping from 20 down to 15. - Added some skeleton warriors to the temple, to fight with the big red priest. - Added a few more Scythe Cultists to the temple. - Moved the temple's weapon rack away from the wall. - Sped up the Rock Weapon's attacks. They're almost twice as fast now. - Fixed a few spots in the last level where computers may have been getting stuck. There's some interesting stuff in the Steam Stats, in the last 60 days: - 6624 hearts have been eaten. - 554 computers have been killed by thrown weapons. - 78 maidens have been rescued. - 2590 computers have been trampled to death. - 9911 computers have been killed by axe weapons. - And limb/head severs, Weapons Used, Gore Kills, Spear Kills, and Halberd kills all are not tracking prope…

  • Improved Level 4 - 21 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26346052%2Ff6561d619500d1b0940de212356c62b9f8e44bed.jpg Update 21 - Improved Level 4 - Fixed a problem where camera movement was doubled, making it super fast. My code used to check for either a mouse move or a gamepad rightjoystick touch, and then move the camera. But something in Steam sometimes caused gamepad right joysticks to be re-interpreted as a mouse, causing double movement in my game. Since I can't control that, I've changed my code to accept either mouse or gamepad camera movement, but not both at the same time. - Added new stair colliders to all of the stairs in the Sky and final levels, so now if you somehow fall through the mesh colliders, these ones will catch you and you won't get stuck. Unless the stairs are over nothing, then if you fall through you'll keep falling to your death, and you won't get stuck.…

  • New Weapons + Improved Axe - 18 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26346052%2F0baa6ad9d49ac121c9d012e7cc08d0b91d5e8495.jpg Update 20 - New Weapons + Improved Axe - Changed Minotaur's axe. It's now 30% bigger, has a bigger hitbox, and his swing animation is 30% slower. - Added new weapons at the start of each level. There is a Hammer, Scythe, Sword, and a Rock (on some levels). - Fixed a bug preventing achievements from activating. - Made a few more corrections to the Russian translation. - Fixed a problem with the final level's loading, where if you would run to the boss from the start he would still be loading when you got there (this also affected the 3 mini bosses). So now the level starts loading the boss and mini bosses much earlier on, from the first set of stairs in the level. - Increased the size of a collider in The Ogre (the first boss after you leave the temple). This is to pre…

  • Update 19 - Big Bird - 14 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26346052%2Fff1d5e21b03ed8a4f0e216236782db27d14aa8d7.jpg What's New? - Added a new semi-boss to the Sky Level, I call him Big Bird because he's just a giant guy in a bird costume. He has a normal slashing attack, and an ultimate that's unblockable, knocks you down, stuns you, and takes away 80% of your health. But he has an audio tell so you can avoid it, and on Easy the delays are longer and his attacks less frequent. - Fixed a bug in the Temple Level affecting Minotaur's Target Lock. - Fixed a bug with Mouse Input, where the Left Mouse Button would do a Swing AND a Chop. Costing tons of stamina. - Improved Big Cultist in the temple. Gave him demonic sounds to make before every attack, and made him a bit more aggressive (on difficulties higher than Easy). And doubled his hitpoints so he can't be killed with 2 Aerial Chops.…

  • Update 18 - New Temple - 11 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26346052%2F0dca566de041f60ad0d2401364c8303ddfb72e86.jpg What's New? - Expanded the Temple Level, there's a new section to go through, an enemy with a scythe, and a boss near the beginning. Also moved and removed a few waves of enemies, to keep the pace of the level moving quickly. - Gave the mountain town troll boss some sounds for attacking and spotting the player. - Improved the Russian translation, thanks to i_GAME. So blame him if something's off. :) - Fixed a bug where lots of computers would spawn with 1 hp. - Fixed a bug with the PLAY button in the main menu, where it would try to load parts of levels and then usually crash. Now it will load the highest level you haven't beaten, or level 1 if you've beaten the game. I think this bug's been in for a few months now, ever since I split up the levels to make them load q…

  • Update 17 - New Levels - 6 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26346052%2Fa742ef766dc1a599fac08062da837bf8efa5336a.jpg What's New? - Added a new level after the tutorial, with a bit of the labyrinth exterior, and a mountaintop town. It has a new boss, the Ogre. And an optional giant spider. - Added a big mountainous section to the old level 1 (The road leading to a temple). To connect the previous level, and spread out the enemies more so you don't fight them all in waves. - Also changed the checkpoints on this level, now instead of automatically getting them, you get them at campfires after defeating the enemies there. - This level also has some new enemies; spiders, wolves, and spider campfire boss. - The boss and waves of enemies at the temple are different too. The waves of enemies are gone (some deleted, some moved to the mountain), and the pair of two headed lizard dogs have bee…

  • Update 17 - New Levels - 6 April 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26346052%2Fa742ef766dc1a599fac08062da837bf8efa5336a.jpg What's New? - Added a new level after the tutorial, with a bit of the labyrinth exterior, and a mountaintop town. It has a new boss, the Ogre. And an optional giant spider. - Added a big mountainous section to the old level 1 (The road leading to a temple). To connect the previous level, and spread out the enemies more so you don't fight them all in waves. - Also changed the checkpoints on this level, now instead of automatically getting them, you get them at campfires after defeating the enemies there. - This level also has some new enemies; spiders, wolves, and spider campfire boss. - The boss and waves of enemies at the temple are different too. The waves of enemies are gone (some deleted, some moved to the mountain), and the pair of two headed lizard dogs have bee…

Patch notes and updates

S.noRelease datePatch nameGID number
121 September 20254k Menus and Textures1811138915502715
211 September 2017UPDATE 7 - Animations4249665521684624146
326 August 2017UPDATE 5 - Level 3 fixes to gravity and rotations4249665521684624453
419 August 2017UPDATE 3 - Swords!4249665521684624661
517 August 2017UPDATE 2 - bugfixes and re-designs4249665521684624776
613 August 2017UPDATE 14249665521684624880

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID496660
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$4.99
Free to playNo
Discount0%
Original price USD$4.99
Current price USD$4.99
Release dateAug 11, 2017
DeveloperAwesome Enterprises
PublisherAwesome Enterprises
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent48%
Positive reviews16
Negative reviews17
Total reviews33
Steam recommendationsNot available
Achievements18
Average playtime forever210 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/496660/

Short description

A wholesome family appropriate story of bestiality, human sacrifice, and graphic violence! Play as the Minotaur as you hack and slash your way out of the labyrinth, and experience freedom.

About this game

Full Controller Support! Play on your controller from Xbox 360, Xbox One, Steam, Playstation 3, Playstation 4, and many more! About the Game Destroy your enemies however you want to destroy your enemies. If you want to button mash through them, that will work for the weaker ones. If you want to block and counter their attacks, you can. If you want to dodge or roll away from their attacks, you can. If you want to crush your enemy to death with a giant rock, then you just need to find a giant rock.

Supported languages

English * , Simplified Chinese, German, Russian * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
29Steam Trading Cards
15Stats
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Violência Extrema Nudez
steam germany18Drastische Gewalt
igrsBANNEDKekerasan Horor

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $4.99
  • Highest observed: $4.99

Minotaur's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $4.99, the highest is $4.99, and the first visible tracked price is $4.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Minotaur's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $4.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $4.99. The latest run records $4.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $4.99
  • Current list price: $4.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Minotaur at $4.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$4.99$4.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $4.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$4.99$4.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $4.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$4.99$4.99No discountSteam Store

Most visited Steam Store games

RankGameLatest observed playersTracked peak
1Counter-Strike 21,079,1485 October 2026 - 16:15:59 UTC1,818,368
2Wallpaper Engine95,3965 October 2026 - 16:14:09 UTC150,271
3Dota 2825,0935 October 2026 - 16:15:01 UTC1,291,328
4Once Human19,1555 October 2026 - 13:17:49 UTC231,343
5Subnautica3,5085 October 2026 - 11:31:38 UTC51,446
6Conqueror's Blade3,8975 October 2026 - 13:55:54 UTC18,921
7Gems of War - Puzzle RPG1,0785 October 2026 - 16:05:35 UTC2,965
8ICEY1,3435 October 2026 - 15:49:27 UTC3,173

Related Steam games by tag and genre

Action

GameLatest observed playersTracked peakReviewsDeveloper
Counter-Strike 21,079,1485 October 2026 - 16:15:59 UTC1,818,3689,896,033Valve
Dota 2825,0935 October 2026 - 16:15:01 UTC1,291,3282,758,031Valve
PUBG: BATTLEGROUNDS434,7475 October 2026 - 16:15:02 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™181,1075 October 2026 - 13:12:33 UTC624,4731,047,228Respawn
WARDOGS161,0665 October 2026 - 16:16:45 UTC399,748Not availableBULKHEAD
Valheim131,6095 October 2026 - 16:16:47 UTC498,478533,888Iron Gate AB
Rust122,1255 October 2026 - 15:14:51 UTC259,6461,403,838Facepunch Studios
Delta Force102,0155 October 2026 - 15:53:27 UTC246,418192,933Team Jade
War Thunder78,0565 October 2026 - 15:04:50 UTC125,317781,076Gaijin Entertainment
Team Fortress 275,0375 October 2026 - 16:15:07 UTC253,2251,230,475Valve
The Outlast Trials70,1795 October 2026 - 15:49:03 UTC90,646101,323Red Barrels
Warframe67,1525 October 2026 - 15:56:02 UTC181,509676,031Digital Extremes

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS434,7475 October 2026 - 16:15:02 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™181,1075 October 2026 - 13:12:33 UTC624,4731,047,228Respawn
Valheim131,6095 October 2026 - 16:16:47 UTC498,478533,888Iron Gate AB
Rust122,1255 October 2026 - 15:14:51 UTC259,6461,403,838Facepunch Studios
Delta Force102,0155 October 2026 - 15:53:27 UTC246,418192,933Team Jade
The Outlast Trials70,1795 October 2026 - 15:49:03 UTC90,646101,323Red Barrels
Grand Theft Auto V Enhanced64,3785 October 2026 - 14:53:25 UTC161,805217,159Rockstar North
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
NARAKA: BLADEPOINT56,2555 October 2026 - 13:14:21 UTC385,770302,33024 Entertainment
Palworld54,8755 October 2026 - 16:12:11 UTC2,101,535451,088Pocketpair
VRChat50,4635 October 2026 - 16:15:00 UTC74,217269,026VRChat Inc.
Don't Starve Together49,1495 October 2026 - 14:34:50 UTC122,662531,182Klei Entertainment

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat174,8695 October 2026 - 16:16:03 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS161,0665 October 2026 - 16:16:45 UTC399,748Not availableBULKHEAD
Valheim131,6095 October 2026 - 16:16:47 UTC498,478533,888Iron Gate AB
Rust122,1255 October 2026 - 15:14:51 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine95,3965 October 2026 - 16:14:09 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 283,3185 October 2026 - 15:16:17 UTC574,638199,438Mega Crit
Stardew Valley78,0745 October 2026 - 15:31:59 UTC236,6141,016,067ConcernedApe
TBH: Task Bar Hero70,8005 October 2026 - 15:48:29 UTC546,13043,714Nugem Studio, Tesseract Studio
The Outlast Trials70,1795 October 2026 - 15:49:03 UTC90,646101,323Red Barrels
Project Zomboid61,7105 October 2026 - 15:13:39 UTC122,811467,999The Indie Stone
Palworld54,8755 October 2026 - 16:12:11 UTC2,101,535451,088Pocketpair
How to Fish51,9025 October 2026 - 16:11:37 UTC373,97130,342Dazed Games

Gore

GameLatest observed playersTracked peakReviewsDeveloper
Viscera Cleanup Detail: Santa's Rampage135 October 2026 - 08:42:53 UTC1265,913RuneStorm
Rage Wars124 October 2026 - 08:36:44 UTC2122,151Lemondo Games
Beast Battle Simulator55 October 2026 - 15:14:30 UTC91,289DOG HOGGLER
Welcome to the Game45 October 2026 - 12:05:33 UTC532,534Reflect Studios
Home Sweet Home Demo413 May 2026 - 15:21:02 UTC1414YGGDRAZIL GROUP CO.,LTD
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
Ancestors Legacy Multiplayer Open Beta25 October 2026 - 12:51:49 UTC7877Destructive Creations
DUNGEONS OF CHAOS25 October 2026 - 16:02:26 UTC4180Volker Elzner
Demon's Rise - War for the Deep15 October 2026 - 15:37:59 UTC3109Wave Light Games Inc.
Take the Dream IX15 October 2026 - 15:57:27 UTC3176Yai Gameworks
Save the Ninja Clan05 October 2026 - 00:55:02 UTC4,911112Willz
SLG Remix05 October 2026 - 15:13:57 UTC419481812 Productions (PC Port)

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS161,0665 October 2026 - 16:16:45 UTC399,748Not availableBULKHEAD
Valheim131,6095 October 2026 - 16:16:47 UTC498,478533,888Iron Gate AB
Slay the Spire 283,3185 October 2026 - 15:16:17 UTC574,638199,438Mega Crit
Project Zomboid61,7105 October 2026 - 15:13:39 UTC122,811467,999The Indie Stone
Palworld54,8755 October 2026 - 16:12:11 UTC2,101,535451,088Pocketpair
VRChat50,4635 October 2026 - 16:15:00 UTC74,217269,026VRChat Inc.
Path of Exile 226,6845 October 2026 - 15:09:19 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended25,5555 October 2026 - 15:30:24 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
R.E.P.O.21,1555 October 2026 - 15:48:30 UTC266,908420,693semiwork
BeamNG.drive15,5335 October 2026 - 11:39:48 UTC44,232392,944BeamNG
RuneScape: Dragonwilds13,9165 October 2026 - 15:11:37 UTC39,10324,686Jagex Ltd
The Isle13,8625 October 2026 - 08:21:59 UTC27,916121,501Afterthought LLC

Violent

GameLatest observed playersTracked peakReviewsDeveloper
Art of War: Red Tides235 October 2026 - 11:32:11 UTC4,0146,954Game Science
Rage Wars124 October 2026 - 08:36:44 UTC2122,151Lemondo Games
Beast Battle Simulator55 October 2026 - 15:14:30 UTC91,289DOG HOGGLER
X-Blades44 October 2026 - 17:56:08 UTC9,9813,202Gaijin Entertainment
Welcome to the Game45 October 2026 - 12:05:33 UTC532,534Reflect Studios
Vampire: The Masquerade - Redemption44 October 2026 - 10:16:55 UTC20991Nihilistic Software
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
Ancestors Legacy Multiplayer Open Beta25 October 2026 - 12:51:49 UTC7877Destructive Creations
DUNGEONS OF CHAOS25 October 2026 - 16:02:26 UTC4180Volker Elzner
Giants: Citizen Kabuto25 October 2026 - 02:39:42 UTC4210Planet Moon Studios
Stone Age Wars14 October 2026 - 14:51:20 UTC149248Permafrost Studio
Office Battle15 October 2026 - 16:05:41 UTC97958Black Lime Studio

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