Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 5007580 |
| Live current players | 106 |
| SteamPulse tracked peak | 118 |
| Live count (today's peak floor) | 106 |
| Price | Free to play |
| Free to play | Yes |
| Discount | 0% |
| Original price USD | — |
| Current price USD | Free |
| Release date | Sep 5, 2026 |
| Developer | Wuxia dev |
| Publisher | Wuxia Games |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | 100 |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/5007580/ |
Short description
An idle xianxia game about clawing your way from a nobody to a god. Sit, absorb Qi, break through realms, die - and come back stronger. Every death unlocks new paths, races, and systems. Defy the heavens one life at a time... then conquer galaxies, universes and... more?
About this game
Start as a nobody. Become a god. You sit. You draw in the Qi of the world. You break through a realm. You die. And you come back stronger. Path is an idle cultivation (xianxia) game about the longest climb there is — from the dust beneath mortal feet to a throne above the heavens themselves. Every death isn't an ending. It's a door. New paths, new races, whole new systems you never knew existed. At first, it takes you ages just to defy the heavens. By the end, you conquer entire galaxies on a whim. The Journey Origins & Races — Choose where you come from and what you are. Every rebirth unlocks new origins and transformations: swordmaster, demonic cultivator, war body, and things far beyond human. Dozens of Cultivation Realms — From Body Tempering to Immortal Ancestor and beyond. Every stage is a wall, every breakthrough a victory torn from the heavens. A Living World — Explore a procedurally generated map full of sects, mines, divine beasts, and events. Hunt, farm, fight — or seize territory and forge an empire of your own. Deep Alchemy — Refine pills for real: manipulate ingredients, control purity, bend the furnace to your will. No "click to craft" — you master the art. Free-Form Bloodline — Build your own bloodline from scratch, piece by piece. Your power, your design, your inheritance passed down through lifetimes. Equipment — Weapons, armor, treasures, and soul artifacts. Forge, ascend, and refine until every piece carries the weight of a legend. Weapon Skills — Skill trees for every weapon type. Every strike counts, every technique is a choice. Systems Upon Systems Path isn't one game — it's a dozen of them, nested inside one another. Dantian, meridians, body refining, mantras, Dao, heavenly laws, sects with disciples and armies, clans, tribulations, towers, legends... you'll never run out of something new to unlock. And just when you think you've reached the top? You ascend — and find out the top was only the beginning. The Vision I want path to be something that i would love to play.
Supported languages
English
