- Mount Wingsuit soul successor Wingsuit: Romsdalen has just been released. - 13 May 2026
Wingsuit: Romsdalen has just been been released. It’s a game with many similarities to Mount Wingsuit, plays with or without VR, has full support for tracked controllers and gamepads, and you can also play with your friends in multiple online multiplayer modes.If you like Mount Wingsuit, you’ll probably like Wingsuit: Romsdalen as well.Some of the things Wingsuit: Romsdalen has to offer:Realistic Physics: Experience the realism of modern gaming with precise flight mechanics.High-Speed Action: Zip through the skies at incredible speeds, dodging obstacles, and performing daring stunts that will keep your heart racing.Stunning Locations: Explore the iconic Romsdalen valley in Norway, a landscape unlike any other.Aerial Combat: Engage in intense dogfights and take on friends in multiplayer mode for some competitive action!Customization: Deck out your wingsuit with unique flight characterist…
- Mount Wingsuit Bundle available. Get a 20% discount on Mount Wingsuit 2. - 21 September 2022
Mount Wingsuit 2 was released last month and we would like to welcome all VR players of Mount Wingsuit to come fly with us. The new game was designed for tracked controllers, has new features, online multiplayer and lots of new content. Blue Skies!
- Mount Wingsuit 2 Controls Available! - 4 March 2022
We are currently working on Mount Wingsuit 2, and have devised a VR flight model and control scheme that feels far more natural than what Mount Wingsuit had to offer. We have received some criticism because the controls in this game are difficult to master, which stems from the fact that it was built for gamepads. We started developing Mount Wingsuit back in the early VR days (DK2 days), barely aware that tracked controllers were coming, and failed to predict that it would be the preferred control method for games like ours. This became readily apparent on launch, as the Vive fanboys raged that we hadn't made a VR game at all, etc. Sadly, re-designing the game for tracked controllers would have meant a total re-balance of all the challenges, which was way out of scope at that stage, so the tracked controller support has always been a bit of an afterthought. Now that the new flight model…
- Mount Wingsuit One Year Anniversary! - 25 August 2017
It has now been a year since we launched Mount Wingsuit, and we are celebrating it with a Jetpack update and a 50% discount in the Store! The Jetpack We have decided to add the option to use cheat codes to unlock the jetpack. Yes, a jetpack with unlimited fuel. Giving you the opportunity to explore all the areas you never reached before. The Cheat Codes If you play with cheat codes enabled, the runs you do will NOT be eligible for the Leaderboards. To unlock the jetpack, press and hold "JP" on your keyboard until you hear a beep. This will replace the air brake with a jet boost. Press the brake button(s) during a run to use it. To unlock all droppoints and suits, press and hold "UL" until you hear a beep. You will be able to select even locked droppoints and suits. (The game window on your desktop must be active/on top for the cheat codes to register.) New in this update: Added the opti…
- Mount Wingsuit One Year Anniversary! - 25 August 2017
It has now been a year since we launched Mount Wingsuit, and we are celebrating it with a Jetpack update and a 50% discount in the Store! The Jetpack We have decided to add the option to use cheat codes to unlock the jetpack. Yes, a jetpack with unlimited fuel. Giving you the opportunity to explore all the areas you never reached before. The Cheat Codes If you play with cheat codes enabled, the runs you do will NOT be eligible for the Leaderboards. To unlock the jetpack, press and hold "JP" on your keyboard until you hear a beep. This will replace the air brake with a jet boost. Press the brake button(s) during a run to use it. To unlock all droppoints and suits, press and hold "UL" until you hear a beep. You will be able to select even locked droppoints and suits. (The game window on your desktop must be active/on top for the cheat codes to register.) New in this update: Added the opti…
- Additional comfort options - 15 June 2017
Hello again fellow flyers! New update time! In this update we are introducing "FOV Comfort Mode". It adds a blurred, black edge to your vision that appears when you are experiencing acceleration/g-forces or rotations, a sort of tunnel vision. We are adding this because it got requested, and we wanted to make this game suitable for all types of players, no matter what kind of previous VR-experience you have. We think this will make it easier for players who are new to VR. Let us know what you think! "FOV Comfort Mode" is optional and can be activated through the "options" menu. We also had reports about the balloons not always giving you a bounce. We have made some adjustments, and you should now experience a lot more reliable bounce. Happy Flying!
- Additional comfort options - 15 June 2017
Hello again fellow flyers! New update time! In this update we are introducing "FOV Comfort Mode". It adds a blurred, black edge to your vision that appears when you are experiencing acceleration/g-forces or rotations, a sort of tunnel vision. We are adding this because it got requested, and we wanted to make this game suitable for all types of players, no matter what kind of previous VR-experience you have. We think this will make it easier for players who are new to VR. Let us know what you think! "FOV Comfort Mode" is optional and can be activated through the "options" menu. We also had reports about the balloons not always giving you a bounce. We have made some adjustments, and you should now experience a lot more reliable bounce. Happy Flying!
- New content, in-flight view angles, more gaps, SteamVR upgrade and more. - 3 April 2017
Hello again flyers! Time for a new update. In this update we have added new content, different view angles available while flying, a bunch of new gaps, upgraded the SteamVR plugin and done updates on some key components. Have a look a the details below: - There are now 5 footballs scattered around the map on mountain tops. The goal is to hit them as far as possible. This will give you an extra bonus depending on how far you hit them. There is also an extra, extra bonus for hitting the ball in the air before it hits the ground. - We have also added more than 40 new gaps. 9 of which counts on the overall stats. This will make it a bit easier to get higher scores, and will reward you better for some of those tight gaps. - Added a feature that makes it possible to have different view angles while flying. The new view angles are Bellycam and Backcam. You can switch between these in-flight by…
- New content, in-flight view angles, more gaps, SteamVR upgrade and more. - 3 April 2017
Hello again flyers! Time for a new update. In this update we have added new content, different view angles available while flying, a bunch of new gaps, upgraded the SteamVR plugin and done updates on some key components. Have a look a the details below: - There are now 5 footballs scattered around the map on mountain tops. The goal is to hit them as far as possible. This will give you an extra bonus depending on how far you hit them. There is also an extra, extra bonus for hitting the ball in the air before it hits the ground. - We have also added more than 40 new gaps. 9 of which counts on the overall stats. This will make it a bit easier to get higher scores, and will reward you better for some of those tight gaps. - Added a feature that makes it possible to have different view angles while flying. The new view angles are Bellycam and Backcam. You can switch between these in-flight by…
- Oculus Touch support now available! - 13 January 2017
In this update we have added support for the Oculus Touch controllers. The flight controls are the same as for Vive, you can follow this Vive flight manual: http://steamcommunity.com/sharedfiles/filedetails/?id=772921383 The button layout is slighty different. You can find more details in the Touch tutorial. We have also fixed some issues regarding controller switching, and bugs have been eliminated. Happy Flying!
- Oculus Touch support now available! - 13 January 2017
In this update we have added support for the Oculus Touch controllers. The flight controls are the same as for Vive, you can follow this Vive flight manual: http://steamcommunity.com/sharedfiles/filedetails/?id=772921383 The button layout is slighty different. You can find more details in the Touch tutorial. We have also fixed some issues regarding controller switching, and bugs have been eliminated. Happy Flying!
- New droppoints. Jump from a plane! - 7 December 2016
Greetings everyone! We've got another great update for you, and this time we are adding even more content to the game. We have added two new moving droppoints! You can now jump from a plane. Well two of them actually, one with a questionable captain, and one that has some kind of strange cargo. Now you can jump from even higher altitudes and have even longer airtimes. And that means we also added 32 new objectives for you to try out. We have also added an option to turn off blood in the options menu, and fixed a few minor bugs. Happy flying!
- New droppoints. Jump from a plane! - 7 December 2016
Greetings everyone! We've got another great update for you, and this time we are adding even more content to the game. We have added two new moving droppoints! You can now jump from a plane. Well two of them actually, one with a questionable captain, and one that has some kind of strange cargo. Now you can jump from even higher altitudes and have even longer airtimes. And that means we also added 32 new objectives for you to try out. We have also added an option to turn off blood in the options menu, and fixed a few minor bugs. Happy flying!
- Improved Replays and More! - 3 November 2016
Version 1.3 is upon us, and for this update we have worked on a number of requested features. You now have access to a number of new camera angles in the replays, and you'll be able to slow down time for a close look at the most action packed moments, as well as fast-forward when there's not so much to see. Here's a video from Michelangelo, one of our greatest fans, showcasing the new replay features: https://www.youtube.com/watch?v=mwYe60x6pas Since Mount Wingsuit is far from the easiest game to learn, we have added contextual tips on how to improve your experience at the end of each run. It is now possible to set the camera angle to follow the motion of the right stick directly (accessible in the menu). This obviously only applies to non-vr players. Finally, several people have suggested that we add a Superman wingsuit. While this would get us into all kinds of trouble with Disney, we…
- Improved Replays and More! - 3 November 2016
Version 1.3 is upon us, and for this update we have worked on a number of requested features. You now have access to a number of new camera angles in the replays, and you'll be able to slow down time for a close look at the most action packed moments, as well as fast-forward when there's not so much to see. Here's a video from Michelangelo, one of our greatest fans, showcasing the new replay features: https://www.youtube.com/watch?v=mwYe60x6pas Since Mount Wingsuit is far from the easiest game to learn, we have added contextual tips on how to improve your experience at the end of each run. It is now possible to set the camera angle to follow the motion of the right stick directly (accessible in the menu). This obviously only applies to non-vr players. Finally, several people have suggested that we add a Superman wingsuit. While this would get us into all kinds of trouble with Disney, we…
- Vive Controller Support Now Available! - 1 October 2016
We are proud to present the latest evolution of Mount Wingsuit, the option to fly using your Vive controllers. We have worked hard to make the control scheme both flexible and intuitive. Simply stand or sit in the way you feel appropriate, and wave your arms around to fly. In order to support the entire myriad of proposed flying positions, we have kept the system fully customizable, so if you feel like flying off a massage table or in the foetal position, have a go at the pageful of sliders in the Options menu. The game was already difficult enough, so it has been an interesting experience to learn flying in this way. You should not lose sight of the fact that this is a game in which progress is made during tens of hours of play, not the minutes common in VR games today. Therefore, you should seek out as relaxed a flying position as possible. You can find more details in the new manual:…
- Vive Controller Support Now Available! - 1 October 2016
We are proud to present the latest evolution of Mount Wingsuit, the option to fly using your Vive controllers. We have worked hard to make the control scheme both flexible and intuitive. Simply stand or sit in the way you feel appropriate, and wave your arms around to fly. In order to support the entire myriad of proposed flying positions, we have kept the system fully customizable, so if you feel like flying off a massage table or in the foetal position, have a go at the pageful of sliders in the Options menu. The game was already difficult enough, so it has been an interesting experience to learn flying in this way. You should not lose sight of the fact that this is a game in which progress is made during tens of hours of play, not the minutes common in VR games today. Therefore, you should seek out as relaxed a flying position as possible. You can find more details in the new manual:…
- Introducing Stomach Mode and Leaderboards - 7 September 2016
We have stayed hard at work perfecting Mount Wingsuit, keeping all suggestions in mind. In addition to a number of minor bug fixes, we are proud to present these new features: - Stomach Mode: Following concern that a number of players experienced motion sickness during the launch and parachute landing phases, we have introduced an optional Stomach Mode, which fades to a 3rd person cam for these events. If you prefer the old launch, you can disable this in the options menu. - Leaderboards: Now you will finally get some context for that score. Our brand-new leaderboards will be partially accessible from the Community Hub (for the global combo score), as well as in-game in the form of new boards at the launch sites. You may opt out in the options menu. - Line Perfection Indication: If you miss one of the inner circles on a checkpoint line, you will not be rewarded with Line Perfection. Now…
- Introducing Stomach Mode and Leaderboards - 7 September 2016
We have stayed hard at work perfecting Mount Wingsuit, keeping all suggestions in mind. In addition to a number of minor bug fixes, we are proud to present these new features: - Stomach Mode: Following concern that a number of players experienced motion sickness during the launch and parachute landing phases, we have introduced an optional Stomach Mode, which fades to a 3rd person cam for these events. If you prefer the old launch, you can disable this in the options menu. - Leaderboards: Now you will finally get some context for that score. Our brand-new leaderboards will be partially accessible from the Community Hub (for the global combo score), as well as in-game in the form of new boards at the launch sites. You may opt out in the options menu. - Line Perfection Indication: If you miss one of the inner circles on a checkpoint line, you will not be rewarded with Line Perfection. Now…
- We Are Live! - 25 August 2016
We are happy to announce that we have finally gone live. Making this game has been a great experience. We hope that you'll have as much fun playing it as we had making it!