- Electronics Store Update - 18 September 2026
Hi everyone, the Electronics Store is now open!Our brand-new map brings 6,203 items to tidy up, and this time, every single product is new. None of the products used in the Electronics Store have appeared in any of our previous maps.The environment itself is also completely new, with a very different layout, atmosphere, product lineup, shelving, and overall feel. We wanted entering the Electronics Store to feel almost like stepping into a brand-new game.From gaming consoles, games, PCs, and televisions to washing machines, refrigerators, hair clippers, kettles, vacuums, coffee machines, and other home appliances, we tried to cover as much of the electronics-store experience as possible.In total, the update introduces approximately 350 unique products, alongside several completely new shelf and display types.Our Highly Scientific “OCD-Centric Level Design”Based on your feedback from the…
- The Electronics Store Update Arrives Today! - 18 September 2026
The Electronics Store has been in playtesting since yesterday, and the feedback has been very positive. We’re excited to finally share it with all of you!The Electronics Store Update launches today at 18:00 UTC. Get ready!We’ll publish the full update post at launch, covering everything you need to know about the new map and the rest of the update.See you at 18:00 UTC! ⚡🛒
- Smoother Progression & Electronics Store News - 12 September 2026
Hey everyone! 👋Update 1.0.6 is here! This update brings a reworked skill progression system, smoother product interactions, and fixes for skill hotkeys and item pickups. We also have an update on our upcoming Electronics Store map! ⭐ Reworked Skill ProgressionWe asked our Discord community whether they’d prefer smoother skill point progression, and 86% voted in favour! So we got straight to work on this rework.You now earn XP whenever you place a product on the correct shelf, instead of waiting to complete three shelves to earn a skill point.75% of each shelf’s XP is distributed across its products as you place them.The remaining 25% is awarded when you complete the shelf.Total available XP is unchanged: three fully stocked shelves still provide one level’s worth of XP and one skill point. You simply receive some of that progress earlier! Many of you mentioned that progression felt slo…
- Electronics Store Sneak Peek + QoL Improvements & Fixes! - 9 September 2026
Hey everyone! 👋Update 1.0.5 is here, bringing more fixes and some of your requested quality-of-life improvements. We also have a sneak peek at our next map to share!We’re keeping a close eye on your feedback and using it to improve the little things that get in the way of enjoying the game. As always, we’ll keep working through your requests, fixing issues, and making tidying up feel smoother with each update. Thank you for helping us make the game better! 💛✨ Quality of LifeAdded product name tooltips when inspecting shelves, making it easier to identify which product belongs there.The Skills window now displays unlocked perks alongside locked perk slots. The total number of slots matches the number of Arcade Tokens available in the current map.Added the requested Toggle Run and Toggle Crouch options under Settings → General. When enabled, press the corresponding key once to keep runn…
- Layout & Camera Improvements - 6 September 2026
Hi everyone! This small patch brings a tidier toy layout, more precise shelf targeting, and smoother camera movement.Updated the Educational Toys sections in both the Toy Store and the toy department of the Megastore to keep all Educational Toys together. This change applies to both existing and new saves.Adjusted shelf interaction areas throughout the game to prevent accidental targeting. In particular, you should no longer accidentally interact with the beach shelf positioned behind the one you are aiming at.Smoothed the camera movement when jumping and riding escalators for a more comfortable experience.Fixed an issue in co-op sessions where the throwing tutorial could fail to trigger correctly, blocking tutorial progression.We’re closely following all your feedback! Another update is coming soon to improve multiplayer loading times and address some crashes.Thank you so much for shar…
- Performance, Stability & QoL Update - 4 September 2026
Hi everyone,Hotfix 1.0.3 is now live! This update focuses primarily on performance, stability, achievement tracking, and improvements based directly on your reports.Performance and StabilityAdded further performance optimizations across the entire game. These include RAM, VRAM, and build size optimizations, so the game should now run much more smoothly.Removed several sources of excessive warning logging that could contribute to instability and potential crashes.Introduced additional stability improvements alongside these optimizations. We now expect the previously reported crashes to be fully resolved.Fixed a crash that could occur on Steam Deck while changing key bindings.Fixes and ImprovementsFixed an issue where store completion might not be logged correctly.Added safeguards for Steam achievement tracking. If Steam fails to register an achievement, the game will preserve it and atte…
- Hotfix 1.0.2 – Controller & Achievements - 3 September 2026
Update NotesFixed achievements for completing stores under certain time limits (The achievements for previously finished stores will be given automatically on start-up).Fixed several achievements that were not unlocking correctly in co-op.Greatly improved controller navigation and support in the Skills window.Removed four co-op-only achievements so players aren’t forced to play co-op to earn every achievement. More achievements will be added in future updates.Fixed an overlap between the default controller bindings for Hotkey 3 and the Take from Shelf action. Hotkey 3 is now bound to the North Button by default.Fixed several networking issues that could prevent collected Arcade Tokens from syncing correctly between the host and clients. Auto-save is activated so that it saves every 5 minutesFixed an issue that could cause clients to be unable to interact with objectsIf you’re enjoying t…
- Hotfix v1.0.1 — Fixes & Improvements - 3 September 2026
Hotfix v1.0.1We’ve tried to address all feedback and reports we’ve received so far with this hotfix. We’re closely monitoring every report and will keep improving the game until everything feels as smooth as possible.Time now pauses when the ESC menu is opened while you are the only player in the session.Fixed the “finish a store without using skills” achievement not tracking correctly.Fixed the +3 Stack Capacity perk incorrectly granting +6 capacity.Fixed an issue where choosing Long Reach (+1 m) as your first perk could sometimes reduce your interaction reach instead.Moved Puzzle Foam V from the top shelf of the corner plushie section to the floor in Toy Store, making it easier to find in new saves.Added a small Supermarket area that was missing from the Unstuck Product settings.Reduced the speed threshold before moving products become interactable, making fast ground collection feel…
- Megastore: Tidy Up Together 1.0 is officially live! 🛒 - 2 September 2026
Megastore: Tidy Up Together 1.0 is officially live! 🛒 We’re incredibly excited to finally welcome you to Megastore: Tidy Up Together our new co-op tidy-up adventure is officially out now! Starting today, we’ll be closely monitoring the game, your feedback, and every bug report that comes in. If you encounter even the smallest issue, please let us know through Steam Discussions or Discord. We’re ready to respond quickly with hotfixes and patches whenever we identify a bug or anything that affects the gameplay experience. Our goal is to make Megastore: Tidy Up Together as smooth, polished, and enjoyable as it can be, and your feedback is a vital part of getting there. We don’t see our community as just players. You’re an important part of this journey: you play, you share, and we listen. Thank you so much for all your support. ❤️ Version 1.0 is live. See you in the store!
- Launching September 2! - 29 August 2026
Our build and new release date have now been approved, and we’re very happy to confirm that Megastore: Tidy Up Together will officially launch on September 2! 🎉This is our final release date; we will be launching on September 2.We had originally planned to launch on August 28, but had to postpone while waiting for the approval process to be completed. It was disappointing for us as well, especially so close to launch, but we wanted to make sure we could share a confirmed date with you rather than leave everyone waiting without certainty.Thank you so much for your patience and understanding during this time. Everything is now ready, and we can’t wait for you to jump in, solo or with friends, and start getting the stores ready for opening. 🛒See you on September 2!
- We’re Sorry: A Small Release Delay - 28 August 2026
We’re sorry to share that we need to postpone today’s release of Megastore: Tidy Up Together. Although we submitted the game to Steam five business days ago, its review process has not yet been completed. Steam reviews normally take around 3–5 business days, so we expected to have an answer before launch. However, we are still waiting for confirmation. Rather than risk a last-minute launch without a confirmed approval, we’ve decided to postpone the release until everything is fully approved and ready. This extra time will not go to waste. We’ll continue working at full speed on additional polish, testing, fixes, and extra features so the game launches in an even better state. As soon as Steam’s review is complete, we’ll finalize the new release date and share it with you. When we announce that date, it will be a confirmed final one. We’re truly sorry for the delay, and thank you so much…
- 12,000 Wishlists Reached! - 24 August 2026
Megastore: Tidy Up Together has now reached more than 12,000 wishlists!Thank you so much to everyone who has wishlisted the game, followed its development, joined the playtests, shared feedback, or told their friends about it. Seeing this much interest before launch means a lot to me.If everything goes according to plan, Megastore: Tidy Up Together will launch on August 28 at 18:00 UTC.Three Stores at LaunchI originally planned to release the game with five stores. However, I have decided to launch with three fully playable stores and add the remaining two through post-launch updates.The three stores available at launch will be:The Toy Store — 3,555 items across 297 shelvesThe Supermarket — 7,934 items across 487 shelvesThe Megastore — 13,380 items across 978 shelvesRather than creating the remaining stores using similar combinations of products, shelves, and departments already feature…
- 7,500 Wishlists Reached! - 19 August 2026
Hello everyone!Megastore: Tidy Up Together has now reached 7,500 wishlists!Thank you so much for the continued support. Seeing the number keep climbing while we're getting closer to release means a lot to us.Development is still moving forward at full speed, and we've now officially entered the beta testing and polishing phase.Our closed playtests have already started, and we're currently focusing heavily on finding issues, improving game feel, polishing animations and interactions, balancing skills, and making sure the game works smoothly from start to finish, especially in co-op.We're also continuing to make small improvements based directly on playtester feedback as we go.We're getting closer.Thank you again for 7,500 wishlists and for following the development of Megastore: Tidy Up Together. ❤️More soon!
- 🎉 5,000 Wishlists! + A Look at What’s Coming After Launch - 16 August 2026
Hello everyone!Just a couple of days ago, we celebrated reaching 3,500 wishlists. Now, Megastore: Tidy Up Together has already passed 5,000!Thank you so much for the incredible support. Development is moving forward at full speed, and every wishlist, comment, and piece of feedback gives us even more motivation.A Small Look at What Comes After LaunchWhile we're focused on finishing the release, we've also started preparing the foundation for our first major update: the Level Editor.It won't be available at launch, but our plan is to let you create your own levels and share them through Steam Workshop.That means the community will eventually be able to create entirely new maps, layouts, designs, and challenges for everyone to play.We're also building external mod support, similar to Megastore Simulator. The goal is to make it easy for modders to create new content and, where possible, por…
- 3,500 Wishlists in Just One Week — Thank You! - 14 August 2026
🎉 3,500 Wishlists in Just One Week! Hello everyone! It has only been about one week since we announced Megastore: Tidy Up Together, and we’ve already reached 3,500 wishlists! For comparison, it took around three months for my first Steam game, Megastore Simulator, to reach the same milestone. Seeing Tidy Up reach it in just one week shows me both how far we’ve come and how much your support has grown along the way. Thank you! ❤️Your support means a lot to us and gives us more motivation to work day and night to make Megastore: Tidy Up Together the best game we can. Closed Playtests Start Next Week The first closed playtest phase will begin next week. We are not accepting new participants for Phase 1, but limited applications for Phase 2 will open later on our Discord server. We Want Your Feedback! Please keep sharing your feedback and let us know what you would like to see in the game.…