Neon Exile news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peakNot available
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score63% positive
- Total reviews8
- Release dateAug 6, 2019
- DeveloperMythical City Games
- PublisherMythical City Games
Genres: Action, Indie, Massively Multiplayer, RPG, Early Access
Company pages: Developer: Mythical City GamesPublisher: Mythical City Games
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Neon Exile Steam news
Neon Exile news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Neon Exile Server Shutdown - 23 September 2022
Unfortunately due to factors beyond our control, the server technology we are using is no longer available for us to use in Neon Exile and since the game is so tightly integrated into this server technology we are not currently in a position to change the backend to a different provider. We have therefore taken the difficult decision to shut down the early access and sales of Neon Exile. The game will be removed from sale on September 30th 2022 and the servers will no longer operate. If you own the game, you will be able to continue playing the single player training courses, but there will be no online access or multiplayer. Thank you to everyone who provided feedback and enjoyed the early access phase of our game. We greatly appreciate all of your help and hope that you enjoyed this glimpse into the future of massively multiplayer VR experiences. Hopefully at some point in the future…
- Update 0.2 - 10 May 2021
Your Vanguard suit has been updated to v0.2. This update features: 2 new Advanced Training Missions, these are single player timed courses similar to the first training mission. Major rewrite to our server backend and updated version of the game engine. This will allow us to do more in the future and support more exciting multiplayer and persistent world features. Updated Fringe Sector environment with new structures. Support for our new experimental team PVP mode events. Purple glow for objects that will be picked up with Force Grab.
- Team PVP Battle Mode Test 2 - 5 May 2021
We're holding a free beta-test of our new team PVP persistent battle mode starting on May 10th. Join us in a massive 144 sq. km world where everything you do and build is persistent. Get your key at: https://www.reddit.com/r/VRGaming/comments/n4q7g4/team_pvp_beta_test_free_keys_in_the_persistent/ You will not be able to change teams during the week-long test. Turrets will target enemy players. VERMIN will still spawn but will not have Colonies. The Vanguard team will be based at A and the Exile team is based at B. You will only be able to teleport to your own base. Player name tag (above their head) shows their team color. Goal The goal of the battle is to destroy the generators of the enemy team. These can only be destroyed with an EMP Bomb and can be rebuilt after they have been destroyed. Resources Resource Units will be team shared in this game mode. Meaning that there are no person…
- Update 0.115 - Experimental Team Battle Mode Launched - 4 September 2019
With the 0.115 update we have launched the week-long test of the new PVP Team battle mode. This is an experimental game mode that will pit 2 teams against each other instead of focusing on the PVE VERMIN threat. The goal of the battle is to destroy the generators of the enemy team. These can only be destroyed with an EMP Bomb and can be rebuilt after they have been destroyed. During this test the regular Fringe Sector PVE gamemode will not be available. The test will end in 1 week. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35404787%2F06331c9d8c8fc5cce58ef8a4f2b851de287f60f6.jpg Team Battle Mode You will not be able to change teams during the week-long test. PvP and friendly fire is on, so be careful of you shots. Turrets will target enemy players. VERMIN will still spawn but will not have Colonies. The Vanguard team will be based at A and the Exile team is based a…
- Update 0.114 - 30 August 2019
This update addresses a few server side errors and the following changes: - New module snapping system. Module parts (such as fabricator, health station) now snap into position when placed so you no longer have to line them up exactly. Even dropping the part on the approximate position will snap it into place. - Fix to Blaster (basic gun) running out of ammo. - Smoothed out network movement of some objects and enemies. Players still need to be fixed for smoother movement. More details and upcoming changes on our roadmap https://trello.com/b/n5shJciI/neon-exile-roadmap
- Update 0.113 - 28 August 2019
Neon Exile has been updated to 0.113 with the following changes: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35404787%2F7632e2c65e39f9088ae265ac49cc98f2f86560e1.png - Buildable health station - VERMIN Drop Pod art updated - Added compass directions image to spawn platforms - Fix to Vanguard Turrets not buildable in certain locations. - Fix to VERMIN soldiers getting stuck in some cases - Some optimizations in network traffic - Destructible Zipline connectors - Updated game icon We have also been running live event missions like this one: https://www.youtube.com/watch?v=hjYFNcK5tzw&feature=youtu.be Join the events by signing up to our newsletter or our Discord server. https://www.neonexile.com/subscribe.html https://discordapp.com/invite/zyyrGzd
- Update 0.112 - 23 August 2019
This update addresses some bugs and internal optimizations, while also improving some mechanics. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35404787%2F0602bcc5042628e290e952e8cd4217fddc7ebcd8.png - Construction snapping settings. You can now set the position and rotation snap amount or turn it off completely to build free form. - New scrap items to pick up. - Added force grab to hands that have a weapon mounted, but at a shorter range. - Added a large world map to each base spawn area, showing direction of VERMIN attack. - Added a leaderboard to PVP zone - Added a leaderboard score for destroying VERMIN Colony Structures. - Tweak to the skybox/background to show the glow of the VERMIN home. - Fabricator UI will spin around so it can be used by multiple players. - Fix to player icons in minimap (thanks for reporting Cizen) - Tweak to inventory item selection so they…
- Update 0.111 - 17 August 2019
Today's update continues some internal upgrades and fixes to the VERMIN as well as the following changes: - When the options menu is open you cannot select an inventory item to prevent accidentally spawning them - Fix to inventory full bug - Optimizations to terrain to improve performance - Messaging system added so dev and mission messages can be sent to players - Increased size of snow mound around Vanguard bases. - Lowered the toxic fog slightly so you don't have to jump/climb as high to get out of it. As always, check on our Discord server if you have questions or need help: https://discordapp.com/invite/zyyrGzd The last mission was a success with players building a remote outpost and defending it during the live event run by the dev team.Here's a short highlights video from the event: https://youtu.be/hjYFNcK5tzw
- Update 0.110 - 15 August 2019
Our new update is now live with v0.110. This update addresses mostly internal server optimizations but also a few other bug fixes and improvements: - VERMIN improvements and bug fixes - Server optimization to support more VERMIN - Added a healing sound - Fixed leaderboard display at bases - Minimap grid fixed to 100m distances - New sound effect for EMP - Prevent shooting while grabbing the zipline - Prevent inventory button selection when grabbing the zipline As always, check on our Discord server if you have questions or need help: https://discordapp.com/invite/zyyrGzd The first raid mission is also on today at 6pm PST to 7pm PST. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35404787%2Fbe0ae57a1ea8b1e8a7f982439c884b6093421e69.jpg
- Update 0.109 - 12 August 2019
This update mostly improves the VERMIN AI and their ability to attack players. In particular the Soldier VERMIN are now more deadly and can attack player built structures. It's time to protect your bases with Vanguard Turrets. - VERMIN AI improvements - VERMIN can target player structures and destroy them - Small audio tweaks - Fix to issue with VERMIN in tutorial training level - Fix to turrets so they properly target VERMIN - Fix to XP gained from destroying VERMIN colony with EMP - Fix to stats UI so it gets updated each time you open the options menu - Added a mission beacon that will be used for future missions https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35404787%2F5196dfb1fc3d1f0754790a380d8b875b3f82621b.png Want to learn more and join in our upcoming missions? Our Discord community has details on missions: https://discordapp.com/invite/zyyrGzd
- Update 0.108 - 8 August 2019
A quick fix update to some critical issues: Fixed healing bug where players would sometimes heal constantly Fixes to VERMIN movement and tweaks to some VERMIN bots Fix to not being able to collect scrap sometimes Potential fix to scrap filling up an inventory slot We've also updated the rock mess with snow and better detail when viewed close up (ie: when you are climbing). https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35404787%2F52b1e85300753f83c210e3a032077f0aa038035c.png
- Update 0.107 - 7 August 2019
Yesterday we had our initial launch of Neon Exile into Early Access on Steam and received a lot of great feedback from players via Discord and in-game voice chat. It was really fun meeting players "in-person" in VR and showing them around the game. We have created a brief help page that outlines the goals of the game as many players were confused about what to do in the Fringe Sector. https://www.neonexile.com/help.html Today we released v0.107 which addresses some of the main concerns with a few quick fixes. This doesn't cover everything and not every change is final, but mostly things we could add quickly to get the update out . Full details for the updated items are up on our Development Roadmap: https://trello.com/b/n5shJciI/neon-exile-roadmap Less damage in the toxic fog Inventory remains when you die Added a healing zone to each spawn point Added a VERMIN status board to show num…
- Early Access Launch! - 7 August 2019
Neon Exile has launched into early access! Thank you to all of our early players who joined in and have been providing feedback. If you would like to join the discussion, we have a Discord server: https://discordapp.com/invite/zyyrGzd This initial release is a very early version of the game meant to prove out the following features: Movement mechanics Building mechanics Combat mechanics Server stability https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35404787%2F45a38816a3d37040bdefff82362b78382b14af7c.gif We will be releasing updates regularly, with major updates monthly and smaller updates between those major ones. Our first update that addresses initial player feedback will be released today (v0.107). We have also published our development roadmap here: https://trello.com/b/n5shJciI/neon-exile-roadmap Stay tuned for updates and join us to help build a VR world unlike…
- Launch Competition and Trailer - 24 July 2019
Launch Competition The Neon City Defense Council has launched the Vanguard training simulation. Join today for an opportunity to compete to bypass the Steam application cost. Between July 24th and July 31st pilots will be able to participate in the training course via the Steam demo. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F35404787%2F23ebf2c7b7ea98613f350008c6d3ec9e6df6481a.jpg The top 20 pilots who complete the exam section of the course with the fastest time will receive free access (Steam key) to the full Neon Exile experience launching in August. The exam is a physical test of speed, agility and quick thinking as you will have to climb, leap and fight. Pilots will be able to retake the exam as often as they like within the competition period. Full competition details are available on the here: http://www.neonexile.com/launchcompetition.html Trailer We have j…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 10 May 2021 | Update 0.2 | 4072920612516670877 |
| 2 | 4 September 2019 | Update 0.115 - Experimental Team Battle Mode Launched | 2413288973183215625 |
| 3 | 30 August 2019 | Update 0.114 | 2415540140458104812 |
| 4 | 28 August 2019 | Update 0.113 | 2415540140451632232 |
| 5 | 23 August 2019 | Update 0.112 | 2416665403771500907 |
| 6 | 17 August 2019 | Update 0.111 | 3556075649726020430 |
| 7 | 15 August 2019 | Update 0.110 | 2412161173662901170 |
| 8 | 12 August 2019 | Update 0.109 | 2412160539867390302 |
| 9 | 8 August 2019 | Update 0.108 | 2412160539854886996 |
| 10 | 7 August 2019 | Update 0.107 | 2412160539851742858 |
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