Ghost Pursuit VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak2
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score85% positive
- Total reviews13
- Release dateSep 1, 2017
- DeveloperRaf1Dev
- PublisherRaf1Dev
Genres: Action, Adventure, Casual, Indie
Company pages: Developer: Raf1DevPublisher: Raf1Dev
Ghost Pursuit VR Steam news
Ghost Pursuit VR news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Support for Windows Mixed Reality headsets - 13 April 2018
2.7.0 update : - Support for Windows Mixed Reality headsets added
- Community update 2.6.0: Directly send us your maps from the level editor + 4 new official maps - 26 October 2017
Community update 2.6.0 Additions: - It is now possible to send your maps directly from the level editor: https://img4.hostingpics.net/pics/950813SendMap.png - 4 new official maps (City, Inverted Pyramid, Tree and Town): https://img4.hostingpics.net/pics/2490814NewMaps.jpg Changes: - To change the name of a map, go to the "maps" windows folder and rename the file "map_name.gpvr" - Improved Chinese translation thanks to the HTC China team - Improved menu rendering - The player is invulnerable 1s when he reappears after being caught (in case a ghost is in the same place) - The current game mode is saved no matter where it is changed - All ghosts see in their backs and can turn around (this allows proximity bombs to be used more often) - It is now possible to use a bonus at any time (example: you are invisible, you can use your invulnerability bonus without waiting for the end of the invisi…
- Community update 2.6.0: Directly send us your maps from the level editor + 4 new official maps - 26 October 2017
Community update 2.6.0 Additions: - It is now possible to send your maps directly from the level editor: https://img4.hostingpics.net/pics/950813SendMap.png - 4 new official maps (City, Inverted Pyramid, Tree and Town): https://img4.hostingpics.net/pics/2490814NewMaps.jpg Changes: - To change the name of a map, go to the "maps" windows folder and rename the file "map_name.gpvr" - Improved Chinese translation thanks to the HTC China team - Improved menu rendering - The player is invulnerable 1s when he reappears after being caught (in case a ghost is in the same place) - The current game mode is saved no matter where it is changed - All ghosts see in their backs and can turn around (this allows proximity bombs to be used more often) - It is now possible to use a bonus at any time (example: you are invisible, you can use your invulnerability bonus without waiting for the end of the invisi…
- Ghost Pursuit VR: Official release! - 1 September 2017
Ghost Pursuit VR is released today on Steam after 2 years of development :) Included in the today's update: Additions: - New visual effects (fire, sparks and explosions) Fixes: - Corrected an explosion bug Changes: - Unity engine 5.5 updated to the last 2017.1 version - Level editor: Modification of the custom maps picture system
- Ghost Pursuit VR: Official release! - 1 September 2017
Ghost Pursuit VR is released today on Steam after 2 years of development :) Included in the today's update: Additions: - New visual effects (fire, sparks and explosions) Fixes: - Corrected an explosion bug Changes: - Unity engine 5.5 updated to the last 2017.1 version - Level editor: Modification of the custom maps picture system
- 2.4.0 update: Introducing Steam Achievements, Trading Cards, Auto-Cloud and in-game Medals for each map. - 23 August 2017
Additions: - Added a scoring system for all maps! New gold, silver and bronze medals :) - Automatic adjustment of graphic quality according to framerate - God Mode: Added the possibility to turn the map with both hands (a green-red laser shows up) - Level editor: It's no longer necessary to select an object to change its texture. Point the selection area on the object and press "Texture +" or "Texture-" - Steam Achievements (31 different achievements) - Steam Trading Cards (6 cards, 6 badges, 5 wallpapers et 5 emoticons) - Steam Cloud (backup of your settings as well as unofficial maps) Fixes: - In God Mode with no motion-sickness mode on, the player's wheels were frozen - The Game Mode option was not displayed correctly in some cases - Ghosts could still enter the starting area in some cases - If the player was caught in the middle of a laser-door, it remained open Changes: - Improved…
- 2.4.0 update: Introducing Steam Achievements, Trading Cards, Auto-Cloud and in-game Medals for each map. - 23 August 2017
Additions: - Added a scoring system for all maps! New gold, silver and bronze medals :) - Automatic adjustment of graphic quality according to framerate - God Mode: Added the possibility to turn the map with both hands (a green-red laser shows up) - Level editor: It's no longer necessary to select an object to change its texture. Point the selection area on the object and press "Texture +" or "Texture-" - Steam Achievements (31 different achievements) - Steam Trading Cards (6 cards, 6 badges, 5 wallpapers et 5 emoticons) - Steam Cloud (backup of your settings as well as unofficial maps) Fixes: - In God Mode with no motion-sickness mode on, the player's wheels were frozen - The Game Mode option was not displayed correctly in some cases - Ghosts could still enter the starting area in some cases - If the player was caught in the middle of a laser-door, it remained open Changes: - Improved…
- Big update coming next wednesday (Steam Achievements and more) - 19 August 2017
It will include Steam Achievements, Trading Cards, Auto-Cloud and in-game Medals for each map. More info next wednesday ;)
- Big update coming next wednesday (Steam Achievements and more) - 19 August 2017
It will include Steam Achievements, Trading Cards, Auto-Cloud and in-game Medals for each map. More info next wednesday ;)
- New fast and simple Level Editor (2.2.0 update) - 21 July 2017
Additions: - Re-design of the level editor in "God Mode": Create a map in a few seconds! - Added advanced creation, deletion and cloning functions, allowing to create, delete and clone in mass (keep the button pressed 1s to activate the advanced functions) - The "Game Mode" option is now displayed (in addition to the options) in official maps, unofficial maps and before creating a map - Added a visual reminder of the controls in the level editor Bug corrections: - The "GRAB" animation didn't launch Modifications: - The number of maps is now updated before pressing "Load Maps" button - The Oculus check now starts on the first scene with the Raf1 Dev logo - Modification of the camera position in "God Mode" in order to be closer to the player New trailer: https://www.youtube.com/watch?v=JH9iHKt2pFQ
- New fast and simple Level Editor (2.2.0 update) - 21 July 2017
Additions: - Re-design of the level editor in "God Mode": Create a map in a few seconds! - Added advanced creation, deletion and cloning functions, allowing to create, delete and clone in mass (keep the button pressed 1s to activate the advanced functions) - The "Game Mode" option is now displayed (in addition to the options) in official maps, unofficial maps and before creating a map - Added a visual reminder of the controls in the level editor Bug corrections: - The "GRAB" animation didn't launch Modifications: - The number of maps is now updated before pressing "Load Maps" button - The Oculus check now starts on the first scene with the Raf1 Dev logo - Modification of the camera position in "God Mode" in order to be closer to the player New trailer: https://www.youtube.com/watch?v=JH9iHKt2pFQ
- 2.1.0 update: Official maps can now be edited in the level editor! - 8 July 2017
Additions: - Official maps can now be edited in the level editor! - Level editor: => Adding the block "Start Area" to start the map by being invincible => Addition of the "glass" texture - Optimization: => Rendering: +40% of fps on average => Content: Converting maps to *.gpvr files = -1Go of data Bug corrections: - Oculus platform check fixed - The player could take a bonus without leaving the starting area and hide inside a ghost (well done!) - The teleporter's arrival wasn't displayed in "God Mode" Modifications: - When you get caught, you now respaw instead of restarting the level - Smoothing shadow rendering in "low" and "normal" quality - The ghosts' heads are ejected much further when they explode into pieces! - The laser-door of the start area makes you invincible only once per game - Tutorial upgrade (now very explicit #ArrowsEverywhere)
- 2.1.0 update: Official maps can now be edited in the level editor! - 8 July 2017
Additions: - Official maps can now be edited in the level editor! - Level editor: => Adding the block "Start Area" to start the map by being invincible => Addition of the "glass" texture - Optimization: => Rendering: +40% of fps on average => Content: Converting maps to *.gpvr files = -1Go of data Bug corrections: - Oculus platform check fixed - The player could take a bonus without leaving the starting area and hide inside a ghost (well done!) - The teleporter's arrival wasn't displayed in "God Mode" Modifications: - When you get caught, you now respaw instead of restarting the level - Smoothing shadow rendering in "low" and "normal" quality - The ghosts' heads are ejected much further when they explode into pieces! - The laser-door of the start area makes you invincible only once per game - Tutorial upgrade (now very explicit #ArrowsEverywhere)
- 2.0.3 update - 5 July 2017
Additions: - God Mode : "GRAB" info added to the side trigger of VR controllers Modifications: - Tutorial upgrade - Menu animations are 50% faster
- 2.0.3 update - 5 July 2017
Additions: - God Mode : "GRAB" info added to the side trigger of VR controllers Modifications: - Tutorial upgrade - Menu animations are 50% faster
- 2.0.2 update - 30 June 2017
Additions: - Oculus platform - Anisotropic filtering is now enabled in all quality levels Bug corrections: - Music was not at the right volume in the level editor - Teleporter from "Destroyed Cube" map didn't appear in "God Mode" - Total number of ghosts was incorrect in some cases Modifications: - Maximum display distance under the player in "God Mode" is now 16.05m (20.05m before)
- 2.0.2 update - 30 June 2017
Additions: - Oculus platform - Anisotropic filtering is now enabled in all quality levels Bug corrections: - Music was not at the right volume in the level editor - Teleporter from "Destroyed Cube" map didn't appear in "God Mode" - Total number of ghosts was incorrect in some cases Modifications: - Maximum display distance under the player in "God Mode" is now 16.05m (20.05m before)
- 2.0.0 update is online with God Mode included! - 23 June 2017
Additions: - Ghosts explode in pieces! - God Mode: Play in top view and move around the map like a God (compatibility with official and non-official maps) - God Mode: New rendering according to the player's position - God Mode: - VR: Possibility to grab the map and move it - Non-VR: The camera follows the player and can be moved with the mouse - Menu: Addition of "Quality level", "Screen resolution", "Full screen", "Global volume" and "Game Mode" Bug corrections: - In top of some stairs, it was not possible to plant WallBreaker bombs - VR: Xbox controllers are no longer supported in VR - It was possible to put yourself into a ghost without be detected - Telescopic neck doesn't change the camera orientation anymore Modifications: - Update of game engine, Oculus and SteamVR SDKs - Configuration file "Game_Options.ini" can now be manually modified - Gravity is multiplied by 19,62 - thanks…
- 2.0.0 update is online with God Mode included! - 23 June 2017
Additions: - Ghosts explode in pieces! - God Mode: Play in top view and move around the map like a God (compatibility with official and non-official maps) - God Mode: New rendering according to the player's position - God Mode: - VR: Possibility to grab the map and move it - Non-VR: The camera follows the player and can be moved with the mouse - Menu: Addition of "Quality level", "Screen resolution", "Full screen", "Global volume" and "Game Mode" Bug corrections: - In top of some stairs, it was not possible to plant WallBreaker bombs - VR: Xbox controllers are no longer supported in VR - It was possible to put yourself into a ghost without be detected - Telescopic neck doesn't change the camera orientation anymore Modifications: - Update of game engine, Oculus and SteamVR SDKs - Configuration file "Game_Options.ini" can now be manually modified - Gravity is multiplied by 19,62 - thanks…
- 2.0.0 update is coming today (06/23/2017) - 22 June 2017
- the God Mode with a new level rendering - the possibility to catch the map and move it - ghosts will explode into pieces https://youtu.be/J2wA1PWn7_Y
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 26 October 2017 | Community update 2.6.0: Directly send us your maps from the level editor + 4 new official maps | 4249665521686618328 |
| 2 | 23 August 2017 | 2.4.0 update: Introducing Steam Achievements, Trading Cards, Auto-Cloud and in-game Medals for each map. | 4249665521686618568 |
| 3 | 21 July 2017 | New fast and simple Level Editor (2.2.0 update) | 4249665521686618796 |
| 4 | 8 July 2017 | 2.1.0 update: Official maps can now be edited in the level editor! | 4249665521686618921 |
| 5 | 5 July 2017 | 2.0.3 update | 4249665521686619041 |
| 6 | 30 June 2017 | 2.0.2 update | 4249665521686619163 |
| 7 | 23 June 2017 | 2.0.0 update is online with God Mode included! | 4249665521686619282 |
| 8 | 22 December 2016 | Oculus Touch added (1.2.7 update) | 4249665521686619661 |
| 9 | 2 December 2016 | Introducing the Short Range Teleporter (1.2.6 update) | 4249665521686619780 |
| 10 | 18 November 2016 | Language Update 1.2.5 | 4249665521686619908 |
| 11 | 28 October 2016 | Halloween Update 1.2.4 is online! | 4249665521686620026 |
| 12 | 7 October 2016 | 1.2.3 version is here! | 4249665521686620143 |
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