SPSTEAMPULSELIVE ANALYTICS
Strike Squadron: Caracará

Strike Squadron: Caracará Steam metadata

Eridanus Studio | Dec 27, 2016 | game

Released

0players observed · 10 October 2026 - 17:20:57 UTC

ActionSimulationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)705
  • Revenue (VGI)$1,527
  • Review score71% positive

Strike Squadron: Caracará metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)705
  • Revenue (VGI)$1,527
  • Review score71% positive
  • Total reviews14
  • Release dateDec 27, 2016
  • DeveloperEridanus Studio
  • PublisherEridanus Studio

Genres: Action, Simulation

Company pages: Developer: Eridanus StudioPublisher: Eridanus Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Strike Squadron: Caracará Steam metadata

Strike Squadron: Caracará metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/507340/metadata
Steam Storehttps://store.steampowered.com/app/507340/
Steam Communityhttps://steamcommunity.com/app/507340
PCGamingWiki search
IGDB searchSearch IGDB for Strike Squadron: Caracará

Reviews, pricing, and metadata

Review summary

Mostly Positive

71% positive, 10 positive, 4 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Trading Cards, Family Sharing

Achievements

14

Platform releases
  • Steam 27 December 2016

Latest Steam announcements

  • Smooth Flying with V1.08! - 8 September 2017

    Hello, pilots! A new update is up for Strike Squadron! * I overhauled how some things work in the game's physics to improve performance. The 3rd party Engine still has some kinks I can't get to, but you'll notice the improvement; * I also fixed an issue in which sometime at the station a character wouldn't show up and the dialogue would get stuck. That's not gonna happen anymore! * There were reports of issues with the Portuguese localization, including a few cases in which Portuguese lines showed in the English version of the game. That's dealt with for good! * A little more balancing on missions 9 to 12, to improve the experience. And that's it for this update! Good flying! - JMBeraldo

  • Smooth Flying with V1.08! - 8 September 2017

    Hello, pilots! A new update is up for Strike Squadron! * I overhauled how some things work in the game's physics to improve performance. The 3rd party Engine still has some kinks I can't get to, but you'll notice the improvement; * I also fixed an issue in which sometime at the station a character wouldn't show up and the dialogue would get stuck. That's not gonna happen anymore! * There were reports of issues with the Portuguese localization, including a few cases in which Portuguese lines showed in the English version of the game. That's dealt with for good! * A little more balancing on missions 9 to 12, to improve the experience. And that's it for this update! Good flying! - JMBeraldo

  • Gamepad and Balance with version 1.07! - 8 July 2017

    It has been a week since I was again at BIG Festival, Brazil's largest indie games event, where I was invited to show Strike Squadron: Caracará for the second year in a row! Dozens of people had the opportunity to play the game. They laughed, raged and even high fived a few times after a tough mission! Best of all, they gave me their feedback, which is the reason for this new update, which brings you: * Gamepad controls! You will be able to fly your ship with it, and go back to keyboard & mouse if you prefer through the pause menu; * Dynamic balancing on the first 3 levels that will make the mission harder only if you are acing it; * Adjustments to art on the 3 first levels and interface (map, dialogue and pause menu) to improve your experience; * Minor bug and text fixes. Let me know what you think about the gamepad control and new balance! Good flying! - JMBeraldo Eridanus Studio

  • Gamepad and Balance with version 1.07! - 8 July 2017

    It has been a week since I was again at BIG Festival, Brazil's largest indie games event, where I was invited to show Strike Squadron: Caracará for the second year in a row! Dozens of people had the opportunity to play the game. They laughed, raged and even high fived a few times after a tough mission! Best of all, they gave me their feedback, which is the reason for this new update, which brings you: * Gamepad controls! You will be able to fly your ship with it, and go back to keyboard & mouse if you prefer through the pause menu; * Dynamic balancing on the first 3 levels that will make the mission harder only if you are acing it; * Adjustments to art on the 3 first levels and interface (map, dialogue and pause menu) to improve your experience; * Minor bug and text fixes. Let me know what you think about the gamepad control and new balance! Good flying! - JMBeraldo Eridanus Studio

  • First Localization is now Live with version 1.06! - 24 June 2017

    First of all, welcome to all of you 4912 new owners of SSC that came along since my last update. I hope you love this ride! I did a little pause on the development of Her Name is Justice to get Strike Squadron: Caracará's localization system up and running and, since Brazilian Portuguese is my native language, it was the first up. Next up will be German, which may take a few weeks as I'm still searching for a viable translation alternative. What other languages would you like the game to be translated in? Let me know! Thanks! - JMBeraldo Eridanus Studio

  • First Localization is now Live with version 1.06! - 24 June 2017

    First of all, welcome to all of you 4912 new owners of SSC that came along since my last update. I hope you love this ride! I did a little pause on the development of Her Name is Justice to get Strike Squadron: Caracará's localization system up and running and, since Brazilian Portuguese is my native language, it was the first up. Next up will be German, which may take a few weeks as I'm still searching for a viable translation alternative. What other languages would you like the game to be translated in? Let me know! Thanks! - JMBeraldo Eridanus Studio

  • Achieving a sound interface with update 1.05! - 25 February 2017

    Hello, pilots! This new update now live brings you: * Improvements to the game interface, including the addition of sound effects to better let you know when things you click are working; * New story achievements so you have a better feedback of when your choices made allowed you to learn more about the plot; * A better top speed control system that prevents ships from slingshooting around; * Various minor improvements and fixes to texts and audio. Also, I have a couple more news: * Portuguese localization is still in the works. It is currently 70% done; * A companion game to Caracará is in the making and should be up on Greenlight in a couple of days, featuring the most bad ass colonel in the Southern Alliance. * Another new game is currently on Greenlight: Bounty, a text-based fantasy adventure in which each bounty you decide to hunt is a short story on its own that affects how later…

  • Achieving a sound interface with update 1.05! - 25 February 2017

    Hello, pilots! This new update now live brings you: * Improvements to the game interface, including the addition of sound effects to better let you know when things you click are working; * New story achievements so you have a better feedback of when your choices made allowed you to learn more about the plot; * A better top speed control system that prevents ships from slingshooting around; * Various minor improvements and fixes to texts and audio. Also, I have a couple more news: * Portuguese localization is still in the works. It is currently 70% done; * A companion game to Caracará is in the making and should be up on Greenlight in a couple of days, featuring the most bad ass colonel in the Southern Alliance. * Another new game is currently on Greenlight: Bounty, a text-based fantasy adventure in which each bounty you decide to hunt is a short story on its own that affects how later…

  • Mid-mission Saving feature with update 1.04! - 25 January 2017

    Another round of bugfixes and improvements based on community feedback is up! Today's fix comes thanks to the report of a player (check the Community Hub for more information)! * Now the game automatically saves midway through longer missions, especially after long dialogue sequences. Now if you die or select Restart Mission, you won't have to do everything again. The station save remains as it is, so, if you want to replay a mission from the start, just select Return to Base from the pause menu. * Fixed a bug on mission 11 where your wingmen desobeyed orders and got wiped out, preventing the mission ending from triggering. Those AI were dressed down by the Colonel and shouldn't be going rogue any longer ;) Got feedback to give? Something you'd like to see in the game? A bug you caught? Let me know on the Community Hub! Best regards, - JMBeraldo

  • Mid-mission Saving feature with update 1.04! - 25 January 2017

    Another round of bugfixes and improvements based on community feedback is up! Today's fix comes thanks to the report of a player (check the Community Hub for more information)! * Now the game automatically saves midway through longer missions, especially after long dialogue sequences. Now if you die or select Restart Mission, you won't have to do everything again. The station save remains as it is, so, if you want to replay a mission from the start, just select Return to Base from the pause menu. * Fixed a bug on mission 11 where your wingmen desobeyed orders and got wiped out, preventing the mission ending from triggering. Those AI were dressed down by the Colonel and shouldn't be going rogue any longer ;) Got feedback to give? Something you'd like to see in the game? A bug you caught? Let me know on the Community Hub! Best regards, - JMBeraldo

  • Improvements to UI are up! - 17 January 2017

    Hello, pilots! Update 1.3 is now up bringing you a new round of improvement and fixes based on your feedback. In this update: * All new pause menu including Restart Mission, Back to Base and the controls layout (minus all that excessive text from 1.2!); * The game is now fully prepared for localization to other languages, which will be up in future updates. The first up will be Brazilian Portuguese (because I can do it myself) followed by either German or Russian (once the game sold enough to allow me to spend on it. Spread the word!); * Improvements to a few missions where the objective was not so clear; * Reduced a little of the Rapina's speed. It was too fast since 1.2's update, making it hard to pilot; * The Chevalier's EMP attack now destroys mines without collateral damage to anyone around it; * Minor fixes to dialogues that wouldn't trigger or wouldn't go away. Let me know at the…

  • Improvements to UI are up! - 17 January 2017

    Hello, pilots! Update 1.3 is now up bringing you a new round of improvement and fixes based on your feedback. In this update: * All new pause menu including Restart Mission, Back to Base and the controls layout (minus all that excessive text from 1.2!); * The game is now fully prepared for localization to other languages, which will be up in future updates. The first up will be Brazilian Portuguese (because I can do it myself) followed by either German or Russian (once the game sold enough to allow me to spend on it. Spread the word!); * Improvements to a few missions where the objective was not so clear; * Reduced a little of the Rapina's speed. It was too fast since 1.2's update, making it hard to pilot; * The Chevalier's EMP attack now destroys mines without collateral damage to anyone around it; * Minor fixes to dialogues that wouldn't trigger or wouldn't go away. Let me know at the…

  • First 2017 Update! - 3 January 2017

    Following a second round of feedback from you, the player, I just uploaded a new update with a couple of bugfixes and even more improvements to the game: * Now the Uirapuru (first ship) keeps on moving after it microskips (tab); * All player ships are slightly faster now; * Game now autosaves again just before a mission briefing, so you don't have to go through all dialogue again if you reload the mission later on; * Interface and control helper text added to the Pause screen, to help you know what is what and remember game controls. It's not the final version of this screen, but I preferred to add it as is to see if it helps you find the information you need to play; * A few changes to how the game displays objectives, especially early in the game; * Fixed the "Kill" achievements, that were not registering properly; * Fixed an issue in which the game was not downloaded to Windows-32 us…

  • First 2017 Update! - 3 January 2017

    Following a second round of feedback from you, the player, I just uploaded a new update with a couple of bugfixes and even more improvements to the game: * Now the Uirapuru (first ship) keeps on moving after it microskips (tab); * All player ships are slightly faster now; * Game now autosaves again just before a mission briefing, so you don't have to go through all dialogue again if you reload the mission later on; * Interface and control helper text added to the Pause screen, to help you know what is what and remember game controls. It's not the final version of this screen, but I preferred to add it as is to see if it helps you find the information you need to play; * A few changes to how the game displays objectives, especially early in the game; * Fixed the "Kill" achievements, that were not registering properly; * Fixed an issue in which the game was not downloaded to Windows-32 us…

  • New Year's Eve Update! - 31 December 2016

    After listening to some of the feedback I got about the game, I decided to do a short update before 2016 is over: * There is an inconsistency issue with the Engine, in which some triggers fail to happen if the player died and restarted a mission. I changed how mission replay is handled to circunvent this issue. Players now shouldn't have trouble with ships not stopping where they were supposed! * I realized some players were complaining about inertia because they didn't know hitting the SpaceBar stops the ship, so I did a few improvements to the in-mission HUD and tutorial text. These two fixes should deal with the major issues brought up to me in this first couple of days of release, but will not be the last. Let me know if there is anything you feel should be improved, or bugs you may come across, as I'm investigating each one of them and building a list of how and when to deal with t…

  • New Year's Eve Update! - 31 December 2016

    After listening to some of the feedback I got about the game, I decided to do a short update before 2016 is over: * There is an inconsistency issue with the Engine, in which some triggers fail to happen if the player died and restarted a mission. I changed how mission replay is handled to circunvent this issue. Players now shouldn't have trouble with ships not stopping where they were supposed! * I realized some players were complaining about inertia because they didn't know hitting the SpaceBar stops the ship, so I did a few improvements to the in-mission HUD and tutorial text. These two fixes should deal with the major issues brought up to me in this first couple of days of release, but will not be the last. Let me know if there is anything you feel should be improved, or bugs you may come across, as I'm investigating each one of them and building a list of how and when to deal with t…

Patch notes and updates

S.noRelease datePatch nameGID number
18 September 2017Smooth Flying with V1.08!4249665521686628961
28 July 2017Gamepad and Balance with version 1.07!4249665521686629080
324 June 2017First Localization is now Live with version 1.06!4249665521686629312
425 February 2017Achieving a sound interface with update 1.05!4249665521686629421
525 January 2017Mid-mission Saving feature with update 1.04!4249665521686629543
617 January 2017Improvements to UI are up!4249665521686629661
73 January 2017First 2017 Update!4249665521686629790
831 December 2016New Year's Eve Update!4249665521686629911

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID507340
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateDec 27, 2016
DeveloperEridanus Studio
PublisherEridanus Studio
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent71%
Positive reviews10
Negative reviews4
Total reviews14
Steam recommendationsNot available
Achievements14
Average playtime forever64 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/507340/

Short description

Story-driven 2D Space sim inspired by 90's space sims. You are not an ace pilot, nor is your squadron the best of the best. You just want to do your job, whatever the cost.

About this game

Strike Squadron: Caracará is an action-packed 2D space sim where you fly missions as the pilot of one of UN's smallest and worst-equipped squadrons. Don't think it's just about shooting enemies flying in a pattern! Missions may include combat, exploration, recon, cirurgical strikes and infiltration on enemy territory. Between missions meet your wingmen and learn more about the world you live in. What you say and how you say it will define how they see you and what they will tell or not tell you. Your successes, failures and choices will affect the story. There is no united Humankind: we still struggle to even work side by side, and your next enemy may as well be the same one who offered artillery support on a previous mission. This is not a shoot 'em up. This is a 2D space sim . THE STORY SO FAR We are not alone. In 2083 the north american spaceship Conquest reached Europa's orbit, only to come across an alien patrol ship. We have never been alone. For centuries the League of Worlds, an association of dozens of alien sentient species, have kept Earth and Humankind under surveillance, hiding the truth under a veil of lies. More than once they interfered with our History. More than once they hid the facts from us. And maybe they were right in doing so. After Revelation Day, Earth plunged into chaos. Of these dark times risen new power blocks, but no United Earth. Today is 2145. The United Nations struggles to keep Earth's power blocks in peace with each other while doing its best to protect the solar system against space pirates and smugglers bringing powerful advanced technology capable of destroying the planet if it fell in the wrong hands. In this scenario cames the Southern Alliance, formed by South American and African nations. Once underdeveloped nations, they now fight for a place in Humankind's future. They are not the strongest. They are not the best equipped. But they have learned to live with what they got. In a Galaxy where Humankind is little more than second-class citizens, illegal immigrants and cheap work force, the Southern Alliance may well be best prepared to face what lies ahead.

Supported languages

English, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 10, 2026 to Oct 10, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Strike Squadron: Caracará's USD price history spans from Oct 10, 2026 to Oct 10, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Strike Squadron: Caracará's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Oct 10, 2026 through Oct 10, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Strike Squadron: Caracará at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-10$2.99$2.99No discountSteam Store

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