- 1.5.44 Update - 23 January 2023
Look, it's two for one! 1.5.43 - Fixed the russian localisation (by MilesFox92) - Improved Font Rendering performance: The HUD won't affect the frame rate anymore - Improved minigun shooting performance: No more frame rate drops when spawning hit effects - Added cvars to enforce steering velocity to players SteeringVelocity.Force SteeringVelocity.Value 1.5.44 Fixed music and voice files not being played on SteamDeck Have fun! ːsmileyflagː
- Update 1.5.42 - 11 January 2023
Update 1.5.42 has been released! - Fixed car camera positions (by RetroGamer). - Race track collisions fixed (by Freed8m). - Fixed smoothing issue on the spectran's second tuning bumper (by Freed8m). - Fixed tile models: crossing2.p3d, arenastr.p3d, arenacurve2.p3d (by Freed8m). - Added pickups into the radar. - Sync car lights state in multiplayer. - Always show the xbox buttons when using a gamepad. - Prevent the game from crashing when there's no output device available. - Fixed the checkpoint area rotation. - Added full support for wheels. - Added ForceFeedback support. - Resurrected TrackIR support. - Keep all the device configurations in the config file. - Allow the camera rotation in different camera views. - Allow different air control styles with the gamepad. - Added the manual shifting option in the control settings. - Show the current gear onto the HUD when using the manual s…
- Hotfix 1.5.41 - 31 January 2021
Hello! Patch 1.5.41 has been released on Steam: Fix sounds becoming inaudible after long matches Thanks for reading!
- Update 1.5.40 - 31 December 2020
1.5.40 has been released on Steam Disable FSAA by default Improve game performance Shuffle the music and always play the main theme song at the game startup. Fix a crash that occurs when playing solo after a 4vs4 match. Add double minigun support. Add Minigun.RangeMultiplier - Fix Hunter's backlights being flipped. - Fix House1 and House2 textures. - Fix minor mesh offset on all meshes relative to the main mesh on Hunter. - Add the rear light indent on the Incubator, as seen on renders. - Fix mirrors on the wrecker to use a reflective texture. - Add second minigun body mesh to all vanilla cars. I would like to thank Freed8m and wurunduk for collaborating on the making of this patch. I wish you all a Happy New Year!
- Update 1.5.36 - 17 June 2020
- Mod Testing: Use F10 to show car debug informations. - Mod Testing: Use LShift+S to toggle slow motion. - Mod Testing: Use LShift+O to explode the car. - Fix gamma ramp calculation NaN. - Fix morning ambience texture (Thanks to Mica). - Fix various memory leaks. - Added game.config option to set maximum supported tracks in menu (no more 511 limit). Check MaxTrackCount. - Added game.config option to change odometer color. - Added Mica's sunset ambience (Thanks to Mica). - Added experimental support to new track format (v2.0) which allow integrating game.dbs inside track files. - Added game.dbs variables to toggle HUD & radar elements (HUD.HidePlayerNames ,HUD.HidePlayerMainScore, HUD.HidePlayerList, HUD.HideRadarPlayers, HUD.HideLeadingMessages, HUD.HideTargetArrow). - Added game.dbs variable to enable gear indicator in tachometer (HUD.EnableGearIndicator). - Added all game files avail…
- Update 1.5.35 - 19 April 2020
Fixed "Unhandled exception" crash on game launch. Increase the number of missiles ammo to 16. Fix arena curve breakable fences (by Mica). Fix game crash when a cvar name written in the config file doesn't exist in the game database.
- Update 1.5.34 - 13 March 2020
Fix driver8's textures (by OutBlast) Fix TEST DRIVE grid positions. Respawn car in TEST DRIVE. Fix "maximun" typo in track editor. Fix Firespitter PIMP Livery texture (by Freed8m) Fix incorrect suspension of sports sup judge + offroad s1 13 (by Outblast) Fix Russian and German localizations Fix missiles not colliding with the flag Improved game performance. Use a different savegame for mods Added Air Time gamemode Add cone dynamic object (by Wurunduk) Added these cvars: Damage.LoseWheelsThreshold (integer from 0 to 100, percentage of damage threshold). Damage.LoseWheels (enable/true or disable/false break off wheels) ForceRedTeamColor (Red Team cars color in rgb format) ForceBlueTeamColor (Blue Team cars color in rgb format) ForceTeamColor (Enable Team cars color, default true) EnablePickupRespawn (Enable respawn after pickup) PickupRespawnTime (Generic pickups respawn time, default 30)…
- 1.5.33 - 7 July 2019
Fixed the Bornbad's poor handling by increasing its tire widths (by Mica & OutBlast) Fixed 3rd multiplayer setup of the Bornbad; it now correctly matches C class (by Outblast) Target dedicated GPUs (e.g. Nvidia/AMD GPUs on laptops) by default. Fixed bug that can cause the window to become borderless when switching from fullscreen to windowed (Reported by Silent) Full support for Polish characters: now players can type Polish characters in chat (by Backlik) Improved font rendering performance. Faster launcher startup. Minor changes. Special thanks: Backlik for the Polish translation and the chat support. Wurunduk for making the Blender P3D exporter, 3D Track Editor and for making the crashdaycenter: https://github.com/wurunduk/blender-p3d-import-export https://github.com/wurunduk/crashday-map-editor https://crashdaycenter.com/ Thanks FlyX for making his own 3D track editor: https://githu…
- 1.5.32 - 29 June 2019
Fix crash when spamming in voicechat Add polish translation (Interface only) Enjoy!
- 1.5.31 - 27 May 2019
1.5.31 update: Fix map editor resize issues. Set Recovery.VelocityThreeshold to the maximum by default. Minor changes. Add Spanish language. Enjoy!
- 1.5.30 - 1 February 2019
1.5.30 update: Fix russian translations Fix turkish translations Fix checkpoint area of "chkhw.cfl" (By OutBlast) Fix Recovery.VelocityThreeshold. Improve singleplayer and multiplayer performance Improve performance in wrecking match Fix reverse speed limiters Increase max fields from 4000 to 8000 Add Brazilian language Enjoy!
- 1.5.29 Update - 7 October 2018
1.5.29 update: Improve multiplayer performance Speed up a little bit the free camera movement Added the possibility to disable workshop mods without disabling the dev test mods. Added Hungarian translation (interface only) Added Turkish translation (interface only) Added 7 opponents and 4vs4 modes in singleplayer Added "MaxOpponents" cvar for the singleplayer (Range from 7 to 15 opponents) Increased maximum terrain size from 2000 to 4000 Warning: The "MaxOpponents" cvar was introduced only for testing purposes. Crashday hasn't been optimized for such high amount of opponents so there is no guarantee that the game will work properly on your machine, use it on your own risk. Enjoy!
- 1.5.28 update - 23 September 2018
Improve multiplayer performance Fix FPS issues (Reported by GamerAlex) Fix intro text getting spaces for russian language Improve savegame auto-recovery Fix car classes in multiplayer When the game recognize a corrupted file, it will automatically force Steam to verify cache on next execution Translate achievement texts. Various lobby fixes Fix stunt hack on deathwall (Reported by Camomile) Fix russian translation that appears when taking the repair pickup Fix vote button positions when the lobby is full Fix player stats not being synchronized between server and client Fix minigun and missile achievements not being counted in multiplayer Fix redline_bombshock that used to let the flag spawn outside the drivable area Fix engine and effects sound volumes Clear input when the Steam overlay is activated Stop the sound effect being endlessly played when using the color picker with a mouse Fi…
- 1.5.28 Beta - 22 June 2018
Hello guys, The 1.5.28 patch is under development, however you can test it by switching to our private beta channel. Just right click on Crashday Redline Edition and go to properties, click on BETAS tab and select private. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26782401%2F9f9470339e350dd2c3f24243c910074a82e8f69c.png Have fun! :smileyflag::smileyflag: Don't foget to join our official discord chat! http://discord.me/crashday
- Crashday Redline Edition - Update 1.5.27 - 1 February 2018
Hey Crashday fans, The latest patch 1.5.27 for Crashday Redline Edition is now live on Steam! Here's what's new in 1.5.27 --------------------------- Fixed the kick feature. Fixed crash when exiting from colour selection in multiplayer. Fixed lobbies that allowed blocked members to join. Prevented empty lobby names. Fixed recovery synchronization state in HTF. Fixed AI getting stucked in Pass The Bomb. Fixed crash when using car mods (reported by QuibblePantsC7). General multiplayer optimizations. Fixed Steam Music getting stuck. Add the possibility to turn on manual transmission from game.dbs. Add the possibility to use test driving in multiplayer (seen the numerous requests about it). Please join our official Discord channel for more updates and questions :) http://discord.me/crashday Moonbyte Games
- Crashday Redline Edition - Update 1.5.27 - 1 February 2018
Hey Crashday fans, The latest patch 1.5.27 for Crashday Redline Edition is now live on Steam! Here's what's new in 1.5.27 --------------------------- Fixed the kick feature. Fixed crash when exiting from colour selection in multiplayer. Fixed lobbies that allowed blocked members to join. Prevented empty lobby names. Fixed recovery synchronization state in HTF. Fixed AI getting stucked in Pass The Bomb. Fixed crash when using car mods (reported by QuibblePantsC7). General multiplayer optimizations. Fixed Steam Music getting stuck. Add the possibility to turn on manual transmission from game.dbs. Add the possibility to use test driving in multiplayer (seen the numerous requests about it). Please join our official Discord channel for more updates and questions :) http://discord.me/crashday Moonbyte Games
- Beta Updates - 20 October 2017
Hello guys, We want to let you know that 1.5.27 is currently in beta stage and is open to everyone who want to test it. To switch to our beta channel, right click on Crashday Redline Edition and go to properties, click on BETAS tab and select private. Please join our official Discord channel for more updates and questions :) http://discord.me/crashday Moonbyte Games
- Beta Updates - 20 October 2017
Hello guys, We want to let you know that 1.5.27 is currently in beta stage and is open to everyone who want to test it. To switch to our beta channel, right click on Crashday Redline Edition and go to properties, click on BETAS tab and select private. Please join our official Discord channel for more updates and questions :) http://discord.me/crashday Moonbyte Games
- Crashday Redline Edition - Update 1.5.26 - 22 September 2017
Hey Crashday fans, The latest patch 1.5.26 for Crashday Redline Edition is now live on Steam! Here's what's new in 1.5.26 --------------------------- Fixed crash with pickups in career mode when restarting events (reported by THE KOKS XXL). Fixed random crash when playing multiplayer HTF. Fixed random crash while spectating. Fixed multiplayer browser crash. Fixed random crash in multiplayer lobby. Fixed track editor crash when making a new track from delete CP view. Fixed resolution being too big on first start. Fixed bug that makes the game stuck after disabling mods (savegame invalidation). Fixed view range option issue that couldn't be changed. Fixed multiplayer car classes for default presets. Fixed game getting stuck when track finishes to play. Added support for non XInput controllers. Added the possibility to re-binding acceleration, brake and steer controls for gamepads. Added t…
- Crashday Redline Edition - Update 1.5.26 - 22 September 2017
Hey Crashday fans, The latest patch 1.5.26 for Crashday Redline Edition is now live on Steam! Here's what's new in 1.5.26 --------------------------- Fixed crash with pickups in career mode when restarting events (reported by THE KOKS XXL). Fixed random crash when playing multiplayer HTF. Fixed random crash while spectating. Fixed multiplayer browser crash. Fixed random crash in multiplayer lobby. Fixed track editor crash when making a new track from delete CP view. Fixed resolution being too big on first start. Fixed bug that makes the game stuck after disabling mods (savegame invalidation). Fixed view range option issue that couldn't be changed. Fixed multiplayer car classes for default presets. Fixed game getting stuck when track finishes to play. Added support for non XInput controllers. Added the possibility to re-binding acceleration, brake and steer controls for gamepads. Added t…