Clockwork news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score61% positive
- Total reviews76
- Release dateOct 10, 2016
- DeveloperGamesoft
- PublisherGamesoft
Genres: Action, Adventure, Casual, Indie, Strategy
Company pages: Developer: GamesoftPublisher: Gamesoft
Clockwork Steam news
Clockwork news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 1.3 Changelog - 30 December 2016
Fixed - Increased Physic checks to prevent problems such as unable to grab ledges, when user is getting low fps - Ledge grabbing on ledges vertically on top of each other causing glitches - Sentry sprites Drawing on wrong layer - Sentry Flying into walls endlessly and slowly passing through them - Music tracks causing slight delay when loading next track - Rail in 3-19 stretching bug - Able to go down ladder while milli is active, if atto is on top of ladder
- Update 1.3 Changelog - 30 December 2016
Fixed - Increased Physic checks to prevent problems such as unable to grab ledges, when user is getting low fps - Ledge grabbing on ledges vertically on top of each other causing glitches - Sentry sprites Drawing on wrong layer - Sentry Flying into walls endlessly and slowly passing through them - Music tracks causing slight delay when loading next track - Rail in 3-19 stretching bug - Able to go down ladder while milli is active, if atto is on top of ladder
- Update 1.2 Changelog - 18 November 2016
Added + Difficulty Curve to The Hours + Option for Dialog Voices + Clock Tick Sounds When Milli is Active and Time Is Frozen Fixed + Atto Box Movement Animation + Removed First Time Portal, Moved Portal Introduction to next level + Light on Clones is Less Intense + Audio Peaking in Act3 Level 20 + Issue with Performance spike when Dialog Pops Up + Issue with music change causing slight lag + Various Other Small Fixes
- Update 1.2 Changelog - 18 November 2016
Added + Difficulty Curve to The Hours + Option for Dialog Voices + Clock Tick Sounds When Milli is Active and Time Is Frozen Fixed + Atto Box Movement Animation + Removed First Time Portal, Moved Portal Introduction to next level + Light on Clones is Less Intense + Audio Peaking in Act3 Level 20 + Issue with Performance spike when Dialog Pops Up + Issue with music change causing slight lag + Various Other Small Fixes
- Mac Release! - 27 October 2016
Hello Players! Today we have officially made the Mac version available to all existing owners of Clockwork and available to purchase on the store, and to celebrate we have reduced the price of Clockwork aswell! Happy Gaming!
- Mac Release! - 27 October 2016
Hello Players! Today we have officially made the Mac version available to all existing owners of Clockwork and available to purchase on the store, and to celebrate we have reduced the price of Clockwork aswell! Happy Gaming!
- Update 1.1 Changelog - 27 October 2016
Fixed - Milli's Music is now effected by volume - Checkpoint added to end of Act 3 Boss Level - Cutscenes Timing - Various Bugs Added + Updated Engine + Mac Build
- Update 1.1 Changelog - 27 October 2016
Fixed - Milli's Music is now effected by volume - Checkpoint added to end of Act 3 Boss Level - Cutscenes Timing - Various Bugs Added + Updated Engine + Mac Build
- Update 1.07 Changelog - 20 October 2016
Fixed - Achievements Fixed - Dialogue Boxes Remain on-screen for longer Added - Mouse hides during gameplay
- Update 1.07 Changelog - 20 October 2016
Fixed - Achievements Fixed - Dialogue Boxes Remain on-screen for longer Added - Mouse hides during gameplay
- Update 1.06 Changelog - 18 October 2016
Fixed - Treadmill Animations Tweaked again - Treadmill Exit Button reverted - Fixed Dialogue Text on Large/Multi-Monitor Setups - "System Stability"
- Update 1.06 Changelog - 18 October 2016
Fixed - Treadmill Animations Tweaked again - Treadmill Exit Button reverted - Fixed Dialogue Text on Large/Multi-Monitor Setups - "System Stability"
- Update 1.05 Changelog - 17 October 2016
Fixed +Now unable to jump through story triggers +Rare Crash when creating clones +Fix Treadmill Exit Animation (Sometimes goes Idle) +Fix Poisonville Boss Death from Poison after first Ladder
- Update 1.05 Changelog - 17 October 2016
Fixed +Now unable to jump through story triggers +Rare Crash when creating clones +Fix Treadmill Exit Animation (Sometimes goes Idle) +Fix Poisonville Boss Death from Poison after first Ladder
- Update 1.0r3 Changelog - 10 October 2016
Added + Complete Music Overhaul to celebrate the release of Clockwork Fixed + Lever in 3-16 that didn't do anything removed + Fixed Collision with Sentries + Multiple Small Bugs Fixed + Boxes now respond to Elevators when Clones are holding them.
- Update 1.0r3 Changelog - 10 October 2016
Added + Complete Music Overhaul to celebrate the release of Clockwork Fixed + Lever in 3-16 that didn't do anything removed + Fixed Collision with Sentries + Multiple Small Bugs Fixed + Boxes now respond to Elevators when Clones are holding them.
- Update 1.0 Changelog - 9 October 2016
Fixed + Exiting Treadmill Animation + Displacements no longer emit sounds + Numerous Texture Issues + Jump Animations + Elevators now trigger crush animation on Atto + Momentum will now be lost when colliding with wall + Numerous Tweaks to levels + Removed A Camera Trigger in 2-19 + Sentry Collide sound Overload + Sound Clipping when activating a checkpoint Added + Checkpoint Graphic + Chains now animate + Act2 Boss Fog now retains position on checkpoints + Sound to Electric Doors + Sound added to steps when walking with Box Held
- Update 1.0 Changelog - 9 October 2016
Fixed + Exiting Treadmill Animation + Displacements no longer emit sounds + Numerous Texture Issues + Jump Animations + Elevators now trigger crush animation on Atto + Momentum will now be lost when colliding with wall + Numerous Tweaks to levels + Removed A Camera Trigger in 2-19 + Sentry Collide sound Overload + Sound Clipping when activating a checkpoint Added + Checkpoint Graphic + Chains now animate + Act2 Boss Fog now retains position on checkpoints + Sound to Electric Doors + Sound added to steps when walking with Box Held
- Update 0.991 Changelog - 16 September 2016
Added + Language will change depending on the Language set in the steam client.
- Update 0.991 Changelog - 16 September 2016
Added + Language will change depending on the Language set in the steam client.
Patch notes and updates
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