- Major Update 1.4 - Now Live! - 3 November 2018
It's been a long year but we're finally rolling out a massive update for Heroes of Dire! Thanks for all of your patience, and there's more to come! Please report any issues so we can get them fixed ASAP. v1.4.0 - Many UI improvements! - Media packaged with client -- No downloading and fast load times! - Over 200 new audio clips for voices and combat - Guilds can now design a custom banner - Quests, treasures, and squads visible on the world map - Recover crafting materials from scrapped items - All weapon damaged adjusted to make lower levels easier - Item durability loss significantly reduced to encourage fighting - Item durability MAX removed -- All items repair to 100% - Quests: Removed kill requirements, replaced with progress points - Quests: Officers worth 5 points, Leaders worth 15, Deity worth 50 - Quests: Item rewards are better than normal loot drops - Rogues can shadowstep th…
- Bonus gift for Heroes of Dire players! - 9 July 2017
We're crowd funding a new project and giving Heroes of Dire players an extra bonus of 2,500 Silvers per $1 pledged! That's more than DOUBLE a normal order in our first and only sale! We will email you a promo code post-kickstarter to claim your free Silvers. Who knows.. You might also like the project! Check it out: www.TIB-X.com
- Bonus gift for Heroes of Dire players! - 9 July 2017
We're crowd funding a new project and giving Heroes of Dire players an extra bonus of 2,500 Silvers per $1 pledged! That's more than DOUBLE a normal order in our first and only sale! We will email you a promo code post-kickstarter to claim your free Silvers. Who knows.. You might also like the project! Check it out: www.TIB-X.com
- Invasions!! - 20 June 2017
Enemy NPC factions now invade the world, spilling innocent blood and taking young Lich children as slaves! Invasions drop double loot and bonus XP but are much more difficult! Search out enemies with a red skull over their head! Patch Notes: - Invasions of enemy NPCs! - Recalling Guild Hall will not remove territory - Guild Hall Vaults do not block movement once guards attacked - Item Condition loss on death now 3 to 4 points (was 5 to 8) - Item Max Condition loss on death now 50% chance (was 100%) - Daily battle rewards! Fight to win powerful gear! - Fixed: Scrap Item shows Silvers amount on popup confirm - Fixed: Buttons and popups for new territory capture rules - Players can toggle all fighters on AI control (Battle SETTINGS menu) - NPC factions invade the world! Defeat the invaders for bonus loot & XP! - All weapon damage increased to scale better with max health - Skull resource p…
- Invasions!! - 20 June 2017
Enemy NPC factions now invade the world, spilling innocent blood and taking young Lich children as slaves! Invasions drop double loot and bonus XP but are much more difficult! Search out enemies with a red skull over their head! Patch Notes: - Invasions of enemy NPCs! - Recalling Guild Hall will not remove territory - Guild Hall Vaults do not block movement once guards attacked - Item Condition loss on death now 3 to 4 points (was 5 to 8) - Item Max Condition loss on death now 50% chance (was 100%) - Daily battle rewards! Fight to win powerful gear! - Fixed: Scrap Item shows Silvers amount on popup confirm - Fixed: Buttons and popups for new territory capture rules - Players can toggle all fighters on AI control (Battle SETTINGS menu) - NPC factions invade the world! Defeat the invaders for bonus loot & XP! - All weapon damage increased to scale better with max health - Skull resource p…
- PvP Guild Wars and more! - 8 June 2017
Lots of new features and improvements! Too many to list... Here's the list! - XP gains for non-ascended non-hardcore fighters increased - All XP Potions improved and give more XP - Hardcore Fighter XP penalty from PvP reduced to 5% (was 10%) - Transmute Hardcore potion works on Level 10 non-ascended fighters - Mail Armor move speed reduced to 3 (was 4) - Plate Armor move speed reduced to 4 (was 5) - Crafted items are stamped with the maker's mark - Quick Teleport resources and relics back to your guild hall - Squads cannot guard with an enemy in nearby tiles - Guild Officers can cancel other member's guarding squads - Squads can set Combat Priority for deciding team join order - Players can unlock up to 8 deployed squad slots - Items can be auctioned with a bid and buyout - Race: Cultists gain +1 special actions (Blink, Taunt, etc) - Race: Golems gain Health and +1 Dash/Charge range - R…
- PvP Guild Wars and more! - 8 June 2017
Lots of new features and improvements! Too many to list... Here's the list! - XP gains for non-ascended non-hardcore fighters increased - All XP Potions improved and give more XP - Hardcore Fighter XP penalty from PvP reduced to 5% (was 10%) - Transmute Hardcore potion works on Level 10 non-ascended fighters - Mail Armor move speed reduced to 3 (was 4) - Plate Armor move speed reduced to 4 (was 5) - Crafted items are stamped with the maker's mark - Quick Teleport resources and relics back to your guild hall - Squads cannot guard with an enemy in nearby tiles - Guild Officers can cancel other member's guarding squads - Squads can set Combat Priority for deciding team join order - Players can unlock up to 8 deployed squad slots - Items can be auctioned with a bid and buyout - Race: Cultists gain +1 special actions (Blink, Taunt, etc) - Race: Golems gain Health and +1 Dash/Charge range - R…
- Conquest & Leveling Up! - 19 May 2017
Leveling Up & XP Improvements - XP gains for non-ascended non-hardcore fighters increased - All XP Potions improved and give more XP - Hardcore Fighter XP penalty from PvP reduced to 5% (was 10%) - Transmute Hardcore potion works on Level 10 non-ascended fighters The World Conquest system where guilds can capture territory and compete for the resources of Dire is now live! Your squads have a new "Capture Territory" button which can destroy enemy guild territory or claim your own. A new real-time leaderboard (Menu -> Conquest Prizes) tells you who is on top and what the prize is! - Territory: Guilds can CAPTURE tiles using PvP Skulls - Territory: Players can REMOVE captured tiles from enemy guilds - Territory: Guarding skull-worthy squads protect nearby tiles - Territory: Hourly leaderboard awards players and guilds - Territory: Double PvP Skull rewards in captured guild tiles - Territor…
- Conquest & Leveling Up! - 19 May 2017
Leveling Up & XP Improvements - XP gains for non-ascended non-hardcore fighters increased - All XP Potions improved and give more XP - Hardcore Fighter XP penalty from PvP reduced to 5% (was 10%) - Transmute Hardcore potion works on Level 10 non-ascended fighters The World Conquest system where guilds can capture territory and compete for the resources of Dire is now live! Your squads have a new "Capture Territory" button which can destroy enemy guild territory or claim your own. A new real-time leaderboard (Menu -> Conquest Prizes) tells you who is on top and what the prize is! - Territory: Guilds can CAPTURE tiles using PvP Skulls - Territory: Players can REMOVE captured tiles from enemy guilds - Territory: Guarding skull-worthy squads protect nearby tiles - Territory: Hourly leaderboard awards players and guilds - Territory: Double PvP Skull rewards in captured guild tiles - Territor…
- Guild Halls & The Arena - 15 May 2017
We've been hard at work with tons of improvements and new features! Guild Leaders may lock their guild hall down for 7 hours every day (Guild Panel -> Guild Hall Lockdown). This lets your members log off for the night without coming back to devastation and ruin. v1.3.4 - Fixed: Memory error crashing some desktop clients - All squad movement speeds increased - The Arena: Movement blocking requires only 1 guard - Always see battle shot clock: Settings -> Gameplay - Soft key toggle: Settings -> Full Screen Mode - Players can send mail to themselves (with items) - Pin crafting recipes by clicking their image icon - Price of expanding Item and Fighter slots reduced - Guild Hall: Casino room price reduced to 2,000,000 - Guild Hall: Reliquary room price reduced to 500,000 - Guild Hall: Other room prices reduced to 250,000 - Guild Hall: Room prices double with each added of that type - Guild Ha…
- Guild Halls & The Arena - 15 May 2017
We've been hard at work with tons of improvements and new features! Guild Leaders may lock their guild hall down for 7 hours every day (Guild Panel -> Guild Hall Lockdown). This lets your members log off for the night without coming back to devastation and ruin. v1.3.4 - Fixed: Memory error crashing some desktop clients - All squad movement speeds increased - The Arena: Movement blocking requires only 1 guard - Always see battle shot clock: Settings -> Gameplay - Soft key toggle: Settings -> Full Screen Mode - Players can send mail to themselves (with items) - Pin crafting recipes by clicking their image icon - Price of expanding Item and Fighter slots reduced - Guild Hall: Casino room price reduced to 2,000,000 - Guild Hall: Reliquary room price reduced to 500,000 - Guild Hall: Other room prices reduced to 250,000 - Guild Hall: Room prices double with each added of that type - Guild Ha…
- Major PvP Update! - 19 April 2017
Significant changes to the PvP system and other systems are live today! PvP is now opt-in for players who want the additional risk -- You'll gain double XP and other rewards like crafting resources! v1.3.0 - Full Patch Notes - Quests will no longer have specific map location requirements - Community Quest kill requirements lowered - Removed all PvP kill quest requirements - Daily bonus Loot, Xp, and Guild Silver events! - Keybinds for single weapon Main and Offhand attack (no dual wield) - 25% more crafting resource loot drops - Friends and guild members take control of offline player's fighters - Earn PvP Skulls as alternative crafting resource for worthy kills - Players can opt-in to PvP for double Xp and PvP Skull rewards - Guild Halls: Members cannot deploy squads to hall if under attack - Guild Halls: Attacking players limited to 2 squads in an enemy hall - Guild Halls: All room ty…
- Major PvP Update! - 19 April 2017
Significant changes to the PvP system and other systems are live today! PvP is now opt-in for players who want the additional risk -- You'll gain double XP and other rewards like crafting resources! v1.3.0 - Full Patch Notes - Quests will no longer have specific map location requirements - Community Quest kill requirements lowered - Removed all PvP kill quest requirements - Daily bonus Loot, Xp, and Guild Silver events! - Keybinds for single weapon Main and Offhand attack (no dual wield) - 25% more crafting resource loot drops - Friends and guild members take control of offline player's fighters - Earn PvP Skulls as alternative crafting resource for worthy kills - Players can opt-in to PvP for double Xp and PvP Skull rewards - Guild Halls: Members cannot deploy squads to hall if under attack - Guild Halls: Attacking players limited to 2 squads in an enemy hall - Guild Halls: All room ty…
- Bug Fixes & Improvements - 21 March 2017
Many new things patched in today, with every feature coming directly from player suggestions -- Thanks for the fantastic feedback! More to come in a few days. - PvP: Attacking team count must match enemy squad count (See forums) - Spellbooks and other off-hand weapons damage increased - Keybind for "The Market" (M) - Keybind for "Find Players" (L) - Mouse wheel zoom in battle - Guild recruits cannot harvest resources in the guild hall - Hardcore fighter item theft only if enemy also has a hardcore - Hardcore fighter item condition damage increased from death - Daily Dungeon Master prizes! (See in-game mail for details) - Keybindings Settings Menu - Squads can destroy resources in enemy Guild Halls! - Location rumors for rare resource types (including Guild owners) - Holy Spellbooks heal, using the Magic stat - New movement path visuals - 4 new battle songs, new login screen song, and ba…
- Bug Fixes & Improvements - 21 March 2017
Many new things patched in today, with every feature coming directly from player suggestions -- Thanks for the fantastic feedback! More to come in a few days. - PvP: Attacking team count must match enemy squad count (See forums) - Spellbooks and other off-hand weapons damage increased - Keybind for "The Market" (M) - Keybind for "Find Players" (L) - Mouse wheel zoom in battle - Guild recruits cannot harvest resources in the guild hall - Hardcore fighter item theft only if enemy also has a hardcore - Hardcore fighter item condition damage increased from death - Daily Dungeon Master prizes! (See in-game mail for details) - Keybindings Settings Menu - Squads can destroy resources in enemy Guild Halls! - Location rumors for rare resource types (including Guild owners) - Holy Spellbooks heal, using the Magic stat - New movement path visuals - 4 new battle songs, new login screen song, and ba…
- Thanks for your feedback! - 16 March 2017
We've already had a ton of great suggestions since yesterday's launch! We're working on these changes based on what you've asked for: - Better chat interface! Quick chat pop-up that isn't full screen. (I'm working on this today) - Better camera controls in battle, including mouse wheel support and "free look" mode. (Working on it today) - Full world map showing all regions, quest locations, factions, and levels. Will be ready in a week. - More keybind options for menus and fighter actions. (Next client update) - Less in-game downloads. The initial download will include art assets, except for maps, which can be pre-downloaded at the login screen. This will take us 2 weeks to build and test. Keep the ideas coming! I read every post made here on Steam, and the forums at https://www.dire.com/forums/ - Ozymandias Lead Developer www.Spellbook.com
- Thanks for your feedback! - 16 March 2017
We've already had a ton of great suggestions since yesterday's launch! We're working on these changes based on what you've asked for: - Better chat interface! Quick chat pop-up that isn't full screen. (I'm working on this today) - Better camera controls in battle, including mouse wheel support and "free look" mode. (Working on it today) - Full world map showing all regions, quest locations, factions, and levels. Will be ready in a week. - More keybind options for menus and fighter actions. (Next client update) - Less in-game downloads. The initial download will include art assets, except for maps, which can be pre-downloaded at the login screen. This will take us 2 weeks to build and test. Keep the ideas coming! I read every post made here on Steam, and the forums at https://www.dire.com/forums/ - Ozymandias Lead Developer www.Spellbook.com
- Free Gift for Steam Players! - 14 March 2017
Tomorrow is a very exciting day for us -- We're a small team with just a few people, and our fate hinges on the success of Heroes of Dire! As a way of saying thanks for trying the game, all new and existing players will receive a free limited Huppo Warrior fighter! The Huppo are a fierce race of hippopotamus people designed by some kickstarter backers. This is a valuable special character that won't be available to players after the Steam promotion ends. You don't have to do anything to get the Huppo fighter -- Just log in and try playing the game starting tomorrow evening! (Kickstarter backers will also receive a second bonus Huppo, as promised)
- Free Gift for Steam Players! - 14 March 2017
Tomorrow is a very exciting day for us -- We're a small team with just a few people, and our fate hinges on the success of Heroes of Dire! As a way of saying thanks for trying the game, all new and existing players will receive a free limited Huppo Warrior fighter! The Huppo are a fierce race of hippopotamus people designed by some kickstarter backers. This is a valuable special character that won't be available to players after the Steam promotion ends. You don't have to do anything to get the Huppo fighter -- Just log in and try playing the game starting tomorrow evening! (Kickstarter backers will also receive a second bonus Huppo, as promised)
- Release Tomorrow! - 14 March 2017
Heroes of Dire will release on Steam tomorrow, Wednesday the 15th of March! We've just patched in the entire crafting system, added 12 new world maps, 8 battle maps, a ton of bug fixes, and have another major PvP update coming next week! The New Player Guide is now on the wiki at https://www.dire.wiki/guide Thank you kickstarter backers and testers for your support. You've given us a chance to create something that we're very proud of -- We hope you enjoy it too!