SPSTEAMPULSELIVE ANALYTICS
PostCollapse

PostCollapse Steam metadata

Ambiera | Jan 11, 2018 | game

Released

0players observed · 23 September 2026 - 05:55:19 UTC

AdventureIndieSimulationPost-apocalypticSurvivalSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)5,110
  • Revenue (VGI)$25,085
  • Review score57% positive

PostCollapse metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)5,110
  • Revenue (VGI)$25,085
  • Review score57% positive
  • Total reviews133
  • Release dateJan 11, 2018
  • DeveloperAmbiera
  • PublisherAmbiera

Genres: Adventure, Indie, Simulation

Company pages: Developer: AmbieraPublisher: Ambiera

Top Steam chartsTop 100 gamesGame directorySteam Store page

PostCollapse Steam metadata

PostCollapse metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/509770/metadata
Steam Storehttps://store.steampowered.com/app/509770/
Steam Communityhttps://steamcommunity.com/app/509770
PCGamingWiki search
IGDB searchSearch IGDB for PostCollapse

Reviews, pricing, and metadata

Review summary

Mixed

57% positive, 76 positive, 57 negative

Price and discount

$2.79 (65% off from $7.99)

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Trading Cards, Family Sharing

Achievements

13

Platform releases
  • Steam 12 January 2018

Latest Steam announcements

  • PostCollapse 1.17 update - 10 July 2018

    Postcollapse update 1.17 is now available. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26503019%2F0a71ba68d72508b993ebb2b52b70bf809b06f972.jpg This update adds a few graphics and performance improvements, and bug fixes. Here are the details: Bloom The game now uses a Bloom effect to render the world, making it look quite a bit nicer. You can disable this effect in the settings dialog. This screenshot shows the game with and without the effect: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F26503019%2F426fc83c06e01f75e23e5a9cd08f040b47a816b8.jpg It's subtle, but improves the graphics quite a bit. Performance improvements Performance of the prodedural world generation has been improved a bit, resulting in faster loading times. Fixed a problem causing the game to stutter when switching between windowed and fullscreen mode sometimes. Fixed a few proble…

  • PostCollapse 1.16: End of Early Access - 12 January 2018

    Postcollapse update 1.16 is now available. This update takes the game out of "Early Access". After more than 15 early access updates and a lot of constructive feedback from the players, PostCollapse has changed significantly since the first release on Steam. See this screenshot comparison for example: The left shows the first released version of PostCollapse, and the right one how it looks now: The world is much more detailled, has better graphics and much more content. The game has evolved quite a lot during the early access phase. The game now has reached a state where it feels like how it was supposed to be: You get the right feeling of solitude, and that you are alone and have to work for your survival. Also, although everything is still 100% procedurally generated, it doesn't feel that much articifial anymore, thanks to the feedback of all the players. The major features introduced…

  • PostCollapse 1.16: End of Early Access - 12 January 2018

    Postcollapse update 1.16 is now available. This update takes the game out of "Early Access". After more than 15 early access updates and a lot of constructive feedback from the players, PostCollapse has changed significantly since the first release on Steam. See this screenshot comparison for example: The left shows the first released version of PostCollapse, and the right one how it looks now: The world is much more detailled, has better graphics and much more content. The game has evolved quite a lot during the early access phase. The game now has reached a state where it feels like how it was supposed to be: You get the right feeling of solitude, and that you are alone and have to work for your survival. Also, although everything is still 100% procedurally generated, it doesn't feel that much articifial anymore, thanks to the feedback of all the players. The major features introduced…

  • PostCollapse 1.15 update - 1 December 2017

    Postcollapse update 1.15 is now available. This update adds some new gameplay features and a few minor improvements, here are the details: New camp fire features Additionally to the existing features (a warmer place to sleep and light), camp fires now have two new additional functionalities: You can now add wood into an existing camp fire (just click onto the wood in the camp fire to open the dialog) and make it burn longer. Works for hard wood, soft wood and paper. You can now cook meat with a camp fire. Just click onto the wood in the camp fire, and add raw meat which you can get from hunted animals, and the meat will be cooked. See below for details. New Item: Cooked Meat You can create cooked meat now with the new feature mentioned above. In the game, this is easier to digest than raw meat, so you will get more calories from cooked meat. So cooking your hunted meat now makes sense n…

  • PostCollapse 1.15 update - 1 December 2017

    Postcollapse update 1.15 is now available. This update adds some new gameplay features and a few minor improvements, here are the details: New camp fire features Additionally to the existing features (a warmer place to sleep and light), camp fires now have two new additional functionalities: You can now add wood into an existing camp fire (just click onto the wood in the camp fire to open the dialog) and make it burn longer. Works for hard wood, soft wood and paper. You can now cook meat with a camp fire. Just click onto the wood in the camp fire, and add raw meat which you can get from hunted animals, and the meat will be cooked. See below for details. New Item: Cooked Meat You can create cooked meat now with the new feature mentioned above. In the game, this is easier to digest than raw meat, so you will get more calories from cooked meat. So cooking your hunted meat now makes sense n…

  • PostCollapse 1.14 update - 2 October 2017

    Postcollapse update 1.14 is now available. This update adds a single new gameplay feature and a few minor improvements, here are the details: Possibility to create own buildings The most requested feature since the last update was the possibility to create own buildings from scratch, so that you don't have to use an existing building and modify it. This is now possible. It was quite an undertaking to make this work together with the procedural generated world and the other buildings. It works like this: Right-click, select "construct" -> "facilities", and there are now three new entries, for creating various sized platforms for new buildings. Then you can select a place where to build the building. The game engine wasn't designed initially to support a feature like this, so there are constraints where you can place new buildings. The game will show red markers when you try to build the…

  • PostCollapse 1.14 update - 2 October 2017

    Postcollapse update 1.14 is now available. This update adds a single new gameplay feature and a few minor improvements, here are the details: Possibility to create own buildings The most requested feature since the last update was the possibility to create own buildings from scratch, so that you don't have to use an existing building and modify it. This is now possible. It was quite an undertaking to make this work together with the procedural generated world and the other buildings. It works like this: Right-click, select "construct" -> "facilities", and there are now three new entries, for creating various sized platforms for new buildings. Then you can select a place where to build the building. The game engine wasn't designed initially to support a feature like this, so there are constraints where you can place new buildings. The game will show red markers when you try to build the…

  • PostCollapse 1.13 update - 21 August 2017

    Postcollapse update 1.13 is now available. This update adds a few gameplay and technical changes, here are the details: Nicer environment Improved vegetation drawing, for example bushes now look a bit more interesting and less blurry Watering indicator The game now better displays which tiles you have watered with the watering can: you can now actually see the water sinking into the ground. The tiles which have been watered are now drawn a bit darker directly after watering them, and fade back quickly. Software audio mixing Audio output is now done in software by default, which should reduce issues some people have reported with their sound hardware Stability improvements For some systems, where unlocked achievements sometimes could cause crashes, a few stability improvements have been implemented Hope you'll like this, feedback is welcome as always!

  • PostCollapse 1.13 update - 21 August 2017

    Postcollapse update 1.13 is now available. This update adds a few gameplay and technical changes, here are the details: Nicer environment Improved vegetation drawing, for example bushes now look a bit more interesting and less blurry Watering indicator The game now better displays which tiles you have watered with the watering can: you can now actually see the water sinking into the ground. The tiles which have been watered are now drawn a bit darker directly after watering them, and fade back quickly. Software audio mixing Audio output is now done in software by default, which should reduce issues some people have reported with their sound hardware Stability improvements For some systems, where unlocked achievements sometimes could cause crashes, a few stability improvements have been implemented Hope you'll like this, feedback is welcome as always!

  • PostCollapse 1.12 update - 17 July 2017

    PostCollapse update 1.12 is now available. This update adds a few gameplay and usability changes, here are the details: Fences It is now possible to construct fences. Two types of fences are available: A small one for fencing in your garden and protecting your plants, and a bigger one for your house. Destroying facilities You can now always destroy created cupboards and fences (right-click onto them, choose 'destroy') Safe DIY cupboards Constructed cupboards in your headquarter now behave the same as pre-existing cupboards and other containers: Putting items into them will guarantee that you won't loose them. They will stay inside always. Note that this only applies to contructed containtainers inside your head quarter. Adjusted Tiredness in Hardcore mode You don't get tired that fast anymore in hardcore mode, so you can be awake a bit longer. Spanish There is now a fourth in-game langu…

  • PostCollapse 1.12 update - 17 July 2017

    PostCollapse update 1.12 is now available. This update adds a few gameplay and usability changes, here are the details: Fences It is now possible to construct fences. Two types of fences are available: A small one for fencing in your garden and protecting your plants, and a bigger one for your house. Destroying facilities You can now always destroy created cupboards and fences (right-click onto them, choose 'destroy') Safe DIY cupboards Constructed cupboards in your headquarter now behave the same as pre-existing cupboards and other containers: Putting items into them will guarantee that you won't loose them. They will stay inside always. Note that this only applies to contructed containtainers inside your head quarter. Adjusted Tiredness in Hardcore mode You don't get tired that fast anymore in hardcore mode, so you can be awake a bit longer. Spanish There is now a fourth in-game langu…

  • PostCollapse 1.10 update - 9 June 2017

    Postcollapse update 1.10 is now available. This update adds a few gameplay and usability changes, here are the details: Minimap There is now a minimap which you can switch on to view while playing. You can enable it with the new checkbox which appears under the map which you can open with the 'M' shortcut. Construct Torches It is now possible to construct torches from piece softwood and hardwood. It might be a bit easier now to do useful things during the night. Zoomable map There are now zoom buttons on the map which you can open with the 'M' shortcut. This allows for example to zoom out and look for other cities to discover. Finalized Hardcore mode The 'hardcore' game mode is now out of beta. A few minor values were adjusted here and there, but apart from that it is now as it was from version 1.09. But feedback is of course still welcome. Performance improvements Performance of the re…

  • PostCollapse 1.10 update - 9 June 2017

    Postcollapse update 1.10 is now available. This update adds a few gameplay and usability changes, here are the details: Minimap There is now a minimap which you can switch on to view while playing. You can enable it with the new checkbox which appears under the map which you can open with the 'M' shortcut. Construct Torches It is now possible to construct torches from piece softwood and hardwood. It might be a bit easier now to do useful things during the night. Zoomable map There are now zoom buttons on the map which you can open with the 'M' shortcut. This allows for example to zoom out and look for other cities to discover. Finalized Hardcore mode The 'hardcore' game mode is now out of beta. A few minor values were adjusted here and there, but apart from that it is now as it was from version 1.09. But feedback is of course still welcome. Performance improvements Performance of the re…

  • PostCollapse 1.09 update - 1 May 2017

    Postcollapse update 1.09 is now available. There is only one big cosmetic change in this update: The game engine now is able to draw realtime shadows. The game graphics look a bit more interesting because of this. The performance impact should not be too high, since the technique used isn't very demanding. There is also a new setting for this in the options. It is set to 'automatic' and can be manually switched on/off. If you have a slow PC, it is recommended to turn this feature off. To implement this, big parts of the graphics pipeline needed to be rewritten, and this took quite a lot of time, also in order to make it compatible with old hardware. Gameplay updates and changes are planned for the next update. Hope you'll like this update anyway. Feedback is welcome as always!

  • PostCollapse 1.09 update - 1 May 2017

    Postcollapse update 1.09 is now available. There is only one big cosmetic change in this update: The game engine now is able to draw realtime shadows. The game graphics look a bit more interesting because of this. The performance impact should not be too high, since the technique used isn't very demanding. There is also a new setting for this in the options. It is set to 'automatic' and can be manually switched on/off. If you have a slow PC, it is recommended to turn this feature off. To implement this, big parts of the graphics pipeline needed to be rewritten, and this took quite a lot of time, also in order to make it compatible with old hardware. Gameplay updates and changes are planned for the next update. Hope you'll like this update anyway. Feedback is welcome as always!

  • PostCollapse 1.08 update - 7 April 2017

    Postcollapse update 1.08 is now available. This update adds a few cosmetic changes, but also includes some minor gameplay adjustments wished by the community: Damage of arrows is a bit higher now, so it is much easier to go hunting Fridges now rarely contain things which are not to eat or to drink Boars are now not as aggressive and are not attacking the player from an area far away Much nicer looking trees The starting point for a new game will from now on no longer be next to an impact zone Various performance improvements Captions of message boxes are now a bit easier to read New axe model Fixed a bug causing mouse control not to return sometimes when closing a message box with 'escape' On slow systems, the frame rate dropped when there where many animals in the vicinity, this has been improved now. The game now should run very fast even on those systems. If the game wasn't able to s…

  • PostCollapse 1.08 update - 7 April 2017

    Postcollapse update 1.08 is now available. This update adds a few cosmetic changes, but also includes some minor gameplay adjustments wished by the community: Damage of arrows is a bit higher now, so it is much easier to go hunting Fridges now rarely contain things which are not to eat or to drink Boars are now not as aggressive and are not attacking the player from an area far away Much nicer looking trees The starting point for a new game will from now on no longer be next to an impact zone Various performance improvements Captions of message boxes are now a bit easier to read New axe model Fixed a bug causing mouse control not to return sometimes when closing a message box with 'escape' On slow systems, the frame rate dropped when there where many animals in the vicinity, this has been improved now. The game now should run very fast even on those systems. If the game wasn't able to s…

  • PostCollapse 1.06 update - 3 March 2017

    Postcollapse update 1.06 is now available. This content update adds some major new features wished by the community: You can now choose between two game modes: Standard and Hardcore. Standard is how the game worked until now. In the new Hardcore mode, everything runs a bit slower: Days last longer, injuries are more serious, winters are harder and similar. This mode is for players which have more time to play than casual players, and want to spend more time in the game. The mode is beta, values in this mode are already roughly balanced, but feedback is still much appreciated! There is now a new type of building to explore: Churches are now scattered accross the country and cities. The houses are no longer only filled with rectangular cupboards but more interesting furniture like kitchens, lockers, sofas, etc. The game now has fall damage: When you climb onto the roof of a building and j…

  • PostCollapse 1.06 update - 3 March 2017

    Postcollapse update 1.06 is now available. This content update adds some major new features wished by the community: You can now choose between two game modes: Standard and Hardcore. Standard is how the game worked until now. In the new Hardcore mode, everything runs a bit slower: Days last longer, injuries are more serious, winters are harder and similar. This mode is for players which have more time to play than casual players, and want to spend more time in the game. The mode is beta, values in this mode are already roughly balanced, but feedback is still much appreciated! There is now a new type of building to explore: Churches are now scattered accross the country and cities. The houses are no longer only filled with rectangular cupboards but more interesting furniture like kitchens, lockers, sofas, etc. The game now has fall damage: When you climb onto the roof of a building and j…

  • PostCollapse 1.05 update - 13 January 2017

    Postcollapse update 1.05 is now available. This update improves the performance of the game and adds lots of cosmetic changes, but also includes some minor new features wished by the community: There are some changes which make the world a bit more interestingly looking. Some of them already made it into an unannounced minor update a few weeks before, so you might have seen this already if you updated recently: - Some houses and special areas are now surrounded by fences - There are now flowers fields - The grass now looks a bit nicer - Buildings placed on hills are no longer placed at unrealistic heights The game now supports Steam Trading cards Added support for Y inverted mouse input (see Settings -> Input) Lots of performance improvements. For example when lots of chained fences come into the view some systems slowed down significantly. This is no longer the case. Also the game slow…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID509770
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.79 (65% off from $7.99)
Free to playNo
Discount65%
Original price USD$7.99
Current price USD$2.79
Release dateJan 11, 2018
DeveloperAmbiera
PublisherAmbiera
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent57%
Positive reviews76
Negative reviews57
Total reviews133
Steam recommendations127
Achievements13
Average playtime forever377 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/509770/

Short description

PostCollapse is a survival simulation game set after the collapse of civilization. Gather items from the ruins, construct tools, grow your own food, go fishing and hunting. Single player only. No Zombies.

About this game

After civilization has collapsed and only left ruins, surviving in this environment is a particularly difficult challenge. As single player, you have to gather useful items from buildings, cars and the environment, construct tools, grow your own food, go hunting and fishing. Game Features Huge, open world: The environment including buildings is procedurally generated, a 120 square km wide area (= about 75 square miles). Bow hunting: Construct a bow and you will be able to go hunting. You can create arrows of various properties to achieve different effects. Grow your own food: You can create your own farm, and grow potatoes, carrots and other food. Winter / Summer cylce: Due to the tremendous side effects of the war causing the collapse, summer and winter both only last a few days. You have to adapt to this and gather enough food during summer to survive each winter. Head Quarter: Choose any building in the world and make it your headquarter. You can store items there, and bug in during the winter. Dynamic day / night cycle: Temperature, amount of sight and behavior of wildlife significantly depends on this. Chop down trees and harvest wood, for keeping warm during the winter, constructing tools or creating fires. Light sources: You can use match sticks, torches and lamps (if you can find batteries) during the night. Or build a camp fire. Fishing: Construct a fishing rod and you will be able to go fishing. Tasks to solve which guide you through the game play and show how everything is being done. Currently, there are 16 tasks impemented. The game is single player only and was designed like this, so that no other player is able to ruin your experience. This game also doesn't include any zombies.

Supported languages

English, German, Russian, Spanish - Spain

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus10Violência
steam germany12Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $2.79
  • Highest observed: $2.79

PostCollapse's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.79, the highest is $2.79, and the first visible tracked price is $2.79. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -65%
  • Latest sale window: Sep 23, 2026 to Sep 23, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -65%, with a lowest recorded final price of $2.79 during rows named Steam sale. The latest recorded window starts Sep 23, 2026 and ends Sep 23, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.79, from Sep 23, 2026 through Sep 23, 2026. The latest run records $2.79 for 1 day of uninterrupted daily tracking with a listed discount from $7.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.79
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records PostCollapse at $2.79 in USD, with a listed base price of $7.99 and a -65% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.79$7.9965%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.79.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.79$2.79No change65% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.79.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$2.79$7.9965% (Steam sale)Steam Store - Steam sale

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Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Stardew Valley36,02523 September 2026 - 04:22:15 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Simulation

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
EA SPORTS FC™ 2637,94822 September 2026 - 20:49:30 UTC159,35063,186EA Canada, EA Romania
Project Zomboid36,92123 September 2026 - 04:38:20 UTC122,811467,999The Indie Stone
Stardew Valley36,02523 September 2026 - 04:22:15 UTC236,6141,016,067ConcernedApe
Graveyard Keeper 230,70923 September 2026 - 00:02:26 UTC30,709Not availableLazy Bear Games
War Thunder30,28123 September 2026 - 03:14:30 UTC125,317781,076Gaijin Entertainment
RimWorld21,81523 September 2026 - 04:59:52 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,45723 September 2026 - 01:48:41 UTC93,196366,107Paradox Development Studio
Once Human17,37423 September 2026 - 04:05:29 UTC231,343179,110Starry Studio
7 Days to Die15,75223 September 2026 - 04:06:45 UTC124,449398,822The Fun Pimps

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS240,17723 September 2026 - 05:55:55 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo86,58523 September 2026 - 05:23:31 UTC111,475Not availablePawprint Studio
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld48,73823 September 2026 - 03:43:43 UTC2,101,535451,088Pocketpair
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Rust43,36523 September 2026 - 04:38:56 UTC259,6461,359,516Facepunch Studios
Baldur's Gate 337,47623 September 2026 - 03:55:07 UTC875,343836,282Larian Studios

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