SPSTEAMPULSELIVE ANALYTICS
Mars 2030

Mars 2030 Steam metadata

FMG Labs | Jul 31, 2017 | game

Released

0players observed · 8 October 2026 - 15:03:18 UTC

SimulationMarsSpaceExplorationVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)3,836
  • Revenue (VGI)$45,854
  • Review score70% positive

Mars 2030 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)3,836
  • Revenue (VGI)$45,854
  • Review score70% positive
  • Total reviews87
  • Release dateJul 31, 2017
  • DeveloperFMG Labs
  • PublisherFusion Media Group

Genres: Simulation

Company pages: Developer: FMG LabsPublisher: Fusion Media Group

Top Steam chartsTop 100 gamesGame directorySteam Store page

Mars 2030 Steam metadata

Mars 2030 metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/510850/metadata
Steam Storehttps://store.steampowered.com/app/510850/
Steam Communityhttps://steamcommunity.com/app/510850
PCGamingWiki search
IGDB searchSearch IGDB for Mars 2030

Reviews, pricing, and metadata

Review summary

Mostly Positive

70% positive, 61 positive, 26 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Full controller support, Tracked Controller Support, VR Supported, Family Sharing

Achievements

10

Platform releases
  • Steam 31 July 2017

Latest Steam announcements

  • Teleporting and Fast Travel Updates - 28 September 2017

    Hello all, We've got a few good updates for you all this evening. 1.Fixed issue with the teleport system and smoothened transitions when fast travelling. 2.Solved a rare bug where players would fall off of the world after fast travelling. 3.Fix for a bug where users are teleported back to the habitat teleport. Stay tuned for more updates and announcements!

  • Teleporting and Fast Travel Updates - 28 September 2017

    Hello all, We've got a few good updates for you all this evening. 1.Fixed issue with the teleport system and smoothened transitions when fast travelling. 2.Solved a rare bug where players would fall off of the world after fast travelling. 3.Fix for a bug where users are teleported back to the habitat teleport. Stay tuned for more updates and announcements!

  • Rover Driving Update - 15 September 2017

    Hi all, Due to popular demand, we've added a simplified way to drive the rover. The original joystick method will still work but you will now also be able to use the pads on the HTC Vive or Oculus Rift. There have also been a few minor visual changes in order to improve performance. Stay tuned for more updates!

  • Rover Driving Update - 15 September 2017

    Hi all, Due to popular demand, we've added a simplified way to drive the rover. The original joystick method will still work but you will now also be able to use the pads on the HTC Vive or Oculus Rift. There have also been a few minor visual changes in order to improve performance. Stay tuned for more updates!

  • Mars 2030 v1.1: Major Performance Update - 18 August 2017

    Hello all, After a full rework of our Mars landscape and countless hours by our devs, we’ve made a breakthrough on Mars 2030 performance across the board. Mars 2030 1.1 addresses most of the issues raised related to poor framerate in VR on our target required and recommended specs. The build is now live. We’re eager to hear your thoughts on this update. We will be tweaking auto graphics scalability settings in the coming days so feel free to send us your favorite customizations with your hardware so we can evaluate. Thanks for bearing with us and all of the feedback you’ve sent our way. As we’ve said before, we want to continue to build on and update Mars 2030 along with you all to make the experience the best it can be and have you form part of this incredible journey that it’s been to make this project come to life. Thanks, Julian

  • Mars 2030 v1.1: Major Performance Update - 18 August 2017

    Hello all, After a full rework of our Mars landscape and countless hours by our devs, we’ve made a breakthrough on Mars 2030 performance across the board. Mars 2030 1.1 addresses most of the issues raised related to poor framerate in VR on our target required and recommended specs. The build is now live. We’re eager to hear your thoughts on this update. We will be tweaking auto graphics scalability settings in the coming days so feel free to send us your favorite customizations with your hardware so we can evaluate. Thanks for bearing with us and all of the feedback you’ve sent our way. As we’ve said before, we want to continue to build on and update Mars 2030 along with you all to make the experience the best it can be and have you form part of this incredible journey that it’s been to make this project come to life. Thanks, Julian

  • 8/14 Update: AMD GPU Patch and Rover Tutorial - 14 August 2017

    Hello all, We've just uploaded a fix for Mars 2030 crashing on AMD machines after landing on the surface. Thank you all for your help in getting to the root of the problem and appreciate the patience. The issue should be fixed now. Let us know if you encounter any other issue related to this crash. As well as this, we've introduced a fairly simple tutorial for driving the rover at the beginning of the experience which visualizes the necessary movements required for HTC Vive and Oculus Touch controllers. We aimed to make the rover drive just like the real one at Johnson Space Center by having the Vive controller become a joystick. The real one also uses a 6-axis system to drive in order to avoid any obstacles meaning turning is done with yaw rotation and driving sideways requires you to tilt the controller. The trick is keeping the controller upright while driving. We've seen some people…

  • 8/14 Update: AMD GPU Patch and Rover Tutorial - 14 August 2017

    Hello all, We've just uploaded a fix for Mars 2030 crashing on AMD machines after landing on the surface. Thank you all for your help in getting to the root of the problem and appreciate the patience. The issue should be fixed now. Let us know if you encounter any other issue related to this crash. As well as this, we've introduced a fairly simple tutorial for driving the rover at the beginning of the experience which visualizes the necessary movements required for HTC Vive and Oculus Touch controllers. We aimed to make the rover drive just like the real one at Johnson Space Center by having the Vive controller become a joystick. The real one also uses a 6-axis system to drive in order to avoid any obstacles meaning turning is done with yaw rotation and driving sideways requires you to tilt the controller. The trick is keeping the controller upright while driving. We've seen some people…

  • 8/8/17 Patch: Performance Optimization and Bugfixing - 8 August 2017

    Hi all, We've just put out a quick update addressing some performance issues and bugs we've hit so far. More to come in the next few days. Here's what's in the latest update. 1. We've addressed an UnrealEngine bug where changing graphics settings while in-game causes the application to run at a low framerate. Switching between Auto, Epic, Medium, or Low would cause framerate to dip on the Martian surface and make the game unplayable. 2.Performance optimizations for Mars foliage system, which has improved performance. 3.New MMSEV performance improvements and overall optimization of rover textures to run better while in-game. Please note that we've found that the following changes might help improve performance when running Mars 2030 on Oculus Rift and HTC Vive. For Oculus: run C:\Program Files\Oculus\Support\oculus-diagnostics\OculusDebugTool.exe, and make sure Asynchronous Spacewarp is…

  • 8/8/17 Patch: Performance Optimization and Bugfixing - 8 August 2017

    Hi all, We've just put out a quick update addressing some performance issues and bugs we've hit so far. More to come in the next few days. Here's what's in the latest update. 1. We've addressed an UnrealEngine bug where changing graphics settings while in-game causes the application to run at a low framerate. Switching between Auto, Epic, Medium, or Low would cause framerate to dip on the Martian surface and make the game unplayable. 2.Performance optimizations for Mars foliage system, which has improved performance. 3.New MMSEV performance improvements and overall optimization of rover textures to run better while in-game. Please note that we've found that the following changes might help improve performance when running Mars 2030 on Oculus Rift and HTC Vive. For Oculus: run C:\Program Files\Oculus\Support\oculus-diagnostics\OculusDebugTool.exe, and make sure Asynchronous Spacewarp is…

  • First Communication from Earthcom - 3 August 2017

    Hi all, This is also our first public announcement! Thank you for purchasing Mars 2030! We're all very excited about our v1.0 release to the public. This project has been a blast to work on and we hope you're enjoying your stay and exploration of the Red Planet so far. We want to let you know right off the bat that is an ongoing endeavor for us and we are very excited about what's coming in the near future. We want to engage with your ideas and build on this new home for humans on Mars. We've been reading your initial feedback and are hard at work at addressing all known issues you've encountered. We want to make sure your experience with the project is as smooth as possible and we will not stop working until it is. On Tuesday 8/1 we uploaded our first update which enabled Nvidia Single Pass Stereo on Geforce 10 series cards. This will improve framerate performance in VR. Today's 8/3 up…

  • First Communication from Earthcom - 3 August 2017

    Hi all, This is also our first public announcement! Thank you for purchasing Mars 2030! We're all very excited about our v1.0 release to the public. This project has been a blast to work on and we hope you're enjoying your stay and exploration of the Red Planet so far. We want to let you know right off the bat that is an ongoing endeavor for us and we are very excited about what's coming in the near future. We want to engage with your ideas and build on this new home for humans on Mars. We've been reading your initial feedback and are hard at work at addressing all known issues you've encountered. We want to make sure your experience with the project is as smooth as possible and we will not stop working until it is. On Tuesday 8/1 we uploaded our first update which enabled Nvidia Single Pass Stereo on Geforce 10 series cards. This will improve framerate performance in VR. Today's 8/3 up…

Patch notes and updates

S.noRelease datePatch nameGID number
128 September 2017Teleporting and Fast Travel Updates4249665521686654357
215 September 2017Rover Driving Update4249665521686654496
318 August 2017Mars 2030 v1.1: Major Performance Update4249665521686654641
414 August 20178/14 Update: AMD GPU Patch and Rover Tutorial4249665521686654780
58 August 20178/8/17 Patch: Performance Optimization and Bugfixing4249665521686654920
63 August 2017First Communication from Earthcom4249665521686655072

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID510850
Live current players0
SteamPulse tracked peak8
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateJul 31, 2017
DeveloperFMG Labs
PublisherFusion Media Group
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMostly Positive
Positive review percent70%
Positive reviews61
Negative reviews26
Total reviews87
Steam recommendationsNot available
Achievements10
Average playtime forever691 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/510850/

Short description

MARS 2030 is a virtual reality simulation where players explore the Red Planet and make discoveries across 40 square kilometers of open Martian terrain, accurately-mapped and -modeled using NASA satellite data. Produced in collaboration with NASA.

About this game

Suit up for the first manned mission to Mars! MARS 2030 is a virtual reality simulation that gives players the opportunity to explore the mysterious red planet like never before. MARS 2030 centers on open world exploration . Taking on the role of an astronaut, players traverse Mars and collect geological samples that uncover the planet’s past. Make discoveries across 40 square kilometers of open Martian terrain , accurately-mapped and -modeled using NASA's Mars Reconnaissance Orbiter HiRISE satellite data. Along this journey, players discover a world rich in history that, much like our own planet, once looked very different from what exists today. MARS 2030 can also be experienced in non-VR. Key features include: Full Martian days, with the orange hues of day transitioning to blue at night Realistic weather conditions, atmospheric pressure, and Martian gravity Geolab workstation equipped with a VR Microscope to study collected samples A habitat base, modeled after the design from NASA Langley’s Evolvable Mars Campaign Interactive VR music, performed and recorded by the London Symphonic Orchestra Ambisonic sound covers audio sources from every direction and propagates sound realistically Full support of motion controls to operate equipment and Mars rover, and navigate the terrain Mars 2030 was developed by FMG Labs, a division of Fusion Media Group, in partnership with NASA. It is available on PC for HTC Vive and Oculus headsets, and will be available on Playstation VR at a later date (TBD).

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
52Tracked Controller Support
53VR Supported
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbeNot available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 8, 2026 to Oct 8, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Mars 2030's USD price history spans from Oct 8, 2026 to Oct 8, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Mars 2030's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 8, 2026 through Oct 8, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Mars 2030 at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-08$14.99$14.99No discountSteam Store

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