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Gladiator Immortal Playtest

Gladiator Immortal Playtest Steam news

Birchwood Games | Sep 1, 2026 | game

Coming Soon

GameSteam Store content

IndieRPGStrategy

  • Steam app typegame
  • Steam App ID5114050
  • PriceNo longer available on Steam Store
  • Release dateSep 1, 2026
  • DeveloperBirchwood Games

Gladiator Immortal Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID5114050
  • PriceNo longer available on Steam Store
  • Release dateSep 1, 2026
  • DeveloperBirchwood Games
  • PublisherNot available
  • Parent gameNot available

Genres: Indie, RPG, Strategy

Company pages: Developer: Birchwood Games

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Gladiator Immortal Playtest Steam news

Gladiator Immortal Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch 0.5.19 - 17 September 2026

    Changes/Balancing Character Sheet - Moved name/rename above level details Character Sheet - FAME moved under Portrait / Health stats Armour - Arms - Gambeson now set to Uncommon Weapon - Goblin Spiked Axe - Now set to Uncommon Weapon - Goblin Axe - lowered damage by 1 Recruitment - Added a confirmation message with details on gold required etc Tournaments - Number of Fights increased for each tier after 1 Tier 2+ - is now restricted during Play Test Bug Fixes Specialisations - Spear/Mace/Staff now have correct Icon Specialisations - Fixed issue where some Permanent skills said "On Weapon Hit" Skill - Blood Storm - Added Description Skill - ToolTips - Partial Descriptions now fixed (eg. OpenVein) Skill - ToolTips - Fixed Passive Skills not always showing details Tournament Screen - Now correctly shows the Tier Number and Number of Fights Fixed Action Points not being reset post battle (w…

  • Patch 0.5.18 - 16 September 2026

    Fixed - Mini Ents were wrongly named "chicks" Fixed - Water Drake was summoning Mini Ents when hit, always made easier Fixed - Market Voices too freqent Fixed - "Obj_T_DecalProj_Ice" attacked in combat log Fixed - Ice/Earth Strike not damaging initial target position Fixed - Resign (in Battle) not working first time Fixed - Summon taking over entire camera for a few moves

  • Patch 0.5.17 - 13 September 2026

    Bug Fixes Fixed - Ice Golem Boss + Other Bosses - root animation error Fixed - Arena Boss Spawn (hopefully for the last time!) Fixed - Charge Skill - causing problems with animation events Fixed - Move over certain terrain (eg. ICE) losing additional Action Pts

  • Patch 0.5.16 - 12 September 2026

    Game Changes / Balance Added Text to God Speeches to replace temporary AI speech Added Text to Boredom speeches Replaced all Town speeches (Stalls) Added Sound effect for when Gods get Bored along with new message Re-Balanced Boredom changes for damage/lack of action to see if kicks it off more Tweaked Assignment rewards and fatigue Renamed old Training to "General Tactics Training" Added more test Analytics Bug Fixes Fixed - Boss Fights - Sometimes NO BOSS - this should now be resolved Fixed - Cursor over UI now removed from building base, problems picking tournament etc

  • Patch 0.5.15 - 10 September 2026

    Changes Add Range indicator for Bows / Magical attacks Updated Title image Added 2 new Common Bows, 1 Uncommon bow Increased damage for bows (Uncommon upwards), also increased range Bug Fixes Fixed - Throw Potion when no weapon Equipped getting error (causes no Action pts) Fixed - Throw Animation not working Grenades Fixed - Hammer Concentration (Wrong bonus shown) Fixed - Not enough Mages generated (new game or recruitment) Fixed - Mages not using all Skills/Switching Masteries on new build Known Issues Music suddenly stopping Cursor not switching back to standard cursor when over building UI screens

  • Patch 0.5.14 - 7 September 2026

    Balancing Skill ICE STRIKE ATTACK - Damage Increased Skill EARTH STRIKE ATTACK - Damage Increased Skill KICK - Moved into Novice Tier Skills Increased Logo timeout to 3 seconds Removed extra "Weapon" slot in inventory, Now TRINKET slot Barrels Increased base damage to 12 (was 4) for Elemental effects Building Morgue - Increased Cost of Raise Dead (Ambroisa) Hammers - Now correctly slower than SWORDS but do MORE Damage Bug Fixes Fixed - Grenade Potions - When threw Potion Blasted everyone back but did NO damage Fixed - Poison/Cold Potion was not doing enough damage Fixed - Game Audio failing when missing sound effect Fixed - Throw Potion missing Animation Fixed - KNOCKBACK - Issue with going onto same position as another Unit Fixed - Skill List Item ToolTip - Wrong FONT Fixed - Skill Earth Shaker Attack - sent 2 characters to same square Fixed - Building Morgue - Bodies Fall through Slab…

  • Patch 0.05.0.13 - 5 September 2026

    Bug Fixes Fixed - Market Stall Scrolls - Can't select stall (Scrolls) Fixed - Not playing Victory or Defeat "MUSIC" - change to background Fixed - Arena Portal Team List - Fixed Cancel button vanishing on Hover Fixed - Arena Portal - Added button "shake" and cursor change on Opposition Team icons/buttons Fixed - Town Buildings - Fixed cursor switching back to Normal too quickly on buttons Fixed - Town Market - Added "shake" to stall quick link buttons (allow switch stalls) Other Changes Blacksmith is not in the demo so don't allow gold to be spent building it Begin Battle button for people for arena as optional instead of clicking on portal Post Battle - If Chest added a "Pick Reward" text to make obvious Tutorial - Added Right click on Character Tutorial (into Recruitment) Tutorial - Added Right Click on Totem Tutorial (list only) Balancing - Lowered cost of Recruitment as too impacted…

  • Patch 0.5.0.12 - 3 September 2026

    Fixed Button status when no Skill Definition associated with the item Action Fixed Grid Visualisation when no active Action (this may fix Action pts 0 issue) Fixed Occasional Missing Experience bar animation on Post battle scene ToolTip Delays, Changed ToolTip delay amounts, these are now (Very Fast 0.4s, Fast 0.8s, Normal 1.2s, Slow 2s, Very Slow 3s) Updated Splash Logo

  • Play Test Build 0.5.0.11 - 1 September 2026

    This is the initial Play Test Release for Internal / Selected Testing Only.

Patch notes and updates

S.noRelease datePatch nameGID number
17 September 2026Patch 0.5.141842846814453861
25 September 2026Patch 0.05.0.131842846814448979
33 September 2026Patch 0.5.0.121842846814444171
41 September 2026Play Test Build 0.5.0.111842212951314488

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