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Aleph Null

Aleph Null Steam news

Aleph=Null | Aug 15, 2016 | game

Released

0players observed · 10 October 2026 - 11:03:18 UTC

ActionCasualSimulationEarly AccessVRSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Aleph Null news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews1
  • Release dateAug 15, 2016
  • DeveloperAleph=Null
  • PublisherAleph=Null

Genres: Action, Casual, Simulation, Early Access

Company pages: Developer: Aleph=NullPublisher: Aleph=Null

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Aleph Null Steam news

Aleph Null news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Alpha 1.1 Released! - 10 September 2016

    Hello everyone, sorry this update took too long to get out. To explain simply, life has it's own plans. Needless to say though, I've finally updated the game! And changed it's name from "Spaaace" to "Aleph Null" which is not only a cooler name but also avoids any copyright messiness. On the the changelog: - Improved teleportation system based on player's location within the play space - Added the start of the new story mode with full art and voice acting - Improved some visual and lighting effects throughout the entire game - Upgraded the platform models in the "Training Simulation" mode (which was previously the entire game) - Other various small fixes and enhancements This update marks a stark change in direction for this game. I have decided that instead of a mindless platformer in space that I can expand the scope to tackle gameplay with more depth and create a whole new narrative w…

  • Alpha 1.1 Released! - 10 September 2016

    Hello everyone, sorry this update took too long to get out. To explain simply, life has it's own plans. Needless to say though, I've finally updated the game! And changed it's name from "Spaaace" to "Aleph Null" which is not only a cooler name but also avoids any copyright messiness. On the the changelog: - Improved teleportation system based on player's location within the play space - Added the start of the new story mode with full art and voice acting - Improved some visual and lighting effects throughout the entire game - Upgraded the platform models in the "Training Simulation" mode (which was previously the entire game) - Other various small fixes and enhancements This update marks a stark change in direction for this game. I have decided that instead of a mindless platformer in space that I can expand the scope to tackle gameplay with more depth and create a whole new narrative w…

  • Now Available on Steam Early Access - Spaaace, 15% off! - 15 August 2016

    Spaaace is Now Available on Steam Early Access and is 15% off!* Spaaace is a platforming skill based shooting game for the HTC Vive. Challenge yourself to 4 difficulty levels Beginner, Intermediate, Expert, and Master to reach the end in the quickest time possible. Charge your shots and manage ammo and powers to continually improve yourself! *Offer ends August 22 at 10AM Pacific Time

  • Alpha_1.0 released! - 15 August 2016

    Hello everyone, the very first alpha build has been completed and released. I am very excited for this moment, a whole bunch of people can get their hands on the game if they would like and the feedback will be invaluable for me. It's been a month or so of hard work at this point so to have even gotten this far is amazing. Releasing my own game ion Steam is something I couldn't have imagined a year ago. Thank you for all of the support!

  • Alpha_1.0 released! - 15 August 2016

    Hello everyone, the very first alpha build has been completed and released. I am very excited for this moment, a whole bunch of people can get their hands on the game if they would like and the feedback will be invaluable for me. It's been a month or so of hard work at this point so to have even gotten this far is amazing. Releasing my own game ion Steam is something I couldn't have imagined a year ago. Thank you for all of the support!

Patch notes and updates

S.noRelease datePatch nameGID number
110 September 2016Alpha 1.1 Released!4249665521686657643
215 August 2016Alpha_1.0 released!4249665521686657748

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