Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 5146290 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Sep 10, 2026 |
| Developer | Meridian Studios |
| Publisher | Meridian Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | Yes |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
A dark-fantasy tactical RPG where turn order flows on a living timeline, not rigid phases. Lead a war-band across a breaking realm: flank, seize the high ground, bend the timeline with tempo skills, and spend Resolve on desperate saves or killing blows. Optional permadeath, across two generations.
About this game
The realm is breaking. Hold the line. The oath-bound land of Caldmere is coming apart, and beneath its ley-waters the Sunken Court stirs to claim what the living let fall. Raise a war-band, take the field, and win the war one hard-fought battle at a time. Tides of Caldmere is a dark-fantasy tactical RPG in the classic turn-based-tactics tradition — with one twist at its heart: there are no player and enemy phases. Every unit acts on a shared Charge-Time timeline set by its speed, so a swift skirmisher can strike twice before a heavy knight moves once. The turn order itself becomes a battlefield you can read — and bend. Features A living timeline, not phases — read the queue, then reshape it: knock a foe back down the order with Setback, surge an ally forward on a kill with Onset. Five stats, one Resolve — a single shared resource clings to life through a killing blow, or powers a guaranteed Execute. One pool, two uses — spend it well. Position is power — flanking pincers and high ground swing the odds, a light weapon triangle rewards the right blade, and arcane pierces plate. Build your war-band — classes and promotions, reclassing, point-buy growth, and weapon forging up to +5. Two generations — bonds deepen into marriages, marriages into heirs, and a time-skip carries your line into a second act. Play it your way — three permadeath rules from forgiving to ironvow, an Hourglass turnwheel to undo a misstep, and difficulty from Wayfarer to Reckoning. A realm with a history — a 26-chapter campaign, optional side-battles, an arena, and a lore-rich world of ley-veins, sigils, and sunken courts. One realm, one war-band, and a timeline that rewards the tactician who learns to read it.
Supported languages
English, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish, Ukrainian
