SPSTEAMPULSELIVE ANALYTICS
Veilia

Veilia Steam metadata

Gawkfish Studios, Alex Gimson | Aug 23, 2016 | game

Released

0players observed · 22 September 2026 - 15:56:07 UTC

AdventureCasualIndiePuzzleExplorationSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)846
  • Revenue (VGI)$3,037
  • Review score60% positive

Veilia metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak4
  • Units sold (VGI)846
  • Revenue (VGI)$3,037
  • Review score60% positive
  • Total reviews15
  • Release dateAug 23, 2016
  • DeveloperGawkfish Studios, Alex Gimson
  • PublisherAlex Gimson

Genres: Adventure, Casual, Indie

Company pages: Developer: Gawkfish Studios, Alex GimsonPublisher: Alex Gimson

Top Steam chartsTop 100 gamesGame directorySteam Store page

Veilia Steam metadata

Veilia metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/516920/metadata
Steam Storehttps://store.steampowered.com/app/516920/
Steam Communityhttps://steamcommunity.com/app/516920
PCGamingWiki search
IGDB searchSearch IGDB for Veilia

Reviews, pricing, and metadata

Review summary

Mixed

60% positive, 9 positive, 6 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Steam Trading Cards, Captions available, Family Sharing

Achievements

7

Platform releases
  • Steam 23 August 2016

Latest Steam announcements

  • Bug Fixes Patch - 27 January 2017

    Hello all! I've just released the patch mentioned earlier. This should fix the game-breaking bugs caused by exiting areas partway through, as well as fix the issues with runestones and the shrine altar . Hopefully this patch fixes all the major issues, but I'll be keeping my eye on things here.

  • Bug Fixes Patch - 27 January 2017

    Hello all! I've just released the patch mentioned earlier. This should fix the game-breaking bugs caused by exiting areas partway through, as well as fix the issues with runestones and the shrine altar . Hopefully this patch fixes all the major issues, but I'll be keeping my eye on things here.

  • Bug Fixes Coming Up - 27 January 2017

    Hey guys. Sorry about the complete silence. As I said in my previous post , I'm very much focused on future games and am not going to be actively working on this one any more for a number of reasons. The biggest of these is that as this was my first game, lots of the code is very messy and poorly done, and as you have no doubt seen, is prone to game-breaking bugs. I'm going to spend a bit of time patching some of these , so expect that in the next few days. Thanks for your patience, Alex, Gawkfish Studios,

  • Bug Fixes Coming Up - 27 January 2017

    Hey guys. Sorry about the complete silence. As I said in my previous post , I'm very much focused on future games and am not going to be actively working on this one any more for a number of reasons. The biggest of these is that as this was my first game, lots of the code is very messy and poorly done, and as you have no doubt seen, is prone to game-breaking bugs. I'm going to spend a bit of time patching some of these , so expect that in the next few days. Thanks for your patience, Alex, Gawkfish Studios,

  • Update and Development - 19 October 2016

    Hello all! First of all, I have noticed a bug where the options menu on the main menu takes players back to the pause menu, causing the ability to skip the entire first portion of the game. A patch is going live now, hopefully this didn't ruin too many experiences. I'm sorry for the lack of updates/support on Veilia lately. My next project is keeping me very busy, and I am excited to be able to announce more on that soon. Veilia, at it's core, was an experiment for me, to see what could be done by a one-man developer in only a few months. As it was my first game, I'm pleased with the results. However, it is still very buggy, and still has many glaring issues. While the experience and knowledge I have gained from this game has been very helpful, I feel that it’s in everyone's best interest that I let it be, and continue to work on future titles. Obviously horribly game breaking issues wi…

  • Update and Development - 19 October 2016

    Hello all! First of all, I have noticed a bug where the options menu on the main menu takes players back to the pause menu, causing the ability to skip the entire first portion of the game. A patch is going live now, hopefully this didn't ruin too many experiences. I'm sorry for the lack of updates/support on Veilia lately. My next project is keeping me very busy, and I am excited to be able to announce more on that soon. Veilia, at it's core, was an experiment for me, to see what could be done by a one-man developer in only a few months. As it was my first game, I'm pleased with the results. However, it is still very buggy, and still has many glaring issues. While the experience and knowledge I have gained from this game has been very helpful, I feel that it’s in everyone's best interest that I let it be, and continue to work on future titles. Obviously horribly game breaking issues wi…

  • Rune Doors Patch - 30 August 2016

    Just released a patch that will fix some bugs with the rune doors in the shrine. There was a major bug where if you picked up the runes in certain orders, they wouldn't place on the doors properly. This has now been resolved, and runes can be placed properly, regardless of order.

  • Rune Doors Patch - 30 August 2016

    Just released a patch that will fix some bugs with the rune doors in the shrine. There was a major bug where if you picked up the runes in certain orders, they wouldn't place on the doors properly. This has now been resolved, and runes can be placed properly, regardless of order.

  • Desert Update - 27 August 2016

    Hey everybody! After lots of requests/painful experiences, I am releasing a patch that will make the desert area MUCH less frustrating. The original intent of this game was to make a game that I personally like, and to me, walking for 15 minutes in a straight line through the sand is fun, because I like to RP and get into it like that. However, it's clear that my views are not commonly shared, and so I am tweaking this area. It will now be much more fun and much faster to get around that area. Expect the patch in the next 30 minutes.

  • Desert Update - 27 August 2016

    Hey everybody! After lots of requests/painful experiences, I am releasing a patch that will make the desert area MUCH less frustrating. The original intent of this game was to make a game that I personally like, and to me, walking for 15 minutes in a straight line through the sand is fun, because I like to RP and get into it like that. However, it's clear that my views are not commonly shared, and so I am tweaking this area. It will now be much more fun and much faster to get around that area. Expect the patch in the next 30 minutes.

  • Endgame Patch - 25 August 2016

    Hello all! I'm just about to release a very quick patch that should make the endgame section a bit less wonky. END GAME SPOILER WARNING! Don't read if you want to experience it yourself. When you complete the ritual with the shards, the everything now properly stops moving once you get to the hidden room, and the exit gate is now properly scaled (so you don't have to jump into it)

  • Endgame Patch - 25 August 2016

    Hello all! I'm just about to release a very quick patch that should make the endgame section a bit less wonky. END GAME SPOILER WARNING! Don't read if you want to experience it yourself. When you complete the ritual with the shards, the everything now properly stops moving once you get to the hidden room, and the exit gate is now properly scaled (so you don't have to jump into it)

  • Shard/Rune Bug - 24 August 2016

    Thanks for all your patience with this slightly wonky launch. I have been made aware of some end-game bugs and have fixed them. There was an issue where sometimes players were unable to place shards on the altar, and another where runes weren't always working with the doors. These are now fixed and should be live in about an hour. - Alex, Gawkfish Studios

  • Shard/Rune Bug - 24 August 2016

    Thanks for all your patience with this slightly wonky launch. I have been made aware of some end-game bugs and have fixed them. There was an issue where sometimes players were unable to place shards on the altar, and another where runes weren't always working with the doors. These are now fixed and should be live in about an hour. - Alex, Gawkfish Studios

  • Runestone bug - 24 August 2016

    I have become aware of an issue where all of the hidden runestones were spawning in the shrine right away. This is obviously not intended, and a patch is coming out in a few minutes to resolve this. Unfortunately, to anyone who picked them all up, they will still be in your inventory.

  • Runestone bug - 24 August 2016

    I have become aware of an issue where all of the hidden runestones were spawning in the shrine right away. This is obviously not intended, and a patch is coming out in a few minutes to resolve this. Unfortunately, to anyone who picked them all up, they will still be in your inventory.

  • Veilia is live! - 23 August 2016

    Hello everybody! Veilia is now live and available for purchase. As I mentioned earlier, the achievements are not fully working as of yet, some of them seem to unlock just fine, while others don't seem to update in the Steam client. I'll be releasing a patch whenever this is resolved.

  • Veilia is live! - 23 August 2016

    Hello everybody! Veilia is now live and available for purchase. As I mentioned earlier, the achievements are not fully working as of yet, some of them seem to unlock just fine, while others don't seem to update in the Steam client. I'll be releasing a patch whenever this is resolved.

  • Veilia Launches Tomorrow! - 22 August 2016

    Hello all! Veilia is launching tomorrow. It's Gawkfish Studios first ever game on Steam, so this is fairly exciting. There are a few things that should be noted, though. 1. Steam Achievements are fully implemented, but have not been properly tested yet. If you notice that they are unlocking but not showing up in the steam client, be patient, as this is someting that will be resolved shortly. 2. Bugs will be present! These will be mostly visual bugs, and shouldn't effect gameplay. While this is not an early access game, some of the visual elements may display differently depending on your computer specs, and these will be sorted out as and when they appear. - Gawkfish Studios

  • Veilia Launches Tomorrow! - 22 August 2016

    Hello all! Veilia is launching tomorrow. It's Gawkfish Studios first ever game on Steam, so this is fairly exciting. There are a few things that should be noted, though. 1. Steam Achievements are fully implemented, but have not been properly tested yet. If you notice that they are unlocking but not showing up in the steam client, be patient, as this is someting that will be resolved shortly. 2. Bugs will be present! These will be mostly visual bugs, and shouldn't effect gameplay. While this is not an early access game, some of the visual elements may display differently depending on your computer specs, and these will be sorted out as and when they appear. - Gawkfish Studios

Patch notes and updates

S.noRelease datePatch nameGID number
127 January 2017Bug Fixes Patch4249665521686689837
230 August 2016Rune Doors Patch4249665521686690150
327 August 2016Desert Update4249665521686690259
424 August 2016Shard/Rune Bug4249665521686690499

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID516920
Live current players0
SteamPulse tracked peak4
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateAug 23, 2016
DeveloperGawkfish Studios, Alex Gimson
PublisherAlex Gimson
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent60%
Positive reviews9
Negative reviews6
Total reviews15
Steam recommendationsNot available
Achievements7
Average playtime forever395 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/516920/

Short description

Veilia is an exploration adventure game, which focuses on the story of Veilia, a cursed girl who has been separated from her body. It is now your job to help her in her search for her old body as well as the sorcerer that took it from her.

About this game

Veilia is an exploration adventure game, which focuses on the story of Veilia, a cursed girl who has been separated from her body. It is now your job to help her in her search for her old body as well as the sorcerer that took it from her. Veilia is a melting pot of adventure games. It features many varying locations, each with their own challenges and methods of completion. Players will have to use logic, exploration, and puzzle solving skills in order to help Veilia recover the pieces that will restore her to her former self. The game is intended to challenge the hand-holding approach, and forces players to fully explore their environments in order to progress. Players who enjoy full independence and an immersive atmosphere will likely find this game to be right up their alley. It features many locations, a full soundtrack, attractive visuals, a unique atmosphere, and many hours of gameplay.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
29Steam Trading Cards
13Captions available
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Veilia's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Veilia's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Veilia at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$2.99$2.99No discountSteam Store

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