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Virtual Escape: The Play Room

Virtual Escape: The Play Room Steam news

Default Interactive, Broken Dreams, Webb 3D | Oct 31, 2016 | game

Released

0players observed · 25 September 2026 - 10:38:06 UTC

AdventureIndiePuzzleVREscape RoomSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score97% positive

Virtual Escape: The Play Room news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score97% positive
  • Total reviews32
  • Release dateOct 31, 2016
  • DeveloperDefault Interactive, Broken Dreams, Webb 3D
  • PublisherDefault Interactive

Genres: Adventure, Indie

Company pages: Developer: Default Interactive, Broken Dreams, Webb 3DPublisher: Default Interactive

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Virtual Escape: The Play Room Steam news

Virtual Escape: The Play Room news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Wash your language! - Patch 4 - 8 August 2020

    Hi all, Today brings a patch that has been in development for some time now. About a year ago I decided to revisit this game, as it had been a while since I last opened it. What I wanted to ensure was that the code base was backed up somewhere better to ensure the longevity and support of the game. In doing so, I also decided that I wanted to redo a lot of the backend systems to allow better support for other headsets, notably the Oculus Rift. So all the old code was removed and re-built from the ground up. While you won't notice a huge change to the game itself, the controls and input for the game have vastly been improved. Oculus Rift users will now notice that the game can be played seated without the need to grab objects off the floor. You can now simply point at an object and use the thumbsticks to push/pull the object from you. Also another major change coming in this patch is som…

  • The Oculus Patch! - Patch 3 - 20 January 2018

    Hi all, Today we have an exciting patch for Virtual Escape: The Playroom, and in response to your suggestions we have added basic support for the Oculus Rift! The game should now be compatible with this device, allowing you to complete and hopefully enjoy the game using the Oculus Rift. That said; please understand that whilst we have added support for the Oculus Rift, this game was originally designed for the HTC Vive, and so with this in mind some aspects of the game may be slightly trickier than intended. Furthermore, as always we welcome your feedback and encourage you to please report any bugs and issues you may find along the way, and we will do our best to respond and patch accordingly. Thanks again for your patience, we hope you enjoy!

  • The Oculus Patch! - Patch 3 - 20 January 2018

    Hi all, Today we have an exciting patch for Virtual Escape: The Playroom, and in response to your suggestions we have added basic support for the Oculus Rift! The game should now be compatible with this device, allowing you to complete and hopefully enjoy the game using the Oculus Rift. That said; please understand that whilst we have added support for the Oculus Rift, this game was originally designed for the HTC Vive, and so with this in mind some aspects of the game may be slightly trickier than intended. Furthermore, as always we welcome your feedback and encourage you to please report any bugs and issues you may find along the way, and we will do our best to respond and patch accordingly. Thanks again for your patience, we hope you enjoy!

  • A New Name - Virtual Escape: The Play Room - Patch 2 - 20 December 2017

    Hi all, First of all I would like to thank all the players we've had over the past year. Your feedback has been greatly received and we are truly grateful. We've been a bit quiet since release, we know. This is because we all decided to take some time off to reflect upon the game's release, just over a year ago. During this time we were proud to have released our first game on Steam, to much positive feedback. However, it has come to our attention that we could have approached some things slightly better. As with most things, you learn from your mistakes, and the first of those we felt was the game's title. The title “Unforgiven: Missing Memories” was decided upon quite late into development. We had the story and most of the game complete, but a title was still missing. Eventually through various discussions we agreed on the title, however we now realise that this could have been a mist…

  • A New Name - Virtual Escape: The Play Room - Patch 2 - 20 December 2017

    Hi all, First of all I would like to thank all the players we've had over the past year. Your feedback has been greatly received and we are truly grateful. We've been a bit quiet since release, we know. This is because we all decided to take some time off to reflect upon the game's release, just over a year ago. During this time we were proud to have released our first game on Steam, to much positive feedback. However, it has come to our attention that we could have approached some things slightly better. As with most things, you learn from your mistakes, and the first of those we felt was the game's title. The title “Unforgiven: Missing Memories” was decided upon quite late into development. We had the story and most of the game complete, but a title was still missing. Eventually through various discussions we agreed on the title, however we now realise that this could have been a mist…

  • Patch 1 - 7 December 2016

    Hi all, Thank you to all those who have played the game so far! I hope you have enjoyed the game. Our number one goal is to insure our game runs smoothly as possible. We've recieved some feedback from some of you and so far it has been positive! Thank you so much. However we have gotten some suggestions on how we could improve certain aspects. So to ensure our game runs smoothly as possible, we will try our best to iron out any issues you players have. So today is the first patch for Unforgiven: Missing Memories - Child's Play. Patch Notes: - Updated engine version to 4.14. - Fixed crash on quit from Vive menu (Old engine bug) - Improved opening of a certain thing - Changed how something breaks - Adjusted strings - Adjusted some mesh collisions to handle better - Made door handle work from both sides - Ensured future patches are smoother (Had to fix a lot of issues on the change to new…

  • Patch 1 - 7 December 2016

    Hi all, Thank you to all those who have played the game so far! I hope you have enjoyed the game. Our number one goal is to insure our game runs smoothly as possible. We've recieved some feedback from some of you and so far it has been positive! Thank you so much. However we have gotten some suggestions on how we could improve certain aspects. So to ensure our game runs smoothly as possible, we will try our best to iron out any issues you players have. So today is the first patch for Unforgiven: Missing Memories - Child's Play. Patch Notes: - Updated engine version to 4.14. - Fixed crash on quit from Vive menu (Old engine bug) - Improved opening of a certain thing - Changed how something breaks - Adjusted strings - Adjusted some mesh collisions to handle better - Made door handle work from both sides - Ensured future patches are smoother (Had to fix a lot of issues on the change to new…

Patch notes and updates

S.noRelease datePatch nameGID number
18 August 2020Wash your language! - Patch 43667572003465881387
220 January 2018The Oculus Patch! - Patch 34249665521686725872
320 December 2017A New Name - Virtual Escape: The Play Room - Patch 24249665521686725976
47 December 2016Patch 14249665521686726095

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