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Void Soul Awakening Playtest

Void Soul Awakening Playtest Steam news

VisRay Studios | Sep 22, 2026 | game

Released

0players observed ยท observation time unavailable

ActionAdventureIndieRPG

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

Void Soul Awakening Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peakNot available
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateSep 22, 2026
  • DeveloperVisRay Studios
  • PublisherNot available

Genres: Action, Adventure, Indie, RPG

Company pages: Developer: VisRay Studios

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

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Void Soul Awakening Playtest Steam news

Void Soul Awakening Playtest news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Fix NPC dialogue - 30 September 2026

    Fixed bug that did not allow the player to speak to Orizon

  • Round 3 bug fixes - 30 September 2026

    bug fixes for music audio and other game breaking bugs

  • Bug fixes - 30 September 2026

    Bug fixes for fast travel and npc dialog boxes

  • Remove excess vfx - 29 September 2026

    Toned down vfx for visual clarity

  • Cleanup for round 2 testing - 28 September 2026

    Second round of bug fixes

  • Bug fixes round 1 - 26 September 2026

    Bug Fixes Fixed the black screen issue that could occur when leaving the Spectral Armory. Fixed a dialogue softlock involving Drem that could prevent players from progressing. Addressed crashes and other technical issues reported during the playtest. Corrected sound class routing so volume settings properly affect sound effects and other audio. Combat Readability Improvements Reduced excessive visual effects across player and enemy attacks to improve visibility during chaotic encounters. Increased the visibility of enemy projectiles and adjusted their speeds to make incoming attacks easier to identify. Improved hazard indicators for certain enemy attacks and mines. Adjusted Lucid State visual effects to reduce screen clutter while keeping the state recognizable. Refined various combat effects and visual feedback to make encounters easier to follow.

  • Keeper boss fight nerf - 23 September 2026

    Damage output of the keeper boss fight has been decreased.

Patch notes and updates

S.noRelease datePatch nameGID number
123 September 2026Keeper boss fight nerf1844751498217329

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