SPSTEAMPULSELIVE ANALYTICS
Bullets And More VR - BAM VR

Bullets And More VR - BAM VR Steam metadata

Koenigz | Apr 2, 2018 | game

Released

0players observed · 23 September 2026 - 02:41:58 UTC

ActionIndieVRGoreViolentSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)22,347
  • Revenue (VGI)$242,000
  • Review score88% positive

Bullets And More VR - BAM VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)22,347
  • Revenue (VGI)$242,000
  • Review score88% positive
  • Total reviews513
  • Release dateApr 2, 2018
  • DeveloperKoenigz
  • PublisherKoenigz

Genres: Action, Indie

Company pages: Developer: KoenigzPublisher: Koenigz

Top Steam chartsTop 100 gamesGame directorySteam Store page

Bullets And More VR - BAM VR Steam metadata

Bullets And More VR - BAM VR metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/525640/metadata
Steam Storehttps://store.steampowered.com/app/525640/
Steam Communityhttps://steamcommunity.com/app/525640
PCGamingWiki search
IGDB searchSearch IGDB for Bullets And More VR - BAM VR

Reviews, pricing, and metadata

Review summary

Very Positive

88% positive, 452 positive, 61 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Multi-player, PvP, Online PvP, Tracked Controller Support, VR Only

Achievements

Not available

Platform releases
  • Steam 8 September 2016

Latest Steam announcements

  • Fixes and improvements, price reduction - 5 November 2018

    Hey guys, I just published an update: Added an option to shorten haptic feedback (find it in settings under Controls, last page) You can now lower the gun shot volume to as low as 10% Fixed a rare but critical despawning issue Some minor fixes Also notice that I recently dropped the price of the game permanently. I decided to discontinue the demo for this reason (has always been a lot of work on my side). Maybe you are also interested in trying my recent project called I Can Gun. Download it for free here: https://patrickkoenig.itch.io/i-can-gun Enjoy!

  • Price reduction - 2 November 2018

    Hey guys, The price for the game has been permanently reduced. Enjoy!

  • Reduced game size on disk, some fixes - 22 October 2018

    Hey guys, I just published an update. This update is huge in file size because in the process of attempting to reduce the game size on your hard drive disk every single file has been touched and changed. To put things into perspective the game should now require less than 10 GB on your hard drive disk (in comparsion to the previous 20+ GB). I also tried to fix some multiplayer issues that recently came up. I hope this works much better now. I'm also sorry if this unusual huge update causes any issues for you but it had to be done at some point. Thank you! :) Wish you all a great week! :)

  • Now in beta: Attempt to reduce memory usage - 31 August 2018

    Hey guys, I just created a beta branch that features a new build that attempts to reduce the memory usage of the game. Furthermore it reduces the size of the game files on your hard drive disk by approximately 50%. Maybe all of this combined helps to speed up the initial load time of the game as well. To opt-in to the beta branch: 1. Right-click on "Bullets And More" in your Steam Library and select "Properties" 2. Select the tab called "Betas" 3. Select the "beta" branch The beta build is still compatible to the non-beta version and nothing has been removed. Basically just another compression method and a bunch of cleanup has been done to achieve this results. Warning: Switching to this beta build will basically require to re-download the whole game because every file has been affected. On the positve side the new game files should require a lot less space on your hard drive disk. Plea…

  • Update - 11 August 2018

    Hey guys, I just published another update: Fixed some exploits in concrete jungle and nuke town Made attachment table not climbable Added a button to access Steam profiles via the score board (i.e. to add friends) Tried to balance bots a bit more Some other minor fixes and changes Enjoy :) Please let me know if you encounter any issues :)

  • Another update - 24 May 2018

    Hey guys, I just published an update for you: Added climbing to all multiplayer game modes (with some limitations for balancing reasons): You can only use the left or right controller and not both at the same time After releasing your grip you cannot re-grab for 0.75 seconds (cooldown) Limitations only apply when not using a "real" ladder Added Bayonet to the K98 for testing how it turns out balancing wise: Requires to hold the rifle with both controllers Bayonet is part of the gun and does not need to be attached Bayonet is not available in Virus Infection Instead of receiving individual shells for the Shot 12 you receive a whole clip with shells now Fixed an annoying issue while using Teleport Skipping in Space Chaos that led to player death I hope that the ability to climb with at least one controller (and a cooldown) allows to overcome some more obstacles. It might also allow to get…

  • Tiny update - 15 April 2018

    Hey guys, I just published a tiny update for you: Fixed possible exploit in day at pool Attempt to make accidentally locking back the bolt on the Sten a bit less likely Further performance improvements Let me know if you run into any issues!

  • Update 1.0 - 2 April 2018

    Hey guys, I just published an update. It features two new weapons (Sten and SVT-40) and also adds the ability to give custom names to hosted matches. You can also change them during the matches at any time. This should allow you to highlight your prefered game mode or gather people for another game mode (i.e. BAM Royale) while playing Deathmatch until enough player joined to switch mode. I also added the ability to customize controller input deadzone to the settings menu. As always theres also a bunch of minor fixes and changes. Anyway please let me know how this works for you and if you run into any issues. Stay tuned :) Patrick

  • Update 1.0 - 2 April 2018

    Hey guys, I just published an update. It features two new weapons (Sten and SVT-40) and also adds the ability to give custom names to hosted matches. You can also change them during the matches at any time. This should allow you to highlight your prefered game mode or gather people for another game mode (i.e. BAM Royale) while playing Deathmatch until enough player joined to switch mode. I also added the ability to customize controller input deadzone to the settings menu. As always theres also a bunch of minor fixes and changes. Anyway please let me know how this works for you and if you run into any issues. Stay tuned :) Patrick

  • Leaving Early Access next week - 26 March 2018

    Hey guys, Can you imagine that it is almost two years ago already when the HTC Vive has been released? Also happens to be the time when I started to work on a project that evolved into what BAM is today: A game that allows you to experience a new way of playing it every day. A game where it rains grenades, rockets, helicopters, players, arrows, bullets and more. The order may vary though. Next week I will publish another update along with BAM finally leaving EA (Early Access). I have been very dedicated to BAM and I obviously will keep it that way even after it left EA (also considering that I still hope that some issues in the Unity engine itself get resolved over time). Still I will try to play around with completely new ideas as well. Of course, I will keep you all updated. Have a nice day and stay safe. Patrick

  • Leaving Early Access next week - 26 March 2018

    Hey guys, Can you imagine that it is almost two years ago already when the HTC Vive has been released? Also happens to be the time when I started to work on a project that evolved into what BAM is today: A game that allows you to experience a new way of playing it every day. A game where it rains grenades, rockets, helicopters, players, arrows, bullets and more. The order may vary though. Next week I will publish another update along with BAM finally leaving EA (Early Access). I have been very dedicated to BAM and I obviously will keep it that way even after it left EA (also considering that I still hope that some issues in the Unity engine itself get resolved over time). Still I will try to play around with completely new ideas as well. Of course, I will keep you all updated. Have a nice day and stay safe. Patrick

  • Update 53 - 18 January 2018

    Hey guys, here goes another update. This update finally brings you some stats that are visible in-game (Main menu and loadout room) but can also be viewed with even more details here (most stats seem plausible but some might need another review though): http://stats.bulletsandmorevr.com Thanks to dogtato who basically created all the scripts for the web page and thanks to Daniel Webster for some of the design elements. I received some complains about the map/mode voting system because it allows to "hijack" a full game by switching to a game mode that most people do not want to play. The best solution would be to just participate in the vote to avoid that. However due to the very different nature of BAM Royale I changed the vote value for it to 0.75 instead of 1.0. This will automatically require much more consensus to switch to BAM Royale. To make things fair: When playing BAM Royale an…

  • Update 53 - 18 January 2018

    Hey guys, here goes another update. This update finally brings you some stats that are visible in-game (Main menu and loadout room) but can also be viewed with even more details here (most stats seem plausible but some might need another review though): http://stats.bulletsandmorevr.com Thanks to dogtato who basically created all the scripts for the web page and thanks to Daniel Webster for some of the design elements. I received some complains about the map/mode voting system because it allows to "hijack" a full game by switching to a game mode that most people do not want to play. The best solution would be to just participate in the vote to avoid that. However due to the very different nature of BAM Royale I changed the vote value for it to 0.75 instead of 1.0. This will automatically require much more consensus to switch to BAM Royale. To make things fair: When playing BAM Royale an…

  • Update 52 - New BAM Royale map - 21 December 2017

    Hey guys, here goes another update. This took quiete a bit of time due to a lot of Unity issues I had to deal with. Anyway I'm happy to tell you that I finally added a new map to BAM Royale. The map has been a lot of fun in testing and also features 4 vehicles and some other interesting places and mechanics. The new map will also become available in some other game modes once it has been proven to not have major issues. Changes Added new map br_apoc_island Added ability to protect servers with PIN Team Deathmatch is now All Chat again Updated to a more recent Unity version Ability to host games with odd number now (used to be an increment by 2) Replaced AA12 model with a better looking one Fixed an issue that potentially made the game stuck after map change Some other fixes and improvements What you think about the All Chat vs. Proximity Chat situation? This update reverted Team Deathma…

  • Update 52 - New BAM Royale map - 21 December 2017

    Hey guys, here goes another update. This took quiete a bit of time due to a lot of Unity issues I had to deal with. Anyway I'm happy to tell you that I finally added a new map to BAM Royale. The map has been a lot of fun in testing and also features 4 vehicles and some other interesting places and mechanics. The new map will also become available in some other game modes once it has been proven to not have major issues. Changes Added new map br_apoc_island Added ability to protect servers with PIN Team Deathmatch is now All Chat again Updated to a more recent Unity version Ability to host games with odd number now (used to be an increment by 2) Replaced AA12 model with a better looking one Fixed an issue that potentially made the game stuck after map change Some other fixes and improvements What you think about the All Chat vs. Proximity Chat situation? This update reverted Team Deathma…

  • Some more fixes - 24 November 2017

    Hey guys, I published an update with even more fixes. Changes Attempt to fix vehicles respawning in weird positions and rotations Attempt to fix bouncy vehicles at initial map load/map restart (still seems to happen sometimes but will look into it again) Fixed a weird issue when scope was suddenly capturing scene in a weird angle Fixed inaccurate dust cover behaviour for Mk18 and M16 Attempt to fix round restart hiccups for BAM Royale and Virus Infection Removed nearby check for vehicles to avoid people camp those in unreachable areas Fixed an issue when vehicles collided with content in inventory and made them behave in weird ways (i.e. suddently stop or flip) So if you change map to Virus Infection or BAM Royale and it takes a moment longer for the round to start thats because the game waits for people to load in. Let me know how this works for you now! :)

  • Some more fixes - 24 November 2017

    Hey guys, I published an update with even more fixes. Changes Attempt to fix vehicles respawning in weird positions and rotations Attempt to fix bouncy vehicles at initial map load/map restart (still seems to happen sometimes but will look into it again) Fixed a weird issue when scope was suddenly capturing scene in a weird angle Fixed inaccurate dust cover behaviour for Mk18 and M16 Attempt to fix round restart hiccups for BAM Royale and Virus Infection Removed nearby check for vehicles to avoid people camp those in unreachable areas Fixed an issue when vehicles collided with content in inventory and made them behave in weird ways (i.e. suddently stop or flip) So if you change map to Virus Infection or BAM Royale and it takes a moment longer for the round to start thats because the game waits for people to load in. Let me know how this works for you now! :)

  • Hotfix published - 22 November 2017

    Hey guys, I published an update to increase the game stability even further because some people reported stability issues after the recent update. Let me know if you guys are still experiencing issues!

  • Hotfix published - 22 November 2017

    Hey guys, I published an update to increase the game stability even further because some people reported stability issues after the recent update. Let me know if you guys are still experiencing issues!

  • Update 51 - 21 November 2017

    Here goes another update! Took me longer than I wanted but had to fight with some Unity issues (also the reason why the update size is so huge; had to reimport a bunch of stuff). The most important change is the addition of proximity chat to the team based modes. Concluding that you will need to use the radio to talk to distant people on the server or your team. You can toggle between "ALL CHAT" and "TEAM CHAT" by pressing the touchpad/stick in while holding the radio. General Added proximity chat for BAM Royale, Virus, Team Deathmatch and Capture The Flag (use radio to talk to all people or to your team; toggle using touchpad) Added new weapon VSS Added new weapon AS VAL Aiming upwards should not reverse movement anymore (Touchpad) Added an experimental option to use Grip button to grab weapons (enable in Controls, Page 3) Further changes to allow for stats soon Improved muzzle smoke e…

Patch notes and updates

S.noRelease datePatch nameGID number
12 April 2018Update 1.04249665521686742423
218 January 2018Update 534249665521686742634
321 December 2017Update 52 - New BAM Royale map4249665521686742746
424 November 2017Some more fixes4249665521686742857
522 November 2017Hotfix published4249665521686742968
622 November 2017Hotfix published2149769425911510510
721 November 2017Update 514249665521686743080
82 November 2017Update 504249665521686743306
927 October 2017Some fixes and minimap4249665521686743428
1026 October 2017Update 49 - Wrist menu, map improvements, etc.4249665521686743537
1119 October 2017Improvements for BAM Royale (Update 48)4249665521686743651
1215 October 2017BAM Royale (Update 47)4249665521686743765
1322 September 2017Update 464249665521686743873
142 September 2017Update 454249665521686744098
1514 August 2017Update 444249665521686744335
165 August 2017Update 43 - Stability improvements4249665521686744440
1730 July 2017Update 424249665521686744551
1821 July 2017Update 414249665521686744666
1914 July 2017Update 404249665521686744788
208 July 2017Some fixes for Update 394249665521686744918

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID525640
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateApr 2, 2018
DeveloperKoenigz
PublisherKoenigz
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeVery Positive
Positive review percent88%
Positive reviews452
Negative reviews61
Total reviews513
Steam recommendations486
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/525640/

Short description

Jump into an action packed multiplayer experience with up to 12 players and respawns without boring downtime. Featuring more than 40 unique maps and various game modes (BAM Royale, Deathmatch, Team Deathmatch, Capture The Flag, Virus Infection, Gun Game and Classic Deathmatch).

About this game

Jump into an action packed multiplayer experience with up to 12 players and respawns without boring downtime. Featuring more than 40 unique maps in different game modes (BAM Royale, Deathmatch, Team Deathmatch, Capture The Flag, Virus Infection, Gun Game and Classic Deathmatch). Enjoy an arsenal of more than 30 realistic behaving weapons in multiplayer and single-player: such as knives, rifles, grenades, RPGs, and even bows and support for attachments, silencers and even bipods. Also featuring support for player controlled helicopters and cars that can carry multiple passengers and a parachute in case you need to eject in mid air. The game is also featuring different singleplayer game modes and a Scene Editor with Workshop support. Features Multiplayer with up to 12 players Bot support (Artificial Intelligence) in online and offline matches, Individual bot options are available such as difficultly, melee, and even suicide bombers! More than 40 unique maps in different game modes Support for player controlled helicopters and cars that can carry multiple passengers Parachutes Various game modes for multiplayer: BAM Royale, Deathmatch, Team Deathmatch, Capture The Flag, Virus Infection, Gun Game and Classic Deathmatch More than 30 realistic behaving weapons (also including bows, RPGs) Weapon attachments, silencers and even bipods Ladders and other climbable objects In-game Scene Editor to create own maps Workshop support to load maps created by other users Further singleplayer dedicated modes to practice and compete (detailed local and global highscores) Lots of locomotion options like touchpad, slide, teleport and more TO USERS OF OCULUS RIFT AND OCULUS TOUCH: You can play this game with two front facing cameras by making use of the snap turning feature (can be configured even further in the locomotion options). However it might be a more smooth experience to place your two cameras in opposite corners of the room to allow for a larger tracking area.

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
49PvP
36Online PvP
52Tracked Controller Support
54VR Only
30Steam Workshop
17Includes level editor
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus16Violência Extrema Medo
steam germany18Drastische Gewalt
igrs18Horor Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Bullets And More VR - BAM VR's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Bullets And More VR - BAM VR's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Bullets And More VR - BAM VR at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Gore

GameLatest observed playersTracked peakReviewsDeveloper
Home Sweet Home Demo413 May 2026 - 15:21:02 UTC1414YGGDRAZIL GROUP CO.,LTD
Beast Battle Simulator422 September 2026 - 01:16:46 UTC81,289DOG HOGGLER
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
Viscera Cleanup Detail: Santa's Rampage323 September 2026 - 02:29:16 UTC1265,913RuneStorm
Welcome to the Game322 September 2026 - 16:30:15 UTC532,534Reflect Studios
Demon's Rise - Lords of Chaos223 September 2026 - 01:01:13 UTC2156Wave Light Games Inc.
Rage Wars123 September 2026 - 02:13:48 UTC2122,151Lemondo Games
Ino123 September 2026 - 00:58:21 UTC2150L Rod
DUNGEONS OF CHAOS123 September 2026 - 00:36:22 UTC4180Volker Elzner
Save the Ninja Clan023 September 2026 - 01:54:05 UTC4,911112Willz
SLG Remix022 September 2026 - 20:40:42 UTC419481812 Productions (PC Port)
Darkness Assault022 September 2026 - 00:15:02 UTC366674Black Lime Studio

Violent

GameLatest observed playersTracked peakReviewsDeveloper
Art of War: Red Tides2822 September 2026 - 14:53:04 UTC4,0146,954Game Science
You Deserve2022 September 2026 - 13:46:13 UTC24269TGA Company LLC
Vampire: The Masquerade - Redemption623 September 2026 - 02:26:42 UTC20991Nihilistic Software
Beast Battle Simulator422 September 2026 - 01:16:46 UTC81,289DOG HOGGLER
Hello Charlotte Demo413 May 2026 - 15:15:59 UTC45etherane
X-Blades322 September 2026 - 20:34:23 UTC9,9813,202Gaijin Entertainment
Welcome to the Game322 September 2026 - 16:30:15 UTC532,534Reflect Studios
Demon's Rise - Lords of Chaos223 September 2026 - 01:01:13 UTC2156Wave Light Games Inc.
Rage Wars123 September 2026 - 02:13:48 UTC2122,151Lemondo Games
Nihilist Simulator122 September 2026 - 22:26:04 UTC137118hyperboreanGames
Office Battle122 September 2026 - 07:46:55 UTC97958Black Lime Studio
Ino123 September 2026 - 00:58:21 UTC2150L Rod

Multiplayer

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Rust54,01423 September 2026 - 01:12:57 UTC259,6461,359,516Facepunch Studios
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
War Thunder44,59722 September 2026 - 20:44:32 UTC125,317781,076Gaijin Entertainment
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
Arena Breakout: Infinite27,28322 September 2026 - 22:35:17 UTC65,94478,112Morefun Studios
Diablo® IV27,05422 September 2026 - 22:50:51 UTC64,51869,242Blizzard Entertainment, Inc.
DayZ26,30323 September 2026 - 00:09:44 UTC78,739460,377Bohemia Interactive
PUBG: BATTLEGROUNDS22,80023 September 2026 - 02:43:57 UTC3,236,0272,744,193PUBG Corporation
FINAL FANTASY XIV Online21,65922 September 2026 - 21:49:25 UTC95,10284,685Square Enix

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