SPSTEAMPULSELIVE ANALYTICS
Awesome Obstacle Challenge

Awesome Obstacle Challenge Steam metadata

VRoximity LLC | Sep 22, 2016 | game

Released

0players observed · 23 September 2026 - 17:38:32 UTC

ActionIndieRacingSportsEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)600
  • Revenue (VGI)$3,646
  • Review score89% positive

Awesome Obstacle Challenge metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)600
  • Revenue (VGI)$3,646
  • Review score89% positive
  • Total reviews9
  • Release dateSep 22, 2016
  • DeveloperVRoximity LLC
  • PublisherVRoximity LLC

Genres: Action, Indie, Racing, Sports, Early Access

Company pages: Developer: VRoximity LLCPublisher: VRoximity LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

Awesome Obstacle Challenge Steam metadata

Awesome Obstacle Challenge metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/525760/metadata
Steam Storehttps://store.steampowered.com/app/525760/
Steam Communityhttps://steamcommunity.com/app/525760
PCGamingWiki search
IGDB searchSearch IGDB for Awesome Obstacle Challenge

Reviews, pricing, and metadata

Review summary

9 user reviews

89% positive, 8 positive, 1 negative

Price and discount

$7.99

Platforms

Windows

Categories

Single-player, Tracked Controller Support, VR Only, Steam Leaderboards, Family Sharing

Achievements

Not available

Platform releases
  • Steam 22 September 2016

Latest Steam announcements

  • Update 7 - Still in development. Coming Soon. - 6 April 2018

    A release was originally planned for today. However, I'm still working through the enhancements, so I'm pushing it back a week to ensure new features are working as intended. Upcoming features: + Achievements + Sound FX + Haptics (Rumble when grabbing) + Replay enhancements (proper scaling, player model, name, etc.) Thanks for supporting my game! -VRoximity

  • Pushing update to 4/13. - 6 April 2018

    A release was originally planned for today. However, I'm still working through the enhancements, so I'm pushing it back a week to ensure new features are working as intended. Upcoming features: + Achievements + Sound FX + Haptics (Rumble when grabbing) + Replay enhancements (proper scaling, player model, name, etc.) Thanks for supporting my game! -VRoximity

  • Bug Fix Released - Please Update - 26 March 2018

    I just performed an update to address some critical bugs that were reported by a user. Please make sure you update (restart Steam if necessary) if you encounter issues after loading into the game. Please let me know if you encounter any issues.

  • Bug Fix Released - Please Update - 26 March 2018

    I just performed an update to address some critical bugs that were reported by a user. Please make sure you update (restart Steam if necessary) if you encounter issues after loading into the game. Please let me know if you encounter any issues.

  • Update - 6 New Levels and Music! - 24 March 2018

    As promised, the new release is now live. World 3 is now accessible with 6 new levels. I brought back a few original levels that had interesting elements, and included 4 all new designs. World 3-6 should challenge even the best players. Music has been added to all of the stages as well. I hope you find the music fits the gameplay. For the next update (due April 6th), I'm working on the following: Sound FX Haptics (Rumble when grabbing) Replay enhancements (proper scaling, player model, name, etc.) Achievements - work is underway but not ready for release If you have problems or feedback, please let me know on the Steam Discussion Boards. Thank you and have fun! -VRoximity

  • Update - 6 New Levels and Music! - 24 March 2018

    As promised, the new release is now live. World 3 is now accessible with 6 new levels. I brought back a few original levels that had interesting elements, and included 4 all new designs. World 3-6 should challenge even the best players. Music has been added to all of the stages as well. I hope you find the music fits the gameplay. For the next update (due April 6th), I'm working on the following: Sound FX Haptics (Rumble when grabbing) Replay enhancements (proper scaling, player model, name, etc.) Achievements - work is underway but not ready for release If you have problems or feedback, please let me know on the Steam Discussion Boards. Thank you and have fun! -VRoximity

  • Next Update Bumped to 3/23 - 15 March 2018

    6 new levels will be released in the next update, but I need a few more days to get them up to par. I'm delaying the release until 3/23 at the latest - I'm working to get them out ASAP. Thank you for your patience.

  • Next Update Bumped to 3/23 - 15 March 2018

    6 new levels will be released in the next update, but I need a few more days to get them up to par. I'm delaying the release until 3/23 at the latest - I'm working to get them out ASAP. Thank you for your patience.

  • Minor Update - 4 March 2018

    A few levels were rotated to ensure that the player always starts facing the SteamVR-defined forward direction. This was especially annoying on level 1-1, which was 180-degrees from forward. The next release will be March 16th. Here are some of the features being worked on: New Levels w/ new mechanics Additional sound and music Achievements

  • Minor Update - 4 March 2018

    A few levels were rotated to ensure that the player always starts facing the SteamVR-defined forward direction. This was especially annoying on level 1-1, which was 180-degrees from forward. The next release will be March 16th. Here are some of the features being worked on: New Levels w/ new mechanics Additional sound and music Achievements

  • Big Release! New levels. Earn medals. Race your replay ghost. - 1 March 2018

    Today is a big day for Awesome Obstacle Challenge. Many of the features I've been working on for months are finally released, and I'm excited for everyone to try them out. With most of the game features in place, I can finally focus on creating awesome levels. The best is definitely yet to come. Here are the new features in today's release: Level Progression - Pass a level to unlock the next. Once unlocked, you can skip to a level any time. Medals - You can earn Gold, Silver, and Bronze medals on each level. Replay Ghosts - Your best run on each level will be saved. You can race your "ghost" to improve your time. New Levels! - 6 new levels showcasing some new gameplay and enhanced graphics. Enhanced Menu - The menu system has been improved. The menu shows your best time for each level, the medal time requirements, and which medals you've earned. A screenshot for each level is shown too.…

  • Big Release! New levels. Earn medals. Race your replay ghost. - 1 March 2018

    Today is a big day for Awesome Obstacle Challenge. Many of the features I've been working on for months are finally released, and I'm excited for everyone to try them out. With most of the game features in place, I can finally focus on creating awesome levels. The best is definitely yet to come. Here are the new features in today's release: Level Progression - Pass a level to unlock the next. Once unlocked, you can skip to a level any time. Medals - You can earn Gold, Silver, and Bronze medals on each level. Replay Ghosts - Your best run on each level will be saved. You can race your "ghost" to improve your time. New Levels! - 6 new levels showcasing some new gameplay and enhanced graphics. Enhanced Menu - The menu system has been improved. The menu shows your best time for each level, the medal time requirements, and which medals you've earned. A screenshot for each level is shown too.…

  • Stability Update Released Today - 18 December 2017

    A minor update was released today to resolve potentially game-crashing bugs. If anyone is seeing crashes after this update, please let me know. Work is continuing on new features, levels and bug fixes. The game will change significantly with the next release, which I'm hoping to have out by the end of the year. Looking ahead to 2018, I see great things ahead for this game!

  • Stability Update Released Today - 18 December 2017

    A minor update was released today to resolve potentially game-crashing bugs. If anyone is seeing crashes after this update, please let me know. Work is continuing on new features, levels and bug fixes. The game will change significantly with the next release, which I'm hoping to have out by the end of the year. Looking ahead to 2018, I see great things ahead for this game!

  • Exciting News - New Release on Steam! - 13 December 2017

    I'm very excited to tell you that a new release is now on Steam. This release is the first of many to come. This is basically a re-write of the game with improvements to the climbing engine. It's not perfect, but it's a first step of getting everything working so I can focus on adding content. New levels and new mechanics are in the works. I can't wait to start building some really awesome levels. ** Known Issues ** - Leaderboards have been reset. There may also be an issue with posting new times to the leaderboards. I'm working on fixing it now.. FIXED! - If you are walking/running and sliding to a stop, and then try start walking in a new direction, you will continue in the original direction. This is also being worked on. - Many of the levels start with the player facing the wrong way. This will be addressed so you always face forward as forward is configured in SteamVR. ** In This R…

  • Exciting News - New Release on Steam! - 13 December 2017

    I'm very excited to tell you that a new release is now on Steam. This release is the first of many to come. This is basically a re-write of the game with improvements to the climbing engine. It's not perfect, but it's a first step of getting everything working so I can focus on adding content. New levels and new mechanics are in the works. I can't wait to start building some really awesome levels. ** Known Issues ** - Leaderboards have been reset. There may also be an issue with posting new times to the leaderboards. I'm working on fixing it now.. FIXED! - If you are walking/running and sliding to a stop, and then try start walking in a new direction, you will continue in the original direction. This is also being worked on. - Many of the levels start with the player facing the wrong way. This will be addressed so you always face forward as forward is configured in SteamVR. ** In This R…

  • Awesome Obstacle Challenge is back! - 17 November 2017

    Awesome Obstacle Challenge is back! The game engine has been updated and I am currently working through the existing levels to make them compatible once again. I will release the revised game (the only noticeable change should be some bug fixes) once it has completed testing. Another release by the end of this year will include as many of these features as I can complete: + Level progression (you must pass a level to play the next). + Gold/Silver/Bronze medals for best times + New Leaderboards for daily, monthly + New Leaderboards for fewest grabs (most efficient route) + Checkpoints + Ghosts + Time penalties + New obstacles and gameplay mechanics + Music and sound Work will continue full-time into 2018 with additional levels and features. Thank you for your support. Please let me know if you have any ideas or feedback. -VRoximity

  • Awesome Obstacle Challenge is back! - 17 November 2017

    Awesome Obstacle Challenge is back! The game engine has been updated and I am currently working through the existing levels to make them compatible once again. I will release the revised game (the only noticeable change should be some bug fixes) once it has completed testing. Another release by the end of this year will include as many of these features as I can complete: + Level progression (you must pass a level to play the next). + Gold/Silver/Bronze medals for best times + New Leaderboards for daily, monthly + New Leaderboards for fewest grabs (most efficient route) + Checkpoints + Ghosts + Time penalties + New obstacles and gameplay mechanics + Music and sound Work will continue full-time into 2018 with additional levels and features. Thank you for your support. Please let me know if you have any ideas or feedback. -VRoximity

  • Update - Bug fixes and a new Level #1 (Intro) - 26 September 2016

    Small update today. Updates Course #1 has been totally redone. Instead of walking through the basics over the first dozen courses, most of the movement concepts are now introduced in a single level. It's also more optimized than previous levels and should run pretty smoothly on most systems. Adaptive Rendering Quality has been added. This should improve the look of the game (on some levels) and will scale based on your PC's performance. Bug fixes Clipping has been improved. On the new course #1, you should not be able to walk through walls. (your screen will go dark). Some issues may still exists and we will address those in an upcoming release. Upcoming Changes A new Course #2 is now being built that will introduce hazards (fire, lasers, and more). That will go live at the end of the week. The early courses (2-15 or so) are also being rebuilt. The current versions were prototypes that…

  • Update - Bug fixes and a new Level #1 (Intro) - 26 September 2016

    Small update today. Updates Course #1 has been totally redone. Instead of walking through the basics over the first dozen courses, most of the movement concepts are now introduced in a single level. It's also more optimized than previous levels and should run pretty smoothly on most systems. Adaptive Rendering Quality has been added. This should improve the look of the game (on some levels) and will scale based on your PC's performance. Bug fixes Clipping has been improved. On the new course #1, you should not be able to walk through walls. (your screen will go dark). Some issues may still exists and we will address those in an upcoming release. Upcoming Changes A new Course #2 is now being built that will introduce hazards (fire, lasers, and more). That will go live at the end of the week. The early courses (2-15 or so) are also being rebuilt. The current versions were prototypes that…

Patch notes and updates

S.noRelease datePatch nameGID number
14 March 2018Minor Update4249665521686742698
218 December 2017Stability Update Released Today4249665521686742897
318 December 2017Stability Update Released Today2442505391487687527

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID525760
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateSep 22, 2016
DeveloperVRoximity LLC
PublisherVRoximity LLC
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review type9 user reviews
Positive review percent89%
Positive reviews8
Negative reviews1
Total reviews9
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/525760/

Short description

Show off your mad Awesome Obstacle Challenge skills in a VR-ONLY race to the finish. Run, climb, and leap your way through dozens of courses to see if you can finish on top of the global charts. Climb walls, nets, and ropes. Traverse high canyons. Dodge lasers, fire and more!

About this game

Show off your mad Awesome Obstacle Challenge skills in a VR-ONLY race to the finish. Run, climb, and leap your way through dozens of obstacle courses to see if you can finish on top of the global charts. Climb walls, nets, and ropes. Traverse high canyons. Tiptoe across balance beams. True champions will encounter lasers, fires and more ! Prove yourself and take the Awesome Obstacle Challenge!

Supported languages

English

Steam categories

Category IDCategory
2Single-player
52Tracked Controller Support
54VR Only
25Steam Leaderboards
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

Awesome Obstacle Challenge's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Awesome Obstacle Challenge's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Awesome Obstacle Challenge at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$7.99$7.99No discountSteam Store

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BeamNG.drive22,04223 September 2026 - 19:12:32 UTC44,232392,944BeamNG
R.E.P.O.20,30323 September 2026 - 18:02:19 UTC266,908420,693semiwork
RuneScape: Dragonwilds19,10723 September 2026 - 17:07:22 UTC39,10324,686Jagex Ltd
The Isle18,98023 September 2026 - 19:04:47 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended14,35323 September 2026 - 03:45:31 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games

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