- VR Fest 2023 is underway! - 4 December 2023
Greetings Gakusei, We are delighted to announce that Sky Sanctuary is participating in VR Fest 2023. Join our community and enjoy a 30% discount on the purchase of the game. It's the perfect time to embark on the path of the samurai! This announcement is also an opportunity for us to tell you about the next VR rhythm game we have been working on for a year, set to be released in early 2024 on Steam. https://store.steampowered.com/app/2680410/ If you enjoyed Sky Sanctuary and its Taiko mini-game, you should take a look at Taiko Frenzy and add it to your wishlist now! Grab your drumsticks, keep the beat, and unleash the Taiko master within you! Taiko Frenzy is a dynamic rhythm game set in a stunning and colorful landscape. Immerse yourself in the world of Japanese folklore with original soundtracks composed exclusively for the game. https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExbHg2djB…
- Patch notes v1.2.0: Arcade Mode - 27 November 2020
Hello gakusei, Big update today for Sky Sanctuary: the game now features Arcade mode. This mode allows you to launch the game with all the mini-games unlocked and directly accessible via a simple menu.. https://media.giphy.com/media/mDj48O3JF8GbrALBnY/giphy.gif In this mode, the exploration and progression aspects of the player are completely disabled. Some achievements will only be unlockable on the original version of the game with exploration. We've also added the leaderboards for all temple mini-games. Général Arcade mode accessible as a game launch option Added leaderboards for temple minigames The game is also on sale during the Steam Autumn Sales, so now is the perfect time to join our community of samurai apprentices! Have fun gakusei! ːsteamhappyː
- Patch notes v1.1.2: Oculus Link fix - 29 October 2020
General Unity updated to 2018.4.28 Bug fixes and optimizations Fix for a loading bug that could occur on Oculus Link The game will also be on sale during Steam Halloween sales, so come and get it! Have fun gakusei and happy halloweeni! ːsteamhappyː
- Patch notes v1.1.1: New Settings Menu - 1 September 2020
General Basic Blade angle option added to the settings menu Reset save button added to the settings menu Triathlon threshold score for unlocking Sharp Darts has been nerfed Bug fixes and optimizations Valve Index controller fix for A/B button mapping on the left controller Have fun gakusei! ːsteamhappyː
- Patch notes v1.1.0: Valve Index Support - 19 August 2020
General SteamVR library updated to 2.X allowing the game to officially support Valve Index, Vive Cosmos and Windows Mixed Reality headsets like Acer VR. Bug fixes and optimizations Infinite loading: in some cases, the game was stuck at loading state in the headset while you can see it playing on your computer screen after the settings scene. That was a short list for this patch note but quite a big improvement for every players out there who were waiting for their VR devices to be supported. As a result, if you previously used custom bindings to make your headset works with the game, we invite you to try to play with the default button bindings that the game now provides. As always, if you encounter any issue feel free to contact us on the community forums or on our Discord: discord.gg/Hc7Xqvs Have fun gakusei! ːsteamhappyː
- Patch notes v1.0.7: Settings Menu Update - 7 August 2020
General Settings menu is now displayed before loading the game when you didn't pass the start tutorial Settings menu now contains 2 more items: Distance Grab (On/Off) and Tutorial Screen display in Training modes (On/Off) A countdown "3, 2, 1, Hajime!" now displays at the start of every mini games so that you can prepare yourself to perform Score threshold for Dodge & Slice Competitive mode has been nerfed to make it easier for you to unlock Bug fixes and optimizations Blocked Teleport: in some rare cases, the teleport was blocked and you couldn't move anymore The FAQ has been updated to answer most of your questions, especially on hardware support (headsets and controllers): Frequently Asked Questions We are also working on a big patch that might be live in the next few weeks to officially support Valve Index and other devices. Stay tuned and have fun! ːsteamhappyː
- Release version is now live! - 31 July 2020
Greetings gakusei, It’s been 3 years since we released the game in Early Access. It’s been hard for us as a small studio to survive out there but here we are today. We have been working for other people on many VR experiences and we have finally managed to find the money to finish the development. We are very proud to bring you today the complete version of Sky Sanctuary. We have put our heart in this game and now, we are really excited to see you guys playing it. Our goal was to make a VR game for everyone (kids and adults) without violence in a charming environment with different activities. We want people all around the world to have fun exploring this secret sanctuary beyond the clouds. That’s why the game has been translated in several languages: English, French, Japanese, Korean, Russian and Simplified Chinese. A lot of work has also been done on the environment to make you feel a…
- Brace yourself, Sky Sanctuary release is coming - 28 July 2020
Greetings gakusei, The wait is almost over, and we can tell it was worth it. Sky Sanctuary is releasing on Friday in a complete version with new mini-games, enhanced graphics universe and other suprises. We hope you'll be there and we are excited to get your feedbacks on your experience with the game. It's important to know that the game has only been tested on HTC Vive and Oculus headsets (Rift, Rift S and Quest with Oculus Link). So issues might remain on Valve Index and Vive Cosmos as we don't own those headsets. We are counting on your vigilance to tell us if you encounter any issue on those headsets so that we can quickly provide a corrective update if it's needed. We'll give you more information on the new game content on friday. Get ready for a new trailer as well! Thanks for your support, you can still contact us on our Discord:discord.gg/Hc7Xqvs
- New financial partners, new release date - 18 October 2019
Hello everyone, We know it's always tricky to announce that we have to delay an official game release. But in our case, we can ensure you it's for the best. A new financial partner has joined the adventure to help us fund Sky Sanctuary final development: the Région Nouvelle Aquitaine With this money, we are now able to implement a lot of ideas we had in mind like for instance: Go deeper in the art direction to have a well balanced mix between nature and technology Work hard on sound design with new musics, new ambiences, and add some variety in the sfx Translate the game in several languages that were not supported yet like Russian, Chinese or Japanese Finish the development and polish the 7 new mini games that we are working on With that in mind, we are delaying the release date to offer you the best experience with the game. And that new budget allows us to go further than we thought…
- Delios is back: Upcoming Sky Sanctuary Release - 29 July 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F27229309%2F890c059a7061e14b2c8fe940ae3ce07f5aa2b50f.png Hi everyone, Long time no see! Sorry for being silent about the project in the past few years. As a small team, we had a hard time figuring out how to find enough money to finance the complete version of Sky Sanctuary. We have made the choice to rework the project scope in order to respect a limited budget. But we have good news for you gakuseis: the release version of Sky Sanctuary is coming to you by the end of the year! ːsteamhappyːːsteamhappyːːsteamhappyː New content, new games We are back on working on the game since March 2019 and what we can tell you is that the development is moving forward at a good pace. We are planning on releasing Sky Sanctuary by December 2019! What it means for you is, as everyone asked, more content: At least 6 new mini games, Training…
- Patch notes v0.4.2: Flow Bug Fixes - 29 June 2017
Hello everyone. We have just released a small patch to fix a couple of bugs that could occur while you wanted to launch tutorial or game mode in Tameshigiri. You shouldn't be in trouble anymore. We have also fixed a weird katana cut behaviour when you were trying to cut a really small part of targets. We are now working on the new katana game mode, stay tuned!
- Patch notes v0.4.2: Flow Bug Fixes - 29 June 2017
Hello everyone. We have just released a small patch to fix a couple of bugs that could occur while you wanted to launch tutorial or game mode in Tameshigiri. You shouldn't be in trouble anymore. We have also fixed a weird katana cut behaviour when you were trying to cut a really small part of targets. We are now working on the new katana game mode, stay tuned!
- Summer Sales Time - 23 June 2017
Hello samurai apprentices, It's Summer Sales Time, let's celebrate it together with a big discount: Get Sky Sanctuary at -60% until the 5th July. This the perfect occasion to take a look at the new features. Altars showing Top 3 players for each mode https://media.giphy.com/media/xUPGcwPsqjpb9Drk40/giphy.gif The Golden Chicken in Skeet Mode https://media.giphy.com/media/3ohzdEkprAUxpmzB04/giphy.gif Training zone on Noob Islance https://media.giphy.com/media/xUPGcxQgnf9P094xby/giphy.gif We are also working on new katana game modes, so stay tuned guys and have fun being the best virtual samurais ːsteamhappyː
- Summer Sales Time - 23 June 2017
Hello samurai apprentices, It's Summer Sales Time, let's celebrate it together with a big discount: Get Sky Sanctuary at -60% until the 5th July. This the perfect occasion to take a look at the new features. Altars showing Top 3 players for each mode https://media.giphy.com/media/xUPGcwPsqjpb9Drk40/giphy.gif The Golden Chicken in Skeet Mode https://media.giphy.com/media/3ohzdEkprAUxpmzB04/giphy.gif Training zone on Noob Islance https://media.giphy.com/media/xUPGcxQgnf9P094xby/giphy.gif We are also working on new katana game modes, so stay tuned guys and have fun being the best virtual samurais ːsteamhappyː
- Patch notes v0.4.1: Oculus Touch Support - 2 June 2017
Hello everyone. Good news for all the Oculus owners out there who are eagerly waiting to get their hands on Sky Sanctuary: we finally did it! We have added the Oculus Touch support on SteamVR, you can now slice tatami rolls / aim with your bow using your Oculus Touch ːsteamhappyː. To support the 180° tracking, we have added a feature to let you rotate in the world by 90°. All you have to do is using the X button to rotate left and the A button to rotate right: just like you would in The Lab. If you have any issue with your device detection, try to launch the game and SteamVR with administrator rights. The next step in this Oculus support journey will be to work on the native Oculus SDK integration so that we can release the game on the Oculus Store. If you experiment any weird behaviour with your Oculus, please report it in Steam forums in order to get a fix quickly. We can't wait to se…
- Patch notes v0.4.1: Oculus Touch Support - 2 June 2017
Hello everyone. Good news for all the Oculus owners out there who are eagerly waiting to get their hands on Sky Sanctuary: we finally did it! We have added the Oculus Touch support on SteamVR, you can now slice tatami rolls / aim with your bow using your Oculus Touch ːsteamhappyː. To support the 180° tracking, we have added a feature to let you rotate in the world by 90°. All you have to do is using the X button to rotate left and the A button to rotate right: just like you would in The Lab. If you have any issue with your device detection, try to launch the game and SteamVR with administrator rights. The next step in this Oculus support journey will be to work on the native Oculus SDK integration so that we can release the game on the Oculus Store. If you experiment any weird behaviour with your Oculus, please report it in Steam forums in order to get a fix quickly. We can't wait to se…
- Patch notes v0.4.0: Gold and Shadows - 5 May 2017
General Unity has been updated to version 5.6. No more weird blue shadows! The power of shadowmasks. Many third party plugins have been updated. Sounds are now integrated with Wwise. General rework of the sound engine. New text engine (TextMesh Pro). Reworked materials and geometry on many meshes. Cutting engine now works with two or more swords to cut the same object with a coherent behavior. New content patch incoming! Content Players can now compete to be celebrated on whole new monuments for kyudo and tameshigiri modes. Kyudo Skeet mode has been reworked. Enjoy the golden hense! You can now train on skeets and sliceable projectiles in the beginner zone. Bug fixes and optimizations Drawcalls have been reduced by more than half: 30+fps gain on weakest setups. Game should not be tanked anymore when you quit. Henses are no more deactivated when colliding with a projectile that doesn’t g…
- Patch notes v0.4.0: Gold and Shadows - 5 May 2017
General Unity has been updated to version 5.6. No more weird blue shadows! The power of shadowmasks. Many third party plugins have been updated. Sounds are now integrated with Wwise. General rework of the sound engine. New text engine (TextMesh Pro). Reworked materials and geometry on many meshes. Cutting engine now works with two or more swords to cut the same object with a coherent behavior. New content patch incoming! Content Players can now compete to be celebrated on whole new monuments for kyudo and tameshigiri modes. Kyudo Skeet mode has been reworked. Enjoy the golden hense! You can now train on skeets and sliceable projectiles in the beginner zone. Bug fixes and optimizations Drawcalls have been reduced by more than half: 30+fps gain on weakest setups. Game should not be tanked anymore when you quit. Henses are no more deactivated when colliding with a projectile that doesn’t g…
- Patch notes v0.3.2: Strong Optimizations - 17 March 2017
General Sky Sanctuary is now compatible with Single Pass Stereo Rendering (that means huge performance gain) Content Weapons are now teleported to their original location if you enter a game mode zone Bug fixes and optimizations Robot Probe manual dialogs bug fixed Infinite heartbeat after Tameshigiri tutorial fixed Weird robot teleport behaviour on weapons sandbox tutorial fixed Added vegetations LODs Bug in Kyudo Precision mode leading to impossible end fixed
- Patch notes v0.3.2: Strong Optimizations - 17 March 2017
General Sky Sanctuary is now compatible with Single Pass Stereo Rendering (that means huge performance gain) Content Weapons are now teleported to their original location if you enter a game mode zone Bug fixes and optimizations Robot Probe manual dialogs bug fixed Infinite heartbeat after Tameshigiri tutorial fixed Weird robot teleport behaviour on weapons sandbox tutorial fixed Added vegetations LODs Bug in Kyudo Precision mode leading to impossible end fixed