SPSTEAMPULSELIVE ANALYTICS
Keep Defending

Keep Defending Steam metadata

Faster Time Games | Jun 19, 2017 | game

Released

0players observed · 8 October 2026 - 13:24:33 UTC

ActionIndieArcheryVRTower DefenseSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,889
  • Revenue (VGI)$12,786
  • Review score83% positive

Keep Defending metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)2,889
  • Revenue (VGI)$12,786
  • Review score83% positive
  • Total reviews59
  • Release dateJun 19, 2017
  • DeveloperFaster Time Games
  • PublisherFaster Time Games

Genres: Action, Indie

Company pages: Developer: Faster Time GamesPublisher: Faster Time Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Keep Defending Steam metadata

Keep Defending metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/527720/metadata
Steam Storehttps://store.steampowered.com/app/527720/
Steam Communityhttps://steamcommunity.com/app/527720
PCGamingWiki search
IGDB searchSearch IGDB for Keep Defending

Reviews, pricing, and metadata

Review summary

Very Positive

83% positive, 49 positive, 10 negative

Price and discount

$2.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Tracked Controller Support, VR Only, Steam Cloud, Stats

Achievements

43

Platform releases
  • Steam 19 June 2017

Latest Steam announcements

  • Keep Defending Demo Released - 29 June 2018

    A 2 level demo for Keep Defending is now available for those who would like to try the game without parting with hard-earned cash! The levels included in the demo include scene 1 in the main game called "Homestead", which acts as an introduction to Keep Defending's gameplay mechanics. Once you've learnt the basics, have a go at scene 4 called "Highguard" where you have Wizards, Crossbows, and Knights to place in your defenses and help you try to repel the enemy over two stages (day and night). You can also select between 4 difficulty levels which increase the number of enemies as you progress from Easy all the way to Insane. More enemies allows for higher scores, so you'll need to ramp up the difficulty to get better scores. And talking of scores, there are Steam Leaderboards setup in the demo for the Homestead and Highguard scenes for you to conquer, although please note these leaderbo…

  • Windows Mixed Reality support is here! (v1.11) - 17 January 2018

    Keep Defending now includes support for Windows Mixed Reality headsets with the latest v1.11 update! If playing in Roomscale then the game works similarly to using a HTC Vive. However, if playing in Standing mode, then I recommend following these official Microsoft instructions for Enabling controller thumbstick turning in any SteamVR application. Thanks for reading and of course supporting and playing Keep Defending! http://cloud-3.steamusercontent.com/ugc/112984788723665946/798DD51D21BEFE8B87736AFEAB1B8E8196A051C7/

  • Windows Mixed Reality support is here! (v1.11) - 17 January 2018

    Keep Defending now includes support for Windows Mixed Reality headsets with the latest v1.11 update! If playing in Roomscale then the game works similarly to using a HTC Vive. However, if playing in Standing mode, then I recommend following these official Microsoft instructions for Enabling controller thumbstick turning in any SteamVR application. Thanks for reading and of course supporting and playing Keep Defending! http://cloud-3.steamusercontent.com/ugc/112984788723665946/798DD51D21BEFE8B87736AFEAB1B8E8196A051C7/

  • Leaderboard stability changes, hint message changes and a Call to Arms (v1.10) - 30 August 2017

    The v1.10 update for Keep Defending contains some refinements to the game that improve the integration of Steam leaderboards on the level selection scene, as well as improvements to the hint/tutorial messages that are displayed in the game. There's also a "Call to Arms" note at the bottom of this announcment (please read): Leaderboard stability fixes There are occasions when loading the level selection scene (usually when the game is first started) that the level leaderboards fail to load correctly or completely. I've made some changes to the logic handling this in the background and this should hopefully be much more reliable (and efficient) than before, and better suited for handling potential edge cases. Revised hint messages Rather than showing hint (help) messages to the player as text locked to the player's viewpoint, I've transferred the majority of them to in-game objects which…

  • Leaderboard stability changes, hint message changes and a Call to Arms (v1.10) - 30 August 2017

    The v1.10 update for Keep Defending contains some refinements to the game that improve the integration of Steam leaderboards on the level selection scene, as well as improvements to the hint/tutorial messages that are displayed in the game. There's also a "Call to Arms" note at the bottom of this announcment (please read): Leaderboard stability fixes There are occasions when loading the level selection scene (usually when the game is first started) that the level leaderboards fail to load correctly or completely. I've made some changes to the logic handling this in the background and this should hopefully be much more reliable (and efficient) than before, and better suited for handling potential edge cases. Revised hint messages Rather than showing hint (help) messages to the player as text locked to the player's viewpoint, I've transferred the majority of them to in-game objects which…

  • Eagle Heights level now easier plus more optimizations (v1.09) - 14 July 2017

    This v1.09 update for Keep Defending includes some changes to Eagle Heights to make this level easier for newcomers. There are also some extra optimizations that will make a difference to owners of both lower powered VR configurations (minimum spec) and higher powered configs (recommended spec+). Eagle Heights Changes After watching a number of playthroughs where players are trying to get to grips with Eagle Heights I've made a couple of small changes which I hope improves the level's accessibility for all: 1) The player now starts with 50 gold on this level which means they can immediately afford and purchase a Teleport for placing in one of the portals available around the level. 2) I've implemented an additional hint message which appears for a few seconds (and then disappears automatically) when the player's gold reaches 250. The hint message is a reminder to buy defenses to help ag…

  • Eagle Heights level now easier plus more optimizations (v1.09) - 14 July 2017

    This v1.09 update for Keep Defending includes some changes to Eagle Heights to make this level easier for newcomers. There are also some extra optimizations that will make a difference to owners of both lower powered VR configurations (minimum spec) and higher powered configs (recommended spec+). Eagle Heights Changes After watching a number of playthroughs where players are trying to get to grips with Eagle Heights I've made a couple of small changes which I hope improves the level's accessibility for all: 1) The player now starts with 50 gold on this level which means they can immediately afford and purchase a Teleport for placing in one of the portals available around the level. 2) I've implemented an additional hint message which appears for a few seconds (and then disappears automatically) when the player's gold reaches 250. The hint message is a reminder to buy defenses to help ag…

  • More optimizing and alternate rotate option for Rift (v1.08) - 30 June 2017

    The v1.08 update for Keep Defending features optimizations for the game as well as a new control option for rotating on the spot (Rift users only). The exploding sheep now have a limited lifespan following detonation so the level is no longer overrun by them (which unfortunately tends to slow down gameplay on the larger levels). Staying with the sheep, the explosion effects when they detonate are now much more efficient and no longer hitch/pause the gameplay briefly when multiple sheep (in close proximity) explode at once. The bonfires seen on Eagle Heights, The (Small) Wall, and King's Ending are now more efficient so performance on those levels will have improved slightly. For Oculus Rift (+ Touch) users I've introduced a new setting in the options menu named "Use Thumbstick To Rotate". When this option is enabled you must press the thumbstick (on either controller) left or right to r…

  • More optimizing and alternate rotate option for Rift (v1.08) - 30 June 2017

    The v1.08 update for Keep Defending features optimizations for the game as well as a new control option for rotating on the spot (Rift users only). The exploding sheep now have a limited lifespan following detonation so the level is no longer overrun by them (which unfortunately tends to slow down gameplay on the larger levels). Staying with the sheep, the explosion effects when they detonate are now much more efficient and no longer hitch/pause the gameplay briefly when multiple sheep (in close proximity) explode at once. The bonfires seen on Eagle Heights, The (Small) Wall, and King's Ending are now more efficient so performance on those levels will have improved slightly. For Oculus Rift (+ Touch) users I've introduced a new setting in the options menu named "Use Thumbstick To Rotate". When this option is enabled you must press the thumbstick (on either controller) left or right to r…

  • Changes to Homestead (tutorial) level (v1.07) - 28 June 2017

    This v1.07 update for Keep Defending changes the gameplay for the 1st level "Homestead". As this is the tutorial level for Keep Defending, and so the starting point for all new players, I've expanded its scope a little bit to introduce the management of ally units. To facilitate this I've implemented 2 additional portals (so there are now 4 overall including the player's position) and have enabled crossbow allies for this level. The hint messages displayed in Homestead have been tweaked to show when the player has (a) enough money to buy a teleport, and (b) enough money to buy an ally (crossbow). The hints also disappear automatically after a short time (before this update they remained on until the player accessed the defense interface). Note that there is a setting in the options menu where you can disable all hints permanently if you no longer wish to see them throughout the game. Ho…

  • Changes to Homestead (tutorial) level (v1.07) - 28 June 2017

    This v1.07 update for Keep Defending changes the gameplay for the 1st level "Homestead". As this is the tutorial level for Keep Defending, and so the starting point for all new players, I've expanded its scope a little bit to introduce the management of ally units. To facilitate this I've implemented 2 additional portals (so there are now 4 overall including the player's position) and have enabled crossbow allies for this level. The hint messages displayed in Homestead have been tweaked to show when the player has (a) enough money to buy a teleport, and (b) enough money to buy an ally (crossbow). The hints also disappear automatically after a short time (before this update they remained on until the player accessed the defense interface). Note that there is a setting in the options menu where you can disable all hints permanently if you no longer wish to see them throughout the game. Ho…

  • New control option and rare achievement added (v1.06) - 26 June 2017

    The new v1.06 update for Keep Defending adds a new setting to the options menu that affects the button mappings for Vive users. The option is named "Restrict buttons to bow hand" which, when set, disables the Vive controller's app menu button and grip button on the hand you use to grab arrows. So the portal menu and the options menu can only be opened using buttons on the bow hand controller. This helps if you like to play the game with the "Use Quiver" option enabled so you must draw arrows from your shoulder. Unfortunately when you do this you run the risk of bashing the controller on your shoulder and accidentally pressing the app menu or grip buttons. This new setting should now stop that from happening. Note that existing players will need to enable this option as I didn't want to introduce any confusion for players who don't see this announcement. New Keep Defending players howeve…

  • New control option and rare achievement added (v1.06) - 26 June 2017

    The new v1.06 update for Keep Defending adds a new setting to the options menu that affects the button mappings for Vive users. The option is named "Restrict buttons to bow hand" which, when set, disables the Vive controller's app menu button and grip button on the hand you use to grab arrows. So the portal menu and the options menu can only be opened using buttons on the bow hand controller. This helps if you like to play the game with the "Use Quiver" option enabled so you must draw arrows from your shoulder. Unfortunately when you do this you run the risk of bashing the controller on your shoulder and accidentally pressing the app menu or grip buttons. This new setting should now stop that from happening. Note that existing players will need to enable this option as I didn't want to introduce any confusion for players who don't see this announcement. New Keep Defending players howeve…

  • Post release bug catcher update (v1.05) - 21 June 2017

    This new update build (v1.05) for Keep Defending brings the following fixes/improvements: New: Gate damage state is now reflected on the actual gate. New: Added sound effect for the gate being repaired. Fix: Implemented additional colliders on the level selection / main menu scene to stop the player falling through the floor! General: Updates to the credits panel. Please report back any new bugs/problems you find in the group discussions (or comment on this post) and I'll sort them out as quickly as possible! Thanks for playing Keep Defending!

  • Post release bug catcher update (v1.05) - 21 June 2017

    This new update build (v1.05) for Keep Defending brings the following fixes/improvements: New: Gate damage state is now reflected on the actual gate. New: Added sound effect for the gate being repaired. Fix: Implemented additional colliders on the level selection / main menu scene to stop the player falling through the floor! General: Updates to the credits panel. Please report back any new bugs/problems you find in the group discussions (or comment on this post) and I'll sort them out as quickly as possible! Thanks for playing Keep Defending!

  • Keep Defending released from Early Access (v1.04) - 19 June 2017

    After an exhaustive testing and fixing stage I'm pleased to report that Keep Defending is now finished, and has been released from Early Access into a completed game state! This v1.04 update features additional FX added to the main menu / level selection scene which enhance its atmosphere a little. :) I'd like to extend a special thank-you for the invaluable feedback given by Early Access players during the last 6 months and of course for having faith in the game from such an early stage. I'll be focusing on the game's launch for the next few days but will be back in short order to start planning and designing extra levels and features for the game. Thanks for playing Keep Defending! http://cloud-3.steamusercontent.com/ugc/112984788723665946/798DD51D21BEFE8B87736AFEAB1B8E8196A051C7/

  • Keep Defending released from Early Access (v1.04) - 19 June 2017

    After an exhaustive testing and fixing stage I'm pleased to report that Keep Defending is now finished, and has been released from Early Access into a completed game state! This v1.04 update features additional FX added to the main menu / level selection scene which enhance its atmosphere a little. :) I'd like to extend a special thank-you for the invaluable feedback given by Early Access players during the last 6 months and of course for having faith in the game from such an early stage. I'll be focusing on the game's launch for the next few days but will be back in short order to start planning and designing extra levels and features for the game. Thanks for playing Keep Defending! http://cloud-3.steamusercontent.com/ugc/112984788723665946/798DD51D21BEFE8B87736AFEAB1B8E8196A051C7/

  • Additional fixes and revised bow hand swapping control in latest update build (v1.03) - 18 June 2017

    I've just uploaded a new release build (v1.03) for Keep Defending with even more fixes as I continue to play through the game in a final Quality Assurance pass before release. Fixes in this build include: Set the Keep Defending logo image shown when loading between scenes further back so it no longer dominates the view in the headset (Vive only). The 2 ranged unit portals on the right hand size of the last zone in Crystal Caves were swapped around when assigning units in the Portal UI. These have now been correctly set in the UI map for this zone. Restored missing colliders on the cave roof in the final zone of Crystal Caves. I've removed the Faster Time Games splash image shown when loading the game as this would intermittently stop it from starting up correctly on the Rift. I've also changed the control needed for swapping the bow to the other hand. You must now click the Touchpad (on…

  • Additional fixes and revised bow hand swapping control in latest update build (v1.03) - 18 June 2017

    I've just uploaded a new release build (v1.03) for Keep Defending with even more fixes as I continue to play through the game in a final Quality Assurance pass before release. Fixes in this build include: Set the Keep Defending logo image shown when loading between scenes further back so it no longer dominates the view in the headset (Vive only). The 2 ranged unit portals on the right hand size of the last zone in Crystal Caves were swapped around when assigning units in the Portal UI. These have now been correctly set in the UI map for this zone. Restored missing colliders on the cave roof in the final zone of Crystal Caves. I've removed the Faster Time Games splash image shown when loading the game as this would intermittently stop it from starting up correctly on the Rift. I've also changed the control needed for swapping the bow to the other hand. You must now click the Touchpad (on…

  • New release update build available (v1.02) - 18 June 2017

    Another minor release build (v1.02) has been uploaded for Keep Defending with some additional fixes in preparation for the upcoming game release. The fixes included in this build are listed below: Teleports are now transferred correctly between zones in advance levels (Crystal Caves and Sand Trap). Fixed lighting issues when looking back into the zone 3 area from zone 4 in Crystal Caves. Fixed environment colliders blocking player arrows when positioned in some of the other portal locations (via the teleports) on the Eagle Heights level. Thanks for playing Keep Defending!

Patch notes and updates

S.noRelease datePatch nameGID number
130 June 2017More optimizing and alternate rotate option for Rift (v1.08)4249665521686754291
228 June 2017Changes to Homestead (tutorial) level (v1.07)4249665521686754412
326 June 2017New control option and rare achievement added (v1.06)4249665521686754534
421 June 2017Post release bug catcher update (v1.05)4249665521686754658
518 June 2017Additional fixes and revised bow hand swapping control in latest update build (v1.03)4249665521686754885
618 June 2017New release update build available (v1.02)4249665521686755015
714 June 2017Minor release update build available (v1.01)4249665521686755130
813 June 2017Completed v1.00 (Release) build uploaded4249665521686755245
915 May 2017More fixes for today!4249665521686797474
1015 May 2017The Mad Crow Fix4249665521686797538
112 March 2017Oculus Rift control layout changes and a number of fixes in v0.40ea4249665521686797852
128 January 2017Improvements for Oculus Rift & Touch users in v0.33ea4249665521686798107
1315 December 2016New v0.20ea update available4249665521686798236

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID527720
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$2.99
Free to playNo
Discount0%
Original price USD$2.99
Current price USD$2.99
Release dateJun 19, 2017
DeveloperFaster Time Games
PublisherFaster Time Games
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent83%
Positive reviews49
Negative reviews10
Total reviews59
Steam recommendationsNot available
Achievements43
Average playtime forever941 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/527720/

Short description

Keep Defending is a first-person VR tower defense archery game where you build up your defenses during the enemy onslaught. Target enemies before they reach your gate and earn gold to set up ever more capable defenses including crossbows, wizards, knights, cannons, and more.

About this game

Keep Defending is a first-person VR tower defense archery game where you build up your defenses during the enemy onslaught. Target enemies before they reach your gate and earn gold to set up ever more capable defenses including crossbows, fireball-shooting wizards, brave knights, cannons, and more as you try and deal with the approaching hordes in a variety of different environments and scenarios. Features A host of enemies from Barbarian hordes to Skeleton armies and greater (much greater) dangers. A range of defenses for you to employ during play to ensure the enemies don't get through. Different scenarios to test your defensive tactics from small villages to large castles, frozen wastes, underground caves, and beyond. Ambush scenarios where you must destroy the enemy before they escape the lethal range of your attackers. Advance scenarios where you progress through different zones and build up your defenses for a grand finale! Weather conditions and time of day effects offer additional gameplay challenges. Beware boss enemies that destroy your defenses with a single hit. Precision scoring - earn higher scores the further away targets are hit. Steam leaderboards, stats, and achievements. Support for HTC Vive, Oculus Rift (with Touch controllers), and Windows Mixed Reality headsets.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
52Tracked Controller Support
54VR Only
23Steam Cloud
15Stats
25Steam Leaderboards
62Family Sharing

Regional ratings

BoardRatingDescriptors
esrbe10Fantasy Violence
pegi7Mild Violence
usk6Abstract Violence
oflcgNot available
crl16Violence
dejuslViolência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 8, 2026 to Oct 8, 2026
  • Lowest observed: $2.99
  • Highest observed: $2.99

Keep Defending's USD price history spans from Oct 8, 2026 to Oct 8, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $2.99, the highest is $2.99, and the first visible tracked price is $2.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Keep Defending's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $2.99, from Oct 8, 2026 through Oct 8, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $2.99. The latest run records $2.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $2.99
  • Current list price: $2.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Keep Defending at $2.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$2.99$2.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $2.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$2.99$2.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $2.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-08$2.99$2.99No discountSteam Store

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WARDOGS122,0058 October 2026 - 14:17:11 UTC399,748Not availableBULKHEAD
Valheim100,0138 October 2026 - 14:29:07 UTC498,478533,888Iron Gate AB
The Outlast Trials99,2258 October 2026 - 15:26:33 UTC147,771101,323Red Barrels
Apex Legends™93,1178 October 2026 - 10:56:16 UTC624,4731,047,228Respawn
ARC Raiders89,6538 October 2026 - 15:02:32 UTC465,097389,259Embark Studios
Team Fortress 281,3588 October 2026 - 14:44:53 UTC253,2251,230,475Valve
Rust79,7258 October 2026 - 12:14:16 UTC259,6461,403,838Facepunch Studios

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