SPSTEAMPULSELIVE ANALYTICS
Divergence: Year Zero

Divergence: Year Zero Steam metadata

Stained Glass Llama | Oct 20, 2016 | game

Released

0players observed · 22 September 2026 - 06:55:53 UTC

ActionIndieMassively MultiplayerRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)960
  • Revenue (VGI)$19,676
  • Review score60% positive

Divergence: Year Zero metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak6
  • Units sold (VGI)960
  • Revenue (VGI)$19,676
  • Review score60% positive
  • Total reviews15
  • Release dateOct 20, 2016
  • DeveloperStained Glass Llama
  • PublisherStained Glass Llama

Genres: Action, Indie, Massively Multiplayer, RPG, Early Access

Company pages: Developer: Stained Glass LlamaPublisher: Stained Glass Llama

Top Steam chartsTop 100 gamesGame directorySteam Store page

Divergence: Year Zero Steam metadata

Divergence: Year Zero metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/527950/metadata
Steam Storehttps://store.steampowered.com/app/527950/
Steam Communityhttps://steamcommunity.com/app/527950
PCGamingWiki search
IGDB searchSearch IGDB for Divergence: Year Zero

Reviews, pricing, and metadata

Review summary

Mixed

60% positive, 9 positive, 6 negative

Price and discount

$19.99

Platforms

Windows

Categories

Multi-player, MMO, PvP, Online PvP, In-App Purchases, Family Sharing

Achievements

Not available

Platform releases
  • Steam 21 October 2016

Latest Steam announcements

  • A Letter To All Our Friends and Supporters - 20 February 2017

    Hey dudes. We won't be significantly updating Year Zero in the near future. While most developers would consider "making back the money it cost to develop" to be a significant success, I think we can all agree that one staple of MMORPGs is that they're expected to be updated with new and better content regularly and that just isn't something that Year Zero is going to be able to self-fund buried ten miles deep on the Steam store ten tectonic-plates beneath candy-crush clones. We've appealed, been rebuffed, and we just don't want to stress out about it anymore. The upside is that through developing Year Zero, we made advances to Divergence's core systems that we wouldn't have been able to otherwise such as the ability to create, customize and maintain vehicles of all types, in addition to domesticating and riding creature mounts. These, like all of Divergence's features, are things we ca…

  • A Letter To All Our Friends and Supporters - 20 February 2017

    Hey dudes. We won't be significantly updating Year Zero in the near future. While most developers would consider "making back the money it cost to develop" to be a significant success, I think we can all agree that one staple of MMORPGs is that they're expected to be updated with new and better content regularly and that just isn't something that Year Zero is going to be able to self-fund buried ten miles deep on the Steam store ten tectonic-plates beneath candy-crush clones. We've appealed, been rebuffed, and we just don't want to stress out about it anymore. The upside is that through developing Year Zero, we made advances to Divergence's core systems that we wouldn't have been able to otherwise such as the ability to create, customize and maintain vehicles of all types, in addition to domesticating and riding creature mounts. These, like all of Divergence's features, are things we ca…

  • 30% Price Drop Incoming - 24 November 2016

    The system both of our games are built on; The foundation of features we simply just call "Divergence", is huge. It's huge, elaborate, and carries the potential of making truly groundbreaking MMORPGs. Ever since January, we'd started getting more and more interest from other studios willing to hire us as consultants to basically "teach them how to do what we did". As you can imagine, we rebuffed the vast majority of these and resolved to continue our goals of using the franchise as the means of self-funding development. Six-months later the writing was on the wall that while some players were racking up an obscene 800+ hours spent on our little Early-Access game, and while technically it was a commercial success and made back more than the cost of development, that amount was simply just under what we needed to expand the team to a usable size and finish the game. So we launched Year Ze…

  • 30% Price Drop Incoming - 24 November 2016

    The system both of our games are built on; The foundation of features we simply just call "Divergence", is huge. It's huge, elaborate, and carries the potential of making truly groundbreaking MMORPGs. Ever since January, we'd started getting more and more interest from other studios willing to hire us as consultants to basically "teach them how to do what we did". As you can imagine, we rebuffed the vast majority of these and resolved to continue our goals of using the franchise as the means of self-funding development. Six-months later the writing was on the wall that while some players were racking up an obscene 800+ hours spent on our little Early-Access game, and while technically it was a commercial success and made back more than the cost of development, that amount was simply just under what we needed to expand the team to a usable size and finish the game. So we launched Year Ze…

  • Halloween Event LIVE - 2 November 2016

    Our Halloween event is finally live! We decided to run it starting today and for a week or two to avoid the mass of commotion of all the other events going on. The result though, we think you'll enjoy! Our event centers around a ghost town. An actual ghost-town I mean. Scattered around this town are several pages to a cryptic book. Finding and assembling these pages into chapters, then the chapters into the full book grants the player the ability to exchange that tome for any of several new quest rewards. Among these rewards are an Ennie costume, two new Halloween-themed crystals for discordance blades and a new hilt called the "Brimstone" hilt which generates a hellfire-infused blade. Make sure you craft and bring ammunition that causes EM damage though as the ghosts inhabiting this region can only be damaged by electro-magnetic ammo! For those using an AK this ammo is dubbed "Spangler…

  • Halloween Event LIVE - 2 November 2016

    Our Halloween event is finally live! We decided to run it starting today and for a week or two to avoid the mass of commotion of all the other events going on. The result though, we think you'll enjoy! Our event centers around a ghost town. An actual ghost-town I mean. Scattered around this town are several pages to a cryptic book. Finding and assembling these pages into chapters, then the chapters into the full book grants the player the ability to exchange that tome for any of several new quest rewards. Among these rewards are an Ennie costume, two new Halloween-themed crystals for discordance blades and a new hilt called the "Brimstone" hilt which generates a hellfire-infused blade. Make sure you craft and bring ammunition that causes EM damage though as the ghosts inhabiting this region can only be damaged by electro-magnetic ammo! For those using an AK this ammo is dubbed "Spangler…

  • The Phoenix - 25 October 2016

    We knew in advance about the launches of two immensely huge games Battlefield 1 and Civilization 6 occurring more or less simultaneously, which is why we attempting to launch the game much sooner than it did. However there is a new approvals system which requires several additional review and approval steps before you're allowed to launch. Probably a good idea of Steam IMO and we support their decision to do so. However by the time it was our turn in the queue three weeks had passed since the day we originally wanted to launch and sure enough, it ended up launching late night pretty much the same day both of these huge goliath games launched. Now I know how Weird Al must've felt finally launching UHF at the same time as Indiana Jones, Honey I Shrunk The Kids and Lethal Weapon 2; A sapling among the redwoods as it were. But it didn't end Weird Al, and it won't end us. In Divergence's 300…

  • The Phoenix - 25 October 2016

    We knew in advance about the launches of two immensely huge games Battlefield 1 and Civilization 6 occurring more or less simultaneously, which is why we attempting to launch the game much sooner than it did. However there is a new approvals system which requires several additional review and approval steps before you're allowed to launch. Probably a good idea of Steam IMO and we support their decision to do so. However by the time it was our turn in the queue three weeks had passed since the day we originally wanted to launch and sure enough, it ended up launching late night pretty much the same day both of these huge goliath games launched. Now I know how Weird Al must've felt finally launching UHF at the same time as Indiana Jones, Honey I Shrunk The Kids and Lethal Weapon 2; A sapling among the redwoods as it were. But it didn't end Weird Al, and it won't end us. In Divergence's 300…

  • Base Building Made Easier! - 24 October 2016

    Medium and Medium-Wide bases have been moved to Novice Artisan to help people get their feet wet building homes. Since the tutorial videos were made previously for Divergence: Online, some people are having a bit of difficulty drawing the connection between "base building" and "hoppers" described in the Housing tut video. For this reason, we've renamed the "hopper" menu in the crafting schematics panel to "Hopper / Base" to make it easier to understand. Bases now require wood (and will benefit from the strength of the wood species used) and will show correctly. Bases are unlocked through the Artisan profession (Large bases requiring Architect) and Cabins require Scout. What's the difference? The major difference is that "Bases" contain only a basic starting tent, whereas cabins are pre-built structures common to other survival games. It comes down to which you prefer; Starting from scra…

  • Base Building Made Easier! - 24 October 2016

    Medium and Medium-Wide bases have been moved to Novice Artisan to help people get their feet wet building homes. Since the tutorial videos were made previously for Divergence: Online, some people are having a bit of difficulty drawing the connection between "base building" and "hoppers" described in the Housing tut video. For this reason, we've renamed the "hopper" menu in the crafting schematics panel to "Hopper / Base" to make it easier to understand. Bases now require wood (and will benefit from the strength of the wood species used) and will show correctly. Bases are unlocked through the Artisan profession (Large bases requiring Architect) and Cabins require Scout. What's the difference? The major difference is that "Bases" contain only a basic starting tent, whereas cabins are pre-built structures common to other survival games. It comes down to which you prefer; Starting from scra…

  • FREE GUNS AND PANTS FOR ALL! - 21 October 2016

    Day one of Year Zero: It's a pyramid of priorities beginning with the most critical and in need of attention to the least, so to thank everyone for the bug reports we've been getting, we decided to make your lives a little easier and hopefully more pleasurable! While some tutorials are still missing and we're still working to spawn loot in the various locations of the world, we've decided to very simply start giving out game items to anyone and everyone who wants them free of charge. It's absolutely true that this isn't a "typical zombie apocalypse game" and as such, people logging in expecting the typical mechanics of "walk around naked, find pants, run from zombies until you can find a stick" simply do not apply. This is a big system that allows for big features but the straight dope is that it's definitely hard to "learn how to do it on your own". In an ideal world, we'd have a ton o…

  • FREE GUNS AND PANTS FOR ALL! - 21 October 2016

    Day one of Year Zero: It's a pyramid of priorities beginning with the most critical and in need of attention to the least, so to thank everyone for the bug reports we've been getting, we decided to make your lives a little easier and hopefully more pleasurable! While some tutorials are still missing and we're still working to spawn loot in the various locations of the world, we've decided to very simply start giving out game items to anyone and everyone who wants them free of charge. It's absolutely true that this isn't a "typical zombie apocalypse game" and as such, people logging in expecting the typical mechanics of "walk around naked, find pants, run from zombies until you can find a stick" simply do not apply. This is a big system that allows for big features but the straight dope is that it's definitely hard to "learn how to do it on your own". In an ideal world, we'd have a ton o…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID527950
Live current players0
SteamPulse tracked peak6
Live count (today's peak floor)0
Price$19.99
Free to playNo
Discount0%
Original price USD$19.99
Current price USD$19.99
Release dateOct 20, 2016
DeveloperStained Glass Llama
PublisherStained Glass Llama
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent60%
Positive reviews9
Negative reviews6
Total reviews15
Steam recommendationsNot available
AchievementsNot available
Average playtime forever283 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/527950/

Short description

Crafting, progression, advancement and freedom taken to an obscene extremity in Divergence: Online's modern survival prequel Divergence: Year Zero!

About this game

! ! ! PLEASE READ BEFORE BUYING ! ! ! Active-Development Discontinued While we had fun developing this game, met some new friends and expanded Divergence's capabilities in the process, the returns have not been sufficient to warrant taking it as far as we would have liked. It brings a lot of new things to the Zombie Survival genre including the "one universal server" connecting all players in the world, a highly-advanced building system and realtime freeform combat. Regrettably under Valve's current policies, this game cannot both pay it's fees and still have enough left over to enable full-time development. To survive, many indie developers have (frankly) resorted to turning their games into an item-mall and/or making up their losses by selling (and thus requiring players to buy) DLC even while still in Early Access. We are simply not willing to do such and will devote to other options. The silver lining is that instead of selling-off our game as others have done in the past, we will keep it and it's servers online and functional 24/7 for any new players who wish to try it out for what it is; An exploration game. Additionally, the huge reduction is store price will endure indefinitely. Features we lack the resources to perfect such as NPCs will be removed entirely to streamline it better as a purely crafting and exploration game. We didn't have to make this notice - We chose to because we care very much about making sure fellow gamers don't spend their money on games they expect to be one way and turn out to be another. If you're on the fence, we'd rather you simply chose to not buy our games rather then buy them and regret it. Hopefully things will change in the future and when that time comes, we'd like to get all of our friends back together to play a much more polished and playable game. Until then, thanks for your support and take care. About the Game Divergence: Year Zero sets the stage for what would become the "Divergence" universe in a modern-survival adaptation and prequel to Divergence: Online . As the emergence of the first non-sapien humans to inhabit the Earth in over 200,000 years (Homo-Solitus) coincides with the catastrophic rupture of the Ca…

Supported languages

English

Steam categories

Category IDCategory
1Multi-player
20MMO
49PvP
36Online PvP
35In-App Purchases
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $19.99
  • Highest observed: $19.99

Divergence: Year Zero's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $19.99, the highest is $19.99, and the first visible tracked price is $19.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Divergence: Year Zero's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $19.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $19.99. The latest run records $19.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $19.99
  • Current list price: $19.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Divergence: Year Zero at $19.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$19.99$19.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $19.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$19.99$19.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $19.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$19.99$19.99No discountSteam Store

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RPG

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Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
PAYDAY 231,57222 September 2026 - 06:26:55 UTC247,628672,146OVERKILL - a Starbreeze Studio.
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios

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