Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 5280910 |
| Live current players | 3 |
| SteamPulse tracked peak | 5 |
| Live count (today's peak floor) | 3 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Oct 15, 2026 |
| Developer | Coastal Summit Studios |
| Publisher | Coastal Summit Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | Not available |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Run a college hockey program. Work recruits week by week, build a system and identity, and watch the games from above. Develop every player, win national championships, and your own campus to build. Leave your legacy.
About this game
NEW IN 27 Recruiting has a timeline now. The board opens sorted by arrival year. Expand 2029 and you see that class: how many forwards, defencemen and goalies you still need that autumn, how many bodies are left to sign, and how many of them are ready to step in at twenty. You can move a commit's arrival. Pull a player forward to fill a hole this year, or push him back a year to make room. Push a kid who's got other options and you can lose him. Every action is yours to spend. Call him, call his family, call his junior coach, get him on campus, go to his house. Each costs hours from a weekly budget, and each shows the exact effect before you commit to it. The pitch matters more then ever, sell playing time to the player who wants to play now, development to the one chasing the pros, and the wrong pitch costs you credibility you don't get back. Recruiting pathways. Recruits are now available from multiple different leagues, each with different strength multipliers. WATCH THE GAME A top-down broadcast built to show the play Follow the puck by its trail Real hockey decisions: dump-ins, chips, cutbacks when the lane closes, D-to-D, stretch passes and more Coach from the bench: call your lines and pairs, pick the power-play and penalty-kill units, pull the goalie, change the forecheck mid-game Always-on scorebug, live clock, shots, momentum Match Engine: Built from real ice hockey data, scores, stats and advanced analytics are now built into the match engine providing the most realistic outcomes possible THE PRO PATHWAY New offseason step: draft day , late June. Your players get picked, and the club holds their rights on a real clock. Watch the board, an early signing costs you a season you were counting on. Then follow them out: who's in the top league, who's in the minors, who's overseas, and how many games they've played. Alumni in the pros become a recruiting argument. PLAYER CARDS Every player who ever dressed for you keeps a card and a dated career log: the day he committed, the day he was drafted, the night he broke a program record, the day he signed and where he went. Attributes: Updated attributes gives the user access to 2x more micro st…
Supported languages
English
