- New Synthetik 2 Features & Story Trailer! - 14 September 2021
Our new story trailer is out, including some new gameplay footage, check it out above! On Wednesday a next Pre-Alpha round will start, keys will be distributed in Discord and a few in other places. Stay tuned! More keys will follow over the next weeks. Check out the Discord mini-news, twitter and the steam forums! We have also decided to move the release date to the 11th of November. This gives us a bit more time to work on a couple new features we wanted to add and needed extra time to polish the new dedicated server based online co-op. You can find the updated feature list below! New in SYNTHETIK 2: ▧ NEW WORLD: Take possession of powerful Faction Arsenals and their varied gadgets and technologies! Explore much more varied and complex environments with destruction, physics & full 3D! Fight the powerful Machine S.A.T Police Force, Chrono and Shock Squad and their bosses! The Technology…
- Update 26.1 - 27 May 2021
Hey everyone! We are very happy to see you hyped for Synthetik 2, don't forget to check out the S2 FAQ where many of your questions have been answered! Today however is the time to get rid of the nasty memory leaks and we added some extras as well; -------------------------------------------------------------------------------------------------------------- Essential: Engine Update We updated the engine to the new 2.3.2 version which according to QA and the beta testers fixes the nasty engine memory leaks (which are also the cause for the console crashes) and fixes most other crashes but let us know how things work out for you. There are also some other benefits from the new version as quoted below: "...2.3.2 removes a few memory/performance bugs in the IDE, improves the garbage collector for a little more in-game performance and a lot more stability, and also smoothens FPS values when…
- SYNTHETIK 2 announced! - 13 April 2021
Hey everyone! SYNTHETIK 2 is on the way, and it’s coming to Steam Early Access first! We expect to release the Early Access version this summer, and work with all of you on its development. A brand new Tech Framework and Universe Ruleset allow for a world of new possibilities and a total Graphics Overhaul! The Machine Legion will show their mighty Factions, each with their own special Technologies and powerful Arsenals. As if that wasn’t enough, there will also be Online Coop for up to 4 Players and a new SYNTHETIK Universe Hub to bring the community together. Last but not least, powerful and easy to use Modding is also on the horizon! KEY FEATURES: The SYNTHETIK Technology Ruleset V2 brings gameplay to new heights, while a brand new framework opens up tons of new possibilities, further refining the uniquely deep weapon handling mechanics Re-engineered in full 3D from the ground up to a…
- Patch 26.06 - 12 February 2021
Many more fixes are now live! Things might still not be perfect but should be dramatically reduced with previous 26.05 (145 Fixes!) and now 26.06, we are still investigating on your further reports. For Ultimate we added a lot of things but also had to switch to an very early new version of the Engine, changing many fundamentals and causing a lot of trouble, we are sorry for inconveniences. - Shrike One time run codes Already used One Time Run codes are all reset and can all be used again! Special Run codes can be used once per savefile, enter them in chat after loading into a new run right at the start! Enter in chat in new run: /REDLINE Gotta go fast /ZZSSHH Missilessssssssssssssss /MALLNINJA Impressing the ladies /ADDICT Drink responsibly /THUNDERGOD Lord of thunder, hear thy call! /INSTAGIB Full Sale Room Clearance /GAU8 Who touched my gun? /GURREN To infinity! /SHINOBI Actschually…
- SYNTHETIK ULTIMATE is live! - 16 December 2020
The ULTIMATE EDITION update is now live! This update includes a lot of new content, enhanced story features, improvements to core gameplay systems and balancing, and much more. Even if you’re played a whole lot already, the Balance changes alone, should shake things up considerably! ----------------------------------------------------------------------------------------------------------- We also finally launched on Switch and Xbox One! (Playstation is TBA) So grab your copy! XBOX ONE - SWITCH US - SWITCH UK Remember to be in our newsletter on Synthetikgame.com to not miss out on our upcoming games! Onto the new features: NEW - Story Intro scene NEW - Outtro scene NEW - Boss Dialogs We added a new story intro scene which finally explains the backstory a bit, a outtro when beating the new Armageddon room and Bosses sometimes also will have some dialog (Singleplayer only)! NEW - Armageddo…
- SYNTHETIK Ultimate Edition Incoming! - 2 December 2020
Hey everyone! A massive update will arrive in just 2 more weeks – Update 26: ULTIMATE! This is a major update to the game, with enhanced story, new rare enemy squads, new music, a new final room, and more! This will all go live together with the release of SYNTHETIK on Xbox One and Nintendo Switch. PlayStation 4 will be announced later. Pre-Orders for the console versions are also live! XBOX ONE - SWITCH US - SWITCH UK ------------------------------------------------------------------------------------------------------------- We’ll share a full set of patchnotes on release day, but here’s a rough list of what you can expect... New story elements at last! A new final room after the Last Defender (The Armageddon Room!) New rare enemy squads The new Alchemy Shop with 12 new synergy items Findable Ghetto blasters with new music tracks UI improvements and many Balance changes Weapon modding…
- 25.3 - QOL - 12 May 2020
Hey everyone, And another small patch with more fixes, improvements and changes. Added another measure to hopefully fight the coordinate corruption issue (=the coop issues) Temporarily removed Unstable Mass / Blob from Coop regardless of the above Varied fixes and crash fixes Loop movespeed clamped to 200 minimum Starter weapons no longer count as found weapons for shop calculation Heart cores no longer have a 33% chance to never spawn for a run Heart cores now have a 40% chance to appear each room Enemy bonus armor from Deflect modifier is now properly shown in the worldspace U Onslaught system movement speed penalty 10 > 5% Onslaught system double shot 15 > 10 Onslaught system armor 10 > 15 (Reverted Heavy gunner bounce change, now again always bounces) Heavy gunner shield on hit is now increased by difficulty (half scaling) Redline duration from 5+(1*power) to 5+(2*power) Removed pow…
- 25.2B - 30 April 2020
Hey everyone, Another small patch with some more fixes. (Keep in mind the version number did not update) Changes: Improved Performance of Particle systems (of of the largest performance drains) Unidentified potion has a higher chance to gain regeneration and shields over poison and slow Sour DMR damage from 1.45x to 1.75x of 8.8mm ammo Scar Laser Socom damage from 1.0 to 1.1x Laser ammo Heavy gunner bounces reduced to 10% chance due to friendly fire Fixes: Fixed explosive barrels switching sprites incorrectly Fixed death statistics accuracy displaying 100x higher values Likely fixed Blob coop crash when spawning adds outside the screen - let us know Most likely fixed Divine reconstructor not working for the damage instance Most likely fixed powerups not applying when less than 5 enemies were alive Probably fixed slowdown issue for Heavy gunner and Riotguard at bosses? Probably fixed spe…
- 25.2 Varied Fixes (UPDATED) - 25 March 2020
Updated - 14.04.2020 - Varied fixes and stability improvements - let us know which issues persist! - NEW CODE for 10 double exp tokens: /EXPBOOST - Enter in chat! Original Post: Hey everone! Things have been pretty busy with the virus going around and we did not get as much time as we wanted to work on some of the new bugs caused by the large update 25. Here are a good bunch of fixes already and the engine runtime used should also be more stable. Improvements / Fixes: Fixed experience issue Fixed ammo pack leaks Fixed varied crashes and other things Changed divine reconstructor to work more securely hopefully Cursed variant health damage rebalanced, bleeding duration increased Take Cover Perk now works with Hard Light Cover Scrappy perk of Pressurized Impaler now works Re-Enabled UI on death - maybe related to color screen issue? Unlocked Neutrino bomb upon playing all arenas once Most…
- Update 25 - INTEL - 11 March 2020
Hey everyone! Update 25 is here! Initially there was no update at this point planned until "Ultimate" but with the new influx of players we wanted to get something nice out in between the longer downtime. With new hype come a lot of extra changes and improvements so here we go: ------------------------------------------------------------------------------------------------------------- ------------------------------------------------------------------------------------------------------------- KEY FEATURES: - Weapon Variant Cards & Rework - Fully explained weapon perks and variants - 1 Life Daily Random Run - Room improvements and some new rooms - Doomba & Riot Medic enemy - Non-host can leave without game ending - New starting item, new Legendary item - Weapon switching with hotkeys - Buffs for all weaker class modules - Armor Mechanic Rework and more! - We are hiring! ----------------…
- Update 24.4 - 25 January 2020
Hey everyone! A small update has just been deployed, adding Traditional Chinese and Japanese language support! Some minor fixes should be included, and we reworked the twin stick behaviour on Controllers, making the aiming assist and aiming more logical and smoother, but just give it a try and let us know what you think. Quick Headsup: We also welcome a new Team member, Moritz M, who will be working with us locally as 3D Artist from now on, making us now 3 in the office! The larger Update 25 will still be coming, an annoucement is also coming soon, so stay tuned! Best - FFG
- Winter Update - 21 December 2019
Hey everyone! For the end of the Year we have another smaller Update (before U25) celebrating the Launch in Asian regions, the Winter Sale and the Holidays! With the Launch in the Asian regions, we have added 3 thematically fitting weapons for everyone to enjoy. The best thing is that those are no rare weapons, spicing up the normal loot tables! - NEW Common Weapon: TYPE-89 ‘TOKKO’ The Type 89, kitted for law enforcement, is the first semi automatic assault rifle in the game and comes with a nonlethal attachment, granting a % chance to fire a rubber bullet, dealing heavy damage and stunning hit targets! As the grenade launcher is not limited to once per magazine as with the M16A4, you can have some lucky moments! - NEW Common Weapon: QBZ TYPE LAS The QBZ is a common semi automatic laser assault rifle that switches to higher burst amounts depending on weapon heat, and has a high powered…
- Update 24.2 - High Technology - 14 November 2019
Hey everyone! Update 24.2 is now live! Initially intended to be mostly about fixes, quite some new things have summed up, mostly based on community feedback or new impressions after the huge Update 24 from 2 weeks earlier. Don't forget to check out the full Update 24 Patchnotes below if you havent already! UI NEW - Item/Weapon Database tokens are now saved on class / subclass level no longer global NEW - Added button to reset current tokens to the menu NEW - Added setting for all buffs on top right NEW - Settings menu is split into one more tab to reduce clutter Fixed fonts for certain languages now displaying special characters In weapon / item names Fixed varied issues Fixed Jet boss using Ion cannon ammo instead of normal fusion ammo (Yikes) Fixed Terror level alert not working properly Fixed Item shortcuts updating too slowly Fixed varied other things Fixed an old bug where you woul…
- Update 24 - High Technology - 2 November 2019
Hey everyone! Although we planned doing one super large update for the console release, we did not want to keep new things away for so long. This update has a focus on balancing and health of the gameplay systems, many things have been buffed or changed! Here we go: Overhauled Damage Types Ruleset (Check Weapon menus) Tons of Weapon Balance changes (Clear your preconceptions!) Enemy, Item, Class Balance (Demo rework, Raider Core) Random Module (Press RMB on a module) Improved Controller Support & Performance Improved 'Loop' with more Floors Many General and UI improvements New Plasma Shotgun, Tec9 Pistol & New Legendary Item Extra Mouse button support The Synthetik Ruleset V2: NEW - Weapon technologies are now shown and explained with icon and tooltip in your weapon inspect menu (Press X ingame) Shrike: We are updating damage types to fit our new technology ruleset. This means some dama…
- Chinese & Korean added - 13 March 2019
Hey everyone! We just have added localization for the Chinese and Korean language. (Already since yesterday but there was a big issue with Chinese that is fixed as of today) Please let us know what you think of the quality of these translations and about any issues you encounter! Best - FF https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31930404%2Fbd4fd1a6324c61b55e094685e412ea7f6d5f23e6.png
- Update 23! - 11 March 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31930404%2F6ef95a8de30f049b5db20f272148e3513aef9abd.png Hey everyone! The next update is here, including the Survival Mode for Arena, a cool new Difficulty modifier and a good amount of item buffs, making a lot of the more overlooked items more exciting. https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31930404%2F1bd847faacc659984452365bae36a9b1f5cb68a4.png NEW Difficulty Modifier - Lightning Start Great for experienced players, makes the early game much harder and more engaging to play. Increases the difficulty of the first floor (or 10 Waves) significantly, but not the ones afterwards. If you have a lot of playtime and the early game does not pose a real challenge anymore, Lightning start will make things more fresh again! Gameplay: Increased the chance of lucky “Account not charged” at all shops from 1 t…
- U22 - RED GUARD & ARENA - 24 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31930404%2Fe844645d552e625e7bf1c65c122bb1499f9439c3.png Hey everyone - The next large update is here! We just released the Synthetik: Arena Expansion as Free standalone and now bring all the good stuff to Legion Rising aswell! This update makes the new Arena Upgrade and Supporter Pack compatible with Legion rising, as well as adding the new Enemies, new weapons, items and tons of other changes and fixes! Getting the Arena Upgrade upgrades your Legion Rising with 10 new weapons and the new Arena mode, which you then can play straight out of the Legion Rising client. Otherwise you can play Arena for free as a seperate game! Alright, time for the Patchnotes: https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31930404%2Feb09dcf1722d2278335935542ef9f15bac21f113.png NEW Enemy: Redguard Striker Glider NEW Enemy: Red…
- Synthetik: Arena is a free condensed take on an intense roguelike shooter - 21 January 2019
Narrowly missing my games-of-the-year shortlist, Synthetik: Legion Rising was one of my more pleasant surprises of 2018. A sci-fi roguelike shooter with an unusual focus on semi-realistic weapon handling. A bit like Nuclear Throne by way of Vanquish, it’s loud, fast, hard and great in co-op. Now you can try it free, as developers FlowFire Games have intriguingly made their wave-survival expansion – Synthetik: Arena – free and standalone. The dungeons may be gone, but the frantic combat and fumbling to reload mid-firefight are unchanged. Grab it here on Steam , and see the trailer below. (more…)
- Synthetik: ARENA is out! - 21 January 2019
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31930404%2F67a9d88d21537db5237a7caad1a6cf0bda28b7e3.png Hey everyone, Arena is finally out! Synthetik: ARENA is a standalone expansion for Synthetik: Legion Rising Arena offers 5 new challenges in varied maps on shorter play sessions. The Standalone version is free and perfect to get a friend into the game! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31930404%2Fd4b2367d08cd9f7e6862598bf1ae15439930a9a9.png https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31930404%2Ffe00e00208b0c3a7d8ba54a3a07abd47c6605798.png https://store.steampowered.com/app/984110/SYNTHETIK_Arena/ All progress made in the Arena Standalone also works in Legion Rising! You can also get the "Arena Upgrade" to unlock all the new Arena Gear for Legion Rising as well (10 New Weapons!) and play Arena straight in Legion Risin…
- UPDATE 21 - Rare Metal - 24 November 2018
https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31930404%2F3299eba796974ed79b8832acfd4e711407ad3f78.png Hey everyone! The next large update is here! With this update we wanted to mainly enrich the attachment system and give some sort of high end goal for each class after level 25. We also worked on controllers, performance and removed the stutters on slow harddrives! We also added Steam Trading cards, Backgrounds and Badges! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F31930404%2F1a56aef79cd6ddde881461255e45be7de9a33c67.png NEW ATTACHMENTS: New Attachment - Silver Bullet Alloy New Attachment - Backup Printer New Attachment - Last Straw NEW RARE ATTACHMENTS: We added new rare attachments which can occur when using an upgrade kit! (You notice them on their golden color) New Rare Attachment - Wormhole Gen-3 New Rare Attachment - Spreader New Rare Attach…