SPSTEAMPULSELIVE ANALYTICS
Gone with the Demon

Gone with the Demon Steam metadata

BoyAndWitch Studio | Jan 25, 2017 | game

Released

0players observed · 4 October 2026 - 15:10:12 UTC

ActionIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,118
  • Revenue (VGI)$12,004
  • Review score67% positive

Gone with the Demon metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)1,118
  • Revenue (VGI)$12,004
  • Review score67% positive
  • Total reviews24
  • Release dateJan 25, 2017
  • DeveloperBoyAndWitch Studio
  • PublisherBoyAndWitch Studio

Genres: Action, Indie, RPG, Early Access

Company pages: Developer: BoyAndWitch StudioPublisher: BoyAndWitch Studio

Top Steam chartsTop 100 gamesGame directorySteam Store page

Gone with the Demon Steam metadata

Gone with the Demon metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/529790/metadata
Steam Storehttps://store.steampowered.com/app/529790/
Steam Communityhttps://steamcommunity.com/app/529790
PCGamingWiki search
IGDB searchSearch IGDB for Gone with the Demon

Reviews, pricing, and metadata

Review summary

Mixed

67% positive, 16 positive, 8 negative

Price and discount

$14.99

Platforms

Windows

Categories

Single-player, Full controller support, Family Sharing

Achievements

Not available

Platform releases
  • Steam 25 January 2017

Latest Steam announcements

  • V.0.11.3a is Live! - 18 February 2018

    Hello everyone, Sorry for the long delay in updating. We’ll write a dev log up related to development progress and situation. As always, Thank you! ※ Not compatible with older save files. CONTENTS Added the final boss and final stage. Added an ending. Each enemy has their own resistance to fire. BUG FIXES Fixed an issue with a player attacking the first boss behind the door after loading. Fixed a bug that froze a helmeted woman occasionally. Fixed a bug that remained the outline on the stone lantern even after activated. Fixed a bug that caused the game to crash when the load button is pressed without any save file in the main menu. Fixed a bug that miscalculated damage when enemies and a player take damage at the same time by Molotov cocktails. Fixed a bug that unequipped the weapon when using beds while wearing “Amulet of Smile”. Fixed some typos.

  • V.0.11.3a is Live! - 18 February 2018

    Hello everyone, Sorry for the long delay in updating. We’ll write a dev log up related to development progress and situation. As always, Thank you! ※ Not compatible with older save files. CONTENTS Added the final boss and final stage. Added an ending. Each enemy has their own resistance to fire. BUG FIXES Fixed an issue with a player attacking the first boss behind the door after loading. Fixed a bug that froze a helmeted woman occasionally. Fixed a bug that remained the outline on the stone lantern even after activated. Fixed a bug that caused the game to crash when the load button is pressed without any save file in the main menu. Fixed a bug that miscalculated damage when enemies and a player take damage at the same time by Molotov cocktails. Fixed a bug that unequipped the weapon when using beds while wearing “Amulet of Smile”. Fixed some typos.

  • V.0.10.0a is Live! - 28 September 2017

    ※ Not compatible with older save files. CONTENTS Added the intro. Added amulets that can provide a variety of different bonuses. Added some story elements (picture of female Demon tracer, Fist Master, digital camera, portal, ancient princess's silver knife). Added some notes. CHANGES UI buttons can be clicked. Changed the amount of Essence the Bosses give. Improved the texture streaming process. When enemies are defeated, their weapons disappear. BUG FIXES Fixed a loading crash that is supposed to be related to the UI. Fixed an issue that caused a screen to flicker when attacking just after guard. Fixed a bug that displayed wrong instruction in the tutorial for dodging. ※ We’ve decided to lower the price.

  • V.0.10.0a is Live! - 28 September 2017

    ※ Not compatible with older save files. CONTENTS Added the intro. Added amulets that can provide a variety of different bonuses. Added some story elements (picture of female Demon tracer, Fist Master, digital camera, portal, ancient princess's silver knife). Added some notes. CHANGES UI buttons can be clicked. Changed the amount of Essence the Bosses give. Improved the texture streaming process. When enemies are defeated, their weapons disappear. BUG FIXES Fixed a loading crash that is supposed to be related to the UI. Fixed an issue that caused a screen to flicker when attacking just after guard. Fixed a bug that displayed wrong instruction in the tutorial for dodging. ※ We’ve decided to lower the price.

  • Dev Blog #7: About Next Update - 23 June 2017

    Hello everyone, We are currently working on the early story of the game. Some images to explain the story, amulets as a new type of item, new NPCs and more will be added. It’ll take some time for the game to be updated because it requires time to prepare. The progress will be shared later again. Happy Steam Summer Sale!

  • Dev Blog #7: About Next Update - 23 June 2017

    Hello everyone, We are currently working on the early story of the game. Some images to explain the story, amulets as a new type of item, new NPCs and more will be added. It’ll take some time for the game to be updated because it requires time to prepare. The progress will be shared later again. Happy Steam Summer Sale!

  • V.0.9.3a is Live! - 9 June 2017

    ※ Not compatible with older save files. NEW Added keyboard/mouse rebinding feature. IMPROVEMENTS Once the first boss’s door opened, it’ll be left open. Removed the first Doorkeeper. The hint for a Doorkeeper is now easier to know. Added ‘interaction key’ on the button guide of HUD. The first sledgehammer guy was replaced with a red mask bandana guy. FIX Fixed a bug with the Doorkeeper occasionally rotated.

  • V.0.9.3a is Live! - 9 June 2017

    ※ Not compatible with older save files. NEW Added keyboard/mouse rebinding feature. IMPROVEMENTS Once the first boss’s door opened, it’ll be left open. Removed the first Doorkeeper. The hint for a Doorkeeper is now easier to know. Added ‘interaction key’ on the button guide of HUD. The first sledgehammer guy was replaced with a red mask bandana guy. FIX Fixed a bug with the Doorkeeper occasionally rotated.

  • V.0.8.12a Russian language and counterattack - 5 May 2017

    Hello everyone, Happy to say that the Russian language has been added by help of one passionate Russian gamer. He can even beat our game without death. It’s amazing. Now, thanks to his effort, more Russian gamers can enjoy the game. We hope to add more localizations in the future. We’ve always desired feedback. Fortunately, received a lot feedback after publishing the demo. Among the feedback, we lowered the counterattack difficulty first in this patch. Please understand this change is experimental and not permanent. This update doesn’t apply other feedback yet. For now, we’re trying and spending time to spread our game before ending the weeklong sale. After the sale, we’ll be back with a new update. Thank you! CHANGES Added Russian language. Select it on in-game option menu. Increased the counterattack window. Fixed some minor issues. KNOWN ISSUE Some tutorial messages can be displayed…

  • V.0.8.12a Russian language and counterattack - 5 May 2017

    Hello everyone, Happy to say that the Russian language has been added by help of one passionate Russian gamer. He can even beat our game without death. It’s amazing. Now, thanks to his effort, more Russian gamers can enjoy the game. We hope to add more localizations in the future. We’ve always desired feedback. Fortunately, received a lot feedback after publishing the demo. Among the feedback, we lowered the counterattack difficulty first in this patch. Please understand this change is experimental and not permanent. This update doesn’t apply other feedback yet. For now, we’re trying and spending time to spread our game before ending the weeklong sale. After the sale, we’ll be back with a new update. Thank you! CHANGES Added Russian language. Select it on in-game option menu. Increased the counterattack window. Fixed some minor issues. KNOWN ISSUE Some tutorial messages can be displayed…

  • Demo available now! A round-up of updates in the last three months. - 2 May 2017

    Three months have already passed since Early Access Launch and a lot has happened. After lots of thought, we made and released a public demo for Gone with the Demon. In this demo, you can access to two early levels and face the gargantuan Demon boss. Give it a shot! And when you have anything you would like to tell us, please let us know. If you want more levels, weapons, enemies and bosses, this week is a good chance to get the full version and support us. Because we’re offering a 40% discount this week. Also, it led us to want to put all of the major changes in one place to make it easy to see. Here’s a list of them:Tutorial. New Demon, Doorkeeper. Destructible crates. More responsive and rewarding combat system. Informative input guide on HUD and tips. Trap pits. Improved attack animations and weapon abilities. Patched in a number of bug fixes and minor improvements. Lastly, there’s…

  • Demo available now! A round-up of updates in the last three months. - 2 May 2017

    Three months have already passed since Early Access Launch and a lot has happened. After lots of thought, we made and released a public demo for Gone with the Demon. In this demo, you can access to two early levels and face the gargantuan Demon boss. Give it a shot! And when you have anything you would like to tell us, please let us know. If you want more levels, weapons, enemies and bosses, this week is a good chance to get the full version and support us. Because we’re offering a 40% discount this week. Also, it led us to want to put all of the major changes in one place to make it easy to see. Here’s a list of them:Tutorial. New Demon, Doorkeeper. Destructible crates. More responsive and rewarding combat system. Informative input guide on HUD and tips. Trap pits. Improved attack animations and weapon abilities. Patched in a number of bug fixes and minor improvements. Lastly, there’s…

  • V.0.8.2a is Live! - 25 April 2017

    CHANGES ※ Not compatible with older save files. Added Green Maiden to Underground Level 1. Added a feedback button to the Main Menu. Adjusted the placement of weapons. Improved hit effects a little bit. Lowered the lock-on position of Stake Boss. The input guide of HUD now disappears during boss fights. The Main Menu buttons now can be operated with a computer mouse. Fixed the wrong rotation animations of enemies. Fixed a bug with the player's hair shadow shown during cinematics. Fixed a bug with the player's running or guarding state continued after cinematics. Fixed a bug with the Doorkeeper moved when it was attacked by a throwing weapon.

  • V.0.8.2a is Live! - 25 April 2017

    CHANGES ※ Not compatible with older save files. Added Green Maiden to Underground Level 1. Added a feedback button to the Main Menu. Adjusted the placement of weapons. Improved hit effects a little bit. Lowered the lock-on position of Stake Boss. The input guide of HUD now disappears during boss fights. The Main Menu buttons now can be operated with a computer mouse. Fixed the wrong rotation animations of enemies. Fixed a bug with the player's hair shadow shown during cinematics. Fixed a bug with the player's running or guarding state continued after cinematics. Fixed a bug with the Doorkeeper moved when it was attacked by a throwing weapon.

  • Dev Blog #6: A New Trailer - 16 April 2017

    Hello everyone! Many people take a glance at the first few seconds of trailers and leave. In that aspect, The existing trailer is a little boring in its early parts so we've always wanted to replace it. We wonder whether this new one is better or not. https://youtu.be/xytmsteaIdw Regarding what we're working on, we’re improving the enemy AI and adjusting item placement and early levels in the game a little.(These are taking longer than expected.) After they’re finished, we’ll prepare the public demo that will help new gamers to try playing. See you on the next devblog. Thank you!

  • Dev Blog #6: A New Trailer - 16 April 2017

    Hello everyone! Many people take a glance at the first few seconds of trailers and leave. In that aspect, The existing trailer is a little boring in its early parts so we've always wanted to replace it. We wonder whether this new one is better or not. https://youtu.be/xytmsteaIdw Regarding what we're working on, we’re improving the enemy AI and adjusting item placement and early levels in the game a little.(These are taking longer than expected.) After they’re finished, we’ll prepare the public demo that will help new gamers to try playing. See you on the next devblog. Thank you!

  • V.0.7.10a is Live! & Dev Blog #5 - 2 April 2017

    (Dance faster!) Hello everyone, Before we improve AI and add a storyline, we focused on the combat speed and responsive controls last week. The combat in this game is relatively slow and heavy as a result of emphasizing player's plans and decisions. Although these things are features of the game, there were feedback regarding the slow attacks and controls. We’ve considered these issues and decided to improve them. The first is attack speed. The meat tenderizer was especially difficult to use and it now attacks faster. Some normal speed weapons became a little faster. The weapons that should be slow are still slow. The weapons now have more personalities. Regarding the responsive controls, there was something we missed. Your feedbacks let us know. Assuming the player is doing ACTION 1. If you input to do ACTION 2 in “Receive input”, ACTION 1 goes smoothly to ACTION 2 . If there’s no inpu…

  • V.0.7.10a is Live! & Dev Blog #5 - 2 April 2017

    (Dance faster!) Hello everyone, Before we improve AI and add a storyline, we focused on the combat speed and responsive controls last week. The combat in this game is relatively slow and heavy as a result of emphasizing player's plans and decisions. Although these things are features of the game, there were feedback regarding the slow attacks and controls. We’ve considered these issues and decided to improve them. The first is attack speed. The meat tenderizer was especially difficult to use and it now attacks faster. Some normal speed weapons became a little faster. The weapons that should be slow are still slow. The weapons now have more personalities. Regarding the responsive controls, there was something we missed. Your feedbacks let us know. Assuming the player is doing ACTION 1. If you input to do ACTION 2 in “Receive input”, ACTION 1 goes smoothly to ACTION 2 . If there’s no inpu…

  • V.0.7.9a is Live! & Dev Blog #4 - 26 March 2017

    Hi everyone! This is Dev Blog #4 including V.0.7.9a patch note. We focused on improving the game and Steam Store Page rather than adding new content last week. Some enemies now have different hit animations depending on the attack direction. Take a look at GIFs below. (Before) (After) The reaction has been reinforced, and it feels better. Also, it emphasizes the directivity what our game features. Only human-type enemies currently have these animations, but we hope all enemies have them later. In addition, we have refined the game a bit, including tutorials. Usability has improved, and overall balancing has also changed. Polishing the Steam Store is something that we have been postponing for quite some time. It involves changing the game logo and description so that it can describe the game better. The logo has already been applied to the Store, and the description will be applied at th…

  • V.0.7.9a is Live! & Dev Blog #4 - 26 March 2017

    Hi everyone! This is Dev Blog #4 including V.0.7.9a patch note. We focused on improving the game and Steam Store Page rather than adding new content last week. Some enemies now have different hit animations depending on the attack direction. Take a look at GIFs below. (Before) (After) The reaction has been reinforced, and it feels better. Also, it emphasizes the directivity what our game features. Only human-type enemies currently have these animations, but we hope all enemies have them later. In addition, we have refined the game a bit, including tutorials. Usability has improved, and overall balancing has also changed. Polishing the Steam Store is something that we have been postponing for quite some time. It involves changing the game logo and description so that it can describe the game better. The logo has already been applied to the Store, and the description will be applied at th…

Patch notes and updates

S.noRelease datePatch nameGID number
118 February 2018V.0.11.3a is Live!4249665521686818656
228 September 2017V.0.10.0a is Live!4249665521686818717
39 June 2017V.0.9.3a is Live!4249665521686818840
45 May 2017V.0.8.12a Russian language and counterattack4249665521686818905
525 April 2017V.0.8.2a is Live!4249665521686819036
62 April 2017V.0.7.10a is Live! & Dev Blog #54249665521686819161
726 March 2017V.0.7.9a is Live! & Dev Blog #44249665521686819226
818 March 2017V.0.7.6a is Live!4249665521686819298
923 February 2017V.0.6.2a Patch Notes75837063469871374
1023 February 2017V.0.6.2a Patch Notes4249665521686819421
1119 February 2017Dev Blog #2: Tutorial and Creepy Doorkeeper4249665521686819480
121 February 2017V.0.5.6a Patch Notes75835160684460705
131 February 2017V.0.5.6a Patch Notes4249665521686819605
1425 January 2017Gone with the Demon Out Now on Early Access!4249665521686819668
1525 January 2017V.0.5.3a Patch Notes83715191685207353
1625 January 2017V.0.5.3a Patch Notes4249665521686819730

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID529790
Live current players0
SteamPulse tracked peak1
Live count (today's peak floor)0
Price$14.99
Free to playNo
Discount0%
Original price USD$14.99
Current price USD$14.99
Release dateJan 25, 2017
DeveloperBoyAndWitch Studio
PublisherBoyAndWitch Studio
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeMixed
Positive review percent67%
Positive reviews16
Negative reviews8
Total reviews24
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/529790/

Short description

Gone with the Demon is a first-person modern dungeon brawler game in which the player explores a creepy labyrinthine environment, battling vicious demons and possessed enemies who grow stronger every time the player dies in a directional, fluid, solid combat system.

About this game

Gone with the Demon is a first-person modern dungeon brawler game in which the player explores a creepy labyrinthine environment, battling vicious demons and possessed enemies who grow stronger every time the player dies in a directional, fluid, solid combat system. key Features Bidirectional combat system that suits the first-person perspective Basically, all the attacks in the game come from the left or right side, so the direction of the attack must be determined before dealing with it. Unlike the third-person view, in the first-person view it is easier to know which direction the enemy is attacking from without indicators by seeing the enemy’s movements, making combat more immersive. Terrifying enemies encouraged by the player’s death The labyrinthine corridors and rooms are filled with mysterious demons and possessed enemies. Of course, there are gargantuan demon bosses. When you are killed by enemies, they grow stronger. You have to make an offering to a Totem to turn the enemies back to normal or fight against enemies that constantly test you. A variety of movements with fluid controls that are easy to grasp The game provides players with a variety of movements like block, dodge, counterattack, guard break, backstabbing, and weapon-specific combos. You will need to make use of all your movements and fight strategically. It's important to work on seeing the enemy’s movement and knowing when to attack or block. Diverse melee weapons and projectiles Pipe wrenches, knives, baseball bats, sledgehammers and a lot more tools. Each weapon has unique stats and a unique move set. Figure out which weapon is more effective to which enemy. Also, you may throw stones and bricks to attract enemies or Molotov cocktails to BURN THEM ALL. Dangerous or helpful secrets Look around, find notes and break crates to reveal hidden paths and items. Watch your step to avoid traps. If you discover the traps in advance, you can lead enemies into the traps. Level-up Collect Demon Essence and spend it to enhance character abilities and buy items. Character abilities will determine character personalities and game playstyles. Supports game controllers with rumble.

Supported languages

English, Russian

Steam categories

Category IDCategory
2Single-player
28Full controller support
62Family Sharing

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 5, 2026 to Oct 5, 2026
  • Lowest observed: $14.99
  • Highest observed: $14.99

Gone with the Demon's USD price history spans from Oct 5, 2026 to Oct 5, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $14.99, the highest is $14.99, and the first visible tracked price is $14.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Gone with the Demon's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $14.99, from Oct 5, 2026 through Oct 5, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $14.99. The latest run records $14.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $14.99
  • Current list price: $14.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Gone with the Demon at $14.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$14.99$14.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $14.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$14.99$14.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $14.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-05$14.99$14.99No discountSteam Store

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Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS159,0255 October 2026 - 15:51:18 UTC399,748Not availableBULKHEAD
Valheim127,3445 October 2026 - 15:53:21 UTC498,478533,888Iron Gate AB
Slay the Spire 283,3185 October 2026 - 15:16:17 UTC574,638199,438Mega Crit
Project Zomboid61,7105 October 2026 - 15:13:39 UTC122,811467,999The Indie Stone
Palworld60,4535 October 2026 - 13:57:34 UTC2,101,535451,088Pocketpair
VRChat51,4705 October 2026 - 16:09:31 UTC74,217269,026VRChat Inc.
Path of Exile 226,6845 October 2026 - 15:09:19 UTC578,562209,717Grinding Gear Games
ARK: Survival Ascended25,5555 October 2026 - 15:30:24 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
R.E.P.O.21,1555 October 2026 - 15:48:30 UTC266,908420,693semiwork
BeamNG.drive15,5335 October 2026 - 11:39:48 UTC44,232392,944BeamNG
RuneScape: Dragonwilds13,9165 October 2026 - 15:11:37 UTC39,10324,686Jagex Ltd
The Isle13,8625 October 2026 - 08:21:59 UTC27,916121,501Afterthought LLC

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat174,8695 October 2026 - 16:11:07 UTC193,859110,826Marcel Zurawka, Julius Krüger
WARDOGS159,0255 October 2026 - 15:51:18 UTC399,748Not availableBULKHEAD
Valheim127,3445 October 2026 - 15:53:21 UTC498,478533,888Iron Gate AB
Rust122,1255 October 2026 - 15:14:51 UTC259,6461,403,838Facepunch Studios
Wallpaper Engine97,3095 October 2026 - 16:05:57 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 283,3185 October 2026 - 15:16:17 UTC574,638199,438Mega Crit
Stardew Valley78,0745 October 2026 - 15:31:59 UTC236,6141,016,067ConcernedApe
TBH: Task Bar Hero70,8005 October 2026 - 15:48:29 UTC546,13043,714Nugem Studio, Tesseract Studio
The Outlast Trials70,1795 October 2026 - 15:49:03 UTC90,646101,323Red Barrels
Project Zomboid61,7105 October 2026 - 15:13:39 UTC122,811467,999The Indie Stone
Palworld60,4535 October 2026 - 13:57:34 UTC2,101,535451,088Pocketpair
How to Fish51,9025 October 2026 - 16:11:37 UTC373,97130,342Dazed Games

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim127,3445 October 2026 - 15:53:21 UTC498,478533,888Iron Gate AB
Rust122,1255 October 2026 - 15:14:51 UTC259,6461,403,838Facepunch Studios
The Witcher 3: Wild Hunt97,9965 October 2026 - 16:11:27 UTC137,187877,306CD PROJEKT RED
Stardew Valley78,0745 October 2026 - 15:31:59 UTC236,6141,016,067ConcernedApe
TBH: Task Bar Hero70,8005 October 2026 - 15:48:29 UTC546,13043,714Nugem Studio, Tesseract Studio
Warframe67,1525 October 2026 - 15:56:02 UTC181,509676,031Digital Extremes
Project Zomboid61,7105 October 2026 - 15:13:39 UTC122,811467,999The Indie Stone
Palworld60,4535 October 2026 - 13:57:34 UTC2,101,535451,088Pocketpair
Aniimo57,0055 October 2026 - 03:56:34 UTC140,219Not availablePawprint Studio
Don't Starve Together49,1495 October 2026 - 14:34:50 UTC122,662531,182Klei Entertainment
Cyberpunk 207747,7135 October 2026 - 15:29:56 UTC830,387932,948CD PROJEKT RED
Baldur's Gate 346,7145 October 2026 - 15:32:05 UTC875,343836,282Larian Studios

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